Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 13:58:39 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (823) 823 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3743 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 484/550 Matter 174/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (1600) Ox31 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Cooling System Huge Storage Unit > --- WEAPON (2) ------- Gauss Rifle Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Large Storage Unit Compact Matter Pod (15) Modified TNC Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Gauss Rifle Hammer > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Large Storage Unit Modified TNC Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 22 | . 11 . . 1 10 Power 2 | . 2 . . . . Engine 1 | . 1 . . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | . 2 . . . 2 Treads 2 | . 1 . . . 1 Leg . | . . . . . . Wheel 2 | . 1 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 3 . . 1 2 Device 3 | . 2 . . 1 . Storage 2 | . 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | . 4 . . . 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 . . . 3 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 6 . . . 6 Power 1 | . 1 . . . . Propulsion 5 | . 2 . . . 3 Utility 2 | . 1 . . . 1 Weapon 4 | . 2 . . . 2 Highest Loss Streak 4 | . 4 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 87 100 100 100 82 Engine 11 | . 10 14 14 14 9 Treads 12 | . 11 14 14 14 12 Leg 2 | . 4 . . . . Wheel 13 | . 11 14 14 14 16 Device 11 | . 12 14 14 14 9 Storage 13 | . 14 14 14 14 9 Protection 1 | . . . . . 7 Ballistic Gun 17 | . 21 14 14 14 10 Launcher 3 | . . 14 14 14 1 Impact Weapon 1 | . . . . . 5 Peak Build Rating 15 | . 11 10 11 11 15 Average Rating 9 | . 8 10 10 10 13 On Entrance 8 | 6 6 10 10 11 10 Naked Turns . | . . . . . . Heaviest Build 96 | 12 30 30 30 31 96 Greatest Support 32 | 20 20 16 16 16 32 Greatest Overweight (x) 5 | . 1 1 1 1 5 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 25 | . 15 15 15 15 25 Average Capacity 16 | . 13 15 15 15 24 Most Carried 15 | . 15 14 15 15 15 Average Carried 9 | . 6 14 14 15 13 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 6 14 14 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 649 | 200 310 . . 41 98 Remotely . | . . . . . . Salvage Created 878 | . 551 . . . 327 Parts 49 | . 29 . . . 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 13 . . . 8 Melee 1 | . . . . . 1 Guns 13 | . 11 . . . 2 AOE 6 | . 2 . . . 4 Classes Destroyed 7 | . 3 . . . 4 Builder 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Swarmer 2 | . . . . . 2 Grunt 15 | . 13 . . . 2 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 4 . . . 7 Combat Bots Only 6 | . 3 . . . 6 Max Kills in Single Turn 3 | . 3 . . . 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 135 | . 82 . . . 53 Missed 28 | . 17 . . . 11 Damage Taken 1533 | . 825 34 . . 674 Core 206 | . 140 . . . 66 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 78 | . 58 1 . 2 17 Largest 2 | . 2 2 . 1 2 Hottest 58 | . 50 50 . 20 58 Shots Fired 139 | . 105 2 . 2 30 Gun 131 | . 103 1 . 2 25 Cannon . | . . . . . . Launcher 8 | . 2 1 . . 5 Special . | . . . . . . Kinetic 131 | . 103 1 . 2 25 Thermal . | . . . . . . Explosive 8 | . 2 1 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 10 5 . . 12 Robot Miss Streak 6 | . 6 . . 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 97 | . 70 2 . . 25 Core Hits 49 | . 34 1 . . 14 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 2 . . . 1 Critical Strikes 3 | . 2 . . . 1 Destroy 2 | . 2 . . . . Smash 1 | . . . . . 1 Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1619 | . 1019 30 . . 570 Guns 1052 | . 798 7 . . 247 Cannons . | . . . . . . Explosions 491 | . 220 23 . . 248 Melee 75 | . . . . . 75 Ramming 1 | . 1 . . . . Kinetic 1052 | . 798 7 . . 247 Thermal . | . . . . . . Explosive 491 | . 220 23 . . 248 Electromagnetic . | . . . . . . Impact 75 | . . . . . 75 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . . 24 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 24 | . . . . . 24 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . 34 . . 58 Shots 3 | . . 1 . . 2 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 9 | . 9 . . . . Average Temperature 5 | . 5 . . . . Received Heat Transfer 714 | . 498 . . . 216 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 283 | . 191 21 . . 283 Initial 11 | . . 11 . . . Average 53 | . 53 13 . . 73 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | . 100 100 . 100 97 Level 1 . | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 27 . . . 15 Peak Tracking Total 6 | . 6 . . . 6 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 7 . 2 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 17 . 