Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 00:26:08 Player: pakman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (3206) 3206 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 6710 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 86 Aligned with FarCom 300 Friendly Fire -107 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 128/160 System Corruption 0% Temperature Cool (9) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Advanced Beam Rifle Improved Light Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Superbattery (1500) Advanced Visual Processing Unit Hacking Suite Component Analysis Suite Thief Drone Bay (3/3) Heavy EM Shotgun Guided Plasma Cannon Enhanced Autogun Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Superbattery Transport Network Coupler > --- WEAPON ----------- Gauss Cannon Gauss Cannon Field Lobotomy Kit > --- INVENTORY -------- Compact Matter Pod Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Component Analysis Suite Thief Drone Bay Guided Plasma Cannon Gauss Cannon [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Power Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . 1 . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 126 | 8 9 47 13 5 4 40 Power 20 | 1 2 7 . . 3 7 Engine 13 | 1 2 7 . . 2 1 Core 7 | . . . . . 1 6 Reactor . | . . . . . . . Propulsion 32 | 2 . 14 7 . 1 8 Treads 29 | 2 . 14 7 . 1 5 Leg . | . . . . . . . Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 3 8 2 2 . 8 Device 12 | 1 2 4 . . . 5 Storage 6 | 1 1 . 1 2 . 1 Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 5 | . . 3 1 . . 1 Artifact . | . . . . . . . Weapon 49 | 3 4 18 4 3 . 17 Energy Gun 14 | 2 . 2 2 2 . 6 Energy Cannon 3 | . . 3 . . . . Ballistic Gun 18 | 1 3 11 1 1 . 1 Ballistic Cannon 7 | . . . . . . 7 Launcher 3 | . . 1 1 . . 1 Special Weapon 4 | . 1 1 . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 3 Parts Lost 33 | . 2 8 6 . 2 15 Power 5 | . 1 1 . . 1 2 Propulsion 11 | . . 2 3 . 1 5 Utility 7 | . 1 4 . . . 2 Weapon 10 | . . 1 3 . . 6 Highest Loss Streak 3 | . 1 2 3 . 2 3 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 91 | . 98 97 94 73 99 91 Engine 8 | . 13 10 11 11 8 2 Core 1 | . . . . . 2 6 Treads 21 | . 28 21 21 22 21 16 Wheel 1 | . . . . . . 5 Device 7 | . 12 12 . . . 11 Storage 12 | . 14 11 11 12 22 11 Processor 7 | . . 4 11 11 11 9 Protection 5 | . . 3 10 9 . 3 Energy Gun 6 | . 3 1 9 4 22 8 Energy Cannon 2 | . . 10 . . . . Ballistic Gun 11 | . 22 19 15 2 11 3 Ballistic Cannon 2 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 20 29 28 30 31 44 Greatest Support 63 | 40 46 46 40 40 40 63 Greatest Overweight (x) 13 | . . 1 1 . . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 9 10 12 Most Carried 14 | 5 10 10 10 10 10 14 Average Carried 9 | 2 7 9 8 9 9 9 Final Capacity 15 | 8 10 10 10 10 10 15 Final Carried 14 | 5 10 10 10 10 10 14 Class Distribution -------------------- 34% | Mutant 31% | Scavenger-Skirmisher 10% | Scavenger-Tank 9% | Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 3213 | 284 151 842 396 82 204 1254 Remotely . | . . . . . . . Salvage Created 4051 | 138 388 1680 453 . 171 1221 Parts 268 | 11 25 105 27 . 8 92 Haulers Intercepted 9 | . 1 4 . . . 4 Recyclers Shooed 3 | . 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 86 | . 10 33 10 . 3 30 Guns 36 | . 9 14 5 . 3 5 Cannons 35 | . 1 15 1 . . 18 AOE 13 | . . 3 4 . . 6 Classes Destroyed 15 | 3 5 3 2 . . 2 Worker 6 | 1 . . 2 . 1 2 Builder 5 | . . . 1 . . 4 Tunneler 3 | 2 . . 1 . . . Hauler 9 | . 1 4 . . . 4 Recycler 4 | 1 . 2 1 . . . Mechanic 1 | . . 1 . . . . Operator 3 | . 1 1 . . . 1 Watcher 10 | . 2 4 . . . 4 Swarmer 25 | . 3 7 4 . . 11 Grunt 39 | . 7 15 3 . 3 11 Brawler 2 | . . 2 . . . . Sentry 15 | . . 9 2 . . 4 Specialist 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Assembled 1 | . . . 1 . . . Best Kill Streak 9 | 2 3 6 4 . 1 9 Combat Bots Only 7 | . 3 6 4 . 1 7 Max Kills in Single Turn 2 | 1 2 2 2 . 