Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.04 @ 02:12:42 Player: the cat Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (120) 600 Value Destroyed (3251) 3251 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6039 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 272/280 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Propulsion Shielding > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (28) --- Improved Ion Engine Armored Treads Wheel Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Advanced Heat Sink Cooling System Large Storage Unit High-capacity Storage Unit Large Matter Pod (150) Transmission Jammer Improved Propulsion Shielding Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Armored Treads Wheel Wheel Wheel Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Cooling System Large Storage Unit High-capacity Storage Unit Large Matter Pod Armor Integrity Analyzer Transmission Jammer Weapon Shielding Hacking Suite Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 56 | 6 5 15 16 14 Power 6 | 1 . 2 1 2 Engine 6 | 1 . 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 4 3 2 Treads 4 | 1 . 3 . . Leg . | . . . . . Wheel 9 | 1 2 1 3 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 4 4 3 Device . | . . . . . Storage 8 | 1 3 4 . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . . . 4 3 Artifact . | . . . . . Weapon 22 | 2 . 5 8 7 Energy Gun 3 | . . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 18 | 2 . 5 6 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 3 2 Parts Lost 16 | . 1 3 6 6 Power 3 | . . 1 1 1 Propulsion 4 | . 1 1 1 1 Utility 5 | . . . 2 3 Weapon 4 | . . 1 2 1 Highest Loss Streak 3 | . 1 3 3 3 Average Slot Usage (%) 98 | . 96 97 99 98 Engine 10 | . 14 10 8 8 Treads 6 | . 14 10 . . Wheel 14 | . 13 10 17 18 Storage 37 | . 24 42 36 36 Protection 7 | . . . 17 17 Ballistic Gun 20 | . 28 21 17 17 Naked Turns . | . . . . . Heaviest Build 91 | 9 29 78 91 91 Greatest Support 28 | 20 16 20 28 28 Greatest Overweight (x) 7 | . 2 7 3 4 Average Overweight (x) 3 | . 1 5 3 2 Largest Inventory Capacity 28 | 6 14 28 28 28 Average Capacity 24 | 5 10 26 28 28 Most Carried 28 | 4 9 28 28 28 Average Carried 22 | 2 5 24 26 26 Final Capacity 28 | 6 14 28 28 28 Final Carried 28 | 4 8 28 28 23 Class Distribution -------------------- 83% | Hauler-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2530 | 215 335 574 752 654 Remotely . | . . . . . Salvage Created 4914 | . 599 1352 1328 1635 Parts 287 | . 35 92 77 83 Haulers Intercepted 15 | . 2 5 5 3 Recyclers Shooed 3 | . . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 90 | . 13 27 27 23 Guns 90 | . 13 27 27 23 Classes Destroyed 13 | . 5 6 2 . Worker 3 | . . 1 2 . Builder 4 | . 1 2 . 1 Tunneler 1 | . . 1 . . Hauler 15 | . 2 5 5 3 Recycler 4 | . . . 1 3 Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 22 | . 3 7 12 . Grunt 41 | . 10 12 6 13 Brawler 1 | . . 1 . . Duelist 3 | . . 1 1 1 Sentry 22 | . . 6 7 9 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 6 6 6 7 Combat Bots Only 6 | . 5 5 6 6 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4135 | . 343 809 1461 1522 Core 744 | . 112 80 195 357 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 55 80 . . Volleys Fired 338 | . 46 95 102 95 Largest 2 | . 2 2 2 2 Hottest 50 | . 40 46 46 50 Shots Fired 674 | . 92 189 204 189 Gun 673 | . 92 189 204 188 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 673 | . 92 189 204 188 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 52 | . 41 52 25 34 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets 11 | . 1 3 4 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 553 | . 77 159 157 160 Core Hits 216 | . 35 62 61 58 Critical Hits 7 | . 1 1 2 3 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7478 | . 619 1986 2133 2740 Guns 7452 | . 619 1986 2133 2714 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 26 | . . . . 26 Kinetic 7452 | . 619 1986 2133 2714 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 10 | . 7 3 . . Message Errors 1 | . . 1 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 3 | . 2 1 . . Data Loss (minor) 4 | . 3 1 . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . . . 12 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 412 | . 183 3 121 412 Average Temperature 60 | . 25 2 33 99 Received Heat Transfer 1773 | . 216 351 576 630 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 557 | . 387 322 557 394 Initial 117 | . . 117 112 96 Average 219 | . 202 194 273 236 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 41 | 100 43 54 21 33 Level 1 54 | . 56 45 65 66 Level 2 3 | . . . 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 4 4 2 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 7 | . . 4 1 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 18 | . 4 6 3 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 151 | . 18 50 47 36 Peak Tracking Total 8 | . 4 6 8 8 Tactical Retreats 8 | . 1 3 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 9 | . 3 2 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 28 | . 9 6 6 7 Terminals 23 | . 7 5 5 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 96 | . 31 18 26 21 Successful 63 | . 21 10 20 12 Failed 33 | . 10 8 6 9 Catastrophic 6 | . 1 1 2 2 Database Lockouts . | . . . . . Manual 41 | . 