Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 12:30:34 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1874) 1874 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 5393 Bonus ------- High Alert Combat Kills 19 Aligned with FarCom 300 Cogmind --------- Core Integrity 476/550 Matter 159/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Machine Analyzer Modified TNC > --- WEAPON (3) ------- Heavy Assault Rifle Autogun Autogun > --- INVENTORY (20) --- Ion Engine Light Treads Armored Treads Medium Matter Pod (100) Medium Matter Pod (0) Experimental Sensor Array Core Analyzer Light Armor Plating Light Assault Rifle Autogun Autogun Autogun Autogun Minigun Gauss Rifle Makeshift Shrapnel Gun Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Modified TNC Improved Weapon Shielding > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun > --- INVENTORY -------- Ion Engine Light Treads Armored Treads Improved Heat Sink Medium Matter Pod Medium Matter Pod Experimental Sensor Array Light Armor Plating Light Assault Rifle Autogun Autogun Autogun Autogun Minigun Makeshift Shrapnel Gun Mini Grenade Launcher Scythe [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 51 | . 16 8 16 1 1 . 9 Power 4 | . 1 1 2 . . . . Engine 3 | . . 1 2 . . . . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . 4 3 5 . . . 2 Treads 7 | . . . 5 . . . 2 Leg 7 | . 4 3 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | . 7 . 3 . 1 . 6 Device 9 | . 6 . 1 . . . 2 Storage 2 | . 1 . . . 1 . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 4 | . . . 2 . . . 2 Artifact . | . . . . . . . . Weapon 16 | . 4 4 6 1 . . 1 Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . 2 3 6 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 10 | . . 5 1 . . . 4 Power 2 | . . 2 . . . . . Propulsion 3 | . . 1 . . . . 2 Utility 4 | . . 1 1 . . . 2 Weapon 1 | . . 1 . . . . . Highest Loss Streak 4 | . . 4 1 . . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 98 96 99 99 100 100 99 Engine 9 | . 11 3 10 11 11 11 9 Core 2 | . 2 9 . . . . . Treads 21 | . . . 32 33 33 33 27 Leg 9 | . 28 27 . . . . . Device 6 | . 13 12 6 . . . 3 Storage 11 | . 14 14 11 11 11 11 9 Processor 2 | . . . . . . . 17 Protection 5 | . . . 4 11 11 11 6 Energy Gun 1 | . 8 . . . . . . Ballistic Gun 28 | . 19 27 33 32 33 33 27 Naked Turns . | . . . . . . . . Heaviest Build 65 | 12 32 32 39 37 57 57 65 Greatest Support 60 | 20 20 20 60 60 60 60 60 Greatest Overweight (x) 1 | . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 Average Capacity 16 | . 12 15 15 15 18 20 20 Most Carried 20 | . 15 15 15 15 17 20 20 Average Carried 14 | . 10 14 13 14 15 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 20 | 6 15 14 15 15 17 20 18 Class Distribution -------------------- 31% | Scavenger-Tank 30% | Mutant 15% | Gunner 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1991 | 195 403 227 845 34 20 . 267 Remotely . | . . . . . . . . Salvage Created 2577 | . 565 382 1100 97 . . 433 Parts 155 | . 38 16 68 4 . . 29 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 9 | . 4 4 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 57 | . 12 14 24 . . . 7 Guns 52 | . 12 9 24 . . . 7 AOE 5 | . . 5 . . . . . Classes Destroyed 12 | . 5 2 1 1 . . 3 Builder 3 | . 1 . . . . . 2 Tunneler 1 | . . . . 1 . . . Hauler 3 | . 1 . 2 . . . . Recycler 5 | . 1 2 1 1 . . . Operator 1 | . . . . . . . 1 Swarmer 10 | . 3 3 4 . . . . Grunt 33 | . 9 4 16 . . . 4 Sentry 4 | . . . 4 . . . . Demolisher 1 | . . 1 . . . . . Specialist 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Assembled 6 | . . 6 . . . . . Best Kill Streak 11 | . 6 7 11 1 . . 3 Combat Bots Only 11 | . 6 7 11 . . . 2 Max Kills in Single Turn 2 | . 1 2 2 1 . . 2 Gunslinging 1 | . . . 1 . . . 1 Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2658 | . 258 837 507 . . . 1056 Core 339 | . 49 136 80 . . . 74 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . . . . . . 108 Core Remaining (%) 68 | 100 . 26 . . . 80 . Volleys Fired 192 | . 52 49 57 3 . . 31 Largest 3 | . 2 2 3 3 . . 3 Hottest 69 | . 60 46 69 66 . . 