Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.12 @ 14:09:00 Player: Sifan Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (87) 435 Value Destroyed (2064) 2064 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 3884 Bonus ------- High Alert Combat Kills 205 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 340/340 System Corruption 0% Temperature Cool (17) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Sensor Array Advanced Signal Interpreter > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (4) ---- High-capacity Battery (400) Advanced Signal Interpreter Small Laser Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Signal Interpreter Target Analyzer > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- High-capacity Battery Advanced Signal Interpreter Datajack [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Battery Device Structural Scanner Storage High-capacity Battery Processor Advanced Signal Interpreter Weapon Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 64 | 6 15 40 3 Power 15 | 2 2 11 . Engine 13 | 2 2 9 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 11 | 2 1 8 . Treads 4 | . . 4 . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 11 | . 5 6 . Device 5 | . 2 3 . Storage 1 | . 1 . . Processor 5 | . 2 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 27 | 2 7 15 3 Energy Gun 8 | 2 . 6 . Energy Cannon 3 | . 2 1 . Ballistic Gun 9 | . 1 5 3 Ballistic Cannon . | . . . . Launcher 7 | . 4 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 2 18 . Power 4 | . . 4 . Propulsion 4 | . . 4 . Utility 2 | . 1 1 . Weapon 10 | . 1 9 . Highest Loss Streak 5 | . 1 5 . Average Slot Usage (%) 95 | . 97 94 100 Engine 14 | . 13 15 11 Core 3 | . . 5 11 Treads 9 | . . 13 22 Leg 13 | . 27 7 . Device 7 | . 10 6 11 Storage 6 | . 9 6 . Processor 8 | . 5 9 11 Energy Gun 3 | . 1 4 2 Energy Cannon 4 | . 5 4 . Ballistic Gun 9 | . . 12 30 Launcher 11 | . 19 9 . Naked Turns . | . . . . Heaviest Build 37 | 9 15 37 23 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 8 | . 1 8 . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 1 4 4 4 Average Carried 2 | . 2 2 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 1 4 3 4 Class Distribution -------------------- 51% | Mutant 26% | Gunner 15% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1759 | 250 279 1137 93 Remotely . | . . . . Salvage Created 2488 | 50 298 1994 146 Parts 203 | 5 31 159 8 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled 12 | . . 12 . Retrieved Matter 69 | . . 69 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 57 | 1 8 45 3 Guns 36 | 1 . 32 3 Cannons 6 | . 2 4 . AOE 15 | . 6 9 . Classes Destroyed 9 | 1 6 2 . Worker 8 | . 4 4 . Builder 8 | . 2 6 . Hauler 2 | . 1 1 . Recycler 2 | . 1 1 . Operator 2 | . . 2 . Watcher 8 | . 3 4 1 Swarmer 15 | . 7 8 . Grunt 32 | 1 1 27 3 Sentry 10 | . . 10 . Best Kill Streak 6 | 1 4 6 2 Combat Bots Only 5 | 1 4 5 2 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2519 | 34 233 2142 110 Core 420 | . 7 358 55 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 97 . . Volleys Fired 175 | 3 28 135 9 Largest 3 | 2 2 3 3 Hottest 119 | 80 98 119 86 Shots Fired 369 | 6 53 283 27 Gun 251 | 6 12 206 27 Cannon 58 | . 19 39 . Launcher 60 | . 22 38 . Special . | . . . . Kinetic 173 | . 9 138 26 Thermal 90 | . 19 70 1 Explosive 60 | . 22 38 . Electromagnetic 46 | 6 3 37 . Robot Hit Streak 12 | 4 3 12 4 Robot Miss Streak 5 | 2 2 5 1 Penetration Max . | . . . . Secondary Targets 6 | . . 5 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 197 | 4 14 160 19 Core Hits 132 | 2 20 104 6 Critical Hits 14 | . . 13 1 Critical Kills 7 | . . 6 1 Critical Parts Destroyed 7 | . . 7 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4720 | 50 910 3492 268 Guns 2328 | 50 40 1970 268 Cannons 662 | . 125 537 . Explosions 1730 | . 745 985 . Melee . | . . . . Ramming . | . . . . Kinetic 1417 | . 20 1129 268 Thermal 936 | . 125 811 . Explosive 1730 | . 745 985 . Electromagnetic 637 | 50 20 567 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 3 | . 3 . . Message Errors 2 | . 2 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 75 | . 36 39 . Projectiles 9 | . . 9 . Explosions 66 | . 36 30 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 274 | . 76 198 . Shots 9 | . 2 7 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 581 | 72 160 581 141 Average Temperature 105 | 41 45 118 54 Received Heat Transfer 783 | 18 . 720 45 Effects 23 | . . 23 . Shutdowns 8 | . . 8 . Energy Bleed 2 | . . 2 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (major) 7 | . . 7 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1887 | . 