Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 22:01:58 Player: Ev Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (2804) 2804 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 7440 Bonus ------- High Alert Combat Kills 45 Entered DSFs 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Target Analyzer Armor Integrity Analyzer Authchip [R/Combat] > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Light Fission Core Improved Thermal Generator Jamming Amplifier Reaction Control System Authchip [Armor] Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Chainsword Chainsword > --- INVENTORY -------- Power Amplifier Armor Integrity Analyzer Microactuators Microactuators Reaction Control System Authchip [R/Combat] Authchip [Power] Authchip [Armor] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] System Restoration Module Improved Heavy Machine Gun Bore Cannon Remote Datajack [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Hover Unit Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Backup Plating I Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Bore Cannon Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . 2 2 . . Weapon 2 | . . . . . . . 2 Parts Attached 114 | 8 18 26 2 17 3 12 28 Power 15 | 1 2 3 . 3 . 3 3 Engine 8 | 1 2 3 . . . 1 1 Core 6 | . . . . 3 . 1 2 Reactor 1 | . . . . . . 1 . Propulsion 34 | 2 5 10 2 3 1 4 7 Treads 1 | . . . . 1 . . . Leg 7 | . . 1 . . 1 4 1 Wheel 7 | 2 1 4 . . . . . Hover 19 | . 4 5 2 2 . . 6 Flight . | . . . . . . . . Utility 30 | 3 5 2 . 7 1 1 11 Device 14 | 2 1 2 . 5 1 . 3 Storage 3 | 1 2 . . . . . . Processor 8 | . 1 . . 2 . 1 4 Hackware 2 | . . . . . . . 2 Protection 3 | . 1 . . . . . 2 Artifact . | . . . . . . . . Weapon 35 | 2 6 11 . 4 1 4 7 Energy Gun 18 | 2 5 7 . 2 1 . 1 Energy Cannon 11 | . 1 3 . 2 . 2 3 Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 3 | . . 2 . . . . 1 Parts Lost 42 | . 3 6 2 4 . 1 26 Power 5 | . 1 . . 1 . . 3 Propulsion 21 | . 1 5 2 3 . 1 9 Utility 9 | . . . . . . . 9 Weapon 7 | . 1 1 . . . . 5 Highest Loss Streak 19 | . 1 5 1 1 . 1 19 To Critical Strikes . | . . . . . . . . Average Backups 13 | 6 14 14 14 13 14 14 11 Power . | . . . . . . . . Propulsion . | 1 1 . . . . . . Utility 9 | 2 9 11 10 9 11 11 9 Weapon 1 | 1 1 1 2 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 56 | 2 8 12 3 14 1 3 13 Power 8 | . 1 2 . 2 . . 3 Propulsion 3 | 2 . 1 . . . . . Utility 33 | . 4 5 3 7 1 3 10 Weapon 11 | . 3 4 . 4 . . . Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 93 | . 97 90 93 91 92 99 88 Engine 7 | . 13 11 11 1 . 3 . Core 1 | . . . . 7 7 3 . Leg 3 | . . . . . . 19 15 Wheel 6 | . 13 16 . . . . . Hover 19 | . 14 17 38 26 15 9 8 Device 13 | . 9 9 11 20 29 26 13 Storage 10 | . 14 11 11 9 7 7 4 Processor 5 | . 3 1 . 6 7 10 15 Energy Gun 9 | . 23 11 . 1 15 2 1 Energy Cannon 10 | . 4 10 22 15 . 7 9 Slashing Weapon 1 | . . . . . . . 6 Peak Build Rating 68 | 10 10 19 27 37 47 57 68 Average Rating 24 | 8 7 15 22 33 43 50 56 On Entrance 25 | . 9 8 19 25 37 47 57 Avg Prop Armor Cover (%) 12 | . . 9 5 14 14 7 14 Naked Turns . | . . . . . . . . Heaviest Build 66 | 14 30 36 35 37 39 57 66 Greatest Support 76 | 32 32 48 43 44 24 76 24 Greatest Overweight (x) 21 | . 6 10 1 1 1 3 21 Average Overweight (x) . | . 1 . . