Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 20:30:49 Player: Evel Wyn Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (151) 755 Value Destroyed (5851) 5851 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2812) 2812 TOTAL SCORE: 13298 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1769 Follower Combat Kills 831 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -988 Cogmind --------- Core Integrity 0/850 Matter 98/300 Energy 80/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Backup Plating I > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Relay Coupler [Sentry] (22) Relay Coupler [Heavy] (15) Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Layered Heavy Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Layered Heavy Armor Plating Hardlight Generator Relay Coupler [Sentry] Relay Coupler [Heavy] Relay Coupler [Proto] Long-range Missile Launcher Remote Datajack [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy Mass Driver Energy Gun Thermic Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Mass Driver Launcher Long-range Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . 2 . . Utility 3 | . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 193 | 7 2 27 31 16 5 . 8 70 27 Power 25 | 1 . 2 2 6 . . 3 9 2 Engine 12 | 1 . 2 2 . . . . 5 2 Core 13 | . . . . 6 . . 3 4 . Reactor . | . . . . . . . . . . Propulsion 67 | 3 . 6 9 1 1 . 4 32 11 Treads 16 | 2 . 6 5 . . . . 3 . Leg 28 | . . . . . . . . 19 9 Wheel 1 | 1 . . . . . . . . . Hover 14 | . . . 4 1 1 . 4 2 2 Flight 8 | . . . . . . . . 8 . Utility 43 | 1 2 13 10 3 1 . . 9 4 Device 15 | . . 3 5 2 1 . . 3 1 Storage 12 | 1 1 4 3 . . . . 2 1 Processor 3 | . 1 1 1 . . . . . . Hackware 3 | . . . . 1 . . . 1 1 Protection 10 | . . 5 1 . . . . 3 1 Artifact . | . . . . . . . . . . Weapon 58 | 2 . 6 10 6 3 . 1 20 10 Energy Gun 12 | 1 . . 3 2 1 . . 5 . Energy Cannon 4 | . . 2 1 1 . . . . . Ballistic Gun 16 | 1 . 4 3 2 2 . 1 3 . Ballistic Cannon 9 | . . . . . . . . 5 4 Launcher 11 | . . . 2 . . . . 6 3 Special Weapon 5 | . . . 1 . . . . 1 3 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 62 | . . 6 15 . 2 . 2 18 19 Power 11 | . . 1 2 . . . . 4 4 Propulsion 28 | . . 1 4 . 1 . 2 10 10 Utility 14 | . . 4 4 . 1 . . 2 3 Weapon 9 | . . . 5 . . . . 2 2 Highest Loss Streak 16 | . . 2 8 . 1 . 1 4 16 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 91 | . 93 99 87 98 99 100 99 88 82 Engine 8 | . 14 10 8 . . . . 10 12 Core 3 | . . . . 13 15 15 13 2 . Treads 7 | . 28 21 21 . . . . . . Leg 16 | . . . . . . . . 30 38 Hover 7 | . . . 9 29 29 30 39 3 . Flight 2 | . . . . . . . . 4 . Device 6 | . . 7 7 9 7 7 6 5 5 Storage 9 | . 14 11 9 7 7 7 6 9 7 Processor 7 | . 8 13 11 15 15 15 13 3 . Hackware 2 | . . . . 4 7 7 6 2 5 Protection 4 | . . 11 3 . . . . 4 5 Energy Gun 3 | . 14 . 4 7 7 7 6 1 . Energy Cannon 1 | . . 9 3 . . . . . . Ballistic Gun 4 | . 14 11 4 2 7 7 6 . . Ballistic Cannon 2 | . . . . . . . . 4 5 Peak Build Rating 70 | 6 9 19 28 41 44 43 55 69 70 Average Rating 44 | 4 7 17 19 34 42 43 51 62 62 On Entrance 31 | . 6 9 18 28 41 43 43 55 68 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 87 | 14 19 45 61 31 33 32 35 80 87 Greatest Support 95 | 40 40 43 83 32 32 32 51 95 90 Greatest Overweight (x) 8 | 1 . 1 . . 1 . . 8 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 10 10 10 10 10 15 Average Capacity 10 | 7 9 10 15 10 10 10 10 9 12 Most Carried 11 | 6 10 11 10 10 10 9 10 10 11 Average Carried 9 | 3 8 9 7 9 9 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 9 9 9 10 5 Class Distribution -------------------- 49% | Scavenger-Mutant 35% | Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Matter Collected 4070 | 214 175 511 287 168 98 . 97 1805 715 Remotely . | . . . . . . . . . . Salvage Created 4729 | . 