222 1665 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 845 | 20 221 845 470 Initial 348 | . 13 8 348 Average 290 | 5 47 406 407 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 53 | 100 89 38 . Level 1 9 | . 10 6 28 Level 2 22 | . . 29 71 Level 3 15 | . . 24 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 2 11 . Investigation 9 | . 2 7 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | 1 15 71 5 Peak Tracking Total 6 | 1 3 6 2 Tactical Retreats 7 | . 2 5 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 10 | . 5 5 . Max in Single Turn 2 | . 2 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 23 | . 9 14 . Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 2 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 80 | . 28 52 . Successful 47 | . 17 30 . Failed 33 | . 11 22 . Catastrophic 8 | . 2 6 . Database Lockouts . | . . . . Manual 22 | . 15 7 . Terminals 57 | . 23 34 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 14 | . 5 9 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 28 | . 12 16 . Record 7 | . 4 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 4 | . 1 3 . Unreport Threat 2 | . 2 . . Disarm Traps 1 | . . 1 . Dispatch Records 3 | . 2 1 . Maintenance Status 1 | . . 1 . Reinforcement Status 2 | . . 2 . Recall Investigation 3 | . 1 2 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 12 | . 5 7 . Recycle Component 6 | . 3 3 . Process 3 | . 1 2 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used 1 | . . 1 . Hacking Detections 20 | . 8 12 . Full Trace Events 13 | . 6 7 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 89 | . . 89 . Parts Recycled 6 | . 3 3 . Recycled Matter 359 | . 41 318 . Retrieved Matter 69 | . . 69 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 5925 | 91 1816 3718 300 Spaces Moved 3254 | 72 1235 1828 119 Core 51 | 19 . 32 . Treads 1189 | . . 1070 119 Legs 2008 | 53 1235 720 . Wheels . | . . . . Hover . | . . . . Flight 6 | . . 6 . Fastest Speed 50 | 50 120 120 160 Average Speed 144 | 101 120 161 160 Slowest Speed 520 | 120 150 520 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 9 98 97 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 399 | . 142 257 . Melee . | . . . . Projectile . | . . . . AOE 399 | . 142 257 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 4146 | 82 1503 2351 210 Wait 600 | . 219 305 76 Move 3251 | 71 1234 1827 119 Hop . | . . . . Pick Up 32 | 2 6 23 1 Fast Attach 28 | 3 9 16 . Attach 10 | 2 . 8 . Detach . | . . . . Swap 26 | 1 6 16 3 Drop 24 | . 1 21 2 Fire 175 | 3 28 135 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Discovered new exit (range 12) 1014 | -10/Materials | Discovered new exit (range 14) 1628 | -10/Materials | Discovered new exit (range 16) 1908 | -10/Materials | Entered another Materials area 1908 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2204 | -9/Materials | Build established: Skirmisher 2623 | -9/Materials | Build established: Mutant 3136 | -9/Materials | Discovered new exit (range 3) 3218 | -9/Materials | Lost 5 parts (1p1n3w) 3343 | -9/Materials | Repaired Imp. EM Shotgun 3428 | -9/Materials | Lost 4 parts (1p2n1w) 3604 | -9/Materials | Core integrity fell below 50% 3990 | -9/Materials | Discovered new exit (range 15) 4016 | -9/Materials | Identified exit to Materials 4308 | -9/Materials | Build established: Gunner 4606 | -9/Materials | Repaired Lgt. Nuclear Core 4694 | -9/Materials | Discovered new exit (range 13) 4833 | -9/Materials | Identified exit to Storage 4886 | -9/Materials | Discovered new exit (range 8) 4899 | -9/Materials | Identified exit to Mines 5108 | -9/Materials | First assault squad dispatched 5184 | -9/Materials | Core integrity fell below 20% 5626 | -9/Materials | Entered Storage 5854 | -9/Storage | Build established: Skirmisher 5926 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05700_ U-05 Engineer builds a Wall. 05702_ U-05 Engineer lays Concrete. 05703_ U-05 Engineer builds a Wall. 05704_ U-05 Engineer lays Concrete. 05709_ U-05 Engineer builds a Wall. 05710_ U-05 Engineer lays Concrete. 05715_ U-05 Engineer builds a Wall. 05716_ U-05 Engineer builds a Door. 05716_ W-16 Scout destroyed. 05730_ U-05 Engineer builds a Door. 05734_ Acquired 18 matter. 05750_ R-06 Scavenger collects Lgt. Ion Engine. 05754_ R-06 Scavenger collects Visual Processing Unit. 05838_ R-06 Scavenger collects Hover Unit. 05885_ G-34 Mercenary destroyed. 05885_ Switching to secondary target: G-34 Mercenary. 05888_ G-34 Mercenary destroyed. 05898_ Acquired 30 matter. 05899_ Acquired 39 matter. 05901_ R-06 Scavenger collects Ion Engine. 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