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 15 11 Most Carried 15 | 8 15 15 15 15 15 15 15 Average Carried 13 | 6 14 14 14 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 14 15 15 15 5 Class Distribution -------------------- 44% | Scavenger-Mutant 38% | Mutant 7% | Scavenger-Skirmisher 5% | Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 2024 | 380 490 332 45 179 31 398 169 Remotely . | . . . . . . . . Salvage Created 3950 | 294 351 1256 338 932 . 166 613 Parts 208 | 32 23 66 8 39 . . 40 Haulers Intercepted 5 | . . 3 . 2 . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 67 | . 11 14 14 15 . 2 11 Melee 9 | . . . . . . . 9 Guns 12 | . 5 7 . . . . . Cannons 38 | . 4 7 13 14 . . . AOE 2 | . 2 . . . . . . Classes Destroyed 14 | 3 4 3 1 . . 2 1 Worker 5 | 4 . 1 . . . . . Builder 1 | . . 1 . . . . . Tunneler 7 | 7 . . . . . . . Hauler 5 | . . 3 . 2 . . . Recycler 7 | 1 . 6 . . . . . Operator 4 | . 3 . . . . . 1 Watcher 6 | . 1 3 . 1 . . 1 Swarmer 12 | . 6 3 . . . . 3 Grunt 35 | . 5 8 5 14 . . 3 Sentry 4 | . . 3 . 1 . . . Hunter 3 | . . . . . . . 3 Programmer 3 | . . . . . . 1 2 Executioner 1 | . . . . . . 1 . Assembled 9 | . . . 9 . . . . Best Kill Streak 5 | 3 4 3 3 4 . 1 5 Combat Bots Only 5 | . 4 3 3 4 . 1 5 Max Kills in Single Turn 2 | 2 2 2 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 432 | . 41 62 34 83 . 11 201 Missed 132 | . 11 13 14 32 . 3 59 Hits 300 | . 30 49 20 51 . 8 142 Melee 1 | . . . 1 . . . . Projectile 299 | . 30 49 19 51 . 8 142 Critical Strikes 9 | . . 3 . 4 . 1 1 Part Disruptions 2 | . . . . . . 1 1 Damage Taken 5033 | 32 302 697 291 836 . 559 2316 Core 1767 | . 48 237 102 114 . 415 851 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 80 . 15 79 . 40 . Volleys Fired 244 | 17 42 68 30 61 . 14 12 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 207 | 80 110 136 136 160 . 160 207 Shots Fired 475 | 34 80 131 60 122 . 21 27 Gun 188 | 34 61 89 . 2 . 2 . Cannon 282 | . 19 42 60 120 . 14 27 Launcher . | . . . . . . . . Special 5 | . . . . . . 5 . Kinetic 3 | . . . . . . 3 . Thermal 395 | 17 63 120 60 122 . 13 . Explosive . | . . . . . . . . Electromagnetic 72 | 17 17 11 . . . . 27 Robot Hit Streak 11 | 9 11 11 5 7 . 4 4 Robot Miss Streak 5 | 3 2 2 5 4 . 5 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 300 | 21 56 85 30 60 . 11 37 Core Hits 140 | 13 23 32 15 38 . 3 16 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 2 2 1 1 . . 4 Burn 3 | . 2 1 . . . . . Meltdown 2 | . . . 1 1 . . . Corrupt 2 | . . 1 . . . . 1 Sever 3 | . . . . . . . 3 Melee Attacks 28 | . . 1 . . . . 27 Impact . | . . . . . . . . Slashing 27 | . . . . . . . 27 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6171 | 313 827 1694 619 1284 . 200 1234 Guns 1953 | 290 518 1069 . 32 . 44 . Cannons 3170 | . 214 515 619 1252 . 156 414 Explosions 228 | 23 95 110 . . . . . Melee 820 | . . . . . . . 820 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 4420 | 99 668 1550 619 1284 . 200 . Explosive . | . . . . . . . . Electromagnetic 931 | 214 159 144 . . . . 414 Impact . | . . . . . . . . Slashing 820 | . . . . . . . 820 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 112 | . 24 6 13 3 . . 66 Projectiles 78 | . 24 6 13 3 . . 32 Explosions . | . . . . . . . . Melee 34 | . . . . . . . 34 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | 32 . 66 . . . . . Shots 3 | 1 . