Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 21:01:56 Player: Surreal Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (1572) 1572 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7407 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Hardened Medium Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Plasma Cannon Heavy Mace Makeshift Sword > --- INVENTORY -------- Carbon-fiber Leg Advanced Visual Processing Unit Hardened Medium Armor Plating Heavy Particle Cannon Remote Datajack [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Makeshift Sword Energy Gun AWS/Thermal Energy Cannon Advanced Plasma Cannon Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Slots Evolved 8 | . . . . . 4 . 2 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 1 . 1 1 . . . Weapon 2 | . . . . . . . 1 1 . . . Parts Attached 59 | 8 2 4 1 6 11 3 14 4 . . 6 Power 13 | 1 1 . . 2 2 1 4 . . . 2 Engine 9 | 1 1 . . 1 1 1 2 . . . 2 Core 4 | . . . . 1 1 . 2 . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . 2 . 2 5 1 6 . . . 1 Treads . | . . . . . . . . . . . . Leg 19 | 2 . 2 . 2 5 1 6 . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 13 | 3 1 . . 1 3 1 2 2 . . . Device 5 | 2 1 . . . 1 . 1 . . . . Storage 2 | 1 . . . . . 1 . . . . . Processor 4 | . . . . 1 1 . 1 1 . . . Hackware 1 | . . . . . . . . 1 . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 . 2 1 1 1 . 2 2 . . 3 Energy Gun 4 | 2 . . 1 . . . . . . . 1 Energy Cannon 3 | . . . . . . . . 2 . . 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 4 | . . 1 . 1 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 25 | . 2 5 . . 1 . 2 . 3 . 12 Power 7 | . 1 1 . . 1 . . . 2 . 2 Propulsion 7 | . . 2 . . . . . . 1 . 4 Utility 3 | . . . . . . . 1 . . . 2 Weapon 8 | . 1 2 . . . . 1 . . . 4 Highest Loss Streak 6 | . 1 5 . . 1 . 2 . 2 . 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 6 | 1 6 4 4 4 6 7 8 7 5 5 3 Power . | . . . . . . . . . . . . Propulsion . | . 1 . . . . . 1 1 1 1 . Utility 3 | . 1 2 2 2 3 5 4 3 2 2 2 Weapon 1 | . 1 1 2 2 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . 2 . . 1 1 . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . 1 Weapon 3 | . . . . 1 1 . 1 . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 91 75 71 83 86 97 95 81 70 53 52 Engine 6 | . 8 2 . 12 8 8 8 . . . 1 Core 3 | . . . . . 6 6 4 13 4 . . Leg 28 | . 28 27 28 27 32 35 29 26 18 13 8 Device 9 | . 14 14 14 14 9 9 6 . . . . Storage 8 | . 14 14 14 7 6 9 7 6 6 6 5 Processor 9 | . . . . 6 9 9 14 15 20 20 19 Energy Gun 4 | . 25 2 2 13 5 . . . . . 1 Ballistic Cannon 2 | . . 11 11 . . . . . . . . Impact Weapon 1 | . . . . . . . 3 6 1 . . Slashing Weapon 7 | . . 2 . . 6 18 14 6 6 6 3 Peak Build Rating 55 | 9 7 7 21 26 36 30 46 55 55 25 36 Average Rating 26 | 7 6 5 9 23 29 28 40 43 35 25 25 On Entrance 22 | . 7 6 6 21 24 27 30 39 55 25 25 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 13 13 14 14 19 22 25 38 47 47 12 31 Greatest Support 72 | 20 20 20 20 26 55 59 72 63 63 30 45 Greatest Overweight (x) 4 | . . . . 1 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 6 7 8 10 10 10 10 9 Most Carried 10 | 4 8 7 8 8 8 8 10 9 5 5 5 Average Carried 6 | . 6 5 7 6 6 7 8 7 5 5 3 Final Capacity 10 | 8 8 8 8 5 8 10 10 10 10 10 5 Final Carried 8 | 4 5 7 8 5 7 8 8 5 5 5 3 Class Distribution -------------------- 53% | Mutant 24% | Assassin 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Assassin | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Matter Collected 966 | 270 45 62 . 80 190 40 140 40 . . 99 Remotely . | . . . . . . . . . . . . Salvage Created 2244 | 96 135 48 . 353 646 394 501 . . . 71 Parts 153 | 14 10 4 . 21 41 21 38 . . . 4 Haulers Intercepted 9 | . . . . . 