1 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 2 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 456 | . 56 125 51 . 26 198 Missed 121 | . 16 34 10 . 7 54 Damage Taken 5329 | 37 413 1192 1086 . 316 2285 Core 987 | 37 25 131 174 . 63 557 Absorbed by Shields . | . . . . . . . Redirected to Shielding 22 | . . . 22 . . . Regen/Repaired (Parts) 96 | . . 96 . . . . Core Remaining (%) 56 | 85 75 . . . 8 . Volleys Fired 319 | 5 61 118 30 . 17 88 Largest 3 | 2 2 3 3 . 3 3 Hottest 161 | 70 100 156 135 . 135 161 Shots Fired 828 | 10 115 339 80 . 50 234 Gun 581 | 10 108 242 74 . 50 97 Cannon 226 | . . 94 2 . . 130 Launcher 9 | . . 2 4 . . 3 Special 12 | . 7 1 . . . 4 Kinetic 544 | 5 80 227 55 . 16 161 Thermal 241 | 3 35 100 21 . 34 48 Explosive 9 | . . 2 4 . . 3 Electromagnetic 30 | 2 . 10 . . . 18 Robot Hit Streak 21 | 5 13 11 9 . 6 21 Robot Miss Streak 9 | 2 9 8 4 . 4 9 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 2 3 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 464 | 5 61 191 50 . 28 129 Core Hits 199 | 5 30 68 26 . 9 61 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 3 | . . 3 . . . . Critical Strikes 21 | 1 2 6 . . 3 9 Burn 7 | 1 2 1 . . 3 . Meltdown 1 | . . 1 . . . . Destroy 4 | . . 4 . . . . Blast 9 | . . . . . . 9 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8608 | 83 670 3006 1031 . 388 3430 Guns 4346 | 57 574 1473 754 . 388 1100 Cannons 3156 | . . 1211 21 . . 1924 Explosions 1005 | 26 . 322 256 . . 401 Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 4709 | 7 312 1362 638 . 110 2280 Thermal 2674 | 63 358 1237 137 . 278 601 Explosive 816 | . . 322 256 . . 238 Electromagnetic 404 | 13 . 85 . . . 306 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 8 8 8 8 . Average Corruption 7 | . . 6 8 8 8 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 175 | . . 45 44 54 32 . Message Errors 32 | . . 9 7 9 7 . Matter Fused 37 | . . 8 11 12 6 . Heat Flow Errors 25 | . . 6 5 12 2 . Energy Discharges 27 | . . 7 7 9 4 . Parts Rejected 2 | . . 2 . . . . Parts Fused 2 | . . 1 . 1 . . Data Loss (minor) 21 | . . 5 8 5 3 . Data Loss (major) 12 | . . . 3 5 4 . Misfires 6 | . . 3 1 . 2 . Alerts 4 | . . 1 1 1 1 . Weapon Failures 7 | . . 3 1 . 3 . Overload Shots . | . . . . . . . Overflow Damage 160 | . . . 44 . . 116 Projectiles 116 | . . . . . . 116 Explosions 44 | . . . 44 . . . Melee . | . . . . . . . Knockbacks 15 | . . . . . . 15 Impact . | . . . . . . . Kinetic 15 | . . . . . . 15 Secondary . | . . . . . . . Self-Inflicted Damage 160 | 37 . 24 99 . . . Shots 6 | 1 . 2 3 . . . Rammed 3 | . 1 . . . . 2 Targets Rammed 3 | . 1 . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 640 | 32 265 364 247 275 640 628 Average Temperature 106 | 18 56 97 70 108 222 131 Received Heat Transfer 1380 | . 153 405 102 . 171 549 Effects 33 | . . 4 . 1 9 19 Shutdowns 6 | . . 1 . . 3 2 Energy Bleed 6 | . . 2 . 1 1 2 Interference 3 | . . . . . 1 2 Matter Decay 3 | . . . . . 2 1 Short Circuit 3 | . . 1 . . . 2 Damage (minor) 7 | . . . . . 2 5 Damage (major) 2 | . . . . . . 2 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 10 | 2 . 5 . . 2 1 Heat Transferred 5987 | 235 1125 2331 333 . 925 1038 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 . . . . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 493 | 20 174 317 238 . 55 493 Initial 123 | . 13 1 123 . . 13 Average 155 | 7 65 172 95 . 30 260 Maximum Alert Level 2 | . . 1 1 . . 2 Low Security (%) 66 | 100 100 64 76 . 100 36 Level 1 25 | . . 35 23 . . 38 Level 2 7 | . . . . . . 25 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 4 . . . 8 Investigation 5 | . . 3 . . . 2 Extermination . | . . . . . . . Reinforcement 8 | . 2 1 . . . 5 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 9 | . 4 4 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 18 42 14 . 4 52 Peak Tracking Total 6 | . 4 6 4 . 3 6 Tactical Retreats 4 | . 1 1 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . . 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed 4 | . . 4 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 5 | . . . 1 . . 4 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 34 | . 9 13 1 4 . 7 Terminals 19 | . 6 8 . . . 5 Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers 4 | . . 2 . . . 2 Garrison Access . | . . . . . . . Total Hacks 150 | . 31 35 1 49 . 34 Successful 111 | . 18 19 1 49 . 24 Failed 39 | . 13 16 . . . 10 Catastrophic 3 | . 2 1 . . . . Database Lockouts . | . . . . . . . Manual 21 | . 12 5 . 1 . 3 Terminals 61 | . 26 20 . . . 15 Fabricators . | . . . . . . . Repair Stations 10 | . 3 7 . . . . Recycling Units 5 | . 2 3 . . . . Scanalyzers 24 | . . 5 . . . 19 Garrison Access . | . . . . . . . Terminal Hacks 70 | . 8 5 1 49 . 7 Record 49 | . . . . 49 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 4 | . 1 1 . . . 2 Open Door 1 | . . . 1 . . . Level Access Points 1 | . . . . . . 1 Emergency Access Points 2 | . 1 . . . . 1 Terminal Index 1 | . . . . . . 1 Alert Level 3 | . . 1 . . . 2 Unreport Threat 3 | . 2 1 . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 1 5 . . . . Scan Component 4 | . 1 3 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 5 | . 2 3 . . . . Process 1 | . . 1 . . . . Report Inventory 3 | . 2 1 . . . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer 21 | . . 4 . . . 17 Insert Component 11 | . . 2 . . . 9 Analyze 10 | . . 2 . . . 8 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 7 2 . . . . Terminals 9 | . 7 2 . . . . Assimilate 2 | . 2 . . . . . Botnet 7 | . 5 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 23 | . 7 11 . . . 5 Full Trace Events 6 | . . 4 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . . 2 . . . 8 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 58 | . . 58 . . . . Parts Recycled . | . . . . . . . Recycled Matter 94 | . . 94 . . . . Retrieved Matter 94 | . . 94 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 10 | . . 2 . . . 8 Part Schematics Acquired 10 | . . 2 . . . 8 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 4 | . . . . . . 4 Largest Group 1 | . . . . . . 1 Highest-Rated Group 18 | . . . . . . 18 Highest-Rated Ally 18 | . . . . . . 18 Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . . 23 Total Damage 231 | . . . . . . 231 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 4 | . . . . . . 4 Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 9604 | 115 1095 2176 1332 1842 702 2342 Spaces Moved 4991 | 54 540 974 754 1139 354 1176 Core 20 | 2 . . . . . 18 Treads 4476 | 52 540 974 754 1139 354 663 Legs . | . . . . . . . Wheels 495 | . . . . . . 495 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 95 Average Speed 160 | 155 160 167 160 160 160 155 Slowest Speed 700 | 160 160 240 240 160 160 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 5 93 66 94 93 79 59 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . 3 . 1 . Spaces Dug 4 | . 3 1 . . . . Terrain Destroyed 172 | 2 3 30 22 . . 115 Melee . | . . . . . . . Projectile 70 | . 3 1 . . . 66 AOE 102 | 2 . 29 22 . . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 5927 | 72 657 1277 818 1159 450 1494 Wait 397 | 1 37 116 6 1 75 161 Move 4985 | 53 539 973 753 1138 353 1176 Hop . | . . . . . . . Pick Up 43 | 5 5 7 7 6 1 12 Fast Attach 53 | 7 2 15 4 5 . 20 Attach 26 | . 2 10 5 . 2 7 Detach 10 | . 2 . 1 . . 7 Swap 47 | 1 5 22 4 . 2 13 Drop 40 | . 3 16 7 6 . 8 Fire 319 | 5 61 118 30 . 17 88 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 1 . . . . 2 Escape Stasis . | . . . . . . . Rewire 4 | . . . 