Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 08:34:33 Player: Cmdr.Laserstrahl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1224) 1224 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 3177 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (10) Movement Flying (60) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Treads Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Flak Cannon Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Core Shielding Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Mining Claw [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Treads Improved Treads Leg VSS Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 61 | 6 11 11 33 Power 7 | 1 3 1 2 Engine 7 | 1 3 1 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 2 2 14 Treads 6 | . . 2 4 Leg 3 | . . . 3 Wheel 10 | 2 2 . 6 Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 1 2 3 4 Device 5 | . 1 1 3 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 24 | 2 4 5 13 Energy Gun 1 | . . . 1 Energy Cannon 4 | . . . 4 Ballistic Gun 9 | 2 3 2 2 Ballistic Cannon . | . . . . Launcher 6 | . . 2 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . 1 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 23 | . 1 . 22 Power 2 | . . . 2 Propulsion 10 | . 1 . 9 Utility 6 | . . . 6 Weapon 5 | . . . 5 Highest Loss Streak 10 | . 1 . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 96 100 80 Engine 9 | . 14 11 6 Treads 7 | . . 2 15 Leg 1 | . . . 2 Wheel 17 | . 27 20 10 Device 13 | . 6 22 13 Storage 9 | . 14 11 6 Processor 6 | . . 11 6 Protection 2 | . 5 . 1 Energy Cannon 2 | . . . 6 Ballistic Gun 12 | . 26 13 3 Launcher 2 | . . 3 3 Slashing Weapon 2 | . 1 4 2 Naked Turns . | . . . . Heaviest Build 28 | 12 15 25 28 Greatest Support 69 | 32 32 46 69 Greatest Overweight (x) 2 | 1 . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 9 8 Most Carried 10 | 5 8 10 10 Average Carried 7 | 2 6 8 8 Final Capacity 10 | 8 8 10 5 Final Carried 10 | 3 8 10 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1133 | 264 171 102 596 Remotely . | . . . . Salvage Created 1466 | 87 325 159 895 Parts 80 | 2 23 15 40 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 7 4 22 Melee 2 | . . . 2 Guns 10 | . 7 1 2 Cannons 5 | . . . 5 AOE 16 | . . 3 13 Classes Destroyed 10 | 1 5 1 3 Worker 3 | . 1 1 1 Builder 3 | . . 1 2 Hauler 3 | . 1 1 1 Recycler 3 | 1 . . 2 Watcher 2 | . 2 . . Swarmer 9 | . 4 . 5 Grunt 20 | . 3 4 13 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Specialist 2 | . . . 2 Best Kill Streak 7 | 1 3 3 7 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3247 | . 405 119 2723 Core 659 | . 71 31 557 Absorbed by Shields 284 | . 6 47 231 Redirected to Shielding 46 | . 12 . 34 Core Remaining (%) 87 | 100 71 92 . Volleys Fired 102 | 2 33 14 53 Largest 2 | 2 2 2 2 Hottest 98 | 40 40 40 98 Shots Fired 186 | 4 66 17 99 Gun 110 | 4 66 10 30 Cannon 46 | . . . 46 Launcher 30 | . . 7 23 Special . | . . . . Kinetic 110 | 4 66 10 30 Thermal 46 | . . . 46 Explosive 30 | . . 7 23 Electromagnetic . | . . . . Robot Hit Streak 10 | 4 7 6 10 Robot Miss Streak 4 | . 4 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | 4 39 16 60 Core Hits 94 | 2 22 13 57 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 40 | . 7 14 19 Impact . | . . . . Slashing 40 | . 7 14 19 Piercing . | . . . . Sneak Attacks 2 | . 1 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3490 | 32 388 698 2372 Guns 525 | 32 269 73 151 Cannons 654 | . . . 654 Explosions 1901 | . . 453 1448 Melee 380 | . 116 172 92 Ramming 30 | . 3 . 27 Kinetic 525 | 32 269 73 151 Thermal 654 | . . . 654 Explosive 1901 | . . 453 1448 Electromagnetic . | . . . . Impact . | . . . . Slashing 380 | . 116 172 92 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . 19 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee 19 | . . 19 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . 1 5 70 Shots 3 | . . 1 2 Rammed 6 | . 2 . 4 Targets Rammed 6 | . 2 . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 226 | . 