Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 14:45:41 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1284) 1284 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-1182) -1182 TOTAL SCORE: 2602 Bonus ------- Entered Garrisons 200 Friendly Fire -1382 Cogmind --------- Core Integrity 29/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Carbon-fiber Leg Titanium Leg YI-UF0's Bottomless Matter Pit (499) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved VTOL Module > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Propulsion Shielding Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Nuclear Core Titanium Leg Titanium Leg YI-UF0's Bottomless Matter Pit Heavy EM Pulse Gun Improved EM Shotgun [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 35 | . . 1 2 3 29 . Power 4 | . . . . . 4 . Engine 2 | . . . . . 2 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 8 | . . . . 3 5 . Treads 2 | . . . . 2 . . Leg 5 | . . . . 1 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 7 | . . . . . 7 . Device 2 | . . . . . 2 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 16 | . . 1 2 . 13 . Energy Gun 8 | . . . . . 8 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 5 | . . 1 1 . 3 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 17 | . . . 1 1 7 8 Power 2 | . . . . . 1 1 Propulsion 5 | . . . . 1 1 3 Utility 3 | . . . . . 1 2 Weapon 7 | . . . 1 . 4 2 Highest Loss Streak 4 | . . . 1 1 3 4 Average Slot Usage (%) 75 | . 85 85 62 65 80 56 Engine 7 | . 14 14 11 11 6 . Core 2 | . . . . . 2 5 Treads 5 | . . . . 16 5 . Leg 18 | . 28 28 22 5 18 19 Device 4 | . . . . . 7 7 Storage 10 | . 14 14 11 11 9 6 Hackware 3 | . . . . . 4 9 Protection 5 | . . . . . 10 1 Energy Gun 9 | . 28 17 6 . 9 6 Ballistic Gun 4 | . . 10 4 11 2 . Launcher 3 | . . . 7 11 1 . Naked Turns . | . . . . . . . Heaviest Build 28 | 12 12 12 12 11 28 18 Greatest Support 51 | 20 20 20 20 40 51 51 Greatest Overweight (x) 1 | . . . . 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 6 6 Average Capacity 5 | . 6 6 6 6 6 5 Most Carried 6 | . 6 6 6 6 6 4 Average Carried 4 | . 6 5 5 4 5 4 Final Capacity 6 | 6 6 6 6 6 6 4 Final Carried 6 | 6 6 5 6 4 4 4 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 1257 | 200 . 19 48 124 717 149 Remotely . | . . . . . . . Salvage Created 1352 | . . 104 212 35 805 196 Parts 59 | . . 1 11 . 34 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 38 | . . . 9 8 14 7 Guns 17 | . . . . . 10 7 AOE 21 | . . . 9 8 4 . Classes Destroyed 11 | . . . 1 2 6 2 Builder 1 | . . . . . 1 . Recycler 2 | . . . . . 2 . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 5 | . . . . . . 5 Grunt 17 | . . . 9 . 7 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . . 5 . Demolisher 1 | . . . . 1 . . Hunter 2 | . . . . . 2 . Assembled 7 | . . . . 7 . . Best Kill Streak 9 | . . . 9 8 4 5 Combat Bots Only 9 | . . . 9 8 3 5 Max Kills in Single Turn 4 | . . 1 4 2 3 1 Gunslinging 1 | . . . . . 1 . Exploded 4 | . . . 4 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 2464 | . . 17 217 151 1225 854 Core 621 | . . . 53 47 202 319 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 100 . 75 . . Volleys Fired 111 | . 1 19 9 6 56 20 Largest 2 | . 2 2 1 1 2 2 Hottest 116 | . 90 90 30 30 116 90 Shots Fired 160 | . 2 38 9 5 81 25 Gun 134 | . 2 38 . . 69 25 Cannon 2 | . . . . . 2 . Launcher 24 | . . . 9 5 10 . Special . | . . . . . . . Kinetic 26 | . . 9 . . 17 . Thermal 47 | . 2 29 . . 16 . Explosive 24 | . . . 9 5 10 . Electromagnetic 63 | . . . . . 38 25 Robot Hit Streak 17 | . 2 7 3 7 17 9 Robot Miss Streak 3 | . . 1 2 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 118 | . 2 28 5 4 56 23 Core Hits 100 | . . 6 14 16 49 15 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3672 | . 23 294 735 468 1601 551 Guns 1524 | . 23 294 . . 880 327 Cannons . | . . . . . . . Explosions 2140 | . . . 734 461 721 224 Melee . | . . . . . . . Ramming 8 | . . . 1 7 . . Kinetic 205 | . . 54 . . 151 . Thermal 711 | . 23 240 . . 224 224 Explosive 1822 | . . . 734 461 627 . Electromagnetic 926 | . . . . . 599 327 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 . . Average Corruption 4 | . . . . 4 . . Corruption Purged . | . . . . . . . Effects 6 | . . . . 6 . . Message Errors 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Targeting Errors 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 89 | . . . 14 14 24 37 Projectiles . | . . . . . . . Explosions 89 | . . . 14 14 24 37 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 309 | . . . . 109 98 102 Shots 7 | . . . . 3 2 2 Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 300 | . 30 300 4 157 235 18 Average Temperature 76 | . 18 120 1 80 53 10 Received Heat Transfer 726 | . . . 132 . 396 198 Effects 3 | . . 3 . . . . Energy Bleed 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . 3 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1389 | . 62 644 . . 483 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 2 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 396 | . . . 