Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.27 @ 11:52:00 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1451) 1451 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3556 Bonus ------- None Cogmind --------- Core Integrity 441/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Flail > --- INVENTORY (15) --- Light Nuclear Core Heat Sink Advanced Targeting Computer Target Analyzer Energy Filter Energy Filter Particle Charger Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Beam Rifle Field Laser Field Laser Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Targeting Computer Energy Filter Energy Filter Particle Charger Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Beam Rifle Beam Rifle Particle Gun Field Laser Field Laser Ion Cannon [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 34 | 6 . . 15 13 Power 3 | 1 . . 1 1 Engine 2 | 1 . . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 . . 4 2 Treads 8 | 2 . . 4 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . . 7 4 Device 3 | . . . 2 1 Storage 2 | 1 . . 1 . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 11 | 2 . . 3 6 Energy Gun 8 | 2 . . 3 3 Energy Cannon 2 | . . . . 2 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 7 | . . . 3 4 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 3 | . . . 2 1 Weapon . | . . . . . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes 1 | . . . 1 . Average Backups 8 | 1 1 2 8 14 Power 1 | . 1 2 2 1 Propulsion . | . . . . . Utility 2 | . . . 1 6 Weapon 4 | . . . 4 7 Tool/Special . | . . . . . Unused Backups 21 | 1 . . 2 18 Power 3 | . . . 2 1 Propulsion 1 | 1 . . . . Utility 10 | . . . . 10 Weapon 7 | . . . . 7 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 85 85 97 97 Engine 6 | . 14 14 3 5 Core 4 | . . . 7 1 Treads 24 | . 28 28 21 26 Device 7 | . . . 10 8 Storage 11 | . 14 14 11 9 Processor 7 | . . . 1 23 Protection 10 | . . . 18 3 Energy Gun 18 | . 28 28 22 4 Energy Cannon 3 | . . . . 12 Peak Build Rating 28 | 6 6 6 21 28 Average Rating 15 | 4 6 6 14 25 On Entrance 7 | . 6 6 6 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 46 | 12 12 12 46 42 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 5 8 8 12 15 Most Carried 15 | 4 2 3 15 15 Average Carried 8 | 1 1 2 8 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 1 2 3 15 15 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 565 | 220 40 . 145 160 Remotely . | . . . . . Salvage Created 1689 | . 103 90 760 736 Parts 100 | . 6 3 52 39 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 39 | . 4 4 16 15 Melee 1 | . . . . 1 Guns 28 | . 4 4 16 4 Cannons 5 | . . . . 5 Classes Destroyed 6 | . 2 . 3 1 Operator 1 | . . . 1 . Watcher 9 | . . . 5 4 Swarmer 12 | . 2 3 3 4 Grunt 15 | . 2 1 8 4 Sentry 10 | . . . 5 5 Hunter 2 | . . . . 2 Best Kill Streak 7 | . 2 3 3 7 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 242 | . 18 8 113 103 Missed 61 | . 9 1 31 20 Hits 181 | . 9 7 82 83 Projectile 181 | . 9 7 82 83 Critical Strikes 9 | . . . 6 3 Damage Taken 1797 | . 90 47 811 849 Core 228 | . 26 6 87 109 Absorbed by Shields . | . . . . . Ignored by Resistances 539 | . 29 16 237 257 Regen/Repaired (Parts) 73 | . . . . 73 Core Remaining (%) 88 | 100 . 87 78 . Volleys Fired 97 | . 11 5 55 26 Largest 2 | . 2 2 2 2 Hottest 138 | . 80 80 126 138 Shots Fired 193 | . 22 10 110 51 Gun 157 | . 22 10 110 15 Cannon 36 | . . . . 36 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 193 | . 22 10 110 51 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 11 8 21 19 Robot Miss Streak 4 | . 1 . 4 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 163 | . 17 7 89 50 Core Hits 62 | . 6 5 32 19 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 7 | . . . 2 5 Burn 2 | . . . 2 . Meltdown 1 | . . . . 1 Smash 4 | . . . . 4 Melee Attacks 13 | . . . . 13 Impact 13 | . . . . 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2826 | . 185 74 1219 1348 Guns 1732 | . 185 74 1219 254 Cannons 594 | . . . . 594 Explosions . | . . . . . Melee 500 | . . . . 