Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.15 @ 12:31:02 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (125) 625 Value Destroyed (3933) 3933 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 11665 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 703 Met Data Miner 300 Met Imprinter 300 Friendly Fire -672 Cogmind --------- Core Integrity 972/1000 Matter 190/300 Energy 535/535 System Corruption 1% Temperature Cool (0) Movement Treading (180) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Particle Charger Damper Plating > --- WEAPON (2) ------- Heavy Beamcaster Great Axe > --- INVENTORY (28) --- Heavy Deuterium Engine Heavy Treads Heavy Treads Heavy Treads Improved Cooling System Improved Cooling System Improved Energy Well (600) Matter Compressor (250) Armor Integrity Analyzer Layered Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Thermal Shield Tesla Rifle Heavy Beamcaster Heavy Beamcaster Plasma Cannon Plasma Cannon Heavy Plasma Cannon Proton Missile Launcher Heavy Missile Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Particle Charger Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Tesla Rifle Heavy Beamcaster > --- INVENTORY -------- Heavy Deuterium Engine Heavy Treads Heavy Treads Heavy Treads Improved Cooling System Improved Energy Well Matter Compressor Armor Integrity Analyzer Layered Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Damper Plating Thermal Shield Heavy Beamcaster Heavy Beamcaster Plasma Cannon Plasma Cannon Heavy Plasma Cannon Proton Missile Launcher Heavy Missile Launcher Scatter Rocket Array Great Axe [Rating: 91] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . Utility 7 | . . . . . 3 1 . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 201 | 7 16 . 1 1 20 8 23 9 4 6 5 54 13 2 3 10 19 Power 15 | 1 2 . . . 1 1 1 . . 1 2 5 . . . 1 . Engine 12 | 1 2 . . . 1 1 1 . . 1 1 4 . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . . . 1 . Propulsion 35 | 2 4 . . . 4 1 8 3 . . . 8 . . 1 . 4 Treads 35 | 2 4 . . . 4 1 8 3 . . . 8 . . 1 . 4 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 73 | 2 4 . 1 . 7 5 8 . 4 2 1 21 6 1 1 4 6 Device 31 | 1 . . . . 1 4 2 . 1 1 1 8 3 1 . 3 5 Storage 14 | 1 4 . 1 . 2 . 4 . . . . 1 . . . 1 . Processor 4 | . . . . . . 1 . . 1 . . 2 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 24 | . . . . . 4 . 2 . 2 1 . 10 3 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 78 | 2 6 . . 1 8 1 6 6 . 3 2 20 7 1 1 5 9 Energy Gun 35 | 1 . . . . 5 1 5 3 . 1 . 6 4 1 . 2 6 Energy Cannon 10 | . . . . . 2 . . . . . 1 5 . . . 1 1 Ballistic Gun 9 | 1 6 . . 1 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher 11 | . . . . . . . . 1 . 1 1 4 2 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 1 . 1 . 5 1 . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . 3 . . . 1 . Parts Lost 13 | . 2 . . 1 2 2 3 . . . . 1 . . . . 2 Power 3 | . 1 . . . . 1 . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . 2 . . . . . . . . . . Utility 3 | . . . . . 1 . 1 . . . . . . . . . 1 Weapon 4 | . 1 . . 1 . 1 . . . . . . . . . . 1 Highest Loss Streak 3 | . 1 . . 1 1 2 3 . . . . 1 . . . . 1 Average Slot Usage (%) 92 | . 99 100 100 100 98 100 59 84 92 92 92 91 98 100 94 100 91 Engine 10 | . 13 14 14 14 9 7 5 7 7 7 7 12 13 13 13 9 5 Treads 23 | . 27 28 28 28 25 30 18 23 23 23 23 22 26 26 26 26 14 Device 7 | . 1 . . . 9 7 4 7 7 6 7 8 5 13 12 12 22 Storage 22 | . 26 28 28 28 27 23 16 23 23 23 23 20 20 20 20 20 17 Processor 3 | . . . . . . 7 . . 7 7 7 6 6 6 6 6 5 Protection 5 | . . . . . 