Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 17:13:23 Player: rekpake Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2320) 2320 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 4714 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter EM Pulse Cannon Plasma Cannon Plasma Cannon Minigun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Plasma Cannon Plasma Cannon Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter EM Pulse Cannon Autogun Minigun Flak Cannon Advanced EMP Blaster [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Autogun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 56 | 6 12 3 12 23 Power 5 | 1 2 . 1 1 Engine 3 | 1 1 . 1 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 15 | 2 3 2 4 4 Treads 15 | 2 3 2 4 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . . 3 Device 2 | . 1 . . 1 Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 29 | 2 4 1 7 15 Energy Gun 2 | 1 . . 1 . Energy Cannon 7 | . . 1 2 4 Ballistic Gun 8 | 1 2 . 2 3 Ballistic Cannon 8 | . 2 . 1 5 Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 1 . 4 10 Power 3 | . 1 . 1 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 6 | . . . 3 3 Highest Loss Streak 10 | . 1 . 1 10 Average Slot Usage (%) 97 | . 97 100 96 98 Engine 5 | . 5 . 5 7 Core 6 | . 8 14 5 1 Treads 31 | . 27 28 30 35 Device 1 | . 3 . . 1 Storage 11 | . 14 14 11 9 Processor 10 | . 9 14 11 8 Protection 2 | . . . . 6 Energy Gun 2 | . 5 . 5 . Energy Cannon 6 | . . 9 3 12 Ballistic Gun 12 | . 14 4 18 11 Ballistic Cannon 5 | . 8 14 4 1 Naked Turns . | . . . . . Heaviest Build 63 | 12 25 30 37 63 Greatest Support 84 | 40 40 44 64 84 Greatest Overweight (x) 14 | . 8 . . 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 10 10 10 12 Average Capacity 10 | 5 8 10 10 11 Most Carried 12 | 3 10 10 10 12 Average Carried 9 | 1 8 9 9 11 Final Capacity 12 | 6 10 10 10 12 Final Carried 12 | 3 10 10 10 12 Class Distribution -------------------- 38% | Mutant 37% | Gunner 23% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1680 | 210 234 39 739 458 Remotely . | . . . . . Salvage Created 3057 | . 373 75 1367 1242 Parts 194 | . 22 2 91 79 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 59 | . 7 . 29 23 Guns 22 | . 7 . 11 4 Cannons 27 | . . . 16 11 AOE 8 | . . . 1 7 Classes Destroyed 13 | . 5 . 5 3 Worker 4 | . . . 2 2 Builder 3 | . . . 1 2 Tunneler 2 | . . . . 2 Hauler 2 | . 1 . . 1 Recycler 5 | . 1 1 2 1 Operator 5 | . . . 3 2 Watcher 11 | . 2 . 5 4 Swarmer 19 | . 3 . 6 10 Grunt 26 | . 4 . 16 6 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 11 | . . . 6 5 Hunter 1 | . . . . 1 Best Kill Streak 12 | . 6 1 12 9 Combat Bots Only 10 | . 6 . 10 4 Max Kills in Single Turn 5 | . 1 1 2 5 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3396 | . 385 . 967 2044 Core 774 | . 106 . 115 553 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 57 71 . Volleys Fired 151 | . 38 1 72 40 Largest 3 | . 2 2 3 3 Hottest 204 | . 70 95 130 204 Shots Fired 402 | . 76 2 205 119 Gun 230 | . 67 . 119 44 Cannon 154 | . 9 2 77 66 Launcher 18 | . . . 9 9 Special . | . . . . . Kinetic 265 | . 47 1 158 59 Thermal 90 | . 29 1 26 34 Explosive . | . . . . . Electromagnetic 47 | . . . 21 26 Robot Hit Streak 19 | . 10 2 13 19 Robot Miss Streak 6 | . 2 . 3 6 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 257 | . 54 2 128 73 Core Hits 133 | . 20 1 54 58 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5328 | . 569 37 2355 2367 Guns 1870 | . 473 . 1020 377 Cannons 2199 | . 96 37 987 1079 Explosions 1259 | . . . 348 911 Melee . | . . . . . Ramming . | . . . . . Kinetic 2312 | . 284 15 1430 583 Thermal 1244 | . 285 22 341 596 Explosive 99 | . . . 99 . Electromagnetic 1673 | . . . 485 1188 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 104 | . . . 51 53 Projectiles 18 | . . . 10 8 Explosions 86 | . . . 41 45 Melee . | . . . . . Knockbacks 8 | . . . 4 4 Impact . | . . . . . Kinetic 8 | . . . 4 4 Secondary . | . . . . . Self-Inflicted Damage 174 | . . . 32 142 Shots 5 | . . . 2 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 419 | . 192 39 419 308 Average Temperature 79 | . 41 20 97 69 Received Heat Transfer 1110 | . 171 . 363 576 Effects 3 | . . . 3 . Shutdowns 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 2 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 5 | . . . 2 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 . . 1 Heat Transferred 2598 | . 851 37 660 1050 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 3 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 623 | . 175 25 538 623 Average Influence 223 | . 72 13 351 309 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 51 | 100 100 100 12 31 Level 1 24 | . . . 34 42 Level 2 24 | . . . 53 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 1 4 5 Investigation 5 | . 1 1 2 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 12 . 44 44 Peak Tracking Total 7 | . 6 . 7 7 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 11 | . . . 5 6 Max in Single Turn 2 | . . . 