Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 15:55:32 Player: JackieG Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1551) 1551 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4818 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 48/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Wheel > --- UTILITY (5) ------ Improved Signal Interpreter Shock Absorption System Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Datajack Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Spread Laser Heavy Particle Gun High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Armor Plating Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 1 . . 2 . . Weapon 2 | . . 1 . 1 . . . Parts Attached 55 | 6 1 3 2 31 5 . 7 Power 5 | 1 . . . 3 1 . . Engine 3 | 1 . . . 2 . . . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 14 | 2 . . 2 7 1 . 2 Treads 5 | 2 . . . 3 . . . Leg 8 | . . . 2 4 1 . 1 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 . . . 9 2 . 2 Device 4 | . . . . 3 . . 1 Storage 1 | 1 . . . . . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . . . . 1 Protection 7 | . . . . 5 2 . . Artifact . | . . . . . . . . Weapon 22 | 2 1 3 . 12 1 . 3 Energy Gun 6 | 1 . 1 . 4 . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 6 | 1 1 . . 3 1 . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 1 . 3 . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 3 | . . 1 . 2 . . . Parts Lost 25 | . 1 1 . 8 . . 15 Power 3 | . . . . 2 . . 1 Propulsion 5 | . . 1 . 1 . . 3 Utility 6 | . . . . 2 . . 4 Weapon 11 | . 1 . . 3 . . 7 Highest Loss Streak 15 | . 1 1 . 4 . . 15 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 84 77 77 93 97 100 48 Engine 4 | . 14 11 11 5 . . . Core 3 | . . . . 3 7 7 2 Treads 6 | . 28 22 . 4 . . . Leg 16 | . . . 22 19 23 23 10 Device 1 | . . . . 3 . . . Storage 4 | . 14 11 11 4 . . . Processor 4 | . . . . 3 7 7 7 Protection 14 | . . . . 11 30 30 10 Energy Gun 11 | . 10 4 . 12 15 15 6 Energy Cannon 3 | . . 1 11 6 . . . Ballistic Gun 9 | . 17 20 11 9 4 7 2 Launcher 5 | . . 6 11 6 7 7 3 Naked Turns . | . . . . . . . . Heaviest Build 48 | 13 13 18 18 33 48 48 48 Greatest Support 60 | 40 40 40 20 60 50 50 50 Greatest Overweight (x) 4 | . . . . 1 . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 Most Carried 8 | 4 5 5 5 8 5 5 5 Average Carried 5 | 3 4 4 4 5 4 5 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 5 | 4 5 5 4 5 5 5 4 Class Distribution -------------------- 57% | Tank 18% | Mutant 16% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1311 | 242 50 40 . 509 . 112 358 Remotely . | . . . . . . . . Salvage Created 1575 | . 258 27 . 902 . 77 311 Parts 116 | . 26 8 . 61 . 4 17 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 25 | . . . . . . 4 21 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 48 | . 11 3 . 21 . 2 11 Guns 27 | . 10 . . 11 . 2 4 Cannons 4 | . . . . 4 . . . AOE 16 | . 1 3 . 5 . . 7 Classes Destroyed 10 | . 3 . . 6 . 1 . Worker 2 | . . . . 2 . . . Builder 2 | . . . . 2 . . . Hauler 1 | . . . . 1 . . . Recycler 2 | . . . . 2 . . . Watcher 3 | . 2 1 . . . . . Swarmer 27 | . 9 3 . 10 . . 5 Grunt 10 | . 2 . . 4 . . 4 Sentry 7 | . . . . 5 . 1 1 Hunter 3 | . . . . 2 . . 1 Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . 5 4 . 4 . 1 5 Combat Bots Only 5 | . 3 3 . 3 . 1 5 Max Kills in Single Turn 4 | . 1 4 . 3 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 . 2 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 388 | . 58 30 . 118 . 38 144 Missed 99 | . 11 9 . 32 . 17 30 Damage Taken 4082 | . 429 194 . 1278 . 192 1989 Core 1065 | . 89 43 . 233 . . 700 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 6 | . . . . 6 . . . Core Remaining (%) 77 | 100 64 . 89 57 . . . Volleys Fired 116 | . 33 3 . 55 . 4 21 Largest 4 | . 2 3 . 4 . 4 4 Hottest 208 | . 60 80 . 208 . 178 178 Shots Fired 302 | . 66 9 . 166 . 15 46 Gun 232 | . 66 8 . 109 . 12 37 Cannon 40 | . . . . 40 . . . Launcher 30 | . . 1 . 17 . 3 9 Special . | . . . . . . . . Kinetic 105 | . 36 6 . 49 . 4 10 Thermal 98 | . . 2 . 61 . 8 27 Explosive 30 | . . 1 . 17 . 3 9 Electromagnetic 69 | . 30 . . 39 . . . Robot Hit Streak 9 | . 9 2 . 8 . 6 4 Robot Miss Streak 11 | . 4 3 . 7 . 2 11 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 146 | . 36 3 . 76 . 12 19 Core Hits 112 | . 19 4 . 51 . 10 28 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . 2 . . . Meltdown 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Melee Attacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3763 | . 438 156 . 2018 . 198 953 Guns 1926 | . 411 18 . 973 . 163 361 Cannons 493 | . . . . 493 . . . Explosions 1343 | . 26 138 . 552 . 35 592 Melee . | . . . . . . . . Ramming 1 | . 1 . . . . . . Kinetic 806 | . 146 18 . 460 . 40 142 Thermal 1086 | . 26 . . 718 . 123 219 Explosive 1258 | . . 138 . 493 . 35 592 Electromagnetic 612 | . 265 . . 347 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 86 | . 12 . . 26 . . 48 Projectiles . | . . . . . . . . Explosions 86 | . 12 . . 26 . . 48 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 271 | . 30 . . 162 . . 79 Shots 8 | . 1 . . 5 . . 2 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 891 | . 