Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.23 @ 22:25:17 Player: krahkrah Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (153) 765 Value Destroyed (5577) 5577 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1502) 1502 TOTAL SCORE: 13544 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 14 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 516 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 75/100 System Corruption 1% Temperature Cool (0) Movement Flying (40) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Q-thruster > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Minesniffer Drone Bay (10/10) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Advanced ECM Suite Cloaking Device Hacking Suite Hacking Suite Minesniffer Drone Bay > --- WEAPON ----------- Antimatter Cannon Micro-nuke Launcher > --- INVENTORY -------- Angular Momentum Engine Gyrokinetic Inverter Power Amplifier Improved Coolant Injector Makeshift Transmission Jammer Improved Medium Armor Plating Hacking Suite Drone Bay Quantum Rifle Mass Driver Enhanced Gauss Cannon Katana [Rating: 98] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Q-thruster Utility Hacking Suite Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Antimatter Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Launcher Micro-nuke Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 9 | . . . . 2 1 2 2 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 217 | 7 11 28 5 31 18 43 11 31 3 7 6 16 Power 33 | 1 1 4 1 6 2 6 4 5 . 1 1 1 Engine 21 | 1 1 4 1 5 . 3 2 4 . . . . Core 11 | . . . . 1 2 2 2 1 . 1 1 1 Reactor 1 | . . . . . . 1 . . . . . . Propulsion 60 | 2 2 15 1 7 6 13 1 4 1 4 . 4 Treads 5 | . . . . 5 . . . . . . . . Leg 24 | 2 2 14 1 2 . 1 . . . . . 2 Wheel . | . . . . . . . . . . . . . Hover 30 | . . 1 . . 6 12 1 4 1 4 . 1 Flight 1 | . . . . . . . . . . . . 1 Utility 52 | 1 2 2 . 5 6 12 4 11 1 2 3 3 Device 25 | . . . . 1 2 7 3 7 1 1 1 2 Storage 8 | 1 2 1 . 1 2 . . 1 . . . . Processor 7 | . . . . 1 1 3 . 2 . . . . Hackware 5 | . . . . . 1 1 1 1 . . 1 . Protection 7 | . . 1 . 2 . 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 72 | 3 6 7 3 13 4 12 2 11 1 . 2 8 Energy Gun 3 | . . . . 1 1 . . . . . . 1 Energy Cannon 4 | . . 1 1 2 . . . . . . . . Ballistic Gun 20 | 3 3 2 1 8 . 3 . . . . . . Ballistic Cannon 24 | . 1 3 . . . 5 2 8 . . 1 4 Launcher 11 | . 2 1 . 1 2 . . 1 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 1 1 4 . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 4 . 3 . . . . 1 1 Parts Lost 47 | . 1 1 1 8 1 6 . 7 1 2 . 19 Power 8 | . . 1 . 1 . 2 . 2 . . . 2 Propulsion 15 | . . . . 5 1 2 . . . 1 . 6 Utility 16 | . . . . 1 . 2 . 5 1 1 . 6 Weapon 8 | . 1 . 1 1 . . . . . . . 5 Highest Loss Streak 9 | . 1 1 1 4 1 2 . 4 1 1 . 9 Average Slot Usage (%) 95 | . 97 97 98 96 99 96 99 91 94 96 94 78 Engine 6 | . 14 10 11 7 7 6 5 6 5 . . . Core 3 | . . . . 1 6 4 4 3 5 9 10 8 Treads 5 | . . . . 25 1 . . . . . . . Leg 8 | . 28 42 44 7 . . . . . . . 2 Hover 11 | . . . . . 28 23 23 20 15 17 15 9 Device 6 | . . . . . 6 9 11 14 14 14 10 8 Storage 13 | . 27 21 22 23 15 8 5 5 5 5 5 4 Processor 13 | . . . . 3 6 20 17 18 26 26 26 25 Hackware 5 | . . . . . 6 6 17 10 10 10 11 9 Protection 2 | . . . . 8 . . . . . . 