Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.16 @ 22:03:07 Player: Exeight Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1351) 1351 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 6196 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (8) ------ Improved Signal Interpreter Improved Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (4) ---- Improved VTOL Module Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Microactuators Hacking Suite Hacking Suite > --- WEAPON ----------- Remote Datajack Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Improved Light Armor Plating Hacking Suite Gauss Rifle [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 2 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 49 | 4 11 6 . . 7 12 . 2 7 Power 10 | 1 2 . . . 1 3 . 1 2 Engine 5 | 1 2 . . . . 1 . . 1 Core 5 | . . . . . 1 2 . 1 1 Reactor . | . . . . . . . . . . Propulsion 10 | . 3 3 . . 3 . . . 1 Treads . | . . . . . . . . . . Leg 6 | . 3 3 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . 3 . . . 1 Utility 17 | 1 2 . . . 3 7 . 1 3 Device 6 | . . . . . 1 2 . 1 2 Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . 1 . . . . 1 . . . Hackware 3 | . . . . . . 2 . . 1 Protection 3 | . . . . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 4 3 . . . 2 . . 1 Energy Gun 3 | 1 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 1 3 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 2 | . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 19 | . 2 1 . . 3 1 . 3 9 Power 6 | . 1 . . . 1 1 . 1 2 Propulsion 1 | . . . . . . . . . 1 Utility 7 | . . . . . 1 . . 1 5 Weapon 5 | . 1 1 . . 1 . . 1 1 Highest Loss Streak 4 | . 1 1 . . 1 1 . 2 4 Average Slot Usage (%) 75 | . 82 99 100 100 47 73 76 72 62 Engine 5 | . 12 14 14 14 1 2 . . . Core 3 | . . . . . 7 4 7 6 5 Leg 10 | . 27 27 28 28 . . . . . Flight 4 | . . . . . 8 7 7 7 5 Device 5 | . . . . . 1 13 7 7 11 Storage 9 | . 14 14 14 14 9 7 7 7 5 Processor 6 | . . 14 14 14 7 6 7 7 6 Hackware 7 | . . . . . . 13 15 15 19 Protection 1 | . . . . . . 1 7 5 . Ballistic Gun 7 | . 23 18 14 14 1 . . . . Special Weapon 2 | . . . . . . 5 7 5 . Slashing Weapon 1 | . . . . . . 1 7 7 5 Piercing Weapon 4 | . . 4 14 14 9 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 10 17 17 17 17 31 22 22 22 18 Greatest Support 72 | 3 20 20 20 20 72 72 72 72 72 Greatest Overweight (x) 4 | 3 3 1 . . 4 . . . 4 Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 14 | 6 8 8 8 8 14 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 8 6 Average Carried 6 | 3 5 6 7 8 5 7 7 7 4 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 4 Final Carried 8 | 4 8 8 8 8 8 8 8 6 2 Class Distribution -------------------- 36% | Mutant 33% | Hacker-Scout 14% | Hacker-Mutant 12% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1028 | 184 361 159 . 3 38 170 16 77 20 Remotely . | . . . . . . . . . . Salvage Created 1832 | . 466 227 . . 577 304 60 142 56 Parts 99 | . 28 12 . . 29 21 3 3 3 Haulers Intercepted 5 | . 2 . . . 2 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 5 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 30 | . 8 5 . . 8 5 1 1 2 Melee 19 | . . 2 . . 8 5 1 1 2 Guns 11 | . 8 3 . . . . . . . Classes Destroyed 11 | . 5 . . . 4 1 . 1 . Builder 1 | . . . . . 1 . . . . Hauler 5 | . 2 . . . 2 1 . . . Recycler 1 | . 1 . . . . . . . . Operator 2 | . . . . . 2 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 5 | . 3 . . . . . . . 2 Grunt 16 | . 5 5 . . 4 1 1 . . Duelist 1 | . . . . . 1 . . . . Sentry 4 | . . . . . 3 1 . . . Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 4 | . 2 2 . . 4 2 1 1 1 Combat Bots Only 4 | . 2 2 . . 4 2 1 1 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 3304 | . 404 106 . . 436 316 75 392 1575 Core 1177 | . 25 . . . 136 37 13 110 856 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 90 75 . . 77 . Volleys Fired 78 | . 55 11 . . 