69 Shots Fired 459 | . 100 89 168 9 . . 93 Gun 453 | . 100 83 168 9 . . 93 Cannon . | . . . . . . . . Launcher 6 | . . 6 . . . . . Special . | . . . . . . . . Kinetic 421 | . 68 83 168 9 . . 93 Thermal 32 | . 32 . . . . . . Explosive 6 | . . 6 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 9 7 15 10 . . 7 Robot Miss Streak 5 | . 4 5 2 2 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 2 1 . . . 4 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 287 | . 60 49 115 4 . . 59 Core Hits 145 | . 27 35 56 2 . . 25 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 Critical Strikes 4 | . 1 . 2 . . . 1 Destroy 4 | . 1 . 2 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4233 | . 791 1043 1373 51 . . 975 Guns 3795 | . 764 659 1352 45 . . 975 Cannons . | . . . . . . . . Explosions 378 | . . 378 . . . . . Melee . | . . . . . . . . Ramming 60 | . 27 6 21 6 . . . Kinetic 3599 | . 568 659 1352 45 . . 975 Thermal 196 | . 196 . . . . . . Explosive 378 | . . 378 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 2 | . 2 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . 10 6 . . . . . Message Errors 5 | . 3 2 . . . . . Matter Fused 3 | . 3 . . . . . . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 1 | . . 1 . . . . . Parts Rejected 2 | . 2 . . . . . . Data Loss (minor) 3 | . 1 2 . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | . . . 4 . . . . Targets Rammed 12 | . 5 2 4 1 . . . Kicked 7 | . 5 2 . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 193 | . 193 76 135 46 . . 161 Average Temperature 34 | . 29 14 38 24 . . 57 Received Heat Transfer 843 | . 123 171 198 . . . 351 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 450 | . 450 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 473 | . 207 183 473 194 . . 106 Initial 184 | . . 58 44 184 . . . Average 113 | . 96 89 190 187 . . 25 Maximum Alert Level 2 | . 1 . 2 . . . . Low Security (%) 88 | . 99 100 62 100 . 100 100 Level 1 9 | . . . 29 . . . . Level 2 2 | . . . 8 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 . 4 . . . 4 Investigation 3 | . . . 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 3 . 2 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 11 | . 3 . 8 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 26 16 42 . . . 11 Peak Tracking Total 6 | . 6 3 6 . . . 6 Tactical Retreats 2 | . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 1 . . . 2 Max in Single Turn 1 | . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . . 1 3 . 2 . 1 Terminals 3 | . . . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 16 | . . 1 8 . 2 . 5 Successful 8 | . . 1 1 . 2 . 4 Failed 8 | . . . 7 . . . 1 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . . 5 . 1 . . Terminals 8 | . . . 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . 1 1 . 2 . . Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . . 4 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 3 . . . 1 Full Trace Events 3 | . . . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3914 | . 720 594 1039 226 586 194 555 Spaces Moved 1784 | 1 317 220 436 119 365 120 206 Core . | . . . . . . . . Treads 1246 | . . . 436 119 365 120 206 Legs 538 | 1 317 220 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 160 160 Average Speed 168 | 120 157 189 160 160 160 160 202 Slowest Speed 240 | 120 190 190 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 2 38 47 38 32 66 38 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 40 | . . 40 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 40 | . . 40 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2379 | . 444 325 684 151 368 122 285 Wait 269 | . 26 37 152 22 . . 32 Move 1777 | . 316 219 435 118 364 119 206 Hop . | . . . . . . . . Pick Up 43 | . 14 5 11 3 2 3 5 Fast Attach 8 | . 5 . 2 . . . 1 Attach 16 | . . 3 6 1 . . 6 Detach . | . . . . . . . . Swap 27 | . 11 5 8 . 1 . 2 Drop 35 | . 15 5 9 3 1 . 2 Fire 192 | . 52 49 57 3 . . 31 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | . 5 2 . . . . . Crush 5 | . . . 