Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 02:53:52 Player: TheSkyeDoctor Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (722) 722 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5622) 5622 TOTAL SCORE: 7439 Bonus ------- High Alert Combat Kills 22 Prayed to X0-1V1 5000 Major X0-1V1 Interference 600 Cogmind --------- Core Integrity 0/200 Matter 679/700 Energy 100/100 System Corruption 2% Temperature Cool (8) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON (3) ------- Pulse Rifle Rocket Launcher Scythe > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Heat Sink Small Storage Unit Seismic Detector Light Armor Plating Small Laser Pulse Rifle Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON ----------- Pulse Rifle Particle Cannon Scythe > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Heat Sink Small Storage Unit Seismic Detector Light Armor Plating Small Laser Pulse Rifle Grenade Launcher Rocket Launcher Scythe [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 23 | 7 1 15 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 . 5 Treads 5 | 2 . 3 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 2 | 1 1 . Storage 2 | 1 . 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 5 | 2 . 3 Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 2 3 9 Power 1 | . 1 1 Propulsion 1 | . 1 1 Utility 1 | . . 2 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 100 93 Engine 8 | . 14 5 Core 3 | . . 5 Treads 18 | . 28 11 Wheel 2 | . . 4 Device 12 | . 14 11 Storage 12 | . 14 11 Processor 6 | . . 11 Energy Gun 23 | . 28 20 Energy Cannon 4 | . . 8 Slashing Weapon 2 | . . 4 Peak Build Rating 32 | 7 19 32 Average Rating 18 | 5 10 25 On Entrance 8 | . 7 19 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 38 | 12 12 38 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 12 | . . 12 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 8 15 Average Capacity 11 | 7 8 14 Most Carried 15 | 3 5 15 Average Carried 6 | 2 3 9 Final Capacity 15 | 8 8 15 Final Carried 14 | 3 5 14 Class Distribution -------------------- 66% | Mutant 33% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 837 | 270 58 509 Remotely . | . . . Salvage Created 994 | 112 247 635 Parts 92 | 8 26 58 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 9 18 Melee 4 | . . 4 Guns 19 | . 9 10 Cannons 3 | . . 3 AOE 1 | . . 1 Classes Destroyed 9 | 2 2 5 Worker 1 | . . 1 Tunneler 3 | 1 1 1 Hauler 1 | . . 1 Recycler 2 | 1 . 1 Watcher 1 | . . 1 Swarmer 16 | . 6 10 Grunt 6 | . 3 3 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 5 | 2 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 123 | . 22 101 Missed 31 | . 5 26 Hits 92 | . 17 75 Melee 1 | . . 1 Projectile 91 | . 17 74 Critical Strikes 2 | . . 2 Damage Taken 1027 | . 141 886 Core 249 | . 10 239 Absorbed by Shields . | . . . Ignored by Resistances 41 | . 4 37 Core Remaining (%) 100 | 100 100 . Volleys Fired 50 | 6 14 30 Largest 3 | 2 2 3 Hottest 194 | 80 80 194 Shots Fired 112 | 12 28 72 Gun 90 | 12 28 50 Cannon 21 | . . 21 Launcher 1 | . . 1 Special . | . . . Kinetic . | . . . Thermal 75 | 6 14 55 Explosive 1 | . . 1 Electromagnetic 36 | 6 14 16 Robot Hit Streak 11 | 2 6 11 Robot Miss Streak 5 | 5 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 68 | 4 13 51 Core Hits 42 | 3 11 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 2 | . . 2 Sever 1 | . . 1 Melee Attacks 16 | . . 16 Impact . | . . . Slashing 16 | . . 16 Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1808 | 47 192 1569 Guns 735 | 47 192 496 Cannons 203 | . . 203 Explosions 518 | . . 518 Melee 352 | . . 352 Ramming . | . . . Kinetic . | . . . Thermal 900 | 34 57 809 Explosive 278 | . . 278 Electromagnetic 278 | 13 135 130 Impact . | . . . Slashing 352 | . . 352 Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Heat Flow Errors 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 76 | . . 76 Projectiles . | . . . Explosions 52 | . . 52 Melee 24 | . . 24 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 621 | 54 72 621 Average Temperature 149 | 29 28 196 Received Heat Transfer 198 | . 