9 7 2 7 7 7 7 6 12 6 6 6 4 Energy Gun 6 | . . . . . 12 15 9 14 15 14 . 2 3 6 . 4 5 Energy Cannon 1 | . . . . . 2 . . . . . . 4 . . . 3 2 Ballistic Gun 6 | . 27 28 28 28 3 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 7 4 6 6 6 3 2 Naked Turns 47 | . . . . . . . 47 . . . . . . . . . . Heaviest Build 173 | 11 73 73 73 73 115 115 135 137 134 127 120 173 171 141 161 159 167 Greatest Support 140 | 40 40 40 40 40 60 80 110 112 112 112 112 130 100 100 92 92 140 Greatest Overweight (x) 3 | . 1 1 1 1 2 1 3 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 5 12 20 20 20 27 28 20 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 4 17 18 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 23 | 2 10 17 18 19 22 25 17 27 27 27 27 27 27 28 27 27 27 Final Capacity 28 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 17 18 19 20 28 25 28 28 28 28 28 28 28 28 28 28 26 Class Distribution -------------------- 81% | Hauler-Mutant 12% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3169 | 273 395 . . 35 279 70 220 126 50 30 120 713 462 60 . 256 80 Remotely 265 | 177 88 . . . . . . . . . . . . . . . . Salvage Created 5150 | 65 759 . . 83 1386 158 102 363 . . 262 1278 109 27 . 199 359 Parts 266 | 2 48 . . 6 73 12 6 28 . . 12 54 7 1 . 6 11 Haulers Intercepted 7 | . 2 . . . 2 . . 1 . . . 2 . . . . . Recyclers Shooed 8 | . 3 . . . 3 . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 4 11 . 4 . . 1 . Prevented 13 | . . . . . . . . . . . 7 . 1 . . 5 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 87 | . 16 . . 2 23 5 . 7 . . 6 14 5 . . 3 6 Melee 4 | . . . . . . . . . . . . 3 1 . . . . Guns 47 | . 16 . . 2 18 3 . 4 . . . 4 . . . . . Cannons 10 | . . . . . 2 . . . . . 1 1 . . . 2 4 AOE 22 | . . . . . 2 2 . 3 . . 5 5 4 . . . 1 Classes Destroyed 16 | 1 6 . . . 4 . 1 1 . . . 1 1 . . 1 . Worker 2 | . 2 . . . . . . . . . . . . . . . . Builder 7 | . . . . . 3 1 . 1 . . . 2 . . . . . Tunneler 3 | . 1 . . . . . . 1 . . . 1 . . . . . Hauler 7 | . 2 . . . 2 . . 1 . . . 2 . . . . . Recycler 7 | 1 . . . . 3 . . . . . . 3 . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . Watcher 7 | . 1 . . . 1 . . 2 . . . 3 . . . . . Swarmer 28 | . 3 . . . 6 4 . 4 . . 4 3 4 . . . . Grunt 35 | . 13 . . 2 10 1 . . . . . 4 . . . 2 3 Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . Sentry 8 | . . . . . 5 . . 1 . . 1 1 . . . . . Hunter 8 | . . . . . 1 . . . . . 1 3 . . . . 3 Programmer 6 | . . . . . . . . 2 . . . 3 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . Best Kill Streak 9 | 1 4 . . 2 9 5 . 4 . . 3 4 4 . . 2 3 Combat Bots Only 5 | . 4 . . 2 5 4 . 4 . . 3 3 4 . . 2 3 Max Kills in Single Turn 2 | 1 1 . . 1 2 2 1 2 . . 2 2 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 2 . 2 . . 2 2 2 . . . 1 Melee 1 | . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 4706 | . 775 . . 86 855 422 194 366 . . 103 975 68 . . 198 664 Core 568 | . 109 . . . 97 52 142 35 . . 12 48 1 . . 44 28 Absorbed by Shields 277 | . . . . . . . . . . . . . . . . 72 205 Core Remaining (%) 78 | 100 . . . 56 82 . . . . . 65 . . . . 89 . Volleys Fired 297 | 4 74 . . 5 71 14 9 28 . . 11 44 5 1 . 12 19 Largest 2 | 2 2 . . 2 2 2 2 2 . . 1 2 1 1 . 2 2 Hottest 162 | 60 60 . . 40 123 100 156 162 . . 69 162 39 81 . 118 118 Shots Fired 540 | 8 148 . . 10 142 28 13 50 . . 11 68 5 1 . 18 38 Gun 443 | 8 148 . . 10 128 28 13 44 . . . 33 . 1 . 11 19 Cannon 76 | . . . . . 14 . . 4 . . 3 31 . . . 5 19 Launcher 21 | . . . . . . . . 2 . . 8 4 5 . . 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 200 | 4 147 . . 10 35 . . 4 . . . . . . . . . Thermal 114 | 4 1 . . . 