Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:00:42 Player: SLUGGY Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (29) 145 Value Destroyed (907) 907 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1699) 1699 TOTAL SCORE: 9851 Bonus ------- Follower Combat Kills 1093 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Power Amplifier High-powered Shock Rifle Enhanced Flamer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Zionite Composite Leg II Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Melee Analysis Suite Insulated Plating Hacking Suite System Shield System Guard > --- WEAPON ----------- Zionite Phaser-M Power Sword > --- INVENTORY -------- Neutrino Core Power Amplifier High-powered Shock Rifle Enhanced Flamer [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Armor Integrity Analyzer Device Focal Shield Storage Compact Battery Processor Armor Integrity Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 2 1 . . . . 1 . . . . 1 . . 1 . Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 101 | 7 3 1 6 12 24 2 . . 5 5 . 2 . 2 . 15 2 3 12 Power 13 | 1 1 . . 1 3 . . . 1 . . 1 . 1 . 2 . . 2 Engine 8 | 1 1 . . . 2 . . . 1 . . . . 1 . 2 . . . Core 5 | . . . . 1 1 . . . . . . 1 . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 27 | 2 2 1 3 3 6 . . . 2 . . . . . . 4 1 . 3 Treads 3 | . . . . . . . . . . . . . . . . 2 1 . . Leg 4 | . . . . . . . . . . . . . . . . 2 . . 2 Wheel 9 | 2 . . . . 5 . . . 2 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 10 | . 2 1 3 3 1 . . . . . . . . . . . . . . Utility 42 | 2 . . 2 7 9 2 . . . 4 . 1 . 1 . 6 1 1 6 Device 20 | 1 . . 2 5 4 1 . . . 2 . 1 . 1 . 2 . . 1 Storage 2 | 1 . . . . . . . . . . . . . . . 1 . . . Processor 9 | . . . . . 3 . . . . 1 . . . . . 2 . 1 2 Hackware 6 | . . . . 1 2 . . . . 1 . . . . . . . . 2 Protection 5 | . . . . 1 . 1 . . . . . . . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 . . 1 1 6 . . . 2 1 . . . . . 3 . 2 1 Energy Gun 7 | 1 . . . 1 1 . . . . 1 . . . . . 2 . . 1 Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 4 . . . 2 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . . . . . . . . . . . 2 Corrupted Parts 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . System Corruption 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . Parts Lost 46 | . . . . 11 8 . . . 8 . . . . 2 1 12 4 . . Power 8 | . . . . 1 2 . . . 1 . . . . 1 . 3 . . . Propulsion 13 | . . . . 4 2 . . . 2 . . . . 1 1 2 1 . . Utility 15 | . . . . 4 2 . . . 3 . . . . . . 5 1 . . Weapon 10 | . . . . 2 2 . . . 2 . . . . . . 2 2 . . Highest Loss Streak 8 | . . . . 6 5 . . . 8 . . . . 1 1 6 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 85 97 76 65 92 92 92 87 78 93 93 93 88 76 75 69 7 26 Engine 2 | . 14 14 11 6 1 . . . . 6 6 1 . . 5 2 . . . Core 3 | . . . . 1 4 7 7 7 5 . . 5 6 4 . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . 6 9 . . Wheel 13 | . 24 . . . 10 23 23 23 22 20 20 20 20 15 11 . . . . Flight 3 | . 3 28 33 19 5 . . . . . . . . . . . . . . Device 11 | . 14 14 31 31 7 12 15 15 12 6 13 13 13 13 11 4 1 . 2 Processor 19 | . . . . . 7 23 23 23 23 22 26 26 26 26 23 25 26 5 9 Hackware 4 | . . . . 8 18 4 . . . 5 6 6 6 6 5 5 4 . 2 Protection 2 | . . . . . . 5 7 7 5 . . . . . . 1 2 . 2 Energy Gun 4 | . 14 14 11 3 1 . . . . 1 6 6 6 6 5 9 6 . . Ballistic Cannon 8 | . . . . . 6 15 15 15 14 13 13 13 13 13 11 . . . . Naked Turns 182 | . . . . . . . . . . . . . . . . . 62 2 118 Heaviest Build 44 | 15 15 8 10 10 18 23 23 23 23 25 25 40 40 44 39 39 16 8 22 Greatest Support 64 | 20 20 8 12 18 64 60 60 60 60 60 60 60 60 60 32 40 23 3 43 Greatest Overweight (x) 5 | 2 . 1 1 . 1 . . . . . . . . 1 2 5 3 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 . . 4 5 5 5 5 5 5 4 Average Carried 4 | . . 4 2 4 4 5 5 5 4 . . 