Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 18:35:21 Player: iris Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (429) 429 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3119 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 201/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Medium Battery (150) ECM Suite Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Terrain Scan Processor Shield Generator > --- WEAPON ----------- Flak Cannon Improved Datajack > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Flight Unit Medium Battery ECM Suite Assault Cannon Grenade Launcher [Rating: 22] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 49 | 5 9 28 7 . Power 8 | 1 1 6 . . Engine 8 | 1 1 6 . . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 4 9 4 . Treads . | . . . . . Leg . | . . . . . Wheel 9 | 2 4 3 . . Hover 5 | . . 5 . . Flight 5 | . . 1 4 . Utility 6 | 1 1 3 1 . Device 3 | . 1 2 . . Storage 1 | 1 . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 1 3 10 2 . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon 5 | . . 4 1 . Launcher 3 | . . 3 . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . 2 . . Parts Lost 8 | . 1 3 . 4 Power 2 | . . 1 . 1 Propulsion 5 | . 1 1 . 3 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 4 | . 1 3 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 95 88 86 79 Engine 9 | . 14 8 9 6 Wheel 15 | . 27 16 . . Hover 5 | . . 10 11 . Flight 6 | . . . 20 28 Device 12 | . 13 11 18 14 Storage 10 | . 14 11 9 7 Processor 6 | . . 9 3 7 Ballistic Gun 7 | . 20 3 . . Ballistic Cannon 3 | . . 3 7 7 Launcher 3 | . . 6 5 . Impact Weapon 3 | . 4 4 . . Special Melee Weapon 1 | . . . 2 7 Peak Build Rating 22 | 5 8 16 22 22 Average Rating 11 | 3 6 11 17 17 On Entrance 10 | . 5 8 16 22 Naked Turns 54 | . . . . 54 Heaviest Build 20 | 12 15 20 20 19 Greatest Support 32 | 32 32 30 24 22 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 3 8 8 8 7 Average Carried 5 | 1 5 6 6 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 8 6 7 4 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1230 | 204 363 539 106 18 Remotely . | . . . . . Salvage Created 726 | . 283 391 24 28 Parts 52 | . 15 31 6 . Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 14 | . 2 8 3 1 Melee 1 | . . 1 . . Guns 2 | . 2 . . . Cannons 6 | . . 2 3 1 AOE 4 | . . 4 . . Classes Destroyed 8 | . 5 3 . . Worker 7 | . 3 4 . . Builder 2 | . . 2 . . Tunneler 1 | . 1 . . . Hauler 4 | . 1 3 . . Watcher 2 | . 1 1 . . Swarmer 7 | . . 4 3 . Grunt 3 | . 2 1 . . Sentry 4 | . . 3 . 1 Best Kill Streak 12 | . 5 12 3 1 Combat Bots Only 6 | . 2 6 3 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 142 | . 26 34 8 74 Missed 54 | . 9 11 2 32 Damage Taken 1210 | 8 247 331 38 586 Core 448 | 8 36 55 7 342 Absorbed by Shields 102 | . . . 14 88 Core Remaining (%) 88 | 96 82 86 . . Volleys Fired 107 | . 22 72 7 6 Largest 2 | . 2 1 1 1 Hottest 56 | . 40 56 44 44 Shots Fired 128 | . 43 72 7 6 Gun 92 | . 43 49 . . Cannon 28 | . . 15 7 6 Launcher 8 | . . 8 . . Special . | . . . . . Kinetic 116 | . 43 60 7 6 Thermal 4 | . . 4 . . Explosive 8 | . . 8 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 8 3 6 Robot Miss Streak 4 | . 4 4 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 95 | . 28 52 6 9 Core Hits 41 | . 13 21 3 4 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 4 | . . 4 . . Blast 1 | . . 1 . . Smash 3 | . . 3 . . Melee Attacks 29 | . 10 9 4 6 Impact 19 | . 10 9 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . 1 4 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1990 | 17 387 1380 85 121 Guns 694 | . 313 381 . . Cannons 420 | . . 214 85 121 Explosions 482 | . . 482 . . Melee 360 | . 59 301 . . Ramming 34 | 17 15 2 . . Kinetic 1081 | . 313 562 85 121 Thermal 33 | . . 33 . . Explosive 482 | . . 482 . . Electromagnetic . | . . . . . Impact 360 | . 59 301 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 195 | . 19 176 . . Projectiles . | . . . . . Explosions 41 | . . 41 . . Melee 154 | . 19 135 . . Knockbacks 4 | 1 1 1 . 1 Impact 3 | 1 1 1 . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 39 | 8 7 24 . . Shots 1 | . . 1 . . Rammed 6 | 2 2 2 . . Targets Rammed 6 | 2 2 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | . 18 40 3 24 Average Temperature 9 | . 