49 . 8 44 . . . 7 . 1 . . . Explosive 12 | . . . . . . . . 2 . . . 4 5 . . 1 . Electromagnetic 214 | . . . . . 58 28 5 . . . 11 57 . . . 17 38 Robot Hit Streak 24 | 3 24 . . 5 18 5 8 7 . . 9 11 1 2 . 5 10 Robot Miss Streak 5 | 2 2 . . 1 5 4 1 3 . . . 2 1 . . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . . 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . Shots Hit Robots 419 | 4 116 . . 8 110 19 13 29 . . 5 67 5 1 . 10 32 Core Hits 208 | 2 44 . . 5 52 11 3 18 . . 8 40 8 1 . 5 11 Critical Hits 8 | 1 4 . . . 2 . . . . . . . . . . . 1 Critical Kills 3 | . 2 . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | 1 2 . . . 1 . . . . . . . . . . . 1 Melee Attacks 68 | . . . . . . . 2 1 . . . 34 12 3 . 2 14 Impact . | . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . 2 1 . . . 34 12 3 . 2 14 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 2 . . . . 3 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11143 | 65 1328 . . 117 2108 496 299 945 . . 400 3283 567 22 . 279 1234 Guns 5094 | 65 1213 . . 101 1559 274 161 590 . . . 734 . 22 . 123 252 Cannons 1560 | . . . . . 194 . . . . . 71 712 . . . 92 491 Explosions 2793 | . . . . . 320 222 . 263 . . 329 961 372 . . 64 262 Melee 1433 | . . . . . . . 138 . . . . 871 195 . . . 229 Ramming 263 | . 115 . . 16 35 . . 92 . . . 5 . . . . . Kinetic 1636 | 53 1203 . . 101 279 . . . . . . . . . . . . Thermal 2667 | 12 10 . . . 917 222 156 590 . . . 476 . 22 . . 262 Explosive 1296 | . . . . . . . . 263 . . . 661 372 . . . . Electromagnetic 3848 | . . . . . 877 274 5 . . . 400 1270 . . . 279 743 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1433 | . . . . . . . 138 . . . . 871 195 . . . 229 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 2 2 2 . 5 5 5 5 5 1 Average Corruption 4 | . . . . . . . . 1 2 2 . 3 5 5 5 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . 2 . . 14 20 11 6 16 . Message Errors 14 | . . . . . . . . . 1 . . 3 2 1 . 7 . Matter Fused 20 | . . . . . . . . . . . . 3 8 5 2 2 . Heat Flow Errors 8 | . . . . . . . . . 1 . . 1 2 1 2 1 . Energy Discharges 10 | . . . . . . . . . . . . 2 4 2 1 1 . Data Loss (minor) 10 | . . . . . . . . . . . . 4 3 1 1 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . 1 . Misfires 2 | . . . . . . . . . . . . . . . . 2 . Targeting Errors 2 | . . . . . . . . . . . . . 1 . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 405 | . 1 . . . 28 24 19 . . . . 289 12 . . . 32 Projectiles 22 | . . . . . . . . . . . . 22 . . . . . Explosions 161 | . . . . . 28 24 . . . . . 65 12 . . . 32 Melee 222 | . 1 . . . . . 19 . . . . 202 . . . . . Knockbacks 4 | . 1 . . . . . . 3 . . . . . . . . . Impact 3 | . 1 . . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 200 | . . . . . . 38 . . . . . 103 11 . . 48 . Shots 5 | . . . . . . 1 . . . . . 2 1 . . 1 . Rammed 31 | . 16 . . 3 4 . . 7 . . . 1 . . . . . Targets Rammed 34 | . 17 . . 3 5 . . 8 . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . 1 . . 1 . . . . . . . . . Highest Temperature 320 | . 12 . . 2 48 125 42 87 220 . 48 320 270 221 284 306 25 Average Temperature 67 | . 5 . . 2 14 66 17 32 118 . 17 74 93 94 126 112 17 Received Heat Transfer 1023 | . 399 . . 51 297 36 . 27 . . 6 99 . . . 72 36 Effects 3 | . . . . . . . . . . . . 1 . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . . . . 3 . . . 1 1 Combat Hostiles 4 | . . . . . 1 . . . . . . 1 . . . 1 1 Parts Fried 34 | . . . . . 7 . . . . . 2 11 . . . 4 10 Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . 3 1 . . . . . 1 . . . . . Heat Transferred 3701 | 25 25 . . . 