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 3796 | 92 383 449 375 294 . 3796 232 Average Temperature 210 | 31 110 102 127 58 . 1209 132 Received Heat Transfer 1347 | . 84 345 90 522 . . 306 Effects 59 | . 3 4 3 . . 48 1 Shutdowns 3 | . . 1 1 . . 1 . Energy Bleed 8 | . . 1 . . . 7 . Interference 8 | . 3 . 2 . . 2 1 Matter Decay 8 | . . 1 . . . 7 . Short Circuit 4 | . . 1 . . . 3 . Damage (minor) 6 | . . . . . . 6 . Damage (major) 18 | . . . . . . 18 . Damage (core) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 6 | 1 . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 1 . 2 . Combat Hostiles 3 | . . . 1 1 . 1 . Parts Melted 13 | . 4 3 1 3 . 2 . Heat Transferred 8656 | 225 1635 3047 1110 2317 . 322 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 1 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 88 | 100 100 100 100 23 100 100 100 Level 1 4 | . . . . 27 . . . Level 2 7 | . . . . 48 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 473 | 15 129 193 110 473 172 106 67 Initial 172 | . . 30 60 10 172 71 55 Average 84 | 1 31 87 25 322 139 79 18 Influence Increases 2421 | 60 392 536 195 797 . 45 396 Destroy 0b10 Robot/C 1160 | . 220 280 100 300 . 40 220 Destroy 0b10 Robot/NC 180 | 60 20 70 . 15 . 5 10 Destroy Leader 282 | . 52 82 20 66 . . 62 Successful Hack 55 | . 22 10 . 9 . . 14 Select Force Hacks 90 | . 60 30 . . . . . Disable Machine 120 | . 15 30 30 15 . . 30 Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 9 | . 3 4 . 2 . . . Lose Combat Pursuer 375 | . . 30 45 240 . . 60 Influence Decreases 2381 | 60 319 453 324 444 278 41 462 Entered New Map 446 | . . 43 96 17 208 31 51 Time Decay 1619 | 60 289 390 218 387 70 . 205 Lost Part 316 | . 30 20 10 40 . 10 206 Squads Dispatched 20 | . 5 2 . 7 . . 6 Investigation 8 | . 3 2 . 1 . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 2 . . 2 . . 2 Assault 3 | . . . . 3 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 3 | . 2 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 15 19 17 51 . 6 19 Peak Tracking Total 10 | . 3 4 3 10 . 3 6 Tactical Retreats 18 | . . 2 2 9 . 1 4 ECM-based Alert Blocks 8 | . . . . 7 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 6 | . 6 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 9 | . 1 2 2 2 . . 2 Max in Single Turn 1 | . 1 1 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 18 | . 7 5 . 3 1 . 2 Terminals 11 | . 5 3 . 1 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 1 . . . . 1 Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 78 | . 29 20 . 22 1 . 6 Successful 46 | . 18 11 . 15 1 . 1 Failed 31 | . 11 8 . 7 . . 5 Catastrophic 3 | . 1 1 . 1 . . . Database Lockouts 1 | . . 1 . . . . . Manual 37 | . 16 11 . 6 . . 4 Terminals 39 | . 19 10 . 6 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 17 | . 10 4 . . . . 3 Scanalyzers 19 | . . 6 . 13 . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 3 | . 2 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 6 2 . . . . . Report Inventory 5 | . 4 1 . . . . . Retrieve Components 3 | . 2 1 . . . . . Scanalyzer 16 | . . 5 . 11 . . . Insert Component 3 | . . . . 3 . . . Analyze 3 | . . . . 3 . . . Retrieve Study 10 | . . 5 . 5 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 18 | . 10 4 . 3 . . 1 Terminals 15 | . 8 3 . 3 . . 1 Track 1 | . . . . 1 . . . Assimilate 2 | . 2 . . . . . . Botnet 8 | . 4 2 . 1 . . 