3 4 5 5 4 5 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 5 5 5 5 . . . 4 5 5 5 5 5 3 4 Class Distribution -------------------- 47% | Scavenger-Mutant 29% | Gunner 16% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Matter Collected 1408 | 222 33 53 75 13 345 56 24 . 29 . 36 159 . 58 . 135 20 25 125 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1079 | 26 51 . 71 13 136 80 . . 75 . . . . 70 . 457 71 . 29 Parts 65 | 5 7 . 8 3 10 4 . . 5 . . . . 2 . 14 3 . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . 4 . . 4 . 2 4 . 15 . 13 3 . . Prevented 8 | . . . . . . . . . . . 1 . . 6 . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Combat Hostiles Destroyed 21 | . 3 . 2 . 1 2 . . 4 . . . . 1 . 7 1 . . Melee 8 | . . . . . . . . . . . . . . . . 7 1 . . Guns 6 | . 3 . 2 . . . . . . . . . . 1 . . . . . Cannons 7 | . . . . . 1 2 . . 4 . . . . . . . . . . Classes Destroyed 11 | 1 1 . 2 . 2 2 . . 2 . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . . . . Operator 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . 1 . . . . . . . . . . Swarmer 9 | . 3 . 2 . . . . . 3 . . . . . . 1 . . . Grunt 3 | . . . . . . . . . . . . . . 1 . 2 . . . Sentry 3 | . . . . . . 1 . . . . . . . . . 1 1 . . Hunter 4 | . . . . . . 1 . . . . . . . . . 3 . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 3 | 1 3 . 2 1 2 1 . . 3 . . . . 1 . 2 1 . 1 Combat Bots Only 3 | . 3 . 2 . 1 1 . . 3 . . . . 1 . 2 1 . . Max Kills in Single Turn 1 | 1 1 . 1 1 1 1 . . 1 . . . . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Hostile Shots Fired 595 | . 5 . 11 94 53 23 . . 96 . . 16 . 17 2 140 28 72 38 Missed 226 | . 1 . 3 54 20 10 . . 37 . . 7 . 3 . 36 10 29 16 Damage Taken 6414 | 3 34 . 65 508 873 113 . . 794 . . 165 . 323 50 1779 379 795 533 Core 2708 | . . . . 169 455 10 . . 99 . . 37 . 31 . 659 79 743 426 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 100 100 69 . . . . 19 . . . . 92 . . 26 . . Volleys Fired 67 | 7 4 . 15 8 9 5 . . 12 . . . . 4 . . . 1 2 Largest 3 | 1 2 . 2 1 2 2 . . 2 . . . . 3 . . . 1 1 Hottest 156 | 40 60 . 140 100 96 96 . . 96 . . . . 156 . . . 85 73 Shots Fired 104 | 7 10 . 16 8 14 10 . . 24 . . . . 12 . . . 1 2 Gun 36 | 7 10 . 12 1 . . . . . . . . . 4 . . . . 2 Cannon 57 | . . . . . 14 10 . . 24 . . . . 8 . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 11 | . . . 4 7 . . . . . . . . . . . . . . . Kinetic 61 | . 5 . . . 14 10 . . 24 . . . . 8 . . . . . Thermal 12 | . . . 4 7 . . . . . . . . . . . . . 1 . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 29 | 7 5 . 12 1 . . . . . . . . . 4 . . . . . Phasic 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 6 | 1 4 . 2 3 4 4 . . 6 . . . . 5 . . . . 1 Robot Miss Streak 5 | 5 1 . 4 . 1 3 . . 5 . . . . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 77 | 2 4 . 4 1 8 5 . . 12 . . . . 6 . 27 6 . 2 Core Hits 40 | 1 3 . 4 1 3 3 . . 5 . . . . 4 . 12 2 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . . . 1 2 . . 2 . . . . . . 8 2 . . Blast 5 | . . . . . 1 2 . . 2 . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . 8 2 . . Melee Attacks 49 | . . . . . . . . . . . . . . . . 36 8 4 1 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . . . . . . . 36 8 4 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2570 | 33 42 . 60 16 234 125 . . 382 . . . . 224 . 1042 232 . 180 Guns 253 | 27 42 . 60 16 . . . . . . . . . 70 . . . . 38 Cannons 892 | . . . . . 231 125 . . 382 . . . . 154 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1391 | . . . . . . . . . . . . . . . . 1042 232 . 117 Ramming 34 | 6 . . . . 3 . . . . . . . . . . . . . 25 Kinetic 892 | . . . . . 231 125 . . 382 . . . . 154 . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 215 | 27 42 . 60 16 . . . . . . . . . 70 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1391 | . . . . . . . . . . . . . . . . 1042 232 . 