353 869 414 208 110 . 194 1271 1310 Parts 260 | . 31 65 21 17 7 . 7 54 58 Haulers Intercepted 5 | . . . 1 1 . . . . 3 Recyclers Shooed 4 | . 2 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . . . . Prevented 1 | . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 117 | . 9 29 10 5 4 . 4 36 20 Melee 1 | . . . . . . . . . 1 Guns 54 | . 9 20 2 5 4 . 4 10 . Cannons 33 | . . 9 1 . . . . 11 12 AOE 28 | . . . 6 . . . . 15 7 Classes Destroyed 17 | . 4 3 3 2 . . . 3 2 Worker 9 | . . . . . . . . . 9 Builder 6 | . . 2 . . . . . . 4 Hauler 5 | . . . 1 1 . . . . 3 Recycler 4 | . 1 . . . . . . . 3 Operator 2 | . . . . 2 . . . . . Watcher 5 | . 2 . . 1 . . 1 1 . Swarmer 34 | . 6 14 . 4 3 . 3 4 . Cutter 4 | . . . . . . . . 4 . Saboteur 5 | . . . . . . . . 4 1 Grunt 44 | . 3 6 6 . . . . 18 11 Brawler 2 | . . . . . . . . . 2 Duelist 4 | . . 1 . . . . . 2 1 Sentry 14 | . . 8 1 . . . 1 3 1 Specialist 4 | . . . 2 . . . . 2 . Hunter 5 | . . . . . . . . 2 3 Programmer 3 | . . . . 1 1 . . . 1 Heavy 1 | . . . 1 . . . . . . Best Kill Streak 14 | . 4 6 5 3 3 . 4 5 14 Combat Bots Only 7 | . 4 6 5 3 3 . 3 5 7 Max Kills in Single Turn 6 | . 1 1 1 1 1 . 1 4 6 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 1 . . . . 4 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Hostile Shots Fired 990 | . 33 209 97 24 37 . 58 258 274 Missed 350 | . 7 54 44 12 15 . 30 87 101 Damage Taken 9929 | . 249 1679 1484 169 337 . 266 2761 2984 Core 1319 | . 64 243 127 . 31 . 57 300 497 Absorbed by Shields 56 | . . . 51 . . . . 5 . Regen/Repaired (Parts) 31 | . . . . 31 . . . . . Core Remaining (%) 76 | 100 74 39 76 . . 95 . . . Volleys Fired 423 | . 33 107 37 29 14 . 11 127 65 Largest 2 | . 2 2 2 2 2 . 2 2 1 Hottest 128 | . 70 100 86 91 115 . 115 128 75 Shots Fired 515 | . 66 113 45 31 24 . 22 149 65 Gun 298 | . 66 68 19 31 24 . 22 68 . Cannon 179 | . . 45 17 . . . . 62 55 Launcher 34 | . . . 8 . . . . 19 7 Special 4 | . . . 1 . . . . . 3 Kinetic 282 | . 33 67 16 2 10 . 11 88 55 Thermal 180 | . 33 46 5 29 14 . 11 42 . Explosive 34 | . . . 8 . . . . 19 7 Electromagnetic 16 | . . . 16 . . . . . . Robot Hit Streak 22 | . 4 7 14 11 9 . 7 22 6 Robot Miss Streak 8 | . 5 8 4 3 3 . 2 3 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 353 | . 32 83 36 31 14 . 15 99 43 Core Hits 225 | . 18 35 22 11 6 . 10 69 54 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . . 1 . . Critical Strikes 26 | . 3 2 . 1 1 . 3 9 7 Burn 10 | . 3 . . 1 1 . 2 3 . Destroy 3 | . . 2 . . . . 1 . . Blast 13 | . . . . . . . . 6 7 Melee Attacks 7 | . . . . 7 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15178 | . 424 1832 1239 438 308 . 301 5337 5299 Guns 3617 | . 424 907 233 438 308 . 301 1006 . Cannons 5894 | . . 925 353 . . . . 2157 2459 Explosions 5582 | . . . 581 . . . . 2161 2840 Melee . | . . . . . . . . . . Ramming 85 | . . . 72 . . . . 13 . Kinetic 6627 | . 226 907 182 17 120 . 175 2541 2459 Thermal 3063 | . 198 925 76 421 188 . 126 622 507 Explosive 5075 | . . . 581 . . . . 2161 2333 Electromagnetic 328 | . . . 328 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 4 . 1 1 1 . . 2 Average Corruption 1 | . . 3 . 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . 1 3 . . . . Matter Fused 1 | . . . . . 1 . . . . Heat Flow Errors 2 | . . . . 1 1 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 446 | . . . 1 . . . . 266 179 Projectiles 212 | . . . . . . . . 84 128 Explosions 234 | . . . 1 . . . . 182 51 Melee . | . . . . . . . . . . Knockbacks 30 | . . . . . . . . 16 14 Impact . | . . . . . . . . . . Kinetic 24 | . . . . . . . . 11 13 Secondary 6 | . . . . . . . . 5 1 Self-Inflicted Damage 388 | . . . 22 . . . . 253 113 Shots 6 | . . . 1 . . . . 4 1 Rammed 21 | . . . 21 . . . . . . Targets Rammed 22 | . . . 21 . . . . 