4 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 12) 721 | -10/Materials | Entered Mines 744 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1196 | -10/Mines | Discovered new exit (range 15) 1206 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1216 | -10/Mines | Assembled infested the area 1266 | -10/Mines | Core integrity fell below 50% 1315 | -10/Mines | Entered Materials 1315 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1322 | -9/Materials | Destroyed 7 combat bots 1329 | -9/Materials | Lost 4 parts (1p1n1u1w) 1893 | -9/Materials | Build established: Gunner 1992 | -9/Materials | Destroyed 11 combat bots 2277 | -9/Materials | Discovered new exit (range 14) 2354 | -9/Materials | Entered Mines 2364 | -9/Mines | Discovered new exit (range 5) 2430 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2436 | -9/Mines | Found Prototype Device 2532 | -9/Mines | Build established: Scavenger-Tank 2536 | -9/Mines | Excavation squad dispatched 2536 | -9/Mines | A large section of the Mines collapsed 2574 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2574 | -9/Mines | Discovered new exit (range 5) 2580 | -9/Mines | Entered Exiles 2619 | -9/Exiles | Met 8R-AWN 2646 | -9/Exiles | Met EX-HEX 2748 | -9/Exiles | Met EX-BIN 2768 | -9/Exiles | Met EX-DEC 2777 | -9/Exiles | Learned location of Zion (-6) 2953 | -9/Exiles | Aligned with FarCom system 2954 | -9/Exiles | Given EX-Vault access code 2993 | -9/Exiles | Opened EX-Vault 3007 | -9/Exiles | Found Modified TNC 3042 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3149 | -9/Exiles | Discovered new exit (range 14) 3166 | -9/Exiles | Left Exiles lab with Modified TNC 3166 | -9/Exiles | Entered Mines 3349 | -8/Mines | Discovered new exit (range 7) 3360 | -8/Mines | Entered Materials 3360 | -8/Materials | Evolved 2 slots: Utility x2 3361 | -8/Materials | Identified Exp. Sensor Array 3623 | -8/Materials | Discovered new exit (range 16) 3744 | -8/Materials | Lost 4 parts (2n2u) 3915 | -8/Materials | Self-destructed Last Messages --------------- 03793_ G-47 Trooper destroyed. 03793_ Switching to secondary target: G-47 Trooper. 03793_ G-47 Trooper destroyed. 03798_ K-01 Serf collects debris. 03807_ K-01 Serf cleans the Atomic Centrifuge. 03808_ K-01 Serf collects debris. 03810_ K-01 Serf cleans the Atomic Centrifuge. 03810_ Acquired 44 matter. 03811_ K-01 Serf collects debris. 03812_ Acquired 43 matter. 03813_ K-01 Serf collects debris. 03859_ >> Machine Analyzer network decryption results: 03859_ Garrison Access x1 03859_ Terminal x4 03882_ K-01 Serf cleans the Atomic Centrifuge. 03903_ U-05 Engineer destroyed. 03906_ Destroyed Datajack. 03909_ O-16 Technician destroyed. 03912_ U-05 Engineer destroyed. 03912_ Atomic Centrifuge disabled. 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""????# #??? | | ???#"" """ ""#???? ??????# #??? | | ???#"" """ ###???###+###?????# #??? | | ???### """ #######= ####### % #??? | | ?????# =%! ! !%!##?? | | ?????# |= = % *%!##?? | | ?????# "" !%! !%@ %%= [%*%#??? | | """"?+ """ ###+###| #######!%!#??? | | """"?# """ ## ## ##?????#= %#??? | | """"?# ## ## #??????#!=[#??? | | ###### ## ## #??????# ! #??? | | """ !## ## #??????# #??? | | a """ ## ## #??????# #??? | | """ ## ## #????"?# #??? | | ##### ## ## #????""# #??? | | ????# ####### #???""# #??? | | ????# """ #??"""# #??? | | ????# """s +??""?# #??? | | ????# """ = [ #??"""# #??? | | ????# * #??"""# #??? | | ????# = #??"""# #??? | | ????# "" ????"?### #??? | | ????# """ gb g ?????????# #??? | | ????+ """ ?######## #??? | | ????# ?# %** # #??? | | ????# ?# ** # #??? | | ????# ################# ?# ** [ # #??? | | ????# #???????????????# ## # #??? | | ????# #???????????????# ######+## #??? | | ????#a +???????????????# #????# #??? | | ???? #???????????????# #????# ####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumCoolingInsulator Manual? 0 Play Time 00:18:49 Cumulative 739.6 hours Start 2022.04.30 @ 12:13:43 End 2022.04.30 @ 12:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1132 Rogue 1132 Adventurer 0 Explorer 0 Win Type - Total 71 Types 42/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50f8bb53-fc6f-4dbd-aedb-965d8f802ca7