3 . Ballistic Gun 5 | . 21 3 1 13 . 3 . . . . . . Ballistic Cannon 4 | . 3 10 9 . . 7 5 7 7 5 6 2 Launcher 1 | . . 1 3 . 3 . . . 2 5 3 1 Slashing Weapon 1 | . . . 4 1 6 1 5 1 . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 10 32 42 42 59 54 52 50 92 94 94 81 96 Greatest Support 88 | 20 20 43 43 80 80 88 88 88 82 82 72 72 Greatest Overweight (x) 22 | 2 1 1 . 13 . 2 . 1 1 1 1 22 Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 18 | 6 14 14 14 18 18 8 8 16 12 12 12 12 Average Capacity 12 | 5 13 13 14 16 8 8 8 10 12 12 12 10 Most Carried 18 | 2 14 14 14 18 18 8 8 10 12 12 12 12 Average Carried 11 | 1 9 13 14 15 8 7 7 8 11 11 11 6 Final Capacity 18 | 6 14 14 14 18 8 8 8 12 12 12 12 4 Final Carried 18 | 2 14 14 14 18 8 8 8 10 12 12 12 2 Class Distribution -------------------- 33% | Scavenger-Mutant 21% | Hacker-Mutant 12% | Mutant 12% | Hacker-Scout 8% | Hacker-Skirmisher 6% | Hacker-Ninja 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Matter Collected 5075 | 241 401 749 102 718 50 907 . 1063 195 257 108 284 Remotely . | . . . . . . . . . . . . . Salvage Created 4910 | . 415 763 99 1243 50 829 . 1067 8 74 186 176 Parts 301 | . 34 48 12 77 7 39 . 51 3 10 11 9 Haulers Intercepted 11 | . 1 3 . 4 . 1 . 2 . . . . Recyclers Shooed 6 | . 2 . . 3 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . 3 15 71 7 Prevented 10 | . . . . . . . . . . 2 8 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 117 | . 13 22 4 20 1 18 . 19 4 7 5 4 Melee 2 | . . . . 1 1 . . . . . . . Guns 33 | . 13 2 . 14 . 2 . . . . . 2 Cannons 62 | . . 17 4 3 . 16 . 17 1 3 . 1 AOE 20 | . . 3 . 2 . . . 2 3 4 5 1 Classes Destroyed 16 | . 5 5 . 2 1 . . 1 . . 2 . Worker 5 | . . 1 1 2 . . . 1 . . . . Builder 2 | . . . . . . . . 2 . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 11 | . 1 3 . 4 . 1 . 2 . . . . Recycler 3 | . 1 . . . . . . 2 . . . . Operator 5 | . . 2 . . . 2 . 1 . . . . Watcher 9 | . 3 . . 4 . 2 . . . . . . Swarmer 31 | . 9 4 1 3 . . . 3 4 7 . . Saboteur 2 | . . . . . . . . . . . 2 . Grunt 38 | . 4 13 2 5 . 7 . 2 . . 2 3 Brawler 1 | . . 1 . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . Sentry 18 | . . 3 . 9 . 4 . 2 . . . . Specialist 1 | . . . . . . . . . . . 1 . Hunter 9 | . . . . 3 . 2 . 4 . . . . Programmer 15 | . . . . . 1 5 . 8 . . . 1 Best Kill Streak 6 | . 4 5 3 4 1 5 . 6 4 4 5 2 Combat Bots Only 5 | . 3 4 3 3 1 5 . 4 4 4 5 2 Max Kills in Single Turn 4 | . 2 3 1 4 1 1 . 3 2 2 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . 2 2 2 3 1 Melee 1 | . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Damage Taken 9086 | . 526 780 207 1316 208 1430 . 1790 121 166 207 2335 Core 1833 | . 80 111 39 236 47 158 . 298 28 46 24 766 Absorbed by Shields 183 | . . . . . . 60 . 91 32 . . . Core Remaining (%) 80 | 100 68 . 62 57 93 81 100 . . . . . Volleys Fired 418 | . 54 72 22 86 22 63 . 61 4 8 2 24 Largest 2 | . 2 2 1 2 1 2 . 2 1 2 2 2 Hottest 114 | . 59 107 68 93 55 106 . 114 49 89 89 97 Shots Fired 700 | . 97 136 22 136 22 125 . 119 4 10 4 25 Gun 302 | . 87 26 . 112 22 48 . . . . . 7 Cannon 381 | . 5 108 22 23 . 77 . 117 2 8 2 17 Launcher 17 | . 5 2 . 1 . . . 2 2 2 2 1 Special . | . . . . . . . . . . . . . Kinetic 584 | . 92 98 11 112 . 125 . 117 2 8 2 17 Thermal 65 | . . 36 11 11 . . . . . . . 