1 5 1 5 . Largest 2 | . 2 2 . . 1 1 1 1 . Hottest 90 | . 90 70 . . 20 30 30 30 . Shots Fired 143 | . 109 22 . . 1 5 1 5 . Gun 132 | . 109 22 . . 1 . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 11 | . . . . . . 5 1 5 . Kinetic 105 | . 92 12 . . 1 . . . . Thermal 27 | . 17 10 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 13 10 . . . 3 4 9 . Robot Miss Streak 6 | . 6 2 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 168 | . 67 20 . . 38 15 2 13 13 Core Hits 66 | . 23 10 . . 17 9 1 3 3 Critical Hits 8 | . 1 2 . . 1 1 . 2 1 Critical Kills 3 | . . 2 . . . . . 1 . Critical Parts Destroyed 4 | . 1 . . . . 1 . 1 1 Melee Attacks 270 | . . 3 . . 137 71 4 22 33 Impact . | . . . . . . . . . . Slashing 69 | . . . . . . 22 4 22 21 Piercing 201 | . . 3 . . 137 49 . . 12 Sneak Attacks 8 | . . . . . 6 2 . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3997 | . 851 296 . . 1442 580 34 388 406 Guns 1036 | . 799 237 . . . . . . . Cannons . | . . . . . . . . . . Explosions 52 | . 52 . . . . . . . . Melee 2909 | . . 59 . . 1442 580 34 388 406 Ramming . | . . . . . . . . . . Kinetic 848 | . 712 136 . . . . . . . Thermal 188 | . 87 101 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 52 | . 52 . . . . . . . . Impact . | . . . . . . . . . . Slashing 995 | . . . . . . 230 34 388 343 Piercing 1914 | . . 59 . . 1442 350 . . 63 Highest Corruption 4 | . . . . . 4 3 3 3 3 Average Corruption 2 | . . . . . 4 2 3 3 2 Corruption Purged . | . . . . . . . . . . Effects 28 | . . . . . 4 5 7 7 5 Message Errors 8 | . . . . . 1 1 3 2 1 Matter Fused 13 | . . . . . 1 1 3 5 3 Heat Flow Errors 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 2 1 . . Targeting Errors 3 | . . . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 269 | . . . . . 142 . . 113 14 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 269 | . . . . . 142 . . 113 14 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 5 | . 5 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 200 | . 136 63 . . 200 20 21 31 . Average Temperature 42 | . 43 28 . . 97 11 12 17 . Received Heat Transfer 591 | . 135 60 . . 153 45 27 81 90 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 543 | . 247 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 236 | . 119 120 . 74 236 142 . . 33 Average Influence 45 | . 47 41 . 55 81 41 . . 13 Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 88 100 . . 100 Level 1 1 | . . . . . 11 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 3 4 . . 4 Investigation 4 | . 1 . . . 1 . . . 2 Extermination 4 | . . . . . . 3 . . 1 Reinforcement 3 | . . . . . 2 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 20 4 . 2 37 5 7 9 12 Peak Tracking Total 7 | . 3 2 . 2 7 3 5 4 5 Tactical Retreats 18 | . 1 1 . . 7 . 2 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 8 | . 4 . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 4 | . 3 . . . 1 . . . . Max in Single Turn 2 | . 2 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 32 | . 7 . 3 . 5 10 1 . 6 Terminals 23 | . 7 . . . 5 6 . . 5 Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 73 | . 14 . 10 . 7 26 1 . 15 Successful 57 | . 10 . 10 . 6 19 1 . 11 Failed 16 | . 4 . . . 1 7 . . 4 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 11 . 1 . 6 14 . . 5 Terminals 50 | . 14 . . . 7 17 . . 12 Fabricators 2 | . . . . . . 2 . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 6 | . . . . . . 6 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . 3 . 10 . 2 6 1 . 6 Record 9 | . . . 9 . . . . . . Open Door 1 | . . . . . . . 1 . . Level Access Points 2 | . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 4 | . 1 . . . 1 1 . . 1 Disarm Traps 1 | . . . . . . . . . 1 Security Status 1 | . . . . . . . . . 1 Assault Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . . 1 Zone Layout 5 | . . . . . 1 3 . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . Insert Component 3 | . . . . . . 