4 3 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Combat Hostiles Destroyed 40 | . 5 3 . 6 13 4 8 . . . 1 Melee 14 | . . 2 . . . 4 8 . . . . Guns 21 | . 3 . . 6 12 . . . . . . Cannons 2 | . . 1 . . . . . . . . 1 AOE 2 | . 2 . . . . . . . . . . Classes Destroyed 10 | 1 2 . . 2 3 . 1 . . . 1 Tunneler 7 | 5 . . . 1 . . 1 . . . . Hauler 9 | . . . . . 4 3 2 . . . . Watcher 3 | . . . . . 2 1 . . . . . Swarmer 13 | . 3 3 . . 7 . . . . . . Grunt 14 | . 2 . . 3 4 2 3 . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 5 | . . . . 2 1 2 . . . . . Specialist 1 | . . . . . . . . . . . 1 Hunter 2 | . . . . . 1 . 1 . . . . Programmer 4 | . . . . . . . 4 . . . . Best Kill Streak 6 | 2 3 2 . 4 6 4 3 . . . 1 Combat Bots Only 4 | . 3 2 . 3 4 2 3 . . . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . Melee 1 | . . 1 . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Hostile Shots Fired 345 | . 19 48 . 10 47 14 80 4 3 . 120 Missed 129 | . 6 7 . 4 21 5 35 3 1 . 47 Hits 216 | . 13 41 . 6 26 9 45 1 2 . 73 Melee 2 | . . . . . . . . . 2 . . Projectile 214 | . 13 41 . 6 26 9 45 1 . . 73 Critical Strikes 8 | . 1 . . . 1 2 1 1 . . 2 Damage Taken 3475 | . 188 322 . 98 322 142 573 15 93 . 1722 Core 1137 | . 19 87 . 11 60 17 78 . . . 865 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 53 . 86 88 . . . . Volleys Fired 21 | 6 5 5 . . . . . . 1 . 4 Largest 2 | 2 2 1 . . . . . . 1 . 1 Hottest 98 | 80 80 40 . . . . . . 98 . 75 Shots Fired 109 | 12 10 5 . 24 52 . . . 1 . 5 Gun 100 | 12 10 2 . 24 52 . . . . . . Cannon 9 | . . 3 . . . . . . 1 . 5 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . Thermal 82 | . . . . 24 52 . . . 1 . 5 Explosive . | . . . . . . . . . . . . Electromagnetic 24 | 12 10 2 . . . . . . . . . Robot Hit Streak 25 | 3 3 1 . 13 25 . . . 4 . 9 Robot Miss Streak 2 | 1 2 2 . 2 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 77 | . . . . 24 53 . . . . . . Shots Hit Robots 156 | 7 6 11 . 20 53 18 35 . 1 . 5 Core Hits 67 | 5 5 3 . 9 22 8 12 . 1 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 6 | . . . . . . 2 4 . . . . Smash 2 | . . . . . . . 2 . . . . Sever 4 | . . . . . . 2 2 . . . . Melee Attacks 112 | . . 19 . 2 16 29 45 . . . 1 Impact 5 | . . . . . . . 5 . . . . Slashing 107 | . . 19 . 2 16 29 40 . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 4 7 5 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks 12 | . . . . . . 4 8 . . . . Damage Inflicted 5041 | 96 189 234 . 606 1660 813 1302 . 32 . 109 Guns 1840 | 96 86 12 . 464 1182 . . . . . . Cannons 150 | . . 18 . . . . . . 32 . 100 Explosions 103 | . 103 . . . . . . . . . . Melee 2939 | . . 204 . 142 478 813 1302 . . . . Ramming 9 | . . . . . . . . . . . 9 Kinetic 18 | . . 18 . . . . . . . . . Thermal 1881 | . 103 . . 464 1182 . . . 32 . 100 Explosive . | . . . . . . . . . . . . Electromagnetic 194 | 96 86 12 . . . . . . . . . Impact 190 | . . . . . . . 190 . . . . Slashing 2749 | . . 204 . 142 478 813 1112 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 2 . 16 16 16 Average Corruption 13 | . . . . . . . 1 . 12 16 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . . . . . 9 . 8 Message Errors 4 | . . . . . . . . . 2 . 2 Matter Fused 1 | . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . . 1 . 1 Parts Rejected 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 215 | . 1 14 . . 43 28 129 . . . . Projectiles . | . . . . . . . . . . . . Explosions 1 | . 1 . . . . . . . . . . Melee 214 | . . 14 . . 43 28 129 . . . . Knockbacks 2 | . . . . . . . 2 . . . . Impact 2 | . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 53 | . 49 . . . . . . . . . 4 Shots 1 | . 1 . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 169 | 18 69 . . . 