30 168 Effects 18 | . . 18 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Interference 7 | . . 7 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1720 | 75 125 1520 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 74 | 100 100 51 Level 1 22 | . . 42 Level 2 2 | . . 5 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 414 | 5 84 414 Initial 35 | . . 35 Average 101 | 1 15 180 Influence Increases 961 | 10 231 720 Destroy 0b10 Robot/C 540 | . 180 360 Destroy 0b10 Robot/NC 40 | 10 5 25 Destroy Leader 124 | . 30 94 Successful Hack 26 | . 16 10 Disable Machine 135 | . . 135 Destroy Structure 66 | . . 66 Lose Combat Pursuer 30 | . . 30 Influence Decreases 559 | 10 147 402 Entered New Map 49 | . . 49 Time Decay 440 | 10 147 283 Lost Part 70 | . . 70 Squads Dispatched 3 | . 1 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 10 24 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 4 | . . 4 Exploded 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 9 | . . 9 Max in Single Turn 4 | . . 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 13 | . 5 8 Successful 7 | . 3 4 Failed 6 | . 2 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 12 | . 6 6 Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Botnet 2 | . 2 . Detonate 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 26 | . 21 5 Good Acts 4 | . 2 2 Bad Acts 2 | . . 2 Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 383 | 24 359 . Seismic 383 | 24 359 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1386 | 119 535 732 Spaces Moved 618 | 65 209 344 Core 24 | 14 . 10 Treads 469 | 51 209 209 Legs . | . . . Wheels 125 | . . 125 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 95 Average Speed 157 | 136 160 160 Slowest Speed 650 | 160 160 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 28 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 70 | . . 70 Melee 5 | . . 5 Projectile . | . . . AOE 65 | . . 65 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 900 | 80 381 439 Wait 171 | . 156 15 Move 616 | 64 208 344 Hop . | . . . Pick Up 20 | 3 2 15 Fast Attach 9 | 7 . 2 Attach 9 | . . 9 Detach 2 | . . 2 Swap 6 | . 1 5 Drop 1 | . . 1 Fire 50 | 6 14 30 Melee 16 | . . 16 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 472 | -10/Materials | Prayed at D.C.S.S. Altar Unit 502 | -10/Materials | TH resistance permanently improved by X0-1V1 (+10%) 550 | -10/Materials | Discovered new exit (range 13) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 859 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10) 958 | -9/Materials | Build established: Gunner 1125 | -9/Materials | Identified exit to Materials 1125 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1290 | -9/Materials | Core integrity fell below 50% 1360 | -9/Materials | Core integrity fell below 20% 1371 | -9/Materials | X0-1V1 enhanced Transport squad support 1387 | -9/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01323_ Acquired 20 matter. 01328_ The unstable cave ceiling collapses. 01328_ Heat Sink crushed. 01352_ System corrupted: Scythe rejected. 01356_ Acquired Scythe. 01356_ Critical hit (Burn: +37). 01360_ Heat Sink melted. 01360_ Y-45 Defender destroyed. 01367_ Discarded Signal Interpreter. 01371_ X0-1V1: "ALERT: Updating transport protocols with improved security requirements." 01378_ Acquired 30 matter. 01381_ Penetrated by Slug. 01381_ Nuclear Core destroyed. 01382_ Particle Cannon destroyed. 01384_ Slug penetrates Wall. 01385_ Penetrated by Slug. 01387_ Slug penetrates Wall. 01387_ X0-1V1 bursts into laughter! 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[ #????? | | #*! !%* #????? | | +### [ #????? | | ? ##########+### #????? | | ####+###????????????###;###????? | | ????????????????????????? ???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 24 Energy Capacity 240 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseReactionWell Manual? 0 Play Time 00:14:08 Cumulative 99.0 hours Start 2026.06.23 @ 02:44:47 End 2026.06.23 @ 02:53:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fdc18df-6cf6-412c-aa8c-c1d9acfe3b15