7 Explosive 17 | . 5 2 . 1 . . . 2 2 2 2 1 Electromagnetic 34 | . . . . 12 22 . . . . . . . Robot Hit Streak 64 | . 13 28 6 28 11 64 . 23 18 8 4 9 Robot Miss Streak 4 | . 4 2 2 3 1 2 . 2 1 1 . 1 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 572 | . 67 108 17 125 20 113 . 89 3 8 4 18 Core Hits 268 | . 34 40 7 53 4 48 . 48 4 7 12 11 Critical Hits 24 | . 1 5 . 5 . 3 . 8 . 2 . . Critical Kills 7 | . . 2 . . . . . 5 . . . . Critical Parts Destroyed 15 | . 1 3 . 4 . 2 . 3 . 2 . . Melee Attacks 27 | . . . . 9 4 8 2 4 . . . . Impact . | . . . . . . . . . . . . . Slashing 27 | . . . . 9 4 8 2 4 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16679 | . 1030 2133 354 2723 152 3107 . 3651 814 809 1101 805 Guns 3540 | . 594 174 . 1636 41 892 . . . . . 203 Cannons 8964 | . 42 1808 354 515 . 2067 . 3265 41 254 70 548 Explosions 3660 | . 390 151 . 144 75 101 . 386 773 555 1031 54 Melee 454 | . . . . 418 36 . . . . . . . Ramming 61 | . 4 . . 10 . 47 . . . . . . Kinetic 10942 | . 636 1323 210 1636 . 2959 . 3265 41 254 70 548 Thermal 1408 | . . 659 144 327 75 . . . . . . 203 Explosive 3441 | . 390 151 . . . 101 . 386 773 555 1031 54 Electromagnetic 373 | . . . . 332 41 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 454 | . . . . 418 36 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . 2 . . . 2 2 . 2 2 2 2 1 Average Corruption 1 | . 2 . . . 1 1 . 1 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . Effects 41 | . 6 . . . 3 8 . 6 10 5 . 3 Message Errors 12 | . 2 . . . . 3 . 1 6 . . . Heat Flow Errors 5 | . . . . . . 1 . 1 2 1 . . Energy Discharges 8 | . . . . . 1 2 . 2 1 2 . . Data Loss (minor) 9 | . 3 . . . 1 . . 1 1 1 . 2 Targeting Errors 5 | . 1 . . . 1 2 . 1 . . . . Weapon Failures 2 | . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 774 | . 19 45 2 135 5 61 . 72 126 180 39 90 Projectiles 250 | . 1 45 2 11 . 12 . 72 . 17 . 90 Explosions 390 | . 18 . . . 5 39 . . 126 163 39 . Melee 134 | . . . . 124 . 10 . . . . . . Knockbacks 80 | . 1 11 . . . 17 . 41 . 2 . 8 Impact 1 | . . . . . . 1 . . . . . . Kinetic 70 | . 1 10 . . . 16 . 33 . 2 . 8 Secondary 9 | . . 1 . . . . . 8 . . . . Self-Inflicted Damage 170 | . 2 . . 10 56 86 . . . . . 16 Shots 4 | . . . . 1 1 1 . . . . . 1 Rammed 5 | . 1 . . 2 . 2 . . . . . . Targets Rammed 5 | . 1 . . 2 . 2 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 467 | . 34 438 251 207 248 320 . 418 236 258 24 467 Average Temperature 90 | . 12 95 99 44 129 88 . 86 88 96 10 204 Received Heat Transfer 1625 | . 168 447 18 288 . 462 . 44 . . 24 174 Effects 14 | . . 3 . . 2 2 . 2 . . . 5 Shutdowns 6 | . . 1 . . . 1 . 1 . . . 3 Energy Bleed 4 | . . 2 . . . . . 1 . . . 1 Interference 3 | . . . . . 2 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2235 | . . 1184 259 483 50 . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Peak Influence 482 | . 151 482 231 213 92 451 200 327 . . . . Initial 190 | . . 54 95 10 . . 190 84 . . . . Average 108 | . 58 226 134 71 20 110 195 164 . . . . Maximum Alert Level 2 | . . 2 1 1 . 2 1 1 . . . . Low Security (%) 84 | 100 100 43 92 99 100 80 78 63 . . . . Level 1 13 | . . 51 7 . . 13 21 36 . . . . Level 2 1 | . . 4 . . . 5 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . 2 . 2 2 7 . 5 . . . . Investigation 5 | . . 