117 Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 38 | . . . . . . . . . . . . . . . . . . . 38 Highest Corruption 5 | 1 4 5 . 1 . . . . . . . . . . . . . 3 4 Average Corruption 2 | 1 3 4 . 1 . . . . . . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 12 | . 4 2 . 2 . . . . . . . . . . . . . 1 3 Message Errors 2 | . 1 . . . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . 2 . . . . . . . . . . . . . . 1 Energy Discharges 1 | . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . 2 . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . 2 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 58 | . . . . . 5 . . . 4 . . . . . . 49 . . . Projectiles 9 | . . . . . 5 . . . 4 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 49 | . . . . . . . . . . . . . . . . 49 . . . Knockbacks 6 | . . . . . 3 . . . 2 . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 3 . . . 2 . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | 3 . . . . 1 . . . . . . . . . . . . . 12 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 10 | 1 . . . . 2 . . . . . . . . . . . . 1 6 Targets Rammed 10 | 1 . . . . 2 . . . . . . . . . . . . 1 6 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 156 | 20 . . 46 44 30 8 . . . . . . . 156 . . . . . Average Temperature 23 | 20 . . 13 12 15 6 . . . . . . . 61 . . . . . Received Heat Transfer 951 | . . . . 117 153 24 . . 36 . . 99 . 69 9 252 120 54 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Peak Influence 317 | 5 81 31 157 317 191 . . . . 159 . . . . 140 . . 245 232 Initial 159 | . 3 31 11 66 130 . . . . 159 . . . . 140 . . 46 119 Average 115 | 2 25 31 69 145 135 . . . . 159 . . . . 140 . . 113 161 Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . . . 1 1 Low Security (%) 89 | 100 100 100 100 76 100 . . . . 100 . . . . 100 . . 78 62 Level 1 10 | . . . . 23 . . . . . . . . . . . . . 21 37 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 1 3 . . . . . . . . . . . . 2 . Investigation 6 | . 1 . . 1 2 . . . . . . . . . . . . 2 . Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Distress Signals 4 | . 1 . . 1 2 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 134 | . 4 1 4 25 12 2 . . 6 . . 11 . 14 2 11 6 21 15 Peak Tracking Total 16 | . 4 16 3 11 5 1 . . 4 . . 5 . 4 6 5 5 12 5 Tactical Retreats 27 | . . 1 . 4 1 . . . 1 . . 5 . 1 . 5 2 3 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Traps Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Machines Disabled 2 | . . . 1 . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Machines Accessed 19 | . 4 . 1 2 4 . . 4 . 2 . . . . . 1 . 1 . Terminals 12 | . 4 . 1 2 3 . . . . 1 . . . . . 1 . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Total Hacks 79 | . 11 . 4 5 12 . . 31 . 5 . . . . . 8 . 3 . Successful 59 | . 5 . 2 4 6 . . 31 . 2 . . . . . 8 . 1 . Failed 20 | . 6 . 2 1 6 . . . . 3 . . . . . . . 2 . Catastrophic 5 | . 2 . . . 2 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . 4 . 1 4 6 . . . . 4 . . . . . . . 4 4 Terminals 43 | . 11 . 4 5 11 . . . . 4 . . . . . 8 . . . Fabricators 4 | . . . . . 1 . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 47 | . 3 . 1 2 2 . . 31 . . . . . . . 8 . . . Record 19 | . . . . . . . . 11 . . . . . . . 8 . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 9 | . 2 . 1 2 3 . . . . 1 . . . . . . . . . Terminals 9 | . 2 . 1 2 3 . . . . 1 . . . . . . . . . Botnet 9 | . 2 . 1 2 3 . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 3 . 1 1 3 . . . . 1 . . . . . 1 . 1 . Full Trace Events 7 | . 2 . . 1 2 . . . . . . . . . . 1 . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Total Allies 30 | . . 2 . . 3 . . . 1 . . . 12 . . . . 6 6 Largest Group 12 | . . 2 2 1 3 . . . 1 . . . 12 12 6 6 . 4 5 Highest-Rated Group 378 | . . 42 42 31 90 . . . 96 . . . 378 378 192 192 . 