8 15 3 12 Received Heat Transfer 568 | . 132 123 . 313 Siege Activations . | . . . . . Robots Corrupted 3 | . 1 2 . . Combat Hostiles 1 | . . 1 . . Parts Fried 7 | . 3 4 . . Impact Corruptions 5 | . 1 4 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . 74 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 344 | . 94 344 75 192 Initial 48 | . . . 5 48 Average 99 | . 27 147 59 103 Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 76 100 100 Level 1 11 | . . 23 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 3 15 3 16 Peak Tracking Total 10 | . 2 4 3 10 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 8 | . 1 3 . 4 Indirectly . | . . . . . Trap Hack Attempts 1 | . . . . 1 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 4 | . . 2 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 6 | . . 4 1 1 Successful 6 | . . 4 1 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 3 | . . 3 . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . . . 1 Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked 2 | . . . 1 1 Non-combat 1 | . . . 1 . Combat 1 | . . . . 1 Robot Hacks Applied 3 | . . . 2 1 parse_system 2 | . . . 1 1 find_station 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1709 | 78 425 823 81 302 Spaces Moved 2017 | 84 354 841 98 640 Core 131 | 44 . 1 . 86 Treads . | . . . . . Legs . | . . . . . Wheels 783 | 40 354 389 . . Hover 475 | . . 451 24 . Flight 628 | . . . 74 554 Fastest Speed 31 | 50 80 50 31 31 Average Speed 58 | 73 84 67 36 33 Slowest Speed 121 | 100 100 121 52 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 37 61 8 57 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . 5 1 . . Terrain Destroyed 81 | . 5 76 . . Melee 6 | . 5 1 . . Projectile . | . . . . . AOE 75 | . . 75 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2394 | 99 425 1014 137 719 Wait 47 | 1 3 14 7 22 Move 2009 | 83 353 840 97 636 Hop . | . . . . . Pick Up 58 | 8 16 25 8 1 Fast Attach 4 | . 1 3 . . Attach 29 | 5 2 18 4 . Detach 7 | . . 5 2 . Swap 16 | . 6 7 3 . Drop 36 | . 10 19 5 2 Fire 107 | . 22 72 7 6 Melee 29 | . 10 9 4 6 Ram 6 | 2 2 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 45 | . . . . 45 Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -9/Materials | Discovered new exit (range 17) 786 | -9/Materials | Lost 3 parts (1p1n1w) 1227 | -9/Materials | Discovered new exit (range 7) 1327 | -9/Materials | Entered another Materials area 1327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -8/Materials | Identified exit to Garrison 1408 | -8/Materials | Entered Garrison 1416 | -8/Garrison | Triggered checkpoint 1491 | -8/Garrison | Discovered new exit (range 13) 1495 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1514 | -8/Garrison | Triggered checkpoint 1517 | -8/Garrison | Installed Relay Interface Framework 1588 | -8/Garrison | Triggered checkpoint 1610 | -8/Garrison | Discovered new exit (range 55) 1610 | -8/Garrison | Discovered new exit (range 31) 1610 | -8/Garrison | Discovered new exit (range 59) 1656 | -8/Garrison | Released all parts (7) 1670 | -8/Garrison | Triggered checkpoint 1676 | -8/Garrison | Triggered checkpoint 1685 | -8/Garrison | Lost 4 parts (1p3n) 1704 | -8/Garrison | Core integrity fell below 50% 1710 | -8/Garrison | Self-destructed Last Messages --------------- 01670_ G-47 Trooper unfolds itself. 01676_ Beams of light sweep through the air. An alarm sounds. 01680_ Triggered Stasis Trap. 01680_ A bubble of rippling energy engulfs the area. 01680_ Field strength at 94. 01680_ Field strength at 88. 01681_ Field strength at 82. 01682_ Field strength at 72. 01683_ Field strength at 66. 01684_ Field strength at 51. 01685_ Field strength at 45. 01686_ Field strength at 26. 01687_ Field strength at 20. 01688_ Field strength at 5. 01689_ Stasis field depleted. 01695_ Dropped Assault Cannon. 01695_ Dropped Grenade Launcher. 01696_ Acquired Authchip [R/Combat]. 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Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Power Corrupts Challenges ------------ None Game ------ Seed IonBombFalx Manual? 0 Play Time 01:07:03 Cumulative 3.5 hours Start 2024.12.09 @ 22:29:22 End 2024.12.10 @ 18:35:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a1a9040-9f1e-4590-9b3d-5a1fa271435f