Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 14:04:16 Player: Frosst Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 321 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 223/300 Energy 99/100 System Corruption 0% Temperature Cool (20) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Compact Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 14 | 7 7 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 6 | 3 3 Treads 2 | 1 1 Leg 2 | 1 1 Wheel 1 | 1 . Hover . | . . Flight 1 | . 1 Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 2 | 1 1 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power 1 | . 1 Propulsion 1 | . 1 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 4 | . 4 Average Slot Usage (%) 49 | . 49 Engine 4 | . 4 Treads 10 | . 10 Leg 1 | . 1 Flight 4 | . 4 Storage 14 | . 14 Energy Gun 3 | . 3 Ballistic Gun 9 | . 9 Naked Turns . | . . Heaviest Build 13 | 13 13 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 5 | 4 5 Average Carried 3 | 3 3 Final Capacity 6 | 6 6 Final Carried 4 | 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 279 | 160 119 Remotely . | . . Salvage Created 126 | . 126 Parts 5 | . 5 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 4 | . 4 Guns 4 | . 4 Classes Destroyed 2 | . 2 Swarmer 2 | . 2 Grunt 2 | . 2 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 866 | . 866 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 17 | 2 15 Largest 2 | 2 2 Hottest 70 | 70 70 Shots Fired 21 | 4 17 Gun 21 | 4 17 Cannon . | . . Launcher . | . . Special . | . . Kinetic 14 | 2 12 Thermal 7 | 2 5 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 6 | 4 6 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 13 | 4 9 Core Hits 7 | 1 6 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 139 | 48 91 Guns 139 | 48 91 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 101 | 23 78 Thermal 38 | 25 13 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 45 | 18 45 Average Temperature 16 | 10 18 Received Heat Transfer 330 | . 330 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 111 | 74 37 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 80 | . 80 Initial . | . . Average 20 | . 43 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 7 | . 7 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 312 | 162 150 Spaces Moved 203 | 101 102 Core 9 | 8 1 Treads 117 | 73 44 Legs 7 | . 7 Wheels 20 | 20 . Hover . | . . Flight 50 | . 50 Fastest Speed 40 | 50 40 Average Speed 120 | 139 102 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 8 | 5 12 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 251 | 119 132 Wait . | . . Move 202 | 100 102 Hop . | . . Pick Up 12 | 8 4 Fast Attach 1 | 1 . Attach 12 | 6 6 Detach 4 | 2 2 Swap 1 | . 1 Drop 2 | . 2 Fire 17 | 2 15 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Core integrity fell below 50% 246 | -10/Materials | Lost 4 parts (1p1n2w) 290 | -10/Materials | Core integrity fell below 20% 313 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00224_ S-10 Pest destroyed. 00227_ Acquired Lgt. Assault Rifle. 00229_ S-10 Pest destroyed. 00231_ R-06 Scavenger collects Lgt. Assault Rifle. 00232_ G-34 Mercenary destroyed. 00233_ Acquired 46 matter. 00233_ R-06 Scavenger collects Flight Unit. 00236_ Acquired 11 matter. 00239_ G-47 Trooper destroyed. 00239_ R-06 Scavenger collects Flight Unit. 00240_ Acquired 51 matter. 00244_ R-06 Scavenger collects Heat Sink. 00263_ Acquired Aluminum Leg. 00266_ Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. 00275_ Dropped Lgt. Treads. 00276_ Dropped Lgt. Assault Rifle. 00281_ Acquired 11 matter. 00296_ Acquired Sml. Laser. 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