1 . 1 1 2 . . . . . . Extermination 7 | . . . . . 1 3 . 3 . . . . Reinforcement 6 | . . 1 . 1 . 2 . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Distress Signals 5 | . 1 . . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 244 | . 20 26 6 41 2 35 . 43 9 14 17 31 Peak Tracking Total 12 | . 3 4 3 6 2 5 . 6 5 5 12 5 Tactical Retreats 33 | . . 1 . . 1 4 . 10 4 2 2 9 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Traps Triggered 12 | . 1 5 . 1 . . 2 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 12 | . . . . . . 1 . . . 3 8 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Machines Disabled 10 | . 2 1 . 1 . 3 . 3 . . . . Max in Single Turn 2 | . 2 1 . 1 . 1 . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Machines Accessed 63 | . 5 1 . 14 4 16 3 9 2 . 9 . Terminals 34 | . 5 . . 10 4 7 1 6 1 . . . Fabricators 4 | . . . . . . 4 . . . . . . Repair Stations 4 | . . . . 1 . 1 1 1 . . . . Recycling Units 6 | . . 1 . 1 . 3 . 1 . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . . . Total Hacks 153 | . 15 3 . 36 15 34 8 22 4 . 16 . Successful 105 | . 7 1 . 24 9 22 5 18 3 . 16 . Failed 48 | . 8 2 . 12 6 12 3 4 1 . . . Catastrophic 4 | . 1 . . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 9 1 . 15 5 7 . 4 2 . 1 . Terminals 88 | . 15 . . 24 15 16 2 13 3 . . . Fabricators 10 | . . . . . . 10 . . . . . . Repair Stations 9 | . . . . 2 . 2 3 2 . . . . Recycling Units 14 | . . 3 . 2 . 5 . 4 . . . . Scanalyzers 10 | . . . . 7 . . . 3 . . . . Garrison Access 5 | . . . . 1 . 1 3 . . . . . Terminal Hacks 68 | . 7 . . 12 9 9 2 10 3 . 16 . Record 19 | . . . . . . 1 . 2 1 . 15 . Part Schematic 1 | . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . 1 . . . 1 . . . . Open Door 2 | . . . . . . . . . 1 . 1 . Branch Access Points 5 | . 1 . . 1 1 1 . 1 . . . . Emergency Access Points 4 | . 1 . . 1 1 . 1 . . . . . Fabricator Index 3 | . . . . 1 1 1 . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . Alert Level 9 | . . . . 2 2 2 1 2 . . . . Unreport Threat 4 | . 1 . . 1 . . . 2 . . . . Locate Traps 5 | . . . . . 2 2 . . 1 . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 2 | . . . . 2 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . . 1 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . 7 . . . . . . Load Schematic 4 | . . . . . . 4 . . . . . . Build 3 | . . . . . . 3 . . . . . . Repair Station Hacks 7 | . . . . 2 . 1 2 2 . . . . Scan Component 5 | . . . . 1 . 1 2 1 . . . . Repair 2 | . . . . 1 . . . 1 . . . . Recycling Unit Hacks 7 | . . . . 1 . 4 . 2 . . . . Report Inventory 2 | . . . . 1 . 1 . . . . . . Retrieve Matter 2 | . . . . . . 1 . 1 . . . . Retrieve Components 3 | . . . . . . 2 . 1 . . . . Scanalyzer 10 | . . . . 7 . . . 3 . . . . Insert Component 4 | . . . . 3 . . . 1 . . . . Analyze 6 | . . . . 4 . . . 2 . . . . Garrison Access Hacks 3 | . . . . 1 . 1 1 . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . . 1 . 1 . . . 1 . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . 1 . 1 . . . 1 . . . . Reject 3 | . . 1 . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 4 1 . 10 3 14 3 6 1 . . . Full Trace Events 4 | . . 1 . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 3 . . . 2 . . . . Parts Built 5 | . . . . . . 5 . . . . . . Matter 504 | . . . . . . 