30 4 226 Average Temperature 56 | . 11 2 64 Received Heat Transfer 1061 | . 101 60 900 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1184 | . . . 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 552 | 5 235 311 552 Initial 46 | . 3 14 46 Average 219 | 1 120 97 364 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 50 | 100 67 80 19 Level 1 25 | . 32 19 26 Level 2 24 | . . . 54 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 1 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 7 | . . 1 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 12 8 43 Peak Tracking Total 10 | . 4 4 10 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . 4 2 16 Successful 14 | . 2 1 11 Failed 8 | . 2 1 5 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 7 | . 3 2 2 Terminals 10 | . 4 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 12 | . . . 12 Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Scanalyzer Index 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . . 10 Insert Component 5 | . . . 5 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 2 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . . 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . . 5 Part Schematics Acquired 5 | . . . 5 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1679 | 54 435 440 750 Spaces Moved 1095 | 37 301 331 426 Core 55 | 10 . . 45 Treads 39 | . . 19 20 Legs 36 | . . . 36 Wheels 942 | 27 301 312 302 Hover . | . . . . Flight 23 | . . . 23 Fastest Speed 50 | 50 90 90 50 Average Speed 101 | 91 96 94 112 Slowest Speed 270 | 100 100 160 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 46 26 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 10 | . . . 10 Terrain Destroyed 194 | . . 54 140 Melee 10 | . . . 10 Projectile 4 | . . . 4 AOE 180 | . . 54 126 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1414 | 53 379 417 565 Wait 46 | . 8 33 5 Move 1092 | 36 300 330 426 Hop . | . . . . Pick Up 41 | 9 11 7 14 Fast Attach 13 | . 2 3 8 Attach 28 | 6 4 2 16 Detach 1 | . . . 1 Swap 20 | . 5 6 9 Drop 25 | . 7 8 10 Fire 102 | 2 33 14 53 Melee 40 | . 7 14 19 Ram 6 | . 2 . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Materials 319 | -10/Materials | Build established: Mutant 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x2 509 | -9/Materials | Identified exit to Mines 802 | -9/Materials | Build established: Scavenger-Mutant 872 | -9/Materials | Discovered new exit (range 4) 873 | -9/Materials | Identified exit to Materials 930 | -9/Materials | Entered another Materials area 930 | -8/Materials | Evolved 2 slots: Propulsion x2 1191 | -8/Materials | Build established: Mutant 1285 | -8/Materials | Lost 4 parts (1n2u1w) 1443 | -8/Materials | Lost 3 parts (1p1n1w) 1500 | -8/Materials | Core integrity fell below 50% 1541 | -8/Materials | Lost 10 parts (1p5n3u1w) 1612 | -8/Materials | Core integrity fell below 20% 1680 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01556_ Acquired Arm. Treads. 01605_ The unstable cave ceiling collapses. 01605_ G-47 Trooper crushed by falling debris. 01605_ G-47 Trooper destroyed. 01605_ 18 Matter crushed. 01614_ Acquired 7 matter. 01621_ The unstable cave ceiling collapses. 01623_ Core Shielding destroyed. 01627_ Slug penetrates Wall. 01628_ Mining Claw destroyed. 01628_ Critical hit (Burn: +37). 01632_ Slammed into T-07 Excavator. 01647_ Pulse Rifle destroyed. 01653_ Com. Wheel destroyed. 01653_ Slug penetrates Wall. 01664_ Acquired Flight Unit. 01666_ Acquired Lgt. Ion Engine. 01667_ Acquired 19 matter. 01669_ Acquired 2 matter. 01677_ U-05 Engineer lays Concrete. 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Treads | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordAngularInitializer Manual? 0 Play Time 00:51:15 Cumulative 108.0 hours Start 2022.05.10 @ 07:39:19 End 2022.05.10 @ 08:34:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 44 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ffda9dd-48fb-418b-8bb5-8f44635e8f0c