1508 200 259 888 . . . 609 . 37 . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 4 2 . . . . . 4 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 497 | 5 192 92 . 40 436 176 104 490 . . . 497 . . . . 169 Average Influence 154 | 1 100 66 . 14 183 110 49 296 . . . 210 . . . . 65 Maximum Alert Level 2 | . . . . . 2 . . 2 . . . 2 . . . . . Low Security (%) 71 | 100 100 100 . 100 60 100 100 21 . . . 48 . . . . 100 Level 1 20 | . . . . . 32 . . 65 . . . 30 . . . . . Level 2 7 | . . . . . 7 . . 12 . . . 20 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 5 . . . 2 1 . 6 . . . 5 . . . . 2 Investigation 8 | . 3 . . . 2 . . 2 . . . . . . . . 1 Extermination 5 | . . . . . . . . 2 . . . 2 . . . . 1 Reinforcement 6 | . 2 . . . . . . 1 . . . 3 . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 . . . 1 1 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 156 | . 40 . . 2 33 9 6 21 . . 7 19 4 . . 6 9 Peak Tracking Total 6 | . 6 . . 2 6 6 5 4 . . 3 4 3 . . 3 3 Tactical Retreats 5 | . 1 . . . 1 1 . . . . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 8 | . . . . . . 1 . 2 . . . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 10 | . . . . . 1 . . . . . . 6 . . . . 3 Max in Single Turn 3 | . . . . . 1 . . . . . . 3 . . . . 3 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 38 | . 9 . 1 1 6 1 . 5 . 1 . 10 . . 3 . 1 Terminals 23 | . 6 . . 1 5 . . 4 . . . 6 . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . 3 . . . . . Recycling Units 4 | . 2 . . . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Total Hacks 134 | . 33 . 2 4 26 1 . 13 . 4 . 28 . . 20 . 3 Successful 92 | . 25 . 2 . 15 . . 10 . 4 . 15 . . 20 . 1 Failed 41 | . 7 . . 4 11 1 . 3 . . . 13 . . . . 2 Catastrophic 6 | . 1 . . . . . . 1 . . . 3 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 57 | . 10 . . 4 21 . . 7 . . . 14 . . . . 1 Terminals 83 | . 21 . . 4 25 . . 11 . . . 19 . . . . 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 15 | . 8 . . . . . . . . . . 7 . . . . . Recycling Units 7 | . 4 . . . 1 . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . Terminal Hacks 55 | . 11 . 2 . 9 . . 5 . 4 . 4 . . 20 . . Record 8 | . . . 2 . . . . . . . . . . . 6 . . Part Schematic 10 | . . . . . 1 . . . . 4 . . . . 5 . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . Robot Analysis 5 | . 2 . . . 2 . . 1 . . . . . . . . . Prototype ID Bank 11 | . 4 . . . 2 . . 1 . . . 1 . . 3 . . Branch Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . Terminal Index 4 | . 1 . . . 1 . . 1 . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . 2 . . . 2 . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 8 . . . . . . . . . . 4 . . . . . Scan Component 7 | . 4 . . . . . . . . . . 3 . . . . . Repair 5 | . 4 . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 23 | . 5 . . . 6 . . 5 . . . 6 . . . . 1 Terminals 19 | . 3 . . . 5 . . 4 . . . 6 . . . . 1 Track 3 | . . . . . . . . 1 . . . 2 . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . Botnet 15 | . 3 . . . 5 . . 3 . . . 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . 1 . . . . . . . . . Tunnel 4 | . 2 . . . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . Hacking Detections 29 | . 7 . . 1 5 1 . 4 . . . 10 . . . . 1 Full Trace Events 3 | . . . . 1 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . . 4 . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 4 . . . . . . . . . . 1 . . . . . Time 139 | . 104 . . . . . . . . . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 23 | . . 1 . . . . 18 . . 3 . . . . . 