1 3 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 13) 703 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Discovered new exit (range 16) 1211 | -10/Materials | Entered another Materials area 1211 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1718 | -9/Materials | Build established: Skirmisher 1895 | -9/Materials | Discovered new exit (range 14) 2500 | -9/Materials | Discovered new exit (range 11) 2742 | -9/Materials | Repaired Lgt. Treads 2968 | -9/Materials | Discovered new exit (range 12) 3102 | -9/Materials | Build established: Tank 3358 | -9/Materials | Repaired Imp. Ion Engine 3367 | -9/Materials | Discovered new exit (range 8) 3387 | -9/Materials | Entered Mines 3533 | -9/Mines | Discovered new exit (range 6) 3592 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3595 | -9/Mines | Found Prototype Device 3631 | -9/Mines | Assembled infested the area 3684 | -9/Mines | Core integrity fell below 50% 3692 | -9/Mines | Met 8R-AWN 3727 | -9/Mines | Lost 3 parts (1n2w) 3888 | -9/Mines | Discovered new exit (range 7) 3977 | -9/Mines | Build established: Mutant 4326 | -9/Mines | Discovered new exit (range 5) 4378 | -9/Mines | Build established: Scavenger-Tank 4496 | -9/Mines | Found the Drone Emporium 4508 | -9/Mines | Found Prototype Device 4568 | -9/Mines | Learned location of 1 exit from Materials 4719 | -9/Mines | Entered Exiles 4755 | -9/Exiles | Discovered new exit (range 14) 4772 | -9/Exiles | Welcomed by 8R-AWN 4801 | -9/Exiles | Met EX-HEX 4881 | -9/Exiles | Met EX-BIN 5037 | -9/Exiles | Met EX-DEC 5054 | -9/Exiles | Learned location of Zion (-7) 5102 | -9/Exiles | Discovered new exit (range 14) 5255 | -9/Exiles | Visited The Gauntlet 5379 | -9/Exiles | Build established: Mutant 6090 | -9/Exiles | Learned about 8R-AWN's background 6295 | -9/Exiles | Aligned with FarCom system 6296 | -9/Exiles | Given EX-Vault access code 6336 | -9/Exiles | Opened EX-Vault 6346 | -9/Exiles | Found Prototype Storage 6346 | -9/Exiles | Identified Superbattery 6376 | -9/Exiles | Found Prototype Energy Cannon 6383 | -9/Exiles | Found Prototype Special Weapon 6438 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6561 | -9/Exiles | Stole three prototypes: Superbattery, Field Lobotomy Kit, Gui. Plasma Cannon 6561 | -9/Exiles | Entered Mines 6693 | -8/Mines | Discovered new exit (range 15) 6718 | -8/Mines | Core integrity fell below 20% 6825 | -8/Mines | Build established: Scavenger-Skirmisher 7256 | -8/Mines | Discovered new exit (range 4) 7263 | -8/Mines | Entered Materials 7263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7264 | -8/Materials | Identified exit to Factory 7326 | -8/Materials | Identified Gui. Plasma Cannon 7337 | -8/Materials | Identified Exp. Sensor Array 7346 | -8/Materials | Identified Field Lobotomy Kit 7353 | -8/Materials | Identified Thief Drone Bay 7458 | -8/Materials | Core integrity fell below 50% 7474 | -8/Materials | Destroyed 7 combat bots 7827 | -8/Materials | Assimilated S-10 Pest with FLK Orb 7857 | -8/Materials | Lost 3 parts (1p1n1w) 7885 | -8/Materials | Build established: Skirmisher 8230 | -8/Materials | Build established: Scavenger-Skirmisher 8271 | -8/Materials | Discovered new exit (range 6) 8303 | -8/Materials | Identified exit to Storage 8447 | -8/Materials | Core integrity fell below 20% 8477 | -8/Materials | Lost 3 parts (1p2w) 9263 | -8/Materials | First assault squad dispatched 9313 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 9317 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 9321 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 9605 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09555_ W-25 Informer knocked back. 09561_ Acquired 40 matter. 09570_ R-06 Scavenger collects Faulty Hvy. EM Shotgun. 09577_ Acquired Unknown Processor. 09577_ R-06 Scavenger collects Transport Network Coupler. 09586_ Connecting with Scanalyzer... >>Insert(Unknown Processor) Scanning Adv. Visual Processing Unit... Ready to analyze. >>Scanalyze Scanning: Adv. Visual Processing Unit... Schematic downloaded. >>Insert(Adv. Beam Rifle) Scanning Adv. Beam Rifle... Ready to analyze. >>Scanalyze Scanning: Adv. Beam Rifle... Schematic downloaded. 09586_ ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. 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