8 9 . . 110 . 169 Average Temperature 28 | 12 28 . . . 8 5 . . 43 . 113 Received Heat Transfer 387 | . 54 . . 42 90 99 66 . . . 36 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions 5 | . . . . . . . 5 . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 5 | . . . . 2 3 . . . . . . Heat Transferred 2357 | . 50 . . 592 1517 . . . 50 . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 94 | 100 100 100 . 100 70 100 100 100 100 100 100 Level 1 5 | . . . . . 29 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 291 | 10 75 55 . 75 291 79 117 56 . . 35 Initial 56 | . . 17 . . . 33 3 56 . . 2 Average 36 | 1 18 6 . 17 141 26 14 12 . . 12 Influence Increases 1428 | 25 155 115 . 148 442 163 326 . . 4 50 Destroy 0b10 Robot/C 800 | . 100 60 . 120 260 80 160 . . . 20 Destroy 0b10 Robot/NC 100 | 25 . . . 10 30 20 15 . . . . Destroy Leader 204 | . 20 10 . 10 72 28 64 . . . . Successful Hack 45 | . . . . . 9 20 12 . . 4 . Disable Machine 15 | . . . . . . 15 . . . . . Destroy Structure 24 | . 5 . . 8 11 . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 225 | . 30 45 . . 45 . 75 . . . 30 Influence Decreases 1428 | 25 110 160 . 148 361 236 217 117 . . 54 Entered New Map 144 | . . 28 . . . 48 5 61 . . 2 Time Decay 1132 | 25 90 82 . 148 351 188 192 56 . . . Lost Part 152 | . 20 50 . . 10 . 20 . . . 52 Squads Dispatched 13 | . 1 . . . 5 . 5 . . . 2 Investigation 3 | . . . . . 1 . 2 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 7 | . 1 . . . 4 . . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Distress Signals 7 | . 2 . . . 3 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 91 | . 15 6 . 7 18 6 18 2 6 . 13 Peak Tracking Total 9 | . 7 3 . 3 6 3 3 2 6 . 9 Tactical Retreats 13 | . 1 2 . . 3 . 4 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Traps Triggered 6 | . 1 . . . . . 4 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Machines Accessed 25 | . 1 . 3 . 6 5 8 1 . 1 . Terminals 11 | . . . . . 5 3 2 . . 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . 2 . . . . Recycling Units 7 | . 1 . . . . 2 3 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 90 | . 3 . 33 . 23 18 11 1 . 1 . Successful 63 | . 1 . 33 . 13 10 4 1 . 1 . Failed 27 | . 2 . . . 10 8 7 . . . . Catastrophic 4 | . . . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . . . 1 . 5 4 . . . . . Terminals 37 | . . . . . 21 13 2 . . 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 6 | . . . . . 2 . 4 . . . . Recycling Units 13 | . 3 . . . . 5 4 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 52 | . . . 33 . 11 6 1 . . 1 . Record 38 | . . . 32 . 4 2 . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . . . Patrol Status 2 | . . . . . 1 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . . . 1 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 1 . 1 . . . . Scan Component 2 | . . . . . 1 . 1 . . . . Recycling Unit Hacks 6 | . 1 . . . . 3 1 1 . . . Retrieve Components 6 | . 1 . . . . 3 1 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . Terminals 2 | . . . . . 1 1 . . . . . Botnet 2 | . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 6 3 5 1 . . . Full Trace Events 3 | . . . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 15 | . 1 . . . . 4 9 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Total Allies 2 | . . 1 . . . . . . 1 . . Largest Group 1 | . . 1 1 . . . . . 1 . . Highest-Rated Group 31 | . . 31 31 . . . . . 31 . . Highest-Rated Ally 31 | . . 31 31 . . . . . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . Total Damage 42 | . . . . . . . . . 42 . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Active Infowar (turns) 5415 | 166 335 647 615 555 992 478 1627 . . . . Sensors 1627 | . . . . . . . 