Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.26 @ 23:39:50 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (3867) 3867 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 8116 Bonus ------- Follower Combat Kills 234 Cogmind --------- Core Integrity 285/700 Matter 82/300 Energy 90/100 System Corruption 3% Temperature Cool (113) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy EM Shotgun Minigun > --- INVENTORY (24) --- Light Angular Momentum Engine Carbon-fiber Leg Aerolev Unit Gravmag System Gravmag System Gravmag System Combat Airjet Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Reactive Plating Powered Armor Dynamic Insulation System Improved EM Shotgun Missile Launcher Missile Launcher Improved Datajack Katana Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Flak Gun > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel Airjet Aerolev Unit Gravmag System Gravmag System Combat Airjet Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Reactive Plating Heavy EM Shotgun Heavy Assault Rifle Minigun Flak Gun Missile Launcher Missile Launcher Improved Datajack Katana [Rating: 47] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 2 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 161 | 3 10 11 11 9 . 15 48 54 Power 12 | . 1 . 2 2 . 3 . 4 Engine 9 | . 1 . 2 2 . 2 . 2 Core 3 | . . . . . . 1 . 2 Reactor . | . . . . . . . . . Propulsion 46 | 2 2 4 2 3 . 4 17 12 Treads 25 | 1 1 3 2 3 . 4 11 . Leg 16 | . . 1 . . . . 4 11 Wheel 3 | 1 1 . . . . . . 1 Hover 1 | . . . . . . . 1 . Flight 1 | . . . . . . . 1 . Utility 49 | 1 4 1 4 2 . 4 16 17 Device 9 | . . . . . . 1 2 6 Storage 7 | 1 2 . 1 . . . 2 1 Processor 6 | . . . 1 . . 1 2 2 Hackware 1 | . . . . . . . . 1 Protection 26 | . 2 1 2 2 . 2 10 7 Artifact . | . . . . . . . . . Weapon 54 | . 3 6 3 2 . 4 15 21 Energy Gun 7 | . . 2 . . . . 2 3 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 33 | . 2 2 3 2 . 3 10 11 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 2 . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 7 | . . . . . . . 1 6 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 7 | . . . . . . . 5 2 Parts Lost 40 | . . 8 1 4 . 11 5 11 Power 5 | . . . . 1 . 2 . 2 Propulsion 15 | . . 2 1 1 . 4 3 4 Utility 9 | . . 1 . 1 . 3 2 2 Weapon 11 | . . 5 . 1 . 2 . 3 Highest Loss Streak 7 | . . 7 1 2 . 5 2 5 Average Slot Usage (%) 98 | . 100 91 98 99 100 98 99 99 Engine 9 | . 14 14 11 11 11 7 9 3 Treads 19 | . 28 23 21 21 22 21 23 2 Leg 5 | . . 3 . . . . 3 19 Device 3 | . . . . . . 6 4 5 Storage 20 | . 14 14 22 22 22 22 19 23 Processor 5 | . . . 2 6 . 7 5 13 Hackware 1 | . . . . . . . . 6 Protection 11 | . 13 11 17 15 22 7 14 2 Energy Gun 1 | . 8 4 . . . . 1 1 Ballistic Gun 16 | . 19 12 22 21 22 21 16 9 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 17 28 31 56 55 55 58 72 86 Greatest Support 60 | 20 40 40 40 40 40 40 60 60 Greatest Overweight (x) 7 | 1 . 7 2 1 1 2 2 6 Average Overweight (x) . | . . . 1 1 1 . . 1 Largest Inventory Capacity 24 | 8 10 10 16 16 16 16 22 24 Average Capacity 16 | 6 6 10 16 16 16 16 16 23 Most Carried 24 | 6 10 10 16 16 16 16 22 24 Average Carried 15 | 6 5 8 15 15 16 14 16 22 Final Capacity 24 | 8 10 10 16 16 16 16 22 24 Final Carried 22 | 6 10 10 16 16 16 16 22 22 Class Distribution -------------------- 40% | Scavenger-Mutant 37% | Mutant 10% | Hauler-Mutant 8% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 3955 | 216 263 313 489 182 . 530 1114 848 Remotely . | . . . . . . . . . Salvage Created 5177 | 59 391 115 901 268 . 678 1846 919 Parts 283 | 4 16 3 56 14 . 33 103 54 Haulers Intercepted 8 | . 1 . 5 . . . 2 . Recyclers Shooed 3 | . . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 103 | . 8 7 16 6 . 16 34 16 Melee 6 | . . . . . . . . 6 Guns 93 | . 5 6 16 6 . 16 34 10 AOE 4 | . 3 1 . . . . . . Classes Destroyed 16 | 1 5 4 1 1 . 2 1 1 Worker 6 | . 2 . . . . . 1 3 Builder 1 | . . 1 . . . . . . Tunneler 3 | . . 1 . 1 . 1 . . Hauler 8 | . 1 . 5 . . . 2 . Recycler 5 | 1 1 . 1 . . . 2 . Operator 1 | . . . . . . . 1 . Watcher 6 | . 1 . 3 . . . 2 . Swarmer 22 | . 3 . 7 1 . 4 7 . Grunt 42 | . 5 . 5 2 . 8 14 8 Brawler 4 | . . . . . . 2 2 . Duelist 4 | . . . . 1 . 1 1 1 Sentry 20 | . . . 4 2 . . 10 4 Demolisher 1 | . . 1 . . . . . . Hunter 1 | . . . . . . 1 . . Programmer 3 | . . . . . . . . 3 Assembled 6 | . . 6 . . . . . . Best Kill Streak 5 | 1 3 4 4 2 . 4 5 3 Combat Bots Only 4 | . 3 4 4 2 . 4 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . 1 1 . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 8292 | . 247 769 664 758 . 1569 1752 2533 Core 1011 | . 56 98 54 75 . 171 142 415 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 . 38 . . . 25 74 . Volleys Fired 402 | 2 41 35 64 22 . 71 111 56 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 108 | 70 70 100 56 56 . 46 108 75 Shots Fired 763 | 4 77 61 128 39 . 135 209 110 Gun 747 | 4 72 53 128 39 . 132 209 110 Cannon . | . . . . . . . . . Launcher 16 | . 5 8 . . . 3 . . Special . | . . . . . . . . . Kinetic 686 | 2 47 37 128 39 . 132 196 105 Thermal 55 | 2 25 16 . . . . 12 . Explosive 16 | . 5 8 . . . 3 . . Electromagnetic 6 | . . . . . . . 1 5 Robot Hit Streak 37 | 3 10 10 37 24 . 11 22 12 Robot Miss Streak 7 | 1 6 5 2 1 . 3 7 5 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . . 3 1 . 4 2 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 Shots Hit Robots 604 | 3 53 36 93 35 . 91 185 108 Core Hits 326 | 2 24 21 34 11 . 39 132 63 Critical Hits 8 | . 1 . 2 1 . 2 2 . Critical Kills 6 | . 1 . 1 1 . 1 2 . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Melee Attacks 39 | . . . . . . . 2 37 Impact . | . . . . . . . . . Slashing 39 | . . . . . . . 2 37 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10945 | 39 925 462 1659 653 . 1583 3083 2541 Guns 9185 | 39 586 313 1653 644 . 1301 3024 1625 Cannons . | . . . . . . . . . Explosions 737 | . 332 123 . . . 282 . . Melee 916 | . . . . . . . . 916 Ramming 107 | . 7 26 6 9 . . 59 . Kinetic 8482 | 14 357 224 1653 644 . 1301 2758 1531 Thermal 584 | 25 229 89 . . . . 241 . Explosive 737 | . 332 123 . . . 282 . . Electromagnetic 119 | . . . . . . . 25 94 Impact . | . . . . . . . . . Slashing 916 | . . . . . . . . 916 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 2 3 Average Corruption 1 | . . . 1 1 1 1 2 2 Corruption Purged . | . . . . . . . . . Effects 55 | . . . 6 3 3 11 6 26 Message Errors 21 | . . . 2 3 2 6 3 5 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 10 | . . . . . . . 1 9 Energy Discharges 10 | . . . . . 1 1 2 6 Data Loss (minor) 9 | . . . 4 . . 1 . 4 Targeting Errors 4 | . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 110 | . 34 . . . . 1 . 75 Projectiles . | . . . . . . . . . Explosions 35 | . 34 . . . . 1 . . Melee 75 | . . . . . . . . 75 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 70 | . 49 . . . . 18 3 . Shots 5 | . 4 . . . . 1 . . Rammed 13 | . 3 2 1 1 . . 6 . Targets Rammed 16 | . 3 2 1 2 . . 8 . Kicked 2 | . . . . . . . 2 . Crushed 1 | . . . . 1 . . . . Highest Temperature 249 | 9 222 190 60 88 . 115 126 249 Average Temperature 41 | 6 69 54 16 43 . 47 29 60 Received Heat Transfer 2648 | . 87 140 189 219 . 666 558 789 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1524 | 74 666 259 . . . . 