504 . . . . . . Time 173 | . . . . . . 173 . . . . . . Total Part Build Rating 22 | . . . . . . 22 . . . . . . Parts Repaired 2 | . . . . 1 . . . 1 . . . . Time 60 | . . . . 44 . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 5 . 2 . . . . Parts Scanalyzed 4 | . . . . 3 . . . 1 . . . . Part Schematics Acquired 4 | . . . . 3 . . . 1 . . . . Parts Damaged 2 | . . . . 1 . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Total Allies 1 | . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . 9 . . . . . . . . . Total Damage 84 | . . . 84 . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Turns Passed 13382 | 67 1194 884 435 2770 580 2235 358 1229 1222 827 1050 531 Spaces Moved 10179 | 55 648 485 311 1435 634 2323 451 1075 851 534 952 425 Core 148 | 20 . . . 8 . . . . . . . 120 Treads 1184 | . . . . 1174 10 . . . . . . . Legs 1800 | 35 648 485 311 253 . 10 . . . . . 58 Wheels . | . . . . . . . . . . . . . Hover 6997 | . . . . . 624 2313 451 1075 851 534 952 197 Flight 50 | . . . . . . . . . . . . 50 Fastest Speed 40 | 50 120 120 120 120 53 53 68 65 115 65 65 40 Average Speed 99 | 100 149 123 120 160 54 62 68 74 116 97 106 104 Slowest Speed 1150 | 150 150 150 120 700 160 180 72 146 127 128 128 1150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 73 35 78 73 15 53 18 24 96 68 85 63 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . . 2 . . . . . 3 2 . 2 Spaces Dug 17 | . . . . . 3 9 2 3 . . . . Terrain Destroyed 283 | . 30 9 . 19 11 31 2 49 45 30 36 21 Melee 16 | . . . . . 3 8 2 3 . . . . Projectile 56 | . 1 4 . . . 6 . 38 1 1 . 5 AOE 211 | . 29 5 . 19 8 17 . 8 44 29 36 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Total 12665 | 63 788 638 352 1766 838 2970 498 1376 1079 829 983 485 Wait 1584 | . 47 33 9 148 147 477 24 183 213 275 16 12 Move 10167 | 54 647 484 310 1434 633 2322 450 1074 850 533 951 425 Hop . | . . . . . . . . . . . . . Pick Up 114 | 2 18 9 2 27 4 23 5 14 4 3 3 . Fast Attach 61 | 6 1 8 1 12 1 9 4 12 1 1 . 5 Attach 47 | . . 7 . 6 2 8 2 7 1 4 . 10 Detach 8 | . . 1 . 2 . . . 1 2 1 . 1 Swap 109 | 1 10 13 4 13 15 26 5 12 1 2 6 1 Drop 124 | . 10 11 4 27 10 32 6 8 2 2 5 7 Fire 418 | . 54 72 22 86 22 63 . 61 4 8 2 24 Melee 27 | . . . . 9 4 8 2 4 . . . . Ram 2 | . . . . . . 2 . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 493 | -10/Materials | Identified exit to Mines 586 | -10/Materials | Discovered new exit (range 3) 739 | -10/Materials | Discovered new exit (range 14) 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Propulsion x2 1935 | -9/Materials | Build established: Scavenger-Mutant 2046 | -9/Materials | Discovered new exit (range 14) 2055 | -9/Materials | Discovered new exit (range 16) 2146 | -9/Materials | Entered Mines 2169 | -9/Mines | Learned Materials terminal intel 2349 | -9/Mines | Received a Mining Laser from a helpful Derelict 2428 | -9/Mines | Assembled infested the area 2541 | -9/Mines | Discovered new exit (range 6) 2581 | -9/Mines | Entered Materials 2581 | -8/Materials | Accompanied by 1 ally 2581 | -8/Materials | Evolved 2 slots: Utility x2 2582 | -8/Materials | Loaded intel: 12 terminal locations 3129 | -8/Materials | Lost 4 parts (3n1u) 4050 | -8/Materials | Discovered new exit (range 14) 4069 | -8/Materials | Identified exit to Storage 4696 | -8/Materials | Discovered new exit (range 16) 5160 | -8/Materials | Repaired Broken Imp. Sensor Array 5351 | -8/Materials | Entered Factory 5351 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5565 | -7/Factory | Identified exit to Lower Caves 5731 | -7/Factory | Discovered new exit (range 7) 5735 | -7/Factory | Identified exit to Factory 5931 | -7/Factory | Entered another Factory area 5931 | -6/Factory | Evolved 2 slots: Utility x2 6423 | -6/Factory | Fabricated Cmb. Airjet? 6691 | -6/Factory | Spotted B-75 Beast 6841 | -6/Factory | Identified exit to Lower Caves 6873 | -6/Factory | Build established: Scavenger-Scout 7094 | -6/Factory | Discovered new exit (range 18) 7119 | -6/Factory | Identified exit to Factory 7391 | -6/Factory | Build established: Hacker-Scout 7960 | -6/Factory | Fabricated Imp. Sensor Array (x1) 8029 | -6/Factory | Fabricated Cmb. Airjet (x2) 8043 | -6/Factory | Local fabrication network quarantined 8166 | -6/Factory | Entered another Factory area 8166 | -5/Factory | Evolved 2 slots: Utility x2 8452 | -5/Factory | Discovered new exit (range 12) 8458 | -5/Factory | Build established: Hacker-Ninja 8496 | -5/Factory | Identified exit to Factory 8524 | -5/Factory | Entered another Factory area 8524 | -4/Factory | Evolved 2 slots: Utility x2 8612 | -4/Factory | Identified exit to Upper Caves 8612 | -4/Factory | Identified exit to Armory 8693 | -4/Factory | Spotted B-86 Titan 8873 | -4/Factory | Spotted B-86 Titan 8965 | -4/Factory | Lost 4 parts (1p3u) 9009 | -4/Factory | Build established: Hacker-Scout 9185 | -4/Factory | Repaired Angular Momentum Engine 9753 | -4/Factory | Entered Upper Caves 9754 | -4/Upper Caves | Encountered a Warlord checkpoint 9927 | -4/Upper Caves | Build established: Hacker-Skirmisher 10146 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10223 | -4/Upper Caves | Learned Research security intel 10878 | -4/Upper Caves | Discovered new exit (range 16) 10898 | -4/Upper Caves | Identified exit to Upper Caves 10975 | -4/Upper Caves | Entered another Upper Caves area 11009 | -4/Upper Caves | Build established: Hacker-Mutant 11748 | -4/Upper Caves | Learned location of Quarantine (-3) 11777 | -4/Upper Caves | Discovered new exit (range 12) 11791 | -4/Upper Caves | Identified exit to Warlord 11802 | -4/Upper Caves | Entered Warlord 11848 | -4/Warlord | System corruption cleaned by Quarantine Array 12321 | -4/Warlord | Met Warlord 12346 | -4/Warlord | Warlord's base attacked by MAIN.C 12543 | -4/Warlord | Found Prototype Device 12544 | -4/Warlord | Identified Minesniffer Drone Bay 12614 | -4/Warlord | P-80 Master assimilated allied KF-ZMO(Y) 12617 | -4/Warlord | P-80 Master assimilated allied VF-816(Y) 12696 | -4/Warlord | Warlord forces counterattacked 12750 | -4/Warlord | Found Prototype Ballistic Cannon 12761 | -4/Warlord | Spotted Striker 12832 | -4/Warlord | Discovered new exit (range 15) 12850 | -4/Warlord | Identified exit to Proximity Caves 12852 | -4/Warlord | Entered Proximity Caves 12930 | -3/Proximity Caves | Identified Hvy. Autocannon 13144 | -3/Proximity Caves | Lost 9 parts (2n4u3w) 13214 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13253 | -3/Proximity Caves | Core integrity fell below 50% 13317 | -3/Proximity Caves | Core integrity fell below 20% 13329 | -3/Proximity Caves | Lost 9 parts (1p4n2u2w) 13383 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13231_ System corrupted: Component data lost. 13249_ Katana destroyed. 