1627 . . . . Terrain 129 | 129 . . . . . . . . . . . Structural 3573 | . 285 647 615 555 992 478 1 . . . . Seismic 87 | 37 50 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Turns Passed 6197 | 245 335 647 615 555 993 478 1649 305 199 5 171 Spaces Moved 4399 | 182 224 466 507 435 701 318 1074 215 163 5 109 Core 30 | 14 . . . . . . . . . . 16 Treads . | . . . . . . . . . . . . Legs 4369 | 168 224 466 507 435 701 318 1074 215 163 5 93 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 120 120 120 120 50 Average Speed 121 | 114 120 120 120 120 121 124 122 120 120 120 129 Slowest Speed 250 | 120 120 120 120 190 123 125 127 120 120 120 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 7 42 79 89 83 60 48 19 7 91 1 73 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 23 | . 4 . . 8 11 . . . . . . Melee . | . . . . . . . . . . . . Projectile 19 | . . . . 8 11 . . . . . . AOE 4 | . 4 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Total 5098 | 206 280 510 514 470 826 368 1360 263 165 4 132 Wait 402 | . 40 10 2 4 77 17 207 43 2 . . Move 4389 | 181 223 465 506 434 700 317 1073 215 162 4 109 Hop . | . . . . . . . . . . . . Pick Up 65 | 11 6 6 3 9 6 4 13 1 . . 6 Fast Attach 24 | . . . . 1 11 1 11 . . . . Attach 44 | 7 3 4 1 3 5 1 8 4 . . 8 Detach 3 | . . . . 1 2 . . . . . . Swap 11 | 1 1 1 . 4 2 2 . . . . . Drop 45 | . 2 . 2 12 9 4 16 . . . . Fire 21 | 6 5 5 . . . . . . 1 . 4 Melee 90 | . . 19 . 2 14 22 32 . . . 1 Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 7) 581 | -10/Materials | Entered Mines 731 | -10/Mines | Learned 8 Materials zone layouts 734 | -10/Mines | Discovered new exit (range 6) 747 | -10/Mines | Lost 5 parts (1p2n2w) 764 | -10/Mines | Discovered new exit (range 10) 787 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 947 | -10/Mines | Learned Materials terminal intel 997 | -10/Mines | Found a hidden stash of uninstalled traps 1055 | -10/Mines | Received a Mining Laser from a helpful Derelict 1222 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1222 | -10/Mines | Discovered new exit (range 6) 1228 | -10/Mines | Entered Exiles 1228 | -10/Exiles | Accompanied by 1 ally 1260 | -10/Exiles | Met 8R-AWN 1281 | -10/Exiles | Met EX-HEX 1330 | -10/Exiles | Met EX-DEC 1372 | -10/Exiles | Visited The Gauntlet 1521 | -10/Exiles | Learned location of Zion (-7) 1575 | -10/Exiles | Discovered new exit (range 11) 1641 | -10/Exiles | Met EX-BIN 1660 | -10/Exiles | Aligned with FarCom system 1661 | -10/Exiles | Given EX-Vault access code 1706 | -10/Exiles | Opened EX-Vault 1716 | -10/Exiles | Found AWS/Thermal 1748 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1829 | -10/Exiles | Discovered new exit (range 14) 1843 | -10/Exiles | Left Exiles lab with AWS/Thermal 1843 | -10/Exiles | Entered Mines 1959 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2104 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2282 | -9/Mines | Discovered new exit (range 7) 2348 | -9/Mines | Discovered new exit (range 12) 2398 | -9/Mines | Entered Materials 2398 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2399 | -8/Materials | Identified exit to Factory 2399 | -8/Materials | Identified exit to Storage 2400 | -8/Materials | Loaded intel: 12 terminal locations 2779 | -8/Materials | AWS/Thermal suddenly broke down 2893 | -8/Materials | Build established: Scavenger-Mutant 2904 | -8/Materials | Met 7R-MNS 3262 | -8/Materials | Discovered exit to Factory (range 13) 3391 | -8/Materials | Entered Storage 3853 | -8/Storage | Discovered exit to Factory (range 13) 3869 | -8/Storage | Entered Factory 3869 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4079 | -7/Factory | Discovered new exit (range 4) 4083 | -7/Factory | Identified exit to Lower Caves 4249 | -7/Factory | Build established: Assassin 4590 | -7/Factory | Discovered new exit (range 15) 4620 | -7/Factory | Identified exit to Factory 5518 | -7/Factory | Entered another Factory area 5518 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5823 | -6/Factory | Sucked down chute 5823 | -6/Factory | Entered Waste 5824 | -6/Waste | Met a frightened Derelict 5838 | -6/Waste | EMP discharged 5838 | -6/Waste | System corruption reached 10% 5845 | -6/Waste | Spotted C-40 Crusher 5846 | -6/Waste | Spotted C-40 Crusher 5863 | -6/Waste | Spotted C-40 Crusher 5871 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5896 | -6/Waste | Spotted C-40 Crusher 5909 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5913 | -6/Waste | Spotted C-40 Crusher 5913 | -6/Waste | Spotted C-40 Crusher 5938 | -6/Waste | EMP discharged 6003 | -6/Waste | Discovered new exit (range 16) 6019 | -6/Waste | Identified exit to Factory 6022 | -6/Waste | Entered Factory 6027 | -6/Factory | Identified exit to DSF 6027 | -6/Factory | Entered DSF 6066 | -6/DSF | Additional patrols routed to DSF 6153 | -6/DSF | Lost 4 parts (1p1n2w) 6181 | -6/DSF | Core integrity fell below 50% 6192 | -6/DSF | Core integrity fell below 20% 6198 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06164_ System corrupted: Hvy. Particle Cannon misfires. 06167_ Hvy. Particle Cannon destroyed. 06172_ Lgt. Angular Momentum Engine destroyed. 06172_ Knocked back. 06175_ H-61 Shepherd calls for reinforcements. 06175_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06175_ Imp. Carbon-fiber Leg destroyed. 06179_ Knocked back. 06180_ FQXVHCATT PK8ILZO 06187_ Med. Storage Unit destroyed. 06188_ Great Axe destroyed. 06188_ Slammed into H-61 Shepherd. 06189_ Imp. Melee Analysis Suite destroyed. 06189_ Slammed into S-27 Virus. 06195_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????###"" ## #!!!### ### #==## ""###??? | | ??????### ### #!!!#?# ### #==### ###????? | | ???????## ##########== ########?# #??????? | | ???????#! #??????#== #???????? #?????? | | ???????#! #??????#== #???????? #?????? | | ???????## ###??????### ###???????## ##?????? | | ???????#! !!#????????[ !!#???????? =??????? | | ???????#!^^!!#???????[[ !!#???????? =??????? | | ???????#! ^!!#???????[[ !!????????? =#?????? | | ??????### ##"######### ##??###????# ##?????? | | ??????# ##]]]#!!!### ##?[[[#?? #? ??????? | | ??????# #"]]]#!!!## A##[[[# ## ??????? | | ?????##/ % %x % *??????? | | ?????#"//% % x *??????? | | ?????##// % %%H% *??????? | | ??????#* ##!!!#!!!"#% A##!!!#????? ]??????? | | ??????#** ##!!!#!!!### ##?????????? ]??????? | | ??????################# ###??????????????????? | | ????????????????????#!! [[#??????????????????? | | ????????????????????#!ss [[#??????????????????? | | ????????????????????#!!s [[#??????????????????? | | ????????????????????###s g#####!!##????????????? | | ????????????????????#!! !!/g #???????????? | | ????????????????????#!! !!#####??????????????? | | ????????????????????#!! !!#??????????????????? | | ????????????????????###@ ###??????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ?????????????????? | | ????????????????????? #===???????????????? | | ????????????????????? #?###??????????????? | | ????????????????????#########??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed ReflexMetafiberTether Manual? 0 Play Time 01:10:27 Cumulative 5.3 hours Start 2025.07.16 @ 00:15:23 End 2025.07.16 @ 21:01:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 9 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fde28b77-04af-4e58-b44a-edd76b412f80