245 323 Highest-Rated Ally 103 | . . 31 31 31 30 . . . 96 . . . 51 51 38 38 . 103 103 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . 2 2 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 1 Fire 2 | . . . . . . . . . . . . . . . . . . 1 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 154 | . . . 11 1 16 . . . 9 . . . . 71 . 12 . 12 22 Total Damage 4078 | . . . 127 20 531 . . . 307 . . . . 1256 . 282 . 652 903 Kills 37 | . . . 4 . 5 . . . 1 . . . . 15 . 2 . 5 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . 2 2 . 2 . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Turns Passed 10248 | 99 177 96 560 335 787 747 832 104 925 367 504 485 1320 485 38 878 680 383 446 Spaces Moved 10070 | 90 178 246 460 631 978 729 833 105 885 360 505 470 1267 405 34 441 484 430 539 Core 1048 | 43 . . . . 26 . . . . . . . . . . 13 145 430 391 Treads 755 | . . . . . . . . . . . . . . . . 416 339 . . Legs 12 | . . . . . . . . . . . . . . . . 1 . . 11 Wheels 6107 | 47 135 . . . 321 729 833 105 885 360 505 470 1267 405 34 11 . . . Hover 137 | . . . . . . . . . . . . . . . . . . . 137 Flight 2011 | . 43 246 460 631 631 . . . . . . . . . . . . . . Fastest Speed 34 | 50 37 37 34 34 34 100 100 100 100 100 100 100 100 100 115 115 50 50 50 Average Speed 88 | 81 69 37 34 36 59 100 100 100 100 100 100 100 100 107 115 168 134 66 63 Slowest Speed 300 | 150 80 120 120 40 100 100 100 100 100 100 100 100 100 115 130 300 200 150 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . 4 3 3 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 25 47 23 46 18 63 76 72 70 7 49 56 89 61 1 53 51 9 40 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 1 . . 3 . . . Known Exits Taken 10 | . 1 . . . 1 . . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 . . . . . . . 1 . . Scrap Searched 16 | . . 1 . . . 2 2 . 1 . 2 2 3 2 . 1 . . . Spaces Dug 15 | . . . 3 7 . . . . . . . . . . . . . 5 . Terrain Destroyed 27 | . . . 3 7 2 2 . . 5 . . . . 2 . . . 5 1 Melee 4 | . . . . . . . . . . . . . . . . . . 4 . Projectile 23 | . . . 3 7 2 2 . . 5 . . . . 2 . . . 1 1 AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Total 11169 | 105 223 250 832 704 1166 737 832 104 901 364 504 484 1320 445 33 516 497 520 632 Wait 843 | . 27 . 353 54 135 . . . . . . 10 49 34 . 24 4 82 71 Move 10033 | 90 177 245 452 624 971 728 832 104 884 359 504 469 1266 404 33 440 483 429 539 Hop 9 | . . . 3 3 3 . . . . . . . . . . . . . . Pick Up 27 | 1 7 2 2 1 7 . . . . . . 3 3 . . 1 . . . Fast Attach 71 | 6 1 . . 9 18 2 . . . 5 . . . 2 . 13 2 1 12 Attach 21 | 1 . . 3 3 6 . . . 5 . . . . . . 1 . 2 . Detach 11 | . 1 . . 1 6 2 . . . . . . . . . . . . 1 Swap 9 | . 2 1 3 . . . . . . . . 2 . . . 1 . . . Drop 20 | . 4 2 1 1 9 . . . . . . . 2 1 . . . . . Fire 67 | 7 4 . 15 8 9 5 . . 12 . . . . 4 . . . 1 2 Melee 49 | . . . . . . . . . . . . . . . . 36 8 4 1 Ram 9 | . . . . . 2 . . . . . . . . . . . . 1 6 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered Mines 285 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 286 | -10/Mines | Found Prototype Device 307 | -10/Mines | Build established: Mutant 342 | -10/Mines | Assembled infested the area 347 | -10/Mines | Assisted by a Guerilla fighting off Assembled 359 | -10/Mines | Discovered new exit (range 15) 373 | -10/Mines | Entered Materials 373 | -9/Materials | Accompanied by 2 allies 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 374 | -9/Materials | Identified exit to Mines 378 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 427 | -9/Materials | Identified Exp. Sensor Array 656 | -9/Materials | Build established: Scavenger-Mutant 905 | -9/Materials | Discovered new exit (range 10) 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Accompanied by 1 ally 933 | -8/Materials | Evolved 2 slots: Utility x2 1207 | -8/Materials | Lost 6 parts (1p2n2u1w) 1264 | -8/Materials | Discovered new exit (range 9) 1264 | -8/Materials | Discovered new exit (range 13) 1268 | -8/Materials | Entered Factory 1268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1284 | -7/Factory | Lost 3 parts (1n2u) 1499 | -7/Factory | Core integrity fell below 50% 1529 | -7/Factory | Lost 3 parts (1p2w) 1608 | -7/Factory | Build established: Hacker-Mutant 1671 | -7/Factory | Fabricated L-41 Fighter? 