1 . Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 412 | . 99 335 60 221 320 . 14 412 76 Average Temperature 77 | . 28 98 27 77 152 . 6 80 22 Received Heat Transfer 1918 | . 78 411 183 9 . . 48 730 459 Effects 10 | . . 2 . 3 2 . . 3 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 2 . Interference 6 | . . 1 . 3 2 . . . . Short Circuit 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . 2 2 . 1 3 . Heat Transferred 6431 | . 814 1369 148 925 525 . 550 1850 250 Parts Sabotaged 5 | . . . . . . . . 3 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Peak Influence 4372 | . 234 494 493 233 . . 202 4372 2861 Initial 2295 | . . 48 208 79 . . . 134 2295 Average 1255 | . 82 250 285 102 . . 78 2037 2453 Maximum Alert Level 5 | . 1 2 2 1 . . 1 5 5 Low Security (%) 27 | 100 94 50 3 90 . . 93 2 . Level 1 16 | . 5 34 84 9 . . 6 5 . Level 2 8 | . . 15 11 . . . . 10 . Level 3 8 | . . . . . . . . 17 . Level 4 5 | . . . . . . . . 10 . Level 5 30 | . . . . . . . . 53 69 High Security 1 | . . . . . . . . . 30 Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 3 3 3 . . . 2 . 15 Investigation 3 | . . 1 . . . . 1 . 1 Extermination 1 | . . . . . . . 1 . . Reinforcement 13 | . 3 2 3 . . . . . 5 Assault 9 | . . . . . . . . . 9 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Distress Signals 9 | . . 6 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 227 | . 15 50 22 20 5 . 11 59 45 Peak Tracking Total 15 | . 4 9 8 5 3 . 4 7 15 Tactical Retreats 20 | . 2 2 4 2 1 . 1 6 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Traps Triggered 12 | . . 2 1 . . . . 9 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Machines Disabled 16 | . . 2 . . . . 1 8 5 Max in Single Turn 2 | . . 1 . . . . 1 2 2 Garrison Access 1 | . . . . 1 . . . . . Garrison Relay 4 | . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Machines Accessed 24 | . 6 4 2 6 1 . 3 1 1 Terminals 19 | . 5 4 2 4 . . 2 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 55 | . 12 13 6 12 1 . 8 1 2 Successful 27 | . 7 5 3 5 1 . 6 . . Failed 28 | . 5 8 3 7 . . 2 1 2 Catastrophic 9 | . 1 2 1 2 . . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 23 | . 7 7 1 7 . . 1 . . Terminals 48 | . 11 13 6 9 . . 6 1 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . Terminal Hacks 18 | . 4 4 3 1 1 . 5 . . Record 2 | . . . . . . . 2 . . Robot Analysis 2 | . 1 . . . . . 1 . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . Locate Traps 2 | . . 1 . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 5 | . 2 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 5 | . 3 1 . 1 . . . . . Terminals 4 | . 2 1 . 1 . . . . . Assimilate 3 | . 2 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 19 | . 4 4 2 5 . . 2 1 1 Full Trace Events 3 | . . 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 19 | . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 5 | . . . . 3 . . . . 2 Non-combat 3 | . . . . 3 . . . . . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 8 | . . . . 6 . . . . 2 parse_system 2 | . . . . 2 . . . . . no_distress 3 | . . . . 3 . . . . . find_fabricator 1 | . . . . 1 . . . . . formatsys_high 2 | . . . . . . . . . 2 Relay Couplers Released 16 | . . . . . . . . 16 . Machine Destruction 16 | . . . . . . . . 16 . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 18 | . . . . 1 . . . 17 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Total Allies 20 | . . . . 1 . . . 17 2 Largest Group 11 | . . . . 1 . . . 11 6 Highest-Rated Group 318 | . . . . 21 . . . 318 169 Highest-Rated Ally 46 | . . . . 21 . . . 46 46 Total Orders . | . . . . . . . . . . Ally Attacks 194 | . . . . 11 . . . 127 56 Total Damage 3870 | . . . . 213 . . . 2724 933 Kills 28 | . . . . 2 . . . 18 8 Allies Corrupted 2 | . