Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.26 @ 23:28:22 Player: Phillammon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1047) 1047 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3077 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Advanced Targeting Computer Armor Integrity Analyzer Armor Integrity Analyzer Medium Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Signal Interpreter Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Advanced Targeting Computer Armor Integrity Analyzer Armor Integrity Analyzer Medium Armor Plating Grenade Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 43 | 2 5 1 10 25 Power 6 | . 1 . 2 3 Engine 4 | . 1 . 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 12 | 2 1 . 4 5 Treads 8 | 1 1 . 4 2 Leg 3 | . . . . 3 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 . 1 8 Device 5 | . . . . 5 Storage 2 | . 1 . . 1 Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 14 | . 1 1 3 9 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . . 1 1 4 Ballistic Cannon 4 | . . . 2 2 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 32 | . 4 1 2 25 Power 6 | . 1 1 . 4 Propulsion 9 | . 1 . 2 6 Utility 5 | . . . . 5 Weapon 12 | . 2 . . 10 Highest Loss Streak 7 | . 4 1 2 7 Average Slot Usage (%) 82 | . 79 74 86 83 Engine 6 | . 12 3 11 5 Core 1 | . . . . 2 Treads 21 | . 21 28 29 14 Leg 1 | . . . . 3 Device 2 | . . . . 6 Storage 13 | . 16 14 11 14 Processor 14 | . 5 14 11 18 Protection 1 | . . . 2 2 Energy Gun 1 | . 11 . . 1 Ballistic Gun 6 | . . 10 14 2 Ballistic Cannon 7 | . . . 7 11 Launcher 1 | . 7 3 . . Naked Turns . | . . . . . Heaviest Build 46 | 10 26 22 36 46 Greatest Support 69 | 20 40 40 69 69 Greatest Overweight (x) 13 | . . . 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 12 10 10 16 Average Capacity 11 | 6 8 10 10 13 Most Carried 12 | 6 6 7 10 12 Average Carried 7 | 5 4 5 8 9 Final Capacity 16 | 6 10 10 10 16 Final Carried 10 | 4 5 7 10 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1194 | 200 45 85 229 635 Remotely 465 | . . . . 465 Salvage Created 1094 | . 114 97 339 544 Parts 82 | . 18 5 21 38 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 5 2 9 19 Guns 12 | . . 2 6 4 Cannons 18 | . . . 3 15 AOE 5 | . 5 . . . Classes Destroyed 8 | . 5 . 2 1 Worker 2 | . 1 . . 1 Builder 1 | . 1 . . . Hauler 2 | . . . 1 1 Watcher 2 | . 1 . 1 . Swarmer 16 | . 3 . 4 9 Grunt 12 | . 2 2 3 5 Sentry 6 | . . . 2 4 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 8 2 5 3 Combat Bots Only 5 | . 5 2 5 3 Max Kills in Single Turn 4 | . 4 1 1 1 Gunslinging . | . . . . . Exploded 4 | . 4 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3949 | . 350 143 525 2931 Core 690 | . 44 18 73 555 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 75 81 . Volleys Fired 142 | . 8 12 23 99 Largest 2 | . 2 1 2 2 Hottest 90 | . 90 20 78 85 Shots Fired 229 | . 12 12 46 159 Gun 102 | . 9 12 32 49 Cannon 123 | . . . 14 109 Launcher 4 | . 3 . . 1 Special . | . . . . . Kinetic 183 | . . 12 46 125 Thermal 42 | . 9 . . 33 Explosive 4 | . 3 . . 1 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 3 15 16 17 Robot Miss Streak 3 | . 1 . 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 164 | . 8 12 32 112 Core Hits 69 | . 11 5 14 39 Critical Hits 3 | . . . . 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2970 | . 347 146 509 1968 Guns 1109 | . 72 146 306 585 Cannons 1522 | . . . 203 1319 Explosions 337 | . 275 . . 62 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 2039 | . . 146 509 1384 Thermal 592 | . 72 . . 520 Explosive 337 | . 275 . . 62 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | . 3 . . 55 Projectiles 13 | . . . . 13 Explosions 45 | . 3 . . 42 Melee . | . . . . . Knockbacks 16 | . . . 1 15 Impact . | . . . . . Kinetic 15 | . . . 1 14 Secondary 1 | . . . . 1 Self-Inflicted Damage 93 | . 52 . . 41 Shots 3 | . 2 . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | . 156 . 66 266 Average Temperature 60 | . 73 . 26 63 Received Heat Transfer 1221 | . 102 72 138 909 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1259 | . 186 . . 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 362 | . 127 104 291 362 Average Influence 177 | . 67 82 165 245 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 56 | 100 100 100 46 35 Level 1 43 | . . . 53 64 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 2 5 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 12 4 13 35 Peak Tracking Total 7 | . 7 2 6 6 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 4 . Successful 3 | . . . 3 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1568 | 6 135 310 394 723 Spaces Moved 682 | 3 95 171 179 234 Core 7 | . . . . 