500 Ramming . | . . . . . Kinetic . | . . . . . Thermal 2326 | . 185 74 1219 848 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 500 | . . . . 500 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 188 | . . . . 188 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee 177 | . . . . 177 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 334 | . 168 42 312 334 Average Temperature 94 | . 72 19 100 105 Received Heat Transfer 765 | . 42 12 450 261 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Fried 4 | . . . . 4 Impact Corruptions 6 | . . . . 6 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . 1 1 5 2 Heat Transferred 4944 | . 425 175 2901 1443 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | . 50 70 91 95 Initial 13 | . . 13 6 . Average 18 | . 12 12 17 24 Influence Increases 1064 | . 90 90 450 434 Destroy 0b10 Robot/C 780 | . 80 80 320 300 Destroy 0b10 Robot/NC 50 | . . . 30 20 Destroy Leader 208 | . 10 10 90 98 Successful Hack 17 | . . . 8 9 Destroy Structure 9 | . . . 2 7 Influence Decreases 984 | . 50 110 470 354 Entered New Map 41 | . . 27 14 . Time Decay 895 | . 50 83 436 326 Lost Part 48 | . . . 20 28 Squads Dispatched 2 | . . . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 5 5 26 21 Peak Tracking Total 5 | . 2 3 5 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . . . 5 6 Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . 1 1 Scanalyzers 3 | . . . 2 1 Garrison Access . | . . . . . Total Hacks 23 | . . . 12 11 Successful 14 | . . . 10 4 Failed 9 | . . . 2 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 8 | . . . 3 5 Terminals 10 | . . . 5 5 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 3 | . . . 1 2 Scanalyzers 8 | . . . 6 2 Garrison Access . | . . . . . Terminal Hacks 4 | . . . 3 1 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . 1 1 Retrieve Components 2 | . . . 1 1 Scanalyzer 6 | . . . 6 . Retrieve Study 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 8 | . . . 3 5 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . . 5 . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . . . 10 7 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3297 | 66 250 396 1681 904 Spaces Moved 1534 | 37 136 223 742 396 Core 6 | 6 . . . . Treads 1528 | 31 136 223 742 396 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 173 | 142 160 160 187 160 Slowest Speed 240 | 160 160 160 240 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 35 60 50 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1967 | 51 147 252 920 597 Wait 214 | . . 24 78 112 Move 1530 | 36 135 222 741 396 Hop . | . . . . . Pick Up 51 | 8 1 1 23 18 Fast Attach 2 | . . . . 2 Attach 16 | 6 . . 6 4 Detach . | . . . . . Swap 20 | . . . 9 11 Drop 24 | 1 . . 8 15 Fire 97 | . 11 5 55 26 Melee 13 | . . . . 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned Materials stockpile data 706 | -10/Mines | Discovered new exit (range 4) 713 | -10/Mines | Entered Materials 713 | -9/Materials | Evolved 2 slots: Utility x2 1572 | -9/Materials | Build established: Scavenger-Mutant 1844 | -9/Materials | Discovered new exit (range 11) 1954 | -9/Materials | Identified exit to Mines 2394 | -9/Materials | Entered another Materials area 2394 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2922 | -8/Materials | Repaired Hvy. Particle Cannon 3298 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Aluminum Leg. K-01 Serf collects debris. Critical hit (Burn: +37). R-06 Scavenger inserts Heat Sink into recycling unit. Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Heat Sink fried. R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. R-06 Scavenger inserts Corrupted Aluminum Leg into recycling unit. 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Particle Cannon | 43% | -8/Materials Studied --------- Sml. Laser | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialThiefEdition Manual? 0 Play Time 00:26:54 Cumulative 18.0 hours Start 2026.03.27 @ 11:24:02 End 2026.03.27 @ 11:52:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b29b62bc-d338-4c85-a0d2-b499b9e637bb