1 . Largest Group 18 | . . 1 1 . . . 18 15 1 4 4 2 . . . 1 . Highest-Rated Group 446 | . . 31 31 . . . 446 355 32 114 114 51 . . . 94 . Highest-Rated Ally 94 | . . 31 31 . . . 35 33 32 32 32 31 . . . 94 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 327 | . . 6 . . . . 118 177 . . 24 . . . . 2 . Total Damage 5792 | . . 61 . . . . 2994 2304 . . 335 . . . . 98 . Kills 29 | . . 3 . . . . 6 16 . . 4 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 2 . . . 2 . . 1 . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 2 3 . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 14060 | 92 2279 185 381 124 970 229 760 1349 247 1633 739 2209 795 448 193 528 899 Spaces Moved 6883 | 44 1113 97 210 55 370 96 488 673 138 927 393 984 401 242 95 268 289 Core 184 | 3 . . . . . . 181 . . . . . . . . . . Treads 6699 | 41 1113 97 210 55 370 96 307 673 138 927 393 984 401 242 95 268 289 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 50 175 175 175 175 175 180 180 176 176 175 Average Speed 172 | 152 167 180 180 180 182 180 128 176 175 175 175 179 180 180 176 176 179 Slowest Speed 200 | 160 180 180 180 180 200 180 200 180 175 175 175 180 180 180 176 176 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 94 35 59 16 37 5 97 24 26 84 65 29 63 51 70 47 9 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 11 | . 2 . 1 . 1 . . 1 . 3 1 . . . 1 1 . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . 1 3 3 . 3 1 . . . Spaces Dug 58 | . . . . . . . . 1 . . . 17 28 3 . 2 7 Terrain Destroyed 334 | . . . . . 28 4 . 17 . . . 122 81 3 . 19 60 Melee 36 | . . . . . . . . . . . . 17 7 3 . 2 7 Projectile 2 | . . . . . . . . 2 . . . . . . . . . AOE 296 | . . . . . 28 4 . 15 . . . 105 74 . . 17 53 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Total 8428 | 58 1393 108 214 68 519 125 612 789 143 939 432 1297 449 247 121 304 610 Wait 642 | . 136 11 . 3 15 1 22 38 . 1 14 132 3 . 21 5 240 Move 6867 | 43 1112 96 209 54 369 96 487 672 137 926 392 983 400 241 94 267 289 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 161 | 4 22 1 2 2 25 3 40 14 1 2 4 21 7 . 1 3 9 Fast Attach 46 | 7 6 . . . . . 7 2 . . 2 12 2 . . 2 6 Attach 51 | . 2 . . 1 8 4 11 . 2 . . 13 4 . 1 . 5 Detach 5 | . . . . . . . 3 . . . . 1 . . 1 . . Swap 105 | . 8 . 1 . 12 4 5 7 2 6 3 30 7 2 2 8 8 Drop 152 | . 16 . 2 . 14 3 26 19 1 4 6 26 9 . 1 5 20 Fire 297 | 4 74 . . 5 71 14 9 28 . . 11 44 5 1 . 12 19 Melee 68 | . . . . . . . 2 1 . . . 34 12 3 . 2 14 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 34 | . 17 . . 3 5 . . 8 . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 5) 730 | -10/Materials | Discovered new exit (range 9) 890 | -10/Materials | Repaired Lgt. Treads 933 | -10/Materials | Central database locked down 1084 | -10/Materials | Repaired Lgt. Treads 1112 | -10/Materials | Repaired Lgt. Treads 1284 | -10/Materials | Discovered new exit (range 15) 1407 | -10/Materials | Discovered new exit (range 13) 1837 | -10/Materials | Build established: Hauler-Mutant 2070 | -10/Materials | Repaired Lgt. Treads 2372 | -10/Materials | Entered Mines 2375 | -10/Mines | Received a Mining Laser from a helpful Derelict 2512 | -10/Mines | Discovered new exit (range 5) 2550 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2550 | -10/Mines | Discovered new exit (range 5) 2557 | -10/Mines | Entered Exiles 2557 | -10/Exiles | Accompanied by 1 ally 2602 | -10/Exiles | Met 8R-AWN 2633 | -10/Exiles | Met EX-HEX 2714 | -10/Exiles | Met EX-DEC 2748 | -10/Exiles | Met EX-BIN 2782 | -10/Exiles | Learned location of Zion (-7) 2924 | -10/Exiles | Discovered new exit (range 10) 2938 | -10/Exiles | Entered Mines 3001 | -9/Mines | Learned Materials trap positions 3005 | -9/Mines | Discovered new exit (range 6) 3062 | -9/Mines | Entered Materials 3062 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3063 | -8/Materials | Loaded intel: 14 trap records 3912 | -8/Materials | Build established: Scavenger-Mutant 3925 | -8/Materials | Discovered new exit (range 3) 4032 | -8/Materials | Entered Factory 4032 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4193 | -7/Factory | Garrison activated, responded to threat 4261 | -7/Factory | Sucked down chute 4261 | -7/Factory | Entered Waste 4283 | -7/Waste | Spotted C-40 Crusher 4288 | -7/Waste | Spotted C-40 Crusher 4303 | -7/Waste | Spotted C-40 Crusher 4318 | -7/Waste | Spotted C-40 Crusher 4335 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4339 | -7/Waste | Crushed by Compactor (1 part destroyed) 4342 | -7/Waste | Spotted C-40 Crusher 4370 | -7/Waste | Warlord forces began an assault 4370 | -7/Waste | Lost 3 parts (2n1u) 4376 | -7/Waste | Allies destroyed C-40 Crusher 4386 | -7/Waste | Allies destroyed C-40 Crusher 4388 | -7/Waste | Allies destroyed C-40 Crusher 4395 | -7/Waste | Allies destroyed C-40 Crusher 4405 | -7/Waste | Spotted C-40 Crusher 4409 | -7/Waste | Allies destroyed C-40 Crusher 4440 | -7/Waste | Found Damper Plating 4862 | -7/Waste | Discovered new exit (range 16) 5021 | -7/Waste | Entered Factory 5021 | -7/Factory | Accompanied by 15 allies 5150 | -7/Factory | Build established: Hauler-Mutant 5250 | -7/Factory | Identified exit to Lower Caves 5644 | -7/Factory | Garrison activated, responded to threat 5749 | -7/Factory | Discovered new exit (range 16) 6370 | -7/Factory | Entered Lower Caves 6370 | -7/Lower Caves | Accompanied by 1 ally 6605 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6615 | -7/Lower Caves | Identified exit to Zion 6617 | -7/Lower Caves | Entered Zion 6617 | -7/Zion | Accompanied by 1 ally 6663 | -7/Zion | Given A8's code to call for help 6687 | -7/Zion | System corruption cleaned by Quarantine Array 6728 | -7/Zion | Learned 4 Factory zone layouts 6794 | -7/Zion | Discovered new exit (range 12) 6974 | -7/Zion | Learned Factory emergency access door positions 7055 | -7/Zion | Learned location of Warlord (-5) 7254 | -7/Zion | Gained Derelict followers 7410 | -7/Zion | Received a hallucinogenic algorithm 8171 | -7/Zion | Identified exit to Proximity Caves 8250 | -7/Zion | Entered Proximity Caves 8250 | -6/Proximity Caves | Accompanied by 4 allies 8554 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8886 | -6/Proximity Caves | Learned Factory security intel 8907 | -6/Proximity Caves | Identified exit to Factory 8989 | -6/Proximity Caves | Entered Factory 8989 | -6/Factory | Accompanied by 2 allies 8989 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8990 | -6/Factory | Identified exit to Factory 9054 | -6/Factory | Found Prototype Launcher 9055 | -6/Factory | Identified Scatter Rocket Array 9058 | -6/Factory | Found Scatter Rocket Array 9632 | -6/Factory | Repaired Broken Imp. Medium Treads 10516 | -6/Factory | Identified exit to Lower Caves 10911 | -6/Factory | Discovered exit to Factory (range 4) 11198 | -6/Factory | Entered Lower Caves 11914 | -6/Lower Caves | Discovered new exit (range 11) 11989 | -6/Lower Caves | Identified exit to Lower Caves 11993 | -6/Lower Caves | Entered another Lower Caves area 12253 | -6/Lower Caves | Encountered a Warlord checkpoint 12424 | -6/Lower Caves | Discovered new exit (range 