13253_ Quantum Rifle destroyed. 13253_ Cmb. Airjet destroyed. 13254_ Gyrokinetic Inverter destroyed. 13259_ Flexi-carbon Leg destroyed. 13281_ Adv. ECM Suite destroyed. 13282_ Enh. Optical Array destroyed. 13288_ S-43 Plague destroyed. 13298_ Mic. Fission Core destroyed. 13299_ Dropped Rnf. Fission Core. 13300_ Dropped Imp. Coolant Injector. 13300_ Dropped Hcp. Storage Unit. 13301_ Dropped Mak. Transmission Jammer. 13302_ Xenon Bombardment Thruster fries itself beyond repair. 13359_ Searching scrap... 13359_ Found Q-thruster. 13359_ Found Adv. Terrain Scanner. 13359_ Found 19 Matter. 13360_ Acquired Q-thruster. Map ----- +----------------------------------------------------+ | #????## ## ## ##############????????????????? | | #???## # # ### ## #####????????????? | | #??## # # # ## ##???????????? | | ??## #### ##??????????? | | ??# # ### ##### #??????????? | | ??# ## ######?###?# #??????????? | | ?## # ??# ###????????# ##???###????? | | ?# ??# #????????## #??? #????? | | ?# ### ##?????????## ### #?? #????? | | ## # ## ##???????????######?# #? #????? | | ## ##???????????????????## ## #?????? | | ##???####??????????????# #??????? | | ## # ###### ##?????????????# #??????? | | ## # # !##????####????## #??????? | | # # !*#???## ####### #??????? | | # % !##### | | ## ##?? | | ### # ##### #??? | | # ##?### ## ### # ##???# #?? | | ##????###### #?# ## ####??#### ? | | # # #??????????# ### ##### #?????? | | # # #??????????# # ### #?????? ? | | # ###??????????# ## ####### ##? | | # #????????????#### ## #?? | | # #??????????????## #?# #?? | | # ########???##### @ ###???## ??###??? | | ## #???# #?????# ??????? | | # #???# #??????## ?????? | | ##### ##### ####" #???????????????? | | ##???# !% ###" #???????????????? | | #????# s " " #???????????????? | | #????###### ## " "" #???????????????? | | #?????????# #### """"" #???????????????? | | #????????# #?## """" #???????????????? | | # #???????# ### " ##??????????????? | | #?????? ### " ###????????????? | | # #????# #?# """ "" ##???????????? | | ##??# ## ##?# ""### ##??????????? | | #??# ##?###??## "#### ##?????????? | | ###??# ?????????## #?????????? | | ##????## ??????????# ##?????????? | | #??????# ???????????######### ##??????????? | | ???????# ???????????????????# ##???????????? | | ???????##????????????????????## ###????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 34 Energy Capacity 515 Matter Stores 480 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Cloak Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Antimatter Cannon | -4/Factory | Scanalyzed Adv. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Imp. Sensor Array | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! GoHome() Hey, That's Mine! Oh No You Don't! Part-time Excavator Prolific Hacker Challenges ------------ None Game ------ Seed MappingTerrainArmor Manual? 0 Play Time 04:10:18 Cumulative 33.8 hours Start 2020.09.23 @ 17:18:02 End 2020.09.23 @ 22:25:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 863336de-8911-431a-929d-6632ba88842e