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . Derelict Logs Recovered 4 | . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Turns Passed 11724 | 55 731 1952 813 916 842 29 277 5426 683 Spaces Moved 9366 | 41 371 1022 659 1282 1311 60 533 3663 424 Core 18 | 4 . . . . . . . 1 13 Treads 1665 | 1 371 1022 271 . . . . . . Legs 3418 | . . . . . . . . 3010 408 Wheels 36 | 36 . . . . . . . . . Hover 4030 | . . . 388 1282 1311 60 533 453 3 Flight 199 | . . . . . . . . 199 . Fastest Speed 20 | 50 160 160 48 48 48 48 40 20 50 Average Speed 100 | 90 160 160 95 48 60 48 40 120 109 Slowest Speed 450 | 160 160 240 165 48 112 48 44 450 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 62 82 29 32 98 8 13 96 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . 3 1 . . . Spaces Dug 4 | . . . . . . . . 4 . Terrain Destroyed 483 | . . 7 49 . . . . 323 104 Melee . | . . . . . . . . . . Projectile 53 | . . 7 . . . . . 27 19 AOE 430 | . . . 49 . . . . 296 85 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac Total 11117 | 56 447 1234 783 1553 1338 59 571 4519 557 Wait 651 | 3 25 31 8 182 8 . 14 362 18 Move 9354 | 40 370 1021 658 1281 1310 59 532 3659 424 Hop . | . . . . . . . . . . Pick Up 117 | 6 10 24 16 15 . . 4 37 5 Fast Attach 65 | 6 1 4 10 6 . . . 30 8 Attach 67 | . . 10 12 1 2 . 4 24 14 Detach 22 | . . 2 2 . . . . 11 7 Swap 65 | 1 1 13 9 9 3 . 4 20 5 Drop 127 | . 7 22 10 22 1 . 2 52 11 Fire 423 | . 33 107 37 29 14 . 11 127 65 Melee 7 | . . . . 7 . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . 1 . Crush 21 | . . . 21 . . . . . . Escape Stasis 59 | . . . . . . . . 59 . Rewire 138 | . . . . 1 . . . 137 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 17) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Utility x2 1531 | -9/Materials | Discovered new exit (range 13) 1808 | -9/Materials | Core integrity fell below 50% 2707 | -9/Materials | Discovered new exit (range 18) 2720 | -9/Materials | Build established: Scavenger-Mutant 2739 | -9/Materials | Entered another Materials area 2739 | -8/Materials | Evolved 2 slots: Propulsion x2 3092 | -8/Materials | Lost 5 parts (1p2n2u) 3200 | -8/Materials | Lost 8 parts (1p1n2u4w) 3423 | -8/Materials | Discovered new exit (range 7) 3552 | -8/Materials | Entered Factory 3552 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3622 | -7/Factory | Build established: Mutant 4156 | -7/Factory | Build established: Scavenger-Mutant 4172 | -7/Factory | Repaired Airjet 4455 | -7/Factory | Discovered new exit (range 5) 4468 | -7/Factory | Entered Lower Caves 4469 | -7/Lower Caves | Spotted B-75 Beast 4489 | -7/Lower Caves | Learned Factory stockpile data 4586 | -7/Lower Caves | Build established: Mutant 4588 | -7/Lower Caves | Learned Factory garrison access intel 5156 | -7/Lower Caves | Encountered a Warlord checkpoint 5308 | -7/Lower Caves | Discovered new exit (range 5) 5310 | -7/Lower Caves | Entered another Lower Caves area 5310 | -7/Lower Caves | Discovered new exit (range 16) 5314 | -7/Lower Caves | Identified exit to Zion 5327 | -7/Lower Caves | Learned Factory stockpile data 5339 | -7/Lower Caves | Entered Factory 5339 | -6/Factory | Evolved 2 slots: Propulsion x2 5341 | -6/Factory | Loaded intel: 4 garrison access locations 5437 | -6/Factory | Discovered new exit (range 12) 5613 | -6/Factory | Identified exit to Garrison 5616 | -6/Factory | Entered Garrison 5762 | -6/Garrison | Garrison Relay disabled 5787 | -6/Garrison | Triggered checkpoint 5974 | -6/Garrison | Discovered new exit (range 12) 6044 | -6/Garrison | Triggered checkpoint 6055 | -6/Garrison | Garrison Relay disabled 6088 | -6/Garrison | Lost 4 parts (2p1n1w) 6126 | -6/Garrison | Triggered checkpoint 6147 | -6/Garrison | Build established: Scavenger-Mutant 6206 | -6/Garrison | Triggered checkpoint 