Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 23:19:59 Player: jumpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (447) 447 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 2894 Bonus ------- Follower Combat Kills 349 Met Imprinter 300 Was Imprinted 300 Friendly Fire -167 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Seismic Detector CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Ripper > --- INVENTORY -------- Light Ion Engine Neutrino Core Small Storage Unit Improved Terrain Scanner Seismic Detector Grenade Launcher Axe CR-A16's Pointy Stick [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 22 | 8 2 4 . 1 7 Power 4 | 2 . . . 1 1 Engine 4 | 2 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 . . 1 Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 2 . . . . 1 Device 1 | 1 . . . . . Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 3 . . 4 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 6 | 2 . 3 . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 4 | . . . . . 4 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Backups 6 | 3 6 6 7 7 7 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 1 1 1 1 . Utility 1 | . 2 2 2 2 1 Weapon 2 | . 1 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 10 | 1 4 . . . 5 Power 1 | . . . . . 1 Propulsion 1 | . 1 . . . . Utility 3 | 1 . . . . 2 Weapon 5 | . 3 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 89 100 100 87 Engine 11 | . 14 11 11 11 10 Leg 28 | . 28 24 33 33 21 Device 11 | . 14 11 11 11 10 Storage 11 | . 14 11 11 11 10 Energy Cannon 1 | . 12 . . . . Ballistic Gun 27 | . 10 32 33 33 20 Slashing Weapon 1 | . . . . . 5 Peak Build Rating 21 | 7 9 14 14 15 21 Average Rating 12 | 5 7 11 14 14 16 On Entrance 9 | . 7 9 14 14 15 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns 19 | . . . . . 19 Heaviest Build 37 | 14 18 20 20 22 37 Greatest Support 33 | 20 20 33 33 33 33 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 7 | 5 8 8 8 8 8 Most Carried 8 | 6 8 8 7 8 8 Average Carried 6 | 3 6 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 7 7 8 3 Class Distribution -------------------- 66% | Gunner 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 838 | 360 . 103 72 102 201 Remotely . | . . . . . . Salvage Created 768 | 245 . 246 72 . 205 Parts 46 | 20 . 16 2 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 27 | . . . . . 27 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . . 7 2 . 6 Guns 13 | . . 7 2 . 4 AOE 2 | . . . . . 2 Classes Destroyed 8 | 3 . 2 2 . 1 Worker 2 | 2 . . . . . Tunneler 5 | 5 . . . . . Recycler 2 | 1 . 1 . . . Swarmer 10 | . . 6 . . 4 Grunt 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 2 | . . 1 . . 1 Fireman 1 | . . . . . 1 Best Kill Streak 5 | 3 . 5 2 . 3 Combat Bots Only 3 | . . 3 2 . 3 Max Kills in Single Turn 2 | 1 . 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 158 | . . 23 12 . 123 Missed 53 | . . 9 5 . 39 Hits 105 | . . 14 7 . 84 Melee 1 | . . . 1 . . Projectile 104 | . . 14 6 . 84 Critical Strikes 2 | . . . . . 2 Damage Taken 1583 | . . 117 103 . 1363 Core 404 | . . . . . 404 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 20 | . . . . 20 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 69 | 20 . 19 6 . 24 Largest 3 | 2 . 3 3 . 3 Hottest 98 | 40 . 69 69 . 98 Shots Fired 167 | 40 . 57 18 . 52 Gun 163 | 40 . 57 18 . 48 Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 162 | 40 . 57 18 . 47 Thermal 1 | . . . . . 1 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 6 . 8 5 . 7 Robot Miss Streak 5 | 5 . 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 95 | 22 . 29 11 . 33 Core Hits 43 | 13 . 10 4 . 16 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1555 | 228 . 440 174 . 713 Guns 1353 | 228 . 440 174 . 511 Cannons . | . . . . . . Explosions 202 | . . . . . 202 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1331 | 228 . 440 174 . 489 Thermal 22 | . . . . . 22 Explosive 202 | . . . . . 202 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . . . 32 Projectiles . | . . . . . . Explosions 32 | . . . . . 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . . . . . 24 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 42 | . . . 24 . 42 Average Temperature 8 | . . . 10 . 7 Received Heat Transfer 237 | . . 9 36 . 192 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 157 | 10 12 157 103 . . Initial 53 | . 6 . 53 . . Average 39 | 1 . 71 78 . . Influence Increases 1053 | 40 13 287 65 . 648 Destroy 0b10 Robot/C 480 | . . 140 40 . 300 Destroy 0b10 Robot/NC 55 | 40 . 5 . . 10 Destroy Leader 90 | . . 30 10 . 50 Allied During Kill 198 | . . . . . 198 Successful Hack 19 | . 13 6 . . . Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 210 | . . 105 15 . 90 Influence Decreases 881 | 30 23 150 124 78 476 Entered New Map 166 | . 4 . 84 78 . Time Decay 435 | 30 19 150 40 . 196 Lost Part 80 | . . . . . 80 Lost Ally 200 | . . . . . 200 Squads Dispatched 2 | . . 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 3 18 4 . 26 Peak Tracking Total 8 | . 3 8 2 . 7 Tactical Retreats 5 | . . 2 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 6 5 . . . Successful 6 | . 3 3 . . . Failed 5 | . 3 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 5 2 . . . Terminals 11 | . 6 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 2 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 12 | . . . . 