200 118 380 396 Average Influence 162 | . . . 115 100 225 280 Maximum Alert Level 1 | . . . 1 . 1 1 Low Security (%) 59 | . 100 100 56 100 39 24 Level 1 40 | . . . 43 . 60 75 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . 3 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 1 3 12 7 20 34 Peak Tracking Total 16 | . 2 3 6 6 4 16 Tactical Retreats 9 | . . . . . . 9 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 2 | . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 5 | . 1 . . . 4 . Terminals 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 14 | . 4 . . . 10 . Successful 7 | . 1 . . . 6 . Failed 7 | . 3 . . . 4 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 9 | . 4 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . 1 . . . 1 . Branch Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 3 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 1582 | . 83 233 92 240 735 199 Spaces Moved 982 | 1 67 138 54 147 390 185 Core 122 | . . . . . . 122 Treads 192 | . . . . 106 86 . Legs 668 | 1 67 138 54 41 304 63 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 120 120 126 50 Average Speed 122 | 120 120 120 120 151 135 77 Slowest Speed 160 | 120 120 120 120 160 160 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 27 33 13 40 27 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 150 | . . . 9 61 58 22 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 148 | . . . 9 61 56 22 Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 1198 | . 67 170 71 157 517 216 Wait 38 | . . 8 4 . 16 10 Move 977 | . 66 137 54 146 389 185 Hop . | . . . . . . . Pick Up 13 | . . 2 2 . 9 . Fast Attach 17 | . . . . . 17 . Attach 9 | . . . 1 1 7 . Detach . | . . . . . . . Swap 9 | . . 1 1 2 5 . Drop 23 | . . 3 . 1 18 1 Fire 111 | . 1 19 9 6 56 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 84 | -10/Materials | Entered Mines 88 | -10/Mines | Learned Materials stockpile data 113 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 184 | -10/Mines | Destroyed YI-UF0 192 | -10/Mines | Found Prototype Storage 303 | -10/Mines | Discovered new exit (range 12) 309 | -10/Mines | Build established: Mutant 317 | -10/Mines | Entered Materials 317 | -9/Materials | Evolved 2 slots: Utility x2 384 | -9/Materials | Discovered new exit (range 12) 390 | -9/Materials | Destroyed 9 combat bots 409 | -9/Materials | Entered Mines 411 | -9/Mines | Met a Derelict bent on vengeance 417 | -9/Mines | Discovered new exit (range 9) 436 | -9/Mines | Assembled infested the area 444 | -9/Mines | Learned location of Storage (-8) 539 | -9/Mines | Destroyed 8 combat bots 636 | -9/Mines | Discovered new exit (range 9) 649 | -9/Mines | Entered Materials 649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -8/Materials | Discovered new exit (range 16) 1065 | -8/Materials | Identified YI-UF0's Bottomless Matter Pit 1174 | -8/Materials | Build established: Scavenger-Mutant 1222 | -8/Materials | Lost 3 parts (1u2w) 1363 | -8/Materials | Discovered new exit (range 15) 1383 | -8/Materials | Identified exit to Garrison 1384 | -8/Materials | Entered Garrison 1460 | -8/Garrison | Triggered checkpoint 1464 | -8/Garrison | Core integrity fell below 50% 1475 | -8/Garrison | Build established: Mutant 1540 | -8/Garrison | Discovered new exit (range 12) 1550 | -8/Garrison | Lost 4 parts (1p2n1w) 1564 | -8/Garrison | Core integrity fell below 20% 1576 | -8/Garrison | Discovered new exit (range 15) 1583 | -8/Garrison | Self-destructed Last Messages --------------- 01463_ S-10 Pest destroyed. 01467_ Acquired 14 matter. 01468_ Acquired 20 matter. 01487_ G-47 Trooper suffers critical hit. 01487_ Destroyed Particle Gun. 01491_ Chain reaction triggered in Lgt. Angular Momentum Engine. 01491_ Destroyed Particle Gun. 01491_ Imp. EM Shotgun destroyed. 01491_ Destroyed Imp. EM Shotgun. 01500_ ALERT: Garrison interior compromised. 01503_ G-50 Soldier misfires. 01511_ Lgt. Nuclear Core destroyed. 01515_ Critical hit. 01515_ Titanium Leg destroyed. 01521_ Dropped Sml. Storage Unit. 01540_ EXIT=FOUND 01552_ Heat Sink destroyed. Garrison Door opened remotely. 01566_ Titanium Leg destroyed. 01576_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??? ?????????????????????????????????? | | ?? #????????????????????????????????? | | ?? #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??" #????????????????????????????????? | | ??" #????????????????????????????????? | | ??" #??????????????????#####?????????? | | ??# #??????????????????# #?????????? | | ### ####################@< #?????????? | | #?????????? | | #?????????? | | #?????????? | | ###++########################?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveUltimateWings Manual? 0 Play Time 00:15:51 Cumulative 285.9 hours Start 2020.05.11 @ 02:41:30 End 2020.05.11 @ 14:45:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 26 Types 16/3/1/1/2/0/3 Lore% 91 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b8bcba6-bfc1-4a7f-a5d9-5d5018573b57