2 . . Successful 10 | . 8 . 2 . . Failed 9 | . 9 . . . . Catastrophic 4 | . 4 . . . . Database Lockouts . | . . . . . . Manual 10 | . 9 . 1 . . Terminals 17 | . 17 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 . 2 . . Record 1 | . . . 1 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 7 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1713 | . 968 100 251 59 335 Spaces Moved 1092 | 1 610 85 218 48 130 Core . | . . . . . . Treads 1 | . 1 . . . . Legs 67 | 1 66 . . . . Wheels 1024 | . 543 85 218 48 130 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 115 115 115 130 Average Speed 117 | 120 115 115 115 115 130 Slowest Speed 240 | 120 240 115 115 115 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 90 28 60 15 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 43 | . 11 10 . . 22 Melee 5 | . . . . . 5 Projectile . | . . . . . . AOE 38 | . 11 10 . . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1376 | . 774 85 218 51 248 Wait 160 | . 80 . . . 80 Move 1087 | . 609 84 217 47 130 Hop . | . . . . . . Pick Up 17 | . 13 . 1 . 3 Fast Attach 3 | . 2 . . . 1 Attach 9 | . 5 . . . 4 Detach . | . . . . . . Swap 10 | . 4 . . 1 5 Drop 3 | . 2 . . 1 . Fire 78 | . 58 1 . 2 17 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Lost 4 parts (1p2n1w) 312 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 367 | -10/Materials | Core integrity fell below 50% 394 | -10/Materials | Discovered new exit (range 16) 437 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 13) 969 | -10/Materials | Entered Mines 974 | -10/Mines | Learned Materials terminal intel 1063 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1064 | -10/Mines | Discovered new exit (range 5) 1069 | -10/Mines | Entered Exiles 1097 | -10/Exiles | Met 8R-AWN 1117 | -10/Exiles | Met EX-HEX 1150 | -10/Exiles | Met EX-BIN 1166 | -10/Exiles | Aligned with FarCom system 1167 | -10/Exiles | Given EX-Vault access code 1195 | -10/Exiles | Opened EX-Vault 1201 | -10/Exiles | Found Modified TNC 1225 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1243 | -10/Exiles | Exiles lab attacked by MAIN.C 1265 | -10/Exiles | Learned location of Zion (-6) 1309 | -10/Exiles | Discovered new exit (range 10) 1320 | -10/Exiles | Left Exiles lab with Modified TNC 1320 | -10/Exiles | Entered Mines 1325 | -9/Mines | Discovered new exit (range 9) 1353 | -9/Mines | Discovered new exit (range 10) 1379 | -9/Mines | Entered Materials 1379 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1380 | -8/Materials | Loaded intel: 12 terminal locations 1714 | -8/Materials | Self-destructed Last Messages --------------- 01682_ Slug penetrates G-47 Trooper. 01688_ G-47 Trooper destroyed. 01688_ Lgt. Armor Plating destroyed. 01690_ Com. Wheel destroyed. 01691_ Matter Filter disabled. 01692_ Assault Rifle destroyed. 01695_ G-47 Trooper destroyed. 01697_ Critical hit (Burn: +37). 01705_ Slug penetrates Y-45 Defender. 01705_ Y-45 Defender destroyed. 01708_ C-30 ARC bursts open, deploying its payload. 01708_ S-10 Pest unfolds itself. 01708_ S-10 Pest destroyed. 01709_ Com. Wheel destroyed. 01711_ Slug penetrates Wall. 01711_ S-10 Pest destroyed. 01711_ U-05 Engineer destroyed. 01711_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01712_ R-06 Scavenger collects Targeting Computer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????##########????????????? | | ???????????????????????????# #????????????? | | ????????????????############ #????????????? | | ????????????????# """"""" ## """#????????????? | | ????????????????# """"""" ## """#????????????? | | ????????????????# """"""" ## """#????????????? | | ????????????????# "%%" " ## """#????????????? | | ????????????????# " ## #????????????? | | ????????????????# *=% # #????????????? | | ????????????????# *%= = #????????????? | | ????????????????# =% @ ####+####????????????? | | ????????########## ## #?????????#???? | | ????????# =% [ ! ##### #???? | | ????????# *% r T +???? | | ????????# %% ##### #???? | | ????????#############!%% ### #?????????#???? | | ????????????????????# !u####?#######?????????????? | | ????????????????????# #?????###????????????????? | | ????????????????????# #????????????????g???????? | | ????????????????????# u #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# u #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #??????T?????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????????? ?????s??????????????????? | | ???????????????????? ?????s??????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? #???????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicHybridExtrapolator Manual? 0 Play Time 00:13:18 Cumulative 134.3 hours Start 2025.05.03 @ 13:45:19 End 2025.05.03 @ 13:58:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b12776c1-4948-466f-a524-6f7fee14f382