Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 14:00:03 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1798) 1798 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4948 Bonus ------- None Cogmind --------- Core Integrity 439/700 Matter 292/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Walking (183) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY (5) ------ High-capacity Storage Unit Melee Analysis Suite Transmission Jammer > --- WEAPON (3) ------- Heavy Mace Axe > --- INVENTORY (20) --- Cooled Ion Engine Light Nuclear Core Medium Treads Aluminum Leg Armored Wheel Armored Wheel Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Particle Cannon Shotgun Improved Assault Rifle Improved Light Cannon Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Mini Assault Cannon Katana Axe > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg Wheel Armored Wheel Improved Signal Interpreter Transmission Jammer Particle Cannon Shotgun Improved Assault Rifle Grenade Launcher Flail Heavy Mace [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 77 | . 6 9 16 5 21 20 Power 6 | . . 1 2 . 2 1 Engine 6 | . . 1 2 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | . 3 2 4 1 10 6 Treads 13 | . 2 2 4 1 4 . Leg 12 | . 1 . . . 5 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 16 | . 1 . 4 2 3 6 Device 5 | . . . 2 . 2 1 Storage 2 | . 1 . . 1 . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 7 | . . . 2 1 1 3 Artifact . | . . . . . . . Weapon 29 | . 2 6 6 2 6 7 Energy Gun 4 | . 1 1 1 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . 1 3 3 . 5 . Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . . 2 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 . 1 2 Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 1 Parts Lost 30 | . 1 5 1 3 7 13 Power 3 | . . 1 . . 1 1 Propulsion 12 | . 1 2 . 1 2 6 Utility 9 | . . . 1 1 3 4 Weapon 6 | . . 2 . 1 1 2 Highest Loss Streak 7 | . 1 1 1 2 2 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 99 98 99 92 98 Engine 10 | . 14 13 11 11 9 6 Treads 21 | . 11 27 33 33 25 . Leg 9 | . 15 . . . 9 29 Device 7 | . . . 9 11 14 8 Storage 14 | . 27 28 12 11 9 7 Processor 3 | . . . . . . 14 Protection 5 | . . . 9 10 6 5 Energy Gun 6 | . 14 10 6 10 2 . Ballistic Gun 8 | . 13 9 15 4 11 . Launcher 3 | . . 7 . 6 2 1 Impact Weapon 1 | . . . . . 2 7 Slashing Weapon 2 | . . . . . . 12 Naked Turns . | . . . . . . . Heaviest Build 66 | 14 34 36 38 58 59 66 Greatest Support 83 | 20 40 40 60 60 83 63 Greatest Overweight (x) 3 | . 3 1 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 20 20 20 Average Capacity 17 | . 14 15 15 19 20 20 Most Carried 20 | . 9 15 15 15 20 20 Average Carried 15 | . 6 14 14 13 18 18 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 20 | 6 9 15 15 14 20 18 Class Distribution -------------------- 44% | Scavenger-Mutant 33% | Mutant 18% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1695 | 200 169 294 211 179 432 210 Remotely . | . . . . . . . Salvage Created 2350 | . 372 276 446 332 553 371 Parts 131 | . 17 18 25 16 33 22 Haulers Intercepted 4 | . 1 . 2 . . 1 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 60 | . 5 16 6 11 13 9 Melee 8 | . . . . . . 8 Guns 37 | . 5 4 6 9 13 . AOE 14 | . . 12 . 2 . . Classes Destroyed 15 | . 5 3 2 2 1 2 Worker 3 | . 1 1 . . 1 . Builder 1 | . . . . 1 . . Tunneler 2 | . . 1 . . 1 . Hauler 4 | . 1 . 2 . . 1 Recycler 3 | . 1 2 . . . . Operator 2 | . . . 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 14 | . . 4 . 3 3 4 Grunt 25 | . 5 . 4 6 7 3 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 2 . . Sentry 4 | . . . 2 . 2 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Assembled 12 | . . 12 . . . . Best Kill Streak 8 | . 4 8 2 4 6 2 Combat Bots Only 8 | . 2 8 2 3 5 2 Max Kills in Single Turn 3 | . 1 3 1 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 633 | . 