525 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 320 | 5 139 20 320 263 . 200 313 211 Initial 131 | . 3 8 . 124 . . . 131 Average 88 | 4 40 4 91 121 . 55 127 103 Maximum Alert Level 1 | . . . 1 1 . 1 1 1 Low Security (%) 87 | 100 100 100 81 91 . 95 72 99 Level 1 12 | . . . 18 8 . 4 27 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . 4 . . . 8 4 Investigation 7 | . 1 . 3 . . . 3 . Extermination 3 | . . . . . . . . 3 Reinforcement 4 | . . . 1 . . . 2 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 13 | . . 2 2 . . . 8 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 182 | . 17 8 22 11 . 23 69 32 Peak Tracking Total 7 | . 3 3 4 3 . 4 7 5 Tactical Retreats 21 | . 2 . 1 2 . 7 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 9 | . . . 2 . . . 2 5 Indirectly . | . . . . . . . . . Trap Hack Attempts 32 | . . . . . . . . 32 Triggered . | . . . . . . . . . Disarmed 3 | . . . . . . . . 3 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . 1 . . 1 . . Max in Single Turn 1 | . . . 1 . . 1 . . Garrison Access 2 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 47 | . 5 . 11 1 1 . 14 15 Terminals 31 | . 5 . 6 1 . . 10 9 Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . . . 2 . . . 1 . Recycling Units 4 | . . . 2 . . . 1 1 Scanalyzers 3 | . . . 1 . . . 1 1 Garrison Access 2 | . . . . . . . 1 1 Total Hacks 143 | . 15 . 28 6 1 . 57 36 Successful 94 | . 11 . 22 5 1 . 34 21 Failed 48 | . 3 . 6 1 . . 23 15 Catastrophic 3 | . . . 2 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 76 | . 11 . 13 6 . . 31 15 Terminals 110 | . 15 . 20 6 . . 47 22 Fabricators 7 | . . . . . . . . 7 Repair Stations 6 | . . . 4 . . . 2 . Recycling Units 5 | . . . 2 . . . 1 2 Scanalyzers 11 | . . . 2 . . . 6 3 Garrison Access 3 | . . . . . . . 1 2 Terminal Hacks 40 | . 5 . 9 5 1 . 14 6 Record 3 | . . . . 2 1 . . . Part Schematic 5 | . . . . 3 . . 1 1 Robot Analysis 5 | . 2 . . . . . 3 . Prototype ID Bank 4 | . . . 1 . . . 3 . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . . . . . . . 1 1 Alert Level 4 | . . . 1 . . . 2 1 Unreport Threat 5 | . . . 3 . . . 2 . Locate Traps 10 | . 3 . 2 . . . 2 3 Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 Network Status 1 | . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . . . 2 . Scan Component 2 | . . . 1 . . . 1 . Repair 2 | . . . 1 . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer 11 | . . . 2 . . . 6 3 Insert Component 5 | . . . 1 . . . 3 1 Analyze 6 | . . . 1 . . . 3 2 Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 32 | . 6 . 9 . . . 11 6 Terminals 28 | . 6 . 7 . . . 10 5 Track 14 | . 2 . 4 . . . 6 2 Assimilate 2 | . . . . . . . . 2 Botnet 10 | . 3 . 2 . . . 4 1 Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 2 . . . 1 1 Recyclers 1 | . . . . . . . . 1 Tunnel 3 | . . . 2 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 4 . 7 1 . . 11 13 Full Trace Events 3 | . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . 1 3 . . 4 2 Parts Built 1 | . . . . . . . . 1 Matter 168 | . . . . . . . . 168 Time 42 | . . . . . . . . 42 Total Part Build Rating 4 | . . . . . . . . 4 Parts Repaired 2 | . . . 1 . . . 1 . Time 94 | . . . 50 . . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 3 1 Part Schematics Acquired 5 | . . . 1 . . . 3 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 7 | . . 3 . 3 . . . 1 Largest Group 3 | . . 3 3 2 1 . . 1 Highest-Rated Group 45 | . . 40 40 45 31 . . 26 Highest-Rated Ally 31 | . . 16 16 31 31 . . 26 Total Orders . | . . . . . . . . . Ally Attacks 45 | . . 6 27 12 . . . . Total Damage 495 | . . 51 277 167 . . . . Kills 14 | . . 1 8 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . . . . . 3 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 17256 | 24 969 2094 2704 1202 308 1888 4985 3082 Spaces Moved 6572 | 12 327 744 957 613 172 820 1403 1524 Core 5 | . . 5 . . . . . . Treads 4950 | . 327 739 957 613 172 820 1190 132 Legs 1482 | 11 . . . . . . 213 1258 Wheels 135 | 1 . . . . . . . 134 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 110 160 160 180 180 180 160 150 140 Average Speed 167 | 119 160 170 180 180 180 179 162 153 Slowest Speed 400 | 120 160 400 200 180 180 200 200 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 3 50 100 86 99 54 96 96 51 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . . 2 1 1 . 1 . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 11 | . . . . . . . 2 9 Terrain Destroyed 94 | . 24 32 5 . . 22 2 9 Melee 11 | . . . . . . . 2 9 Projectile 6 | . . 1 5 . . . . . AOE 77 | . 24 31 . . . 22 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 11982 | 16 696 1510 1818 672 171 1099 3911 2089 Wait 4569 | . 300 712 753 19 . 181 2261 343 Move 6564 | 11 326 743 956 612 171 819 1402 1524 Hop . | . . . . . . . . . Pick Up 90 | . 8 6 18 3 . 10 28 17 Fast Attach 41 | 1 . 2 1 2 . 2 21 12 Attach 38 | . . 7 3 3 . 10 6 9 Detach 10 | . . 1 . 1 . 1 5 2 Swap 82 | 2 10 2 7 4 . 3 21 33 Drop 94 | . 8 . 15 4 . 2 46 19 Fire 402 | 2 41 35 64 22 . 71 111 56 Melee 39 | . . . . . . . 2 37 Ram . | . . . . . . . . . Kick 4 | . . . . . . . 4 . Crush 12 | . 3 2 1 2 . . 4 . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap 32 | . . . . . . . . 32 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 11) 645 | -10/Materials | Discovered new exit (range 12) 851 | -10/Materials | Central database locked down 983 | -10/Materials | Discovered new exit (range 7) 994 | -10/Materials | Entered Mines 995 | -10/Mines | Assembled infested the area 1022 | -10/Mines | Met a Derelict bent on vengeance 1840 | -10/Mines | Core integrity fell below 50% 1881 | -10/Mines | Lost 7 parts (2n1u4w) 2347 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2406 | -10/Mines | Learned Materials stockpile data 2494 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2539 | -10/Mines | Discovered new exit (range 6) 2926 | -10/Mines | Discovered new exit (range 9) 3088 | -10/Mines | Entered Materials 3088 | -9/Materials | Accompanied by 3 allies 3088 | -9/Materials | Evolved 2 slots: Utility x2 3113 | -9/Materials | Identified exit to Mines 3113 | -9/Materials | Identified exit to Storage 3560 | -9/Materials | Repaired Cmb. Airjet 3973 | -9/Materials | Discovered new exit (range 3) 4583 | -9/Materials | Build established: Scavenger-Mutant 5360 | -9/Materials | Discovered new exit (range 16) 5792 | -9/Materials | Entered Mines 5840 | -9/Mines | Received a Mining Laser from a helpful Derelict 5864 | -9/Mines | Learned location of 1 exit from Materials 5976 | -9/Mines | Discovered new exit (range 12) 6101 | -9/Mines | Build established: Mutant 6223 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6223 | -9/Mines | Discovered new exit (range 5) 6245 | -9/Mines | Learned location of Zion (-7) 6639 | -9/Mines | Discovered new exit (range 6) 6708 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6741 | -9/Mines | Build established: Scavenger-Mutant 6994 | -9/Mines | Entered Exiles 6994 | -9/Exiles | Accompanied by 1 ally 7018 | -9/Exiles | Discovered new exit (range 15) 7024 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7038 | -9/Exiles | Met 8R-AWN 7066 | -9/Exiles | Met EX-HEX 7178 | -9/Exiles | Met EX-DEC 7282 | -9/Exiles | Discovered new exit (range 14) 7302 | -9/Exiles | Entered Mines 7971 | -8/Mines | Lost 5 parts (1p2n2u) 8219 | -8/Mines | Core integrity fell below 50% 8295 | -8/Mines | Lost 3 parts (2n1w) 8314 | -8/Mines | Discovered new exit (range 8) 8483 | -8/Mines | Discovered new exit (range 9) 9190 | -8/Mines | Entered Materials 9190 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9191 | -8/Materials | Identified exit to Factory 10157 | -8/Materials | Repaired Flak Gun 10682 | -8/Materials | Garrison activated, responded to threat 11357 | -8/Materials | Discovered exit to Factory (range 14) 12177 | -8/Materials | Build established: Mutant 13157 | -8/Materials | Discovered exit to Factory (range 16) 13773 | -8/Materials | Build established: Hauler-Mutant 14175 | -8/Materials | Entered Factory 14175 | -7/Factory | Evolved 2 slots: Utility x2 14709 | -7/Factory | Build established: Hauler-Assassin 15629 | -7/Factory | Discovered new exit (range 10) 15643 | -7/Factory | Identified exit to Lower Caves 15827 | -7/Factory | Build established: Hauler-Mutant 16322 | -7/Factory | Fabricated Lrn. Sensor Array? 16569 | -7/Factory | Core integrity fell below 50% 16597 | -7/Factory | Lost 5 parts (1p3n1w) 16633 | -7/Factory | Found Powered Armor 16973 | -7/Factory | Build established: Hauler-Skirmisher 17162 | -7/Factory | Discovered new exit (range 11) 17257 | -7/Factory | Self-destructed Last Messages --------------- 17213_ System corrupted (+1). 17220_ ,&4HBSBEPV QGLROVV T 17225_ Connecting with Terminal... >>Traps(Locate) Found 5 traps in 1 array: 5x Shock Trap Map updated. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 17241_ Hvy. Assault Rifle destroyed. 17243_ System corrupted: Matter fused (-9). 17243_ System corrupted: Hvy. EM Shotgun targeting data glitched. 17247_ Imp. Carbon-fiber Leg destroyed. 17254_ Lgt. Nuclear Core destroyed. 17254_ Imp. Heat Sink fried. 17254_ Y-54 Guardian destroyed. 17254_ Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????#################????????????? | | ???????????????????# #????????????? | | ???????????????????# """ """ """ "#????????????? | | ???????????????????# """ """ """ "#????????????? | | ???????????????????# """ """ """ "#####????????? | | ???????????????????# T## #######??? | | ???????????????????# """ "#### #??? | | ???????????????????#/ !!] """ "#??# """ #??? | | ???????????????????# !]] """ "#??# """ #??? | | ???????????????????# !] #### """ [#??? | | ???????????????????##/######+#########;# #### | | ?????????????????????????# ## """ + | | ?????????????????????????# ^ ## """ # | | ?????????????????????????# ^ ## """ # | | ??????????????+##### *### ^ ## + | | ????# !l[@ ^^ ## """ #### | | ????# ##g g########## ## """ =#??# | | ???????????????????##???????????# ## """ #### | | ???????????????????????????????? ! # ## | | ???????????????????????????????# =%[ ##+###### | | ???????????????????????????????# ????# | | ???????????????????????????????+ < ????# | | ???????????????????????????????# ! ???# " | | ???????????????????????????????# #####???# " | | ???????????????????????????????# #???????# " | | ???????????????????????????????#########???????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????+ " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# ? | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 400 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Mines | Hacked Lrg. Storage Unit | -9/Mines | Hacked Med. Storage Unit | -9/Mines | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalCombatDissipator Manual? 0 Play Time 01:18:13 Cumulative 249.7 hours Start 2021.01.26 @ 22:27:57 End 2021.01.26 @ 23:39:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe9533d6-146d-40ec-a5fb-68b47e530d9a