1 Operators 4 | . 2 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 1 . . . . . Tunnel 3 | . 2 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 5 . 3 . . 2 Full Trace Events 8 | . 2 2 . 2 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 9 | . . 4 . 5 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . 10 10 . . . . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . 3 . Non-combat 1 | . . . . . . 1 . Combat 2 | . . . . . . 2 . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 3 | . . . . . . 3 . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Active Infowar (turns) 3927 | 482 1164 . . 1002 146 145 988 Optics 997 | . . . . . . 9 988 Sensors 1753 | . . . . 870 145 145 593 Terrain 539 | 482 57 . . . . . . Traps 854 | . . . . . 146 145 563 Seismic 1107 | . 1107 . . . . . . ECM 396 | . . . . 132 146 118 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 6793 | 565 1753 1077 890 1057 146 229 1076 Spaces Moved 3864 | 298 824 644 858 677 82 111 370 Core 35 | 16 3 4 . . . . 12 Treads . | . . . . . . . . Legs 293 | . . 11 . . . 104 178 Wheels 1089 | 282 404 403 . . . . . Hover 2447 | . 417 226 858 677 82 7 180 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 86 53 59 167 120 50 Average Speed 116 | 97 139 108 80 91 168 151 205 Slowest Speed 1100 | 100 350 550 147 167 177 330 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 11 68 36 99 34 2 93 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 4 | . 2 1 1 . . . . Known Exits Taken 3 | . 1 . . 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | 6 3 3 1 . . . . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 12 | 6 3 3 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 5657 | 538 1343 897 1003 1004 91 156 625 Wait 1113 | 197 398 76 100 191 . 1 150 Move 3857 | 297 823 643 857 676 81 110 370 Hop . | . . . . . . . . Pick Up 142 | 16 27 38 4 28 4 4 21 Fast Attach 47 | 2 11 9 1 4 1 9 10 Attach 49 | 5 6 8 2 8 3 . 17 Detach 6 | . . . . 3 . 1 2 Swap 52 | 1 16 16 2 7 . 4 6 Drop 119 | 3 20 38 7 26 2 13 10 Fire 244 | 17 42 68 30 61 . 14 12 Melee 28 | . . 1 . . . . 27 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 566 | -11/Scrapyard | Entered Materials 567 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 6) 1735 | -10/Materials | Discovered new exit (range 4) 1830 | -10/Materials | Identified exit to Materials 2319 | -10/Materials | Entered another Materials area 2319 | -9/Materials | Evolved 2 slots: Propulsion x2 2541 | -9/Materials | Lost 5 parts (4n1w) 2780 | -9/Materials | Central database locked down 2884 | -9/Materials | Discovered new exit (range 7) 2980 | -9/Materials | Core integrity fell below 50% 2990 | -9/Materials | Build established: Scavenger-Mutant 3396 | -9/Materials | Entered Mines 3622 | -9/Mines | Assembled infested the area 3627 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3692 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3704 | -9/Mines | Discovered new exit (range 9) 4174 | -9/Mines | Core integrity fell below 20% 4182 | -9/Mines | Discovered new exit (range 10) 4286 | -9/Mines | Entered Materials 4286 | -8/Materials | Evolved 2 slots: Utility x2 4465 | -8/Materials | Identified exit to Garrison 4518 | -8/Materials | Garrison activated, responded to threat 5086 | -8/Materials | First assault squad dispatched 5304 | -8/Materials | Discovered new