1707 | -7/Factory | Lost 5 parts (1p2n2u) 1869 | -7/Factory | Identified exit to Lower Caves 2055 | -7/Factory | Entered Lower Caves 2147 | -7/Lower Caves | Build established: Scavenger-Mutant 2249 | -7/Lower Caves | Learned 12 Factory zone layouts 2602 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2674 | -7/Lower Caves | Learned 4 Factory zone layouts 2797 | -7/Lower Caves | Discovered new exit (range 5) 2802 | -7/Lower Caves | Entered another Lower Caves area 3228 | -7/Lower Caves | Learned Factory stockpile data 3399 | -7/Lower Caves | Learned Factory emergency access door positions 3581 | -7/Lower Caves | Encountered a Warlord checkpoint 3619 | -7/Lower Caves | Discovered new exit (range 13) 3634 | -7/Lower Caves | Entered Data Miner 3634 | -7/Data Miner | Discovered new exit (range 6) 3653 | -7/Data Miner | Met Data Miner 3680 | -7/Data Miner | Learned location of Section 7 (-3) 3680 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3707 | -7/Data Miner | Received God Mode back door access code from Data Miner 3738 | -7/Data Miner | Entered Proximity Caves 3879 | -6/Proximity Caves | Escorted by Enhanced Grunt 4093 | -6/Proximity Caves | Spotter reported a threat 4454 | -6/Proximity Caves | Spotted B-75 Beast 4515 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4525 | -6/Proximity Caves | Core integrity fell below 20% 4560 | -6/Proximity Caves | Lost 8 parts (1p2n3u2w) 4660 | -6/Proximity Caves | Discovered new exit (range 3) 4663 | -6/Proximity Caves | Entered Factory 4663 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4807 | -6/Factory | Build established: Mutant 4883 | -6/Factory | Discovered new exit (range 4) 4886 | -6/Factory | Identified exit to Lower Caves 5030 | -6/Factory | Entered Lower Caves 5031 | -6/Lower Caves | Identified exit to Lower Caves 5217 | -6/Lower Caves | Build established: Gunner 5289 | -6/Lower Caves | Encountered a Warlord checkpoint 5534 | -6/Lower Caves | Entered another Lower Caves area 5702 | -6/Lower Caves | Encountered a Warlord checkpoint 5998 | -6/Lower Caves | Discovered new exit (range 15) 6018 | -6/Lower Caves | Identified exit to Zion 6019 | -6/Lower Caves | Entered Zion 6128 | -6/Zion | Discovered new exit (range 12) 6150 | -6/Zion | Identified exit to Proximity Caves 6605 | -6/Zion | Gained Derelict followers 6792 | -6/Zion | Imprinted 6794 | -6/Zion | Declared Zion's savior 7049 | -6/Zion | Gained Derelict followers 7339 | -6/Zion | Entered Proximity Caves 7339 | -5/Proximity Caves | Accompanied by 12 allies 7357 | -5/Proximity Caves | Spotted B-75 Beast 7374 | -5/Proximity Caves | Allies destroyed B-75 Beast 7515 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7552 | -5/Proximity Caves | Learned 4 Factory zone layouts 7796 | -5/Proximity Caves | Discovered new exit (range 6) 7805 | -5/Proximity Caves | Identified exit to Factory 7824 | -5/Proximity Caves | Entered Factory 7824 | -5/Factory | Accompanied by 6 allies 7824 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7825 | -5/Factory | Identified exit to Upper Caves 7862 | -5/Factory | Entered Upper Caves 7862 | -5/Upper Caves | Accompanied by 6 allies 7899 | -5/Upper Caves | Attracted the attention of an 0b10 base 7923 | -5/Upper Caves | Lost 6 allies 7961 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 8041 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 8041 | -5/Upper Caves | Learned Armory emergency access door positions 8041 | -5/Upper Caves | Learned Research stockpile data 8160 | -5/Upper Caves | Core integrity fell below 50% 8271 | -5/Upper Caves | Build established: Scavenger-Mutant 8387 | -5/Upper Caves | Lost 3 parts (1n2u) 8466 | -5/Upper Caves | Learned location of Armory (-3) 8713 | -5/Upper Caves | Discovered new exit (range 16) 8737 | -5/Upper Caves | Identified exit to Upper Caves 8740 | -5/Upper Caves | Entered another Upper Caves area 8941 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9358 | -5/Upper Caves | Released all parts (12) 9415 | -5/Upper Caves | Discovered new exit (range 8) 9420 | -5/Upper Caves | Entered Factory 9420 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9421 | -4/Factory | Identified exit to Extension 9437 | -4/Factory | Zion Fire squad teleported in 9522 | -4/Factory | Zion Heavy squad teleported in 9555 | -4/Factory | Lost 3 allies 9582 | -4/Factory | Spotted B-86 Titan 9652 | -4/Factory | Build established: Mutant 9787 | -4/Factory | Core integrity fell below 50% 9803 | -4/Factory | Entered Extension 9828 | -4/Extension | Rescued a captive Derelict 9928 | -4/Extension | Zion Fire squad teleported in 9929 | -4/Extension | Zion Heavy squad teleported in 10131 | -4/Extension | Released all parts (13) 10159 | -4/Extension | Lost 5 allies 10238 | -4/Extension | Spotted B-86 Titan 10240 | -4/Extension | Core integrity fell below 20% 10243 | -4/Extension | Spotted B-86 Titan 10249 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 10181_ Slammed into U-05 Engineer. 10188_ Destabilizing: System corrupted (+1). 10190_ Slammed into U-05 Engineer. 10192_ Destabilizing: Core damaged (-23). 10194_ Slammed into U-05 Engineer. 10195_ K-01 Serf exits Transfer Station. 10195_ U-05 Engineer exits Transfer Station. 10195_ K-01 Serf exits Transfer Station. 10197_ R-10 Processor enters Transfer Station. 10202_ K-01 Serf enters Transfer Station. 10225_ System corrupted: Matter fused (-8). 10239_ Penetrated by Slug. 10239_ Slug penetrates Wall. 10243_ Penetrated by Slug. 10243_ Slug penetrates Wall. 10245_ Acquired 3 matter. 10245_ Slug penetrates B-86 Titan. 10246_ System corrupted: Component data lost. 10246_ Acquired 2 matter. 10246_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ### ##/ [#????????# =*%!%%=#??????????????????? | | + #????????# !%=*=/%#??????? #????????? | | ###+#########????????# =%!%[#!##### #????????? | | ###%== ##?????????# !!=# % #????????? | | #?# " " T#?????????# * [# #????????? | | #?# " " ##?????????############ #????????? | | ??# #??????????????????????? # #????????? | | ??# #???????????????????????? #??????????? | | ??### ###????????????????????????? #??????????? | | ????# #???????????????????????????? #??????????? | | ????#####?????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#???#??#?? | | ??????????????????????????????????????? ### ## ##? | | ??????????????????????????????????????? "" "" | | ??????????????????????????????????????" " " | | ?????????????????????????????????????? | | ????????????????????????###???######? | | #########################;##;##;;;;## | | u @ | | % | | | % !%= | | ! t | | R A kA t ku% B | | ##################################### | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? ? | | ????????????????????????????????????? ? | | ?????????????????????????????????????#####T#"""#?? | | ??????????????????????????????????????????##?????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Knowing Is Half The Battle The More The Merrier The Oracle Challenges ------------ None Game ------ Seed DerelictCryofiberShearcannon Manual? 0 Play Time 01:57:09 Cumulative 17.3 hours Start 2024.04.02 @ 20:45:49 End 2024.04.03 @ 19:00:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e35a5dcb-6fcc-4b5b-8c70-283519710f7e