3 . . . Analyze 3 | . . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 42 | . 15 . . . 7 14 . . 6 Terminals 19 | . 7 . . . 3 6 . . 3 Track 18 | . 7 . . . 3 5 . . 3 Assimilate 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 . . . 2 7 . . 5 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 19 | . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . Non-combat 1 | . . . . . . 1 . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . 1 1 . . parse_system 1 | . . . . . . . 1 . . find_chute 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . Total Damage 105 | . . . . 105 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 3 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 8207 | 67 1654 429 569 347 1060 1994 643 432 1012 Spaces Moved 6827 | 41 738 296 472 251 919 1855 1123 601 531 Core 159 | 41 1 . . . 1 . . . 116 Treads . | . . . . . . . . . . Legs 1764 | . 737 296 472 251 8 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4904 | . . . . . 910 1855 1123 601 415 Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 50 Average Speed 69 | 141 120 120 120 120 50 50 50 50 55 Slowest Speed 250 | 200 200 150 120 120 250 50 50 50 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 57 | 3 89 76 91 67 54 33 83 62 12 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . 5 2 . Spaces Dug 150 | . . . . . 79 47 3 11 10 Terrain Destroyed 150 | . . . . . 79 47 3 11 10 Melee 150 | . . . . . 79 47 3 11 10 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total 9893 | 49 1393 344 476 297 1376 2852 1197 700 1209 Wait 2615 | . 580 24 . 47 291 899 68 71 635 Move 6815 | 40 737 295 471 250 915 1854 1122 600 531 Hop 1 | . . . . . 1 . . . . Pick Up 42 | 5 10 3 1 . 13 6 1 . 3 Fast Attach 13 | 3 2 1 . . 1 5 . . 1 Attach 28 | 1 6 3 . . 6 4 . 2 6 Detach 2 | . . . . . 1 1 . . . Swap 8 | . 3 2 . . . 3 . . . Drop 20 | . . 2 4 . 9 4 1 . . Fire 78 | . 55 11 . . 1 5 1 5 . Melee 270 | . . 3 . . 137 71 4 22 33 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 6) 163 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 673 | -10/Materials | Identified exit to Materials 1721 | -10/Materials | Identified exit to Mines 1722 | -10/Materials | Entered Mines 1983 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2109 | -10/Mines | Discovered exit to Materials (range 5) 2144 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2145 | -10/Mines | Discovered new exit (range 5) 2148 | -10/Mines | Identified exit to Exiles 2151 | -10/Mines | Entered Exiles 2184 | -10/Exiles | Met 8R-AWN 2205 | -10/Exiles | Met EX-HEX 2251 | -10/Exiles | Met EX-BIN 2274 | -10/Exiles | Aligned with FarCom system 2275 | -10/Exiles | Given EX-Vault access code 2321 | -10/Exiles | Opened EX-Vault 2330 | -10/Exiles | Found Flying Fortress v7 2369 | -10/Exiles | Build established: Scavenger-Mutant 2369 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2405 | -10/Exiles | Met EX-DEC 2454 | -10/Exiles | Visited The Gauntlet 2691 | -10/Exiles | Discovered new exit (range 14) 2718 | -10/Exiles | Identified exit to Mines 2720 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2720 | -10/Exiles | Entered Mines 2723 | -9/Mines | Received a Mining Laser from a helpful Derelict 2747 | -9/Mines | Learned 4 Materials zone layouts 2837 | -9/Mines | Learned 2 Materials zone layouts 2892 | -9/Mines | Learned location of Storage (-7) 3010 | -9/Mines | Discovered new exit (range 14) 3065 | -9/Mines | Identified exit to Materials 3067 | -9/Mines | Entered Materials 3067 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3068 | -8/Materials | Identified exit to Factory 3372 | -8/Materials | Build established: Mutant 3897 | -8/Materials | Discovered exit to Factory (range 16) 3993 | -8/Materials | Crushed by falling debris 4127 | -8/Materials | Entered Factory 4127 | -7/Factory | Evolved 2 slots: Utility x2 4128 | -7/Factory | Identified exit to Storage 4539 | -7/Factory | Build established: Hacker-Scout 4662 | -7/Factory | Identified exit to Factory 6089 | -7/Factory | Identified exit to Lower Caves 6121 | -7/Factory | Entered Lower Caves 6318 | -7/Lower Caves | Learned 4 Factory zone layouts 6407 | -7/Lower Caves | Build established: Hacker-Mutant 6612 | -7/Lower Caves | Discovered new exit (range 11) 6616 | -7/Lower Caves | Identified exit to Lower Caves 6752 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6764 | -7/Lower Caves | Entered another Lower Caves area 6790 | -7/Lower Caves | Encountered a Warlord checkpoint 6841 | -7/Lower Caves | Discovered exit to Factory (range 9) 7013 | -7/Lower Caves | Spotted B-75 Beast 7196 | -7/Lower Caves | Entered Factory 7196 | -6/Factory | Evolved 2 slots: Utility x2 7284 | -6/Factory | Repaired Adv. Sensor Array 7591 | -6/Factory | Build established: Hacker-Scout 8099 | -6/Factory | Lost 3 parts (1p2u) 8122 | -6/Factory | Garrison activated, responded to threat 8143 | -6/Factory | Core integrity fell below 50% 8171 | -6/Factory | Lost 4 parts (1n2u1w) 8176 | -6/Factory | Core integrity fell below 20% 8208 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Hacking Suite destroyed. Destroyed VTOL Module. S-27 Virus calls for garrison reinforcements. ALERT: Activating Garrison Access F002. S-27 Virus destroyed. System corrupted: Matter fused (-6). Acquired Imp. Transmission Jammer. The unstable cave ceiling collapses. Y-54 Guardian crushed by falling debris. Katana destroyed. Microactuators destroyed. U-05 Engineer builds a Wall. System corrupted: Matter fused (-5). X&=U&WA&CKTJ7 &DU#BV40 Hacking Suite destroyed. Acquired Imp. Deuterium Engine. System corrupted: Matter fused (-6). S-27 Virus destroyed. Imp. Deuterium Engine destroyed. Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | """"""" # ??? + # #???# #?# | | """"""" + ????# # #???# #?# = | | """"""" #?????# !]# #???# #?# | | """"""" #?????# ] # #### ###???# #?# """ | | #?????# # ####+#######+### """ | | #?????# "" # # * # """ | | ##"#######?????# "" # # ###### | | ?####??????????+ T" # # [[ """ """ #????? | | ##########?????# "" + + [= """ """ #????? | | # % #?????# "" # # [= """ """ #????? | | # """ #?????# # # #????? | | # """ #? ######### ####+########+##????? | | # """ #? !/! #????# #?????? | | # [ #? //! #????# #?????? | | # # /! #????# ####### | | # "" + #????# # | | " S"" #g "" #????# # | | # "" # "" ######### #????# # | | #"######## """ # """ ## ###### # | | """ # ""R" ## # | | """ # "" " ## # | | # ## + | | "" # * ## # | | "" #[% R ## + | | ###+######### """ # = s ##########+#### | | # #??# """ ###@##+#???# % # | | # T #??# """ s #???# # | | # #?## [Y #???# """"""" ####### | | # #?#" "" #???# """"""" #?????? | | # #?#T "" ##### """"""" ####### | | # """"" #?#" """ / """"""" + | | # """"" #### """ k###+######## ####### | | # """ + """ # ## #?????? | | # #### # ############?????? | | ##+#######??# ] # #????????????????? | | #????????# # #????????????????? | | #????????# # /! #????????????????? | | #?########+## " /! #????????????????? | | ### # # ! #????????????????? | | " " """"" # # #????????????????? | | ### """"" # ###########????????????????? | | #?#= """ / #######????????????????????? | | #?# # # ????????????????????? | | #?# ! # # ""????????????????????? | | #?# # # ""????????????????????? | | #?# # #??????????????????????????? | | #?########### #??????????????????????????? | | #???????????# #??????????????????????????? | | #???????????# +??????????????????????????? | | #???????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 60 Offensive Hacking 30 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearReactiveGenerator Manual? 0 Play Time 02:01:42 Cumulative 26.6 hours Start 2019.12.16 @ 19:17:53 End 2019.12.16 @ 22:03:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60cefd98-7199-4f92-b3f0-ddcb0991dde4