Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.28 @ 22:14:13 Player: tkc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (845) 845 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 2005 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 117/400 Matter 1/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Treads Wheel Compact Wheel Medium Storage Unit Light Assault Rifle Light Cannon Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Flail > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Wheel Compact Wheel Compact Wheel Medium Storage Unit Light Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Flail [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | 7 16 13 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 16 | 2 7 7 Treads 9 | . 4 5 Leg . | . . . Wheel 7 | 2 3 2 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 3 | . 3 . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 99 80 Engine 12 | . 14 10 Treads 16 | . 16 16 Wheel 9 | . 11 5 Device 13 | . 14 11 Storage 13 | . 14 11 Processor 3 | . . 11 Energy Gun 2 | . 4 . Ballistic Gun 12 | . 16 4 Launcher 1 | . . 4 Special Weapon 4 | . 6 . Impact Weapon 2 | . . 6 Naked Turns . | . . . Heaviest Build 32 | 14 29 32 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 2 | 1 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 8 15 14 Average Carried 10 | 4 10 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 9 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 714 | 229 290 195 Remotely . | . . . Salvage Created 932 | 53 455 424 Parts 57 | 10 31 16 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 4 | . 2 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 10 10 Melee 1 | . . 1 Guns 8 | . 8 . Cannons 1 | . 1 . AOE 9 | . . 9 Classes Destroyed 11 | 1 6 4 Worker 1 | . 1 . Builder 4 | . 1 3 Tunneler 4 | 3 . 1 Hauler 2 | . 1 1 Recycler 2 | . . 2 Operator 1 | . . 1 Watcher 4 | . 3 1 Swarmer 3 | . 3 . Grunt 12 | . 7 5 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 7 | 3 5 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1281 | . 289 992 Core 311 | . 28 283 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 107 | 9 64 34 Largest 2 | 2 2 1 Hottest 120 | 40 120 33 Shots Fired 133 | 18 81 34 Gun 85 | 18 67 . Cannon . | . . . Launcher 34 | . . 34 Special 14 | . 14 . Kinetic 58 | 18 40 . Thermal 41 | . 41 . Explosive 34 | . . 34 Electromagnetic . | . . . Robot Hit Streak 7 | 3 5 7 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 10 46 25 Core Hits 58 | 3 28 27 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 7 | . 5 2 Burn 5 | . 5 . Smash 2 | . . 2 Melee Attacks 12 | . . 12 Impact 12 | . . 12 Slashing . | . . . Piercing . | . . . Sneak Attacks 5 | . . 5 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2312 | 129 521 1662 Guns 602 | 129 473 . Cannons . | . . . Explosions 1316 | . . 1316 Melee 346 | . . 346 Ramming . | . . . Kinetic 362 | 129 233 . Thermal 288 | . 288 . Explosive 1316 | . . 1316 Electromagnetic . | . . . Impact 346 | . . 346 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 278 | . . 278 Projectiles . | . . . Explosions 66 | . . 66 Melee 212 | . . 212 Knockbacks 4 | . . 4 Impact 3 | . . 3 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 140 | . . 140 Shots 9 | . . 9 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 146 | . 146 6 Average Temperature 30 | . 31 3 Received Heat Transfer 363 | . 165 198 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 7 | . . 7 Impact Corruptions 10 | . . 10 Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 7 | . 7 . Heat Transferred 1173 | . 1173 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 784 | 15 294 784 Initial 9 | . 9 . Average 126 | 6 92 227 Maximum Alert Level 3 | . 1 3 Low Security (%) 80 | 100 86 62 Level 1 11 | . 13 10 Level 2 6 | . . 22 Level 3 1 | . . 4 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 14 15 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 5 4 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 15 10 Successful 7 | . 5 2 Failed 18 | . 10 8 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 20 | . 12 8 Terminals 23 | . 15 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1268 | 89 804 375 Spaces Moved 550 | 49 354 147 Core 2 | 2 . . Treads 305 | . 224 81 Legs . | . . . Wheels 243 | 47 130 66 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 115 Average Speed 148 | 88 157 147 Slowest Speed 240 | 100 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 29 | 3 61 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 13 | . 10 3 Terrain Destroyed 195 | . 12 183 Melee 3 | . . 3 Projectile 12 | . 12 . AOE 180 | . . 180 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 820 | 75 496 249 Wait 77 | . 37 40 Move 548 | 48 353 147 Hop . | . . . Pick Up 25 | 10 14 1 Fast Attach 8 | 6 1 1 Attach 8 | 1 . 7 Detach . | . . . Swap 20 | . 15 5 Drop 15 | 1 12 2 Fire 107 | 9 64 34 Melee 12 | . . 12 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 13) 808 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Entered another Materials area 894 | -9/Materials | Evolved 2 slots: Utility x2 1050 | -9/Materials | Crushed by falling debris 1058 | -9/Materials | Discovered new exit (range 11) 1152 | -9/Materials | Core integrity fell below 50% 1186 | -9/Materials | Lost 5 parts (1p2n2w) 1269 | -9/Materials | Self-destructed Last Messages --------------- 01205_ Acquired 13 matter. 01205_ U-05 Engineer lays Concrete. 01205_ K-01 Serf collects debris. 01206_ U-05 Engineer lays Concrete. 01207_ U-05 Engineer builds a Wall. 01208_ K-01 Serf collects debris. 01209_ U-05 Engineer lays Concrete. 01209_ K-01 Serf collects debris. 01222_ A-02 Transporter destroyed. 01232_ Acquired 35 matter. 01247_ B-36 Bruiser destroyed. 01248_ The unstable cave ceiling collapses. 01250_ Destroyed Sml. Laser. 01250_ Destroyed Heat Sink. 01250_ Destroyed Ion Engine. 01252_ G-34 Mercenary destroyed. 01252_ W-16 Scout destroyed. 01258_ G-34 Mercenary destroyed. 01265_ Acquired 12 matter. 01268_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????? "" = # | | ??????????????????????# """ # | | ???????????????????#### " = # | | ??????????????????????# ! " # | | ????????????????????#?# ] [ " # | | ????????????????##?######+####### # | | ?????????????????? ## | | ???????????????##? # ### | | ????????????????#???"" """ """ ###### | | ?????????????????? ??"??"" """ ##?##? | | ?????????????????# "???""" """ ###???# | | ??????????????#??? ###?#### | | ??????????????????+############# #####??# | | ???????????????????#???#?#?## ###### | | ???????????????? #??######### """ #?#??? | | ????????????"""? # #### # """"" ##?#?? | | ?????????? ????? # # """"" ##???? | | ????????????"?"??+ + """"" #?#??# | | ??????????? 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"""??#?#?? | | ????????????#?## ?????? | | ????????????### #########????? | | ???????????#??# [ # #???#????#???? | | ?????????????## # a * # ##???????????? | | ??????????????# g% # #?#?#?#??????? | | ???????????? # #?#???##?????? | | ???????????? # ## ??????#??????? | | ????????????? ?? ??? ?????????? | | ????????????????# ??? ?? ?#??????? | | ????????????????# ? ??????????? | | ????????????????? ???????????????? | | ???????????????????? ? ?????????????? | | ?????????????????????? ???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexTransdimensionalWheel Manual? 0 Play Time 00:21:31 Cumulative 105.0 hours Start 2022.07.28 @ 21:53:17 End 2022.07.28 @ 22:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 66 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3d0edd7-45c8-46c0-a72e-952bdf7cdee8