34 32 44 53 85 385 Missed 196 | . 5 8 4 11 11 157 Damage Taken 5431 | . 366 578 542 522 1226 2197 Core 562 | . 21 48 70 46 116 261 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 72 . 71 78 . Volleys Fired 207 | . 38 32 39 39 55 4 Largest 2 | . 2 2 2 2 2 1 Hottest 80 | . 70 73 73 80 80 30 Shots Fired 405 | . 76 62 76 77 110 4 Gun 380 | . 76 46 75 74 109 . Cannon . | . . . . . . . Launcher 25 | . . 16 1 3 1 4 Special . | . . . . . . . Kinetic 249 | . 38 22 44 41 104 . Thermal 131 | . 38 24 31 33 5 . Explosive 25 | . . 16 1 3 1 4 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 12 9 22 9 16 . Robot Miss Streak 5 | . 3 5 3 3 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 298 | . 58 24 59 49 88 20 Core Hits 155 | . 16 37 21 23 46 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 9 | . 1 1 1 4 1 1 Burn 7 | . 1 1 1 4 . . Smash 2 | . . . . . 1 1 Melee Attacks 58 | . . . 3 . 5 50 Impact 28 | . . . 3 . 5 20 Slashing 30 | . . . . . . 30 Piercing . | . . . . . . . Sneak Attacks 3 | . . . 1 . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 5354 | . 726 1058 838 695 1114 923 Guns 3305 | . 724 287 787 501 1006 . Cannons . | . . . . . . . Explosions 1162 | . . 771 . 194 37 160 Melee 875 | . . . 41 . 71 763 Ramming 12 | . 2 . 10 . . . Kinetic 2174 | . 386 150 485 211 942 . Thermal 1131 | . 338 137 302 290 64 . Explosive 1162 | . . 771 . 194 37 160 Electromagnetic . | . . . . . . . Impact 288 | . . . 41 . 71 176 Slashing 587 | . . . . . . 587 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 129 | . . 26 . . 71 32 Projectiles . | . . . . . . . Explosions 26 | . . 26 . . . . Melee 103 | . . . . . 71 32 Knockbacks 2 | . . . . . 1 1 Impact 2 | . . . . . 1 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 125 | . . 67 . 21 37 . Shots 5 | . . 3 . 1 1 . Rammed 2 | . 1 . 1 . . . Targets Rammed 3 | . 2 . 1 . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 236 | . 198 45 129 3 12 236 Average Temperature 46 | . 57 12 70 3 7 118 Received Heat Transfer 1473 | . 204 . 264 123 369 513 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 1 1 Impact Corruptions 4 | . . . . . 3 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 1 1 4 2 . . Heat Transferred 3848 | . 1073 481 962 1147 185 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 209 | . 139 89 197 186 209 173 Initial 63 | . . 54 1 22 . 63 Average 61 | . 77 34 47 91 67 67 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | . 100 100 100 100 99 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . 3 . . 7 Investigation 3 | . 2 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . 3 . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 9 18 15 11 22 30 Peak Tracking Total 8 | . 4 8 3 3 6 6 Tactical Retreats 4 | . . . 1 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 3 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 14 | . 2 . 7 . . 5 Terminals 11 | . 1 . 7 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 32 | . 8 . 16 . . 8 Successful 8 | . 2 . 4 . . 2 Failed 24 | . 6 . 12 . . 6 Catastrophic 8 | . 1 . 4 . . 3 Database Lockouts . | . . . . . . . Manual 16 | . 2 . 11 . . 3 Terminals 25 | . 3 . 16 . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 5 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 6 | . 1 . 4 . . 1 Branch Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Monitor 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 . 7 . . 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 105 | . . . . 105 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5898 | . 399 1323 1008 925 924 1319 Spaces Moved 2760 | 1 144 556 468 497 430 664 Core . | . . . . . . . Treads 1925 | . 72 556 468 497 332 . Legs 835 | 1 72 . . . 