9) 12439 | -6/Lower Caves | Identified exit to Data Miner 12441 | -6/Lower Caves | Entered Data Miner 12443 | -6/Data Miner | Discovered new exit (range 6) 12450 | -6/Data Miner | Identified exit to Proximity Caves 12477 | -6/Data Miner | Met Data Miner 12516 | -6/Data Miner | Learned location of Section 7 (-2) 12516 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12541 | -6/Data Miner | Received God Mode back door access code from Data Miner 12634 | -6/Data Miner | Entered Proximity Caves 12736 | -5/Proximity Caves | Learned Factory stockpile data 13137 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13162 | -5/Proximity Caves | Entered Factory 13162 | -5/Factory | Evolved 2 slots: Utility x2 13163 | -5/Factory | Identified exit to Upper Caves 14059 | -5/Factory | Spotted B-75 Beast 14061 | -5/Factory | Self-destructed Last Messages --------------- 13733_ U-05 Engineer lays Concrete. 13734_ Acquired Hvy. Treads. 13735_ U-05 Engineer lays Concrete. 13751_ Dropped EM Pulse Cannon. 13752_ Acquired Tesla Rifle. 13759_ R-10 Processor collects Med. Treads. 13795_ U-05 Engineer lays Concrete. 13847_ U-05 Engineer builds a Wall. 13891_ Dropped Hvy. Beamcaster. 13892_ Acquired Unknown Slashing Weapon. 13892_ Identified Chainsword. 13893_ Dropped Chainsword. 13896_ Acquired Hvy. Beamcaster. 13996_ ALERT: Rogue bot located, Programmers report to Factory Zone 3T. 14032_ Imp. Shield Generator destroyed. 14038_ Dropped Imp. Cooling System. 14039_ Dropped Med. Reactive Plating. 14039_ Dropped Lrn. Sensor Array. 14041_ Acquired Imp. Cooling System. 14042_ Tesla Rifle severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# !! "" | | ???????????????????????????????????#= ! "" | | ??????????????????????????? ??????# | | ????????????????????????? ###### | | ????????????????????????? [%[ | | ????????????????????????? = | | ????????????????????????? | | ????????????????????????? ! | | ????????????????????????? | | ????????????????????????? # | | ????????????????????????? # | | ????????????????????????? # | | ???????????????????? ???? ^ " | | ???????????????????? ??? % " | | ????????????????#???? ??? | | ????????????????? ??? ??? % | | ?????????????????#B??# ???# | | ??????????????????BB?# ???# # | | ?????????????######;##p#### | | ?????????????# # ^ | | ?????????????# # ! | | ?????????????# # | | ?????????????# # | | ?????????????# # | | ?????????????# !# | | ?????????????# !@# | | ?????????????# [p | | ?????????????# # | | ?????????????# # | | ?????????????# # u | | ?????????????# # ###+####### ###### | | ?????????????############## #?? # # | | ??????????????????????????# #? # # | | ??????????????????????????# # "" # # | | ??????????????????????????# # """ """ # # | | ??????????????????????????# # ?R """ # # | | ??????????????????????????# #?""? """ # # = | | ??????????????????????????# #??????? # # [ = | | ??????????????????????????# #?????????# # [ | | ?????????????????????????? #?????????# # | | ?????????????????????????? #?????????# # | | ????????????????????????? #?????????# # | | ????????????????????????? #?????????# # | | ????????????????????????? #?????????# ###### | | ?????????????????????????########?????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveLegSource Manual? 0 Play Time 01:07:21 Cumulative 541.5 hours Start 2020.05.15 @ 11:27:31 End 2020.05.15 @ 12:31:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 863 Rogue 863 Adventurer 0 Explorer 0 Win Type - Total 50 Types 32/1/6/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40ed8f8f-e946-4a5d-b381-9c9e8ad07b1a