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 18 | . 3 1 6 8 Terminals 14 | . 3 . 5 6 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 43 | . 7 1 17 18 Successful 19 | . 3 1 9 6 Failed 24 | . 4 . 8 12 Catastrophic 7 | . 1 . 2 4 Database Lockouts . | . . . . . Manual 21 | . 3 . 11 7 Terminals 35 | . 7 . 13 15 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 12 | . 3 1 5 3 Open Door 1 | . . 1 . . Level Access Points 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Hauler Manifests 3 | . 1 . 1 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . . . 1 2 Used 3 | . . . 1 2 Hacking Detections 12 | . 3 . 5 4 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 76 | . . . 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3961 | 75 760 637 1187 1302 Spaces Moved 2108 | 41 386 417 573 691 Core 6 | 2 1 . . 3 Treads 2102 | 39 385 417 573 688 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 145 150 Average Speed 153 | 154 161 149 149 156 Slowest Speed 750 | 160 450 160 150 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 66 86 63 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . . 25 24 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 41 | . . . 25 16 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2521 | 51 453 429 761 827 Wait 136 | . 2 . 85 49 Move 2104 | 40 385 416 572 691 Hop . | . . . . . Pick Up 43 | 5 11 3 10 14 Fast Attach 23 | 4 9 3 6 1 Attach 9 | 2 . . 5 2 Detach 2 | . . . 2 . Swap 24 | . 3 . 1 20 Drop 29 | . 5 6 8 10 Fire 151 | . 38 1 72 40 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Identified exit to Mines 836 | -10/Materials | Entered Mines 1034 | -10/Mines | Met a Derelict shopkeep closing up shop 1107 | -10/Mines | Learned 4 Materials zone layouts 1375 | -10/Mines | Learned Materials interactive machine intel 1386 | -10/Mines | Discovered new exit (range 3) 1400 | -10/Mines | Discovered new exit (range 5) 1473 | -10/Mines | Entered Materials 1473 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1474 | -9/Materials | Identified exit to Materials 1475 | -9/Materials | Loaded intel: 18 interactive machine locations 1655 | -9/Materials | Destroyed 10 combat bots 1939 | -9/Materials | Identified exit to Mines 2059 | -9/Materials | Build established: Scavenger-Gunner 2245 | -9/Materials | Repaired Adv. Treads 2284 | -9/Materials | Repaired Adv. Treads 2619 | -9/Materials | Build established: Gunner 2660 | -9/Materials | Entered another Materials area 2660 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2992 | -8/Materials | Build established: Scavenger-Gunner 3360 | -8/Materials | Discovered new exit (range 10) 3392 | -8/Materials | Build established: Gunner 3661 | -8/Materials | Discovered new exit (range 15) 3860 | -8/Materials | First assault squad dispatched 3891 | -8/Materials | Garrison activated, responded to threat 3954 | -8/Materials | Core integrity fell below 50% 3960 | -8/Materials | Core integrity fell below 20% 3962 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03925_ U-05 Engineer lays Concrete. 03927_ K-01 Serf collects debris. 03929_ U-05 Engineer lays Concrete. 03931_ K-01 Serf collects debris. 03932_ U-05 Engineer lays Concrete. 03934_ Targeting Computer destroyed. 03935_ K-01 Serf collects debris. 03936_ Autogun destroyed. 03938_ Adv. Treads destroyed. 03940_ Adv. EMP Blaster destroyed. 03942_ Adv. Treads destroyed. 03943_ Lgt. Treads destroyed. 03947_ Flak Cannon destroyed. 03948_ Imp. Heat Sink destroyed. 03949_ K-01 Serf collects debris. 03952_ U-05 Engineer lays Concrete. 03952_ K-01 Serf collects debris. 03953_ U-05 Engineer lays Concrete. 03954_ Lgt. Nuclear Core destroyed. 03957_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###########??????### | | ??????????????????????#####??## #??????# | | ??????????????????????# #??# == #??????# | | ??????????????????????# < #??## == ######## | | ##????????????????????# #???# + | | #????????????????????# l@#???# """ """ # ##### # | | #????????????????????# bl#???# """ """ # #####+# | | ##????????????????????# g#???# """ """ # ## | | #?????????????????####gg #???# # ## """ | | !##???????????????##!! #???#+######### ## "G | | !#????????????????#! #???# ## T # ## """ | | #????????????????# #??##[## # ## | | #######???????????#! ##### ## # ## | | #???????????#! [ # * # #####+# | | """ #???????????##!! % = + ! # | | """ #????????????#### [ * # # | | """ #???????????????# gm # ## ## | | = #???????????????# k " # """ ## # | | #??????########## # """ ## / | | #??????# + ! # """ ## # | | #######??????# """ # *%= # """ ## # | | #??########### """ # # """ ## # | | #??# # """ # # ## # | | #??# # # ######### # | | #??# # """ # #?????# #### | | #??# # """ # #?????# #??## | | #??# # """ # "#????## ##??? | | #### # # ###????# #### | | + + ###+###### ##?????# | | # # #?# ###### * [*%###????# T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageCoilLance Manual? 0 Play Time 00:48:48 Cumulative 21.8 hours Start 2020.08.26 @ 16:21:42 End 2020.08.26 @ 17:13:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b67884f4-5d1a-4318-be66-08e43a538ec0