exit (range 12) 5319 | -8/Materials | Identified exit to Factory 5343 | -8/Materials | Entered Factory 5343 | -7/Factory | Evolved 2 slots: Utility x2 5389 | -7/Factory | Discovered new exit (range 4) 5402 | -7/Factory | Identified exit to Lower Caves 5435 | -7/Factory | Identified exit to DSF 5489 | -7/Factory | Entered DSF 5489 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 5536 | -7/DSF | Sterilization system engaged 5539 | -7/DSF | Spotted Executioner 5556 | -7/DSF | Ambient heat levels rising (+10) 5571 | -7/DSF | Ambient heat levels rising (+10) 5577 | -7/DSF | Lost 12 allies 5586 | -7/DSF | Ambient heat levels rising (+10) 5601 | -7/DSF | Ambient heat levels rising (+10) 5616 | -7/DSF | Ambient heat levels rising (+10) 5631 | -7/DSF | Ambient heat levels rising (+10) 5646 | -7/DSF | Ambient heat levels rising (+10) 5651 | -7/DSF | Build established: Scavenger-Skirmisher 5661 | -7/DSF | Ambient heat levels rising (+10) 5676 | -7/DSF | Ambient heat levels rising (+10) 5682 | -7/DSF | Discovered new exit (range 14) 5684 | -7/DSF | Destroyed Executioner 5691 | -7/DSF | Ambient heat levels rising (+10) 5706 | -7/DSF | Ambient heat levels rising (+10) 5709 | -7/DSF | Core integrity fell below 50% 5718 | -7/DSF | Entered Factory 5718 | -6/Factory | Evolved 2 slots: Weapon x2 6378 | -6/Factory | Build established: Assassin 6490 | -6/Factory | Core integrity fell below 50% 6526 | -6/Factory | Lost 19 parts (2p5n8u4w) 6735 | -6/Factory | Build established: Mutant 6782 | -6/Factory | Core integrity fell below 20% 6794 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06771_ Penetrated by Slug. 06773_ Backup Propulsion I destroyed. 06773_ H-66 Slayer Gauss Rifle severed. 06775_ Penetrated by Slug. 06775_ Lgt. Fission Core destroyed. 06776_ H-66 Slayer Gauss Rifle severed. 06779_ Acquired Flexi-carbon Leg. 06780_ Slug penetrates Manufacturing Mainframe. 06780_ Remote Datajack destroyed. 06783_ Backup Propulsion I destroyed. 06783_ H-66 Slayer destroyed. 06783_ Authchip [Power] destroyed. 06783_ R-10 Processor collects Gauss Rifle. 06786_ R-10 Processor collects Hvy. Assault Rifle. 06786_ R-10 Processor collects Targeting Computer. 06789_ R-10 Processor collects Phase Shifter. 06792_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ????????????????????????? | | ????????????????######### | | ??????????????###"""T"""# | | ?############## | | ?# # | | ?# """" """" # %""""" """ | | ?# """" """" # """"" """ | | ?# """" """" # """ """ | | ?#= """ """" # | | ?#%!g R R + ** """ | | ?#=@"" " "" # ** """ | | ?#%"""" """" # """ | | ?#="""" """" # | | ?#!"""" """" # | | ?#! h # #### | | ?# ! + #??# | | ?#################### #??# | | ????????????????????# #??# | | ????????????????????# #??# | | ????????????????#####+#### | | ????????????????# # | | ????????????????# """ # | | ????????????????# "Y" # | | ????????????????# " " # | | ????????????????# + | | ????????????????# """ # | | ????????????????# """ # | | ????????????????# """ # | | ????????????????# # | | ????????????????########## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 340 Matter Stores 370 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 80 Melee Speed Boost 40 Evasion (%) 53 Target Analysis 5 Armor Integrity Analysis 30 Authchip Count 3 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Welding Torch