98 664 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 112 | 120 120 160 160 160 120 112 Average Speed 162 | 120 172 162 160 160 151 170 Slowest Speed 330 | 120 330 240 160 160 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 1 31 87 40 93 36 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 25 | . . 8 1 . 3 13 Terrain Destroyed 126 | . . 67 7 22 8 22 Melee 17 | . . . 1 . 3 13 Projectile . | . . . . . . . AOE 109 | . . 67 6 22 5 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3711 | . 215 913 651 558 596 778 Wait 527 | . 22 302 101 11 58 33 Move 2754 | . 143 555 467 496 429 664 Hop . | . . . . . . . Pick Up 55 | . 4 13 9 4 14 11 Fast Attach 22 | . 4 . 5 . 10 3 Attach 29 | . 1 5 3 3 5 12 Detach 5 | . . . 1 . 1 3 Swap 26 | . 1 4 8 2 6 5 Drop 37 | . . 2 14 3 13 5 Fire 207 | . 38 32 39 39 55 4 Melee 46 | . . . 3 . 5 38 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 2 . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 400 | -10/Materials | Entered Mines 402 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 418 | -10/Mines | Assembled infested the area 500 | -10/Mines | Destroyed 8 combat bots 1049 | -10/Mines | Discovered new exit (range 10) 1063 | -10/Mines | Learned 2 Materials zone layouts 1128 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1723 | -10/Mines | Entered Materials 1723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1913 | -9/Materials | Identified exit to Mines 2025 | -9/Materials | Build established: Scavenger-Mutant 2242 | -9/Materials | Discovered new exit (range 8) 2731 | -9/Materials | Entered Mines 2801 | -9/Mines | Escorted by a lone wolf Derelict 3060 | -9/Mines | Learned Materials emergency access door positions 3161 | -9/Mines | Discovered new exit (range 7) 3656 | -9/Mines | Entered Materials 3656 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4313 | -8/Materials | Discovered new exit (range 16) 4580 | -8/Materials | Entered Factory 4580 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4870 | -7/Factory | Build established: Scavenger-Gladiator 5083 | -7/Factory | Garrison activated, responded to threat 5207 | -7/Factory | Lost 7 parts (1p4n2u) 5805 | -7/Factory | Discovered new exit (range 12) 5899 | -7/Factory | Self-destructed Last Messages --------------- 05771_ >> MONITOR: Recycling Unit F004 accepting Autogun (91%). 05774_ >> MONITOR: Recycling Unit F004 accepting VTOL Module (92%). 05777_ >> MONITOR: Recycling Unit F004 accepting Autogun (99%). 05802_ Carbon-fiber Leg destroyed. 05805_ EXIT=FOUND 05820_ Imp. Medium Armor Plating destroyed. 05830_ ALERT: Rogue bot located, Programmers report to Factory Zone 6Q. 05845_ >> MONITOR: Recycling Unit F004 accepting Imp. Light Armor Plating (3%). 05848_ Katana destroyed. 05848_ >> MONITOR: Recycling Unit F004 accepting Med. Treads (100%). 05851_ >> MONITOR: Recycling Unit F004 accepting Transport Network Coupler (90%). 05854_ >> MONITOR: Recycling Unit F004 accepting Gravmag System (91%). 05874_ Melee Analysis Suite destroyed. 05877_ Carbon-fiber Leg destroyed. 05889_ >> MONITOR: Recycling Unit F002 accepting Autogun (100%). 05892_ >> MONITOR: Recycling Unit F002 accepting Autogun (53%). 05895_ >> MONITOR: Recycling Unit F002 accepting Lgt. Nuclear Core (96%). 05898_ >> MONITOR: Recycling Unit F002 accepting VTOL Module (84%). Map ----- +----------------------------------------------------+ | ??????????????????????# #??# # | | ??????????????????????# #??### ###? " | | ??????????????????????# #????# #??? 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"" | | ?????????????????????????????????????????????""" | | ?????????????????????????????????????????????""" | | ??????????????????????????????????????????????"" | | ??????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverSupersonicNanoactuators Manual? 0 Play Time 00:42:45 Cumulative 79.3 hours Start 2024.05.20 @ 13:18:56 End 2024.05.20 @ 14:00:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7617bed1-303f-46b0-ba68-f07c11d2de56