12 . Largest Group 12 | . . . . 12 12 Highest-Rated Group 357 | . . . . 357 357 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 66 | . . . . . 66 Total Damage 975 | . . . . . 975 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2046 | 95 210 372 89 874 406 Seismic 2046 | 95 210 372 89 874 406 Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 3 | . . . 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2171 | 199 210 372 89 874 427 Spaces Moved 1556 | 110 166 247 50 690 293 Core 44 | 11 . . . . 33 Treads . | . . . . . . Legs 1382 | 99 166 247 50 690 130 Wheels 130 | . . . . . 130 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 118 | 113 120 120 120 120 114 Slowest Speed 260 | 120 120 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 27 29 20 81 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 3 Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . . . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . . . . . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1743 | 145 178 280 65 737 338 Wait 66 | . 1 7 10 43 5 Move 1551 | 109 165 246 49 689 293 Hop . | . . . . . . Pick Up 20 | 7 6 2 . 2 3 Fast Attach 8 | 6 . 1 . . 1 Attach 8 | 1 . 3 . . 4 Detach . | . . . . . . Swap 8 | 1 2 . . 1 4 Drop 13 | 1 4 2 . 2 4 Fire 69 | 20 . 19 6 . 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 700 | -9/Materials | Build established: Gunner 775 | -9/Materials | Discovered new exit (range 7) 782 | -9/Materials | Entered Mines 843 | -9/Mines | Discovered new exit (range 6) 857 | -9/Mines | Learned 2 Materials zone layouts 859 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 871 | -9/Mines | Entered Zion 971 | -7/Zion | Gained Derelict followers 1105 | -7/Zion | Given A8's code to call for help 1126 | -7/Zion | Found CR-A16's Pointy Stick 1199 | -7/Zion | Met Imprinter 1222 | -7/Zion | Imprinted 1224 | -7/Zion | Declared Zion's savior 1316 | -7/Zion | Gained Derelict followers 1383 | -7/Zion | Learned location of Warlord (-4) 1444 | -7/Zion | Learned location of Quarantine (-2) 1602 | -7/Zion | Discovered new exit (range 16) 1745 | -7/Zion | Entered Proximity Caves 1745 | -6/Proximity Caves | Accompanied by 12 allies 1748 | -6/Proximity Caves | Spotter reported a threat 1827 | -6/Proximity Caves | Spotted B-75 Beast 1839 | -6/Proximity Caves | Allies destroyed B-75 Beast 1896 | -6/Proximity Caves | Lost 3 parts (1p2w) 1909 | -6/Proximity Caves | Spotter reported a threat 1912 | -6/Proximity Caves | Lost 5 allies 1947 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2030 | -6/Proximity Caves | Learned Factory trap positions 2055 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2072 | -6/Proximity Caves | Learned location of 1 exit from Factory 2114 | -6/Proximity Caves | Core integrity fell below 50% 2129 | -6/Proximity Caves | Build established: Mutant 2151 | -6/Proximity Caves | Released all parts (6) 2160 | -6/Proximity Caves | Core integrity fell below 20% 2172 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02151_ Released Rnf. Deuterium Engine. 02151_ Released Wheel. 02151_ Released Beamcaster. 02151_ Released Med. Storage Unit. 02152_ Penetrated by Slug. 02153_ Dropped Imp. Terrain Scanner. 02153_ JR-CUT(M) destroyed. 02154_ Dropped Axe. 02155_ G-50 Soldier heat short circuits Carbon-fiber Leg. 02155_ Acquired Rnf. Deuterium Engine. 02155_ Ripper destroyed. 02156_ G-50 Soldier heat spikes uncontrollably. 02156_ Dropped Rnf. Deuterium Engine. 02157_ G-50 Soldier heat damages Carbon-fiber Leg. 02157_ G-50 Soldier overheating. 02157_ Acquired Neutrino Core. 02159_ G-50 Soldier heat spikes uncontrollably. 02159_ Penetrated by Slug. 02172_ Slug penetrates Wall. 02172_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ????????????#?????? #?????????????????????????? | | ???????????? #???## #?????????????????????????? | | ???????????? ### ??????????????????????????? | | ???????????? #???????####???????????????? | | ????????????? #??????## #???????????????? | | ????????????? ####???# #???????????????? | | ?????????????# #???# #???????????????? | | ###?????????## #???# #???????????????? | | ###??##??## ###?# #???????????????? | | ### #??# #### ##??????????????? | | #?## #### #??????????????? | | # #?# #?# #??????????????? | | ## #?# #??????# #??????????????? | | ?# ### #?????## ##??????????????? | | ?## ### ##???## #???????????????? | | ??## ##?## ### = g##### #???????????????? | | ???# ##### #?##[%! Yggg #???????????????? | | #??# #### #???????????????? | | #??# ######### = @ #???????????????? | | ???## #??????## %[ #???????????????? | | ????# ?????## g ! #???????????????? | | ????# ?????# ##??????????????? | | ????## ????# % ### #??????????????? | | ?????? ? !=#?## #??????????????? | | ?????? !*[##??###??????????????? | | ?????? # /*![#####???????????????? | | ?????? ##### #???????????????? | | ?????? ????## # # #???????????????? | | ?????? #???????#### ### #???????????????? | | ??????#???????????##??####;#####???????????????? | | ??????????????????????????#????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityMicroChronowheel Manual? 0 Play Time 00:12:05 Cumulative 228.8 hours Start 2025.10.21 @ 23:08:27 End 2025.10.21 @ 23:19:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 536 Rogue 536 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 68 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: d333ac9a-9ffc-415e-ade3-2da7f20b79c4