18 7 5 11 Terminals 80 | . 27 16 18 19 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers 10 | . . 2 8 . Garrison Access 2 | . . . . 2 Terminal Hacks 40 | . 13 7 11 9 Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 7 | . 4 2 1 . Open Door 1 | . . . . 1 Level Access Points 1 | . . 1 . . Branch Access Points 2 | . . 1 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Alert Level 3 | . . . 2 1 Unreport Threat 6 | . . . 3 3 Locate Traps 2 | . 1 1 . . Recall Reinforcements 1 | . . . . 1 Hauler Manifests 3 | . 1 . 1 1 Registered Components 2 | . 1 . . 1 Zone Layout 6 | . 2 2 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 10 | . . 2 8 . Insert Component 6 | . . 1 5 . Analyze 4 | . . 1 3 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 10 | . 6 1 1 2 Terminals 8 | . 4 1 1 2 Track 1 | . . 1 . . Botnet 7 | . 4 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 7 5 6 6 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 1 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed 4 | . . 1 3 . Part Schematics Acquired 4 | . . 1 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 4433 | 54 541 1983 1106 749 Spaces Moved 2509 | 46 441 1056 591 375 Core 3 | 3 . . . . Treads 127 | 1 . 126 . . Legs . | . . . . . Wheels 2379 | 42 441 930 591 375 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 120 115 Average Speed 128 | 79 90 152 120 121 Slowest Speed 220 | 160 110 220 125 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 76 81 58 61 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 3158 | 60 507 1264 787 540 Wait 114 | 5 8 24 36 41 Move 2505 | 45 440 1055 590 375 Hop . | . . . . . Pick Up 83 | 4 5 47 24 3 Fast Attach 25 | 6 3 4 3 9 Attach 25 | . 1 9 10 5 Detach 1 | . 1 . . . Swap 6 | . 1 2 3 . Drop 59 | . 2 28 19 10 Fire 338 | . 46 95 102 95 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Discovered new exit (range 6) 524 | -10/Materials | Discovered new exit (range 6) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x2 748 | -9/Materials | Lost 3 parts (1p1n1w) 1051 | -9/Materials | Discovered new exit (range 8) 1053 | -9/Materials | Build established: Hauler-Mutant 1292 | -9/Materials | Discovered new exit (range 10) 2234 | -9/Materials | Discovered new exit (range 7) 2434 | -9/Materials | Identified exit to Mines 2434 | -9/Materials | Identified exit to Materials 2579 | -9/Materials | Entered another Materials area 2579 | -8/Materials | Evolved 2 slots: Utility x2 2871 | -8/Materials | Garrison activated, responded to threat 2983 | -8/Materials | Lost 3 parts (1p1u1w) 3173 | -8/Materials | Discovered new exit (range 16) 3334 | -8/Materials | Identified exit to Storage 3439 | -8/Materials | Discovered new exit (range 8) 3685 | -8/Materials | Entered Storage 4235 | -8/Storage | Core integrity fell below 50% 4369 | -8/Storage | Discovered new exit (range 13) 4421 | -8/Storage | Assembled infested ambush trap array 4427 | -8/Storage | Core integrity fell below 20% 4434 | -8/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04421_ Disabled S-10 Pest is pushed from a hatch in the floor. 04421_ Disabled B-36 Bruiser is pushed from a hatch in the floor. 04421_ as-36619 emerges from a hatch in the floor. 04421_ as-45303 emerges from a hatch in the floor. 04421_ as-73993 emerges from a hatch in the floor. 04421_ ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. 04425_ Weapon Shielding destroyed. 04426_ C-30 ARC bursts open, deploying its payload. 04426_ D-53 Grenadier unfolds itself. 04426_ as-45303 destroyed. 04426_ as-73993 destroyed. 04426_ as-36619 destroyed. 04428_ Terminal disabled. 04428_ Hvy. Assault Rifle destroyed. 04430_ Component Storage disabled. 04431_ as-09233 emerges from a hatch in the floor. 04431_ as-28417 emerges from a hatch in the floor. 04431_ as-93631 emerges from a hatch in the floor. 04431_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????? ????????????##/###?????? | | ??????????# #???????????# #?????? | | ??????????+ ??????????# !! #?????? | | ??????????# ????????# ] #?????? | | ??????????# ===!#######= #?????? | | ??????????+ *!!*[*%%%%/% #?????? | | ??????????#^######"Y"#### #?????? | | ??????????# #????#"""#??# #???#"" | | ???######## #????#####??# #??## | | ???# # ###############+##??## | | ???# # ## #"T"#### ######+# | | ???# + = % =*% ^^ | | ???# # ## == %%[%=!^^ | | ???# # ## [[*%!===* % | | ???# # ## #####+#########+# | | ??#########+### ## ##[ % | | ??# # ## !!] ## [ | | ??# """ """ # # !]] #" | | ????"""g""" !]] #" """" | | ????"""a"""^*a # a #" """" | | ????""" """ba #T """" | | ??# """ "" =[ #"!* [ | | ??# a # #" """" | | ???###### d ##T### ###" """" | | ?????# %d #####?###?## """" | | ??????# @ ##?????????# | | ??????# < #??????????####### | | ??????# #????????????????? | | ??????## # +###???????????????? | | ???????#### #### ##???????????????? | | ??????????#!! # ##???????????????? | | ??????????# " ##???????????????? | | ??????????#!! #T###???????????????? | | ??????????##########???????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatSubatomicImmobilizer Manual? 0 Play Time 01:01:45 Cumulative 71.6 hours Start 2021.06.04 @ 00:32:53 End 2021.06.04 @ 02:12:42 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 47 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2a25938-8d17-4304-aa42-ac79101b7402