7 Treads 567 | . 37 171 179 180 Legs 49 | 2 . . . 47 Wheels 59 | 1 58 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 80 80 160 160 150 Average Speed 159 | 106 111 160 162 176 Slowest Speed 700 | 120 160 160 180 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 24 30 22 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . 14 . . 8 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 18 | . 14 . . 4 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 936 | 6 113 195 238 384 Wait 30 | . . 10 12 8 Move 678 | 2 94 170 178 234 Hop . | . . . . . Pick Up 33 | . 5 2 10 16 Fast Attach 5 | . . . 2 3 Attach 31 | 2 5 . 4 20 Detach 1 | . 1 . . . Swap 7 | . . 1 4 2 Drop 8 | 2 . . 5 1 Fire 142 | . 8 12 23 99 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Lost 4 parts (1p1n2w) 122 | -10/Materials | Discovered new exit (range 7) 140 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Entered Mines 158 | -10/Mines | Learned location of Zion (-7) 197 | -10/Mines | Met a Derelict bent on vengeance 202 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 210 | -10/Mines | Learned location of 1 exit from Materials 310 | -10/Mines | Build established: Mutant 310 | -10/Mines | Discovered new exit (range 8) 361 | -10/Mines | Discovered new exit (range 5) 377 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 404 | -10/Mines | Identified exit to Materials 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 453 | -9/Materials | Identified exit to Materials 700 | -9/Materials | Discovered exit to Materials (range 16) 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Utility x2 1198 | -8/Materials | Garrison activated, responded to threat 1268 | -8/Materials | Lost 6 parts (1p2n1u2w) 1337 | -8/Materials | Core integrity fell below 50% 1376 | -8/Materials | Lost 5 parts (1p1n1u2w) 1466 | -8/Materials | Lost 5 parts (1p1u3w) 1548 | -8/Materials | Garrison activated, responded to threat 1549 | -8/Materials | Core integrity fell below 20% 1569 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01551_ Acquired 1 matter. 01554_ Carbon-fiber Leg destroyed. 01555_ Acquired 1 matter. 01556_ Lgt. Assault Rifle destroyed. 01557_ Acquired 10 matter. 01557_ Electrolysis Chamber disabled. 01557_ Scanalyzer disabled. 01557_ Aluminum Leg destroyed. 01557_ Destroyed Aluminum Leg. 01557_ Hpw. Tractor Beam destroyed. 01557_ Destroyed Hpw. Tractor Beam. 01557_ Lgt. Nuclear Core destroyed. 01557_ Destroyed Lgt. Nuclear Core. 01557_ Destroyed Particle Gun. 01557_ K-01 Serf collects debris. 01559_ Slammed into G-47 Trooper. 01560_ U-05 Engineer builds a Wall. 01560_ K-01 Serf collects debris. 01563_ Grenade Launcher destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ##???????? #?????????????????????????????????????? | | !!!??????? #?????????????????????????????????????? | | ??????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ? ?????# #?????????????????????????????????????? | | ????# #????! ??????????????????????????????? | | ##### #???? ??????????????????????????????? | | #??? ?????????????????????????????? | | # #???# #?????????????????????????????? | | ?# #???# #?????????????????????????????? | | ####?# #???# #?????????????????????????????? | | #?# ##### #?????????????????????????????? | | ###### #?????????????????????????????? | | *" [ % #?????????????????????????????? | | ######## % #?????????????????????????????? | | # ##???##+##### #?????????????????????????????? | | " #?????# # #?????????????????????????????? | | " #?????# # #?????????????????????????????? | | " #?????# + +???? ???????????????????????? | | " #?????# !!! # #???" ???????????????????????? | | ###?????# !! + #??? ????????????????????????? | | ####?????# !!! # ####+#####????????????????????? | | #?????# =|# # ] #????????????????????? | | +?????####### # ""g@ #????????????????????? | | #?????# """ #* # "" #????????????????????? | | +###?????# "R + u% #????????????????????? | | ?????????# " %#% u % [ #????????????????????? | | ?????????# ! # g #????????????????????? | | ?????????# # #????????????????????? | | ?????????# """ ### # " #???????????????????? | | ?????????# """ #?# # ##???????????????????? | | ?????????# """ #?# ##########????????????????????? | | ?????????# #?# #?????????????????????????????? | | ?????????# #?# #?????????????????????????????? | | ?????????# #?# #?????????????????????????????? | | ?????????#! #?# #?????????????????????????????? | | ??????????######?# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed TerrabombResetReconstructor Manual? 0 Play Time 00:16:00 Cumulative 16.0 hours Start 2020.07.26 @ 23:13:26 End 2020.07.26 @ 23:28:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 003e6c7f-c382-4d1a-82b8-40797da51c57