58 45 . 510 . 431 891 Average Temperature 196 | . 23 21 . 181 . 171 398 Received Heat Transfer 660 | . 30 6 . 144 . 66 414 Effects 43 | . . . . 10 . 1 32 Shutdowns 10 | . . . . 4 . 1 5 Energy Bleed 5 | . . . . 2 . . 3 Interference 4 | . . . . . . . 4 Matter Decay 6 | . . . . 1 . . 5 Short Circuit 5 | . . . . 1 . . 4 Damage (minor) 12 | . . . . 2 . . 10 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 2 . . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 3 | . . . . 2 . . 1 Heat Transferred 1785 | . . . . 1230 . 186 369 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 559 | . 365 269 100 559 254 . . Initial 254 | . . 154 100 39 254 . . Average 222 | . 197 211 100 247 254 . . Maximum Alert Level 2 | . 1 1 . 2 1 . . Low Security (%) 44 | 100 56 45 100 42 . . . Level 1 44 | . 43 54 . 40 100 . . Level 2 11 | . . . . 17 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . 3 . . 1 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . . 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 5 | . 1 2 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 16 12 3 33 . 2 15 Peak Tracking Total 12 | . 5 12 3 5 1 1 7 Tactical Retreats 7 | . 2 . . 4 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Most Traps Carried 2 | . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 13 | . 1 . . 10 . . 2 Max in Single Turn 2 | . 1 . . 2 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 8 | . 1 . . 6 . . 1 Terminals 7 | . 1 . . 5 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 2 . . 19 . . 5 Successful 19 | . 1 . . 13 . . 5 Failed 7 | . 1 . . 6 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . . . 9 1 . . Terminals 24 | . 2 . . 17 . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 . . 7 . . 5 Record 6 | . . . . 1 . . 5 Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Recycling Unit Index 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . 4 . . . Terminals 4 | . . . . 4 . . . Botnet 4 | . . . . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . 4 1 . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 3321 | 121 319 175 47 1447 208 735 269 Spaces Moved 2239 | 74 140 100 38 872 160 587 268 Core 186 | 11 . . . . . . 175 Treads 440 | 63 140 100 . 137 . . . Legs 1581 | . . . 38 735 160 587 61 Wheels 32 | . . . . . . . 32 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 123 123 50 Average Speed 125 | 143 160 160 120 132 123 123 75 Slowest Speed 250 | 160 160 160 120 190 123 123 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 30 12 12 65 4 56 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . 1 1 Spaces Dug 33 | . . . . 33 . . . Terrain Destroyed 264 | . 6 8 . 141 . 30 79 Melee . | . . . . . . . . Projectile 4 | . . . . 4 . . . AOE 260 | . 6 8 . 137 . 30 79 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 2523 | 89 176 109 39 1050 172 590 298 Wait 49 | . . 3 . 46 . . . Move 2232 | 73 139 99 37 871 159 586 268 Hop . | . . . . . . . . Pick Up 41 | 10 2 1 . 22 4 . 2 Fast Attach 17 | . . . . 11 2 . 4 Attach 25 | 6 1 1 1 10 3 . 3 Detach 3 | . . . . 3 . . . Swap 14 | . . 2 1 11 . . . Drop 24 | . . . . 20 4 . . Fire 116 | . 33 3 . 55 . 4 21 Melee 1 | . . . . 1 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 605 | -9/Materials | Discovered new exit (range 7) 608 | -9/Materials | Discovered new exit (range 16) 616 | -9/Materials | Entered Mines 656 | -9/Mines | Discovered new exit (range 6) 663 | -9/Mines | Entered Materials 663 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 664 | -8/Materials | Identified exit to Factory 1013 | -8/Materials | Build established: Tank 1035 | -8/Materials | Lost 4 parts (1p1n1u1w) 2110 | -8/Materials | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Utility x2 2296 | -7/Factory | Discovered new exit (range 14) 2317 | -7/Factory | Identified exit to Lower Caves 2318 | -7/Factory | Entered Lower Caves 2555 | -7/Lower Caves | Encountered a Warlord checkpoint 2602 | -7/Lower Caves | Discovered new exit (range 10) 2688 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3052 | -7/Lower Caves | Identified exit to Lower Caves 3053 | -7/Lower Caves | Entered another Lower Caves area 3104 | -7/Lower Caves | Attracted the attention of an 0b10 base 3176 | -7/Lower Caves | Learned Extension terminal intel 3176 | -7/Lower Caves | Learned Extension trap positions 3176 | -7/Lower Caves | Learned location of Armory (-3) 3190 | -7/Lower Caves | Core integrity fell below 50% 3220 | -7/Lower Caves | Lost 15 parts (1p3n4u7w) 3226 | -7/Lower Caves | Core integrity fell below 20% 3322 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates Wall. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Earth. Acquired 48 matter. Acquired 27 matter. Acquired Wheel. Acquired 46 matter. Acquired Dirty Bomb Trap. Searching scrap... Found Mak. Hacking Suite. Found Imp. Titanium Leg. Found Imp. Datajack. Found Shock Absorption System. Found 22 Matter. Acquired 10 matter. Acquired Mak. Hacking Suite. Acquired Imp. Titanium Leg. Acquired Shock Absorption System. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????""""" | | ???????????????????????????????? ?????????? 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