6364 | -6/Garrison | Lost 3 parts (2n1u) 6692 | -6/Garrison | Discovered new exit (range 10) 6738 | -6/Garrison | Triggered checkpoint 6825 | -6/Garrison | Discovered new exit (range 5) 6973 | -6/Garrison | Garrison Relay disabled 7079 | -6/Garrison | Discovered new exit (range 12) 7122 | -6/Garrison | Triggered checkpoint 7162 | -6/Garrison | Lost 3 allies 7564 | -6/Garrison | Triggered checkpoint 8032 | -6/Garrison | Triggered checkpoint 8288 | -6/Garrison | Triggered checkpoint 8382 | -6/Garrison | Triggered checkpoint 8738 | -6/Garrison | Triggered checkpoint 8859 | -6/Garrison | Build established: Commander-Mutant 9500 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9524 | -6/Garrison | Phase Generator disabled 9550 | -6/Garrison | Murdered 3 allies 9678 | -6/Garrison | Found Relay Coupler [Proto] 10197 | -6/Garrison | Build established: Scavenger-Mutant 10301 | -6/Garrison | Installed Relay Interface Framework 10657 | -6/Garrison | Garrison Relay disabled 11042 | -6/Garrison | Entered Factory 11042 | -6/Factory | Accompanied by 6 allies 11114 | -6/Factory | Spotted B-75 Beast 11163 | -6/Factory | Lost 3 allies 11392 | -6/Factory | First assault squad dispatched 11518 | -6/Factory | High security lockdown imminent 11539 | -6/Factory | Destroyed 7 combat bots 11585 | -6/Factory | Core integrity fell below 50% 11598 | -6/Factory | High security lockdown engaged 11620 | -6/Factory | Lost 3 parts (1p1n1w) 11707 | -6/Factory | Core integrity fell below 20% 11725 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11705_ Critical hit (Burn: +37). 11708_ Carbon-fiber Leg destroyed. 11708_ Slug penetrates Wall. 11710_ Penetrated by Slug. 11710_ Relay Coupler [Grunt] destroyed. 11710_ Penetrated by Slug. 11710_ Flexi-carbon Leg destroyed. 11710_ Penetrated by Slug. 11710_ Dropped Lrg. Storage Unit. 11711_ Penetrated by Slug. 11715_ Acquired Backup Power I. 11717_ Acquired Backup Propulsion I. 11718_ ALERT: Assault forces dispatched. 11721_ Acquired Backup Propulsion I. 11721_ Backup Propulsion I destroyed. 11722_ Slug penetrates Wall. 11722_ Backup Power I destroyed. 11722_ Slug penetrates Wall. 11723_ Acquired Backup Plating I. 11725_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# "T | | ??????????????????????????????????????###??# " | | ??????????????????????????????????????# ### "" | | ???????????????????????######????????## ## | | ?????????????????????### ########## ## | | ?????????????????????# !! [ # !% | | ?????????"############ !! # % | | ???????? # # % * ! | | ???????? ! ! !=! = | | ???????? @ [ p#= % %%* % | | ??????? # [ # ## # #! | | ??????? [ # # # ## [ | | ?????? p # ##### ! [ | | ??????? ## T#??## = | | ??????????##### !## # #### ##??# =[ % | | ??????????????# !!########### #######""!! | | ??????????????# # " | | ??????????????# # [ " | | ??????????????# # " | | ??????????????# # " | | ??????????????# # """""" # | | ??????????????# # """""" # | | ??????????????# / """""" # | | ??????????????# # """""" ### | | ??????????????# # #?? | | ??????????????# #######+##?? | | ??????????????# #????? ???? | | ??????????????# ???? ???? | | ??????????????# ?? ????? | | ??????????????? ??????? | | ????????????????? " ##### ?????? | | ?????????????????? "%" ########??????????? | | ??????????????????? ###+#####?????????????????? | | ???????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 480 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 66 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Oh No You Don't! Challenges ------------ None Game ------ Seed NodeWeaponAutopenetrator Manual? 0 Play Time 02:50:21 Cumulative 29.7 hours Start 2024.10.06 @ 13:35:43 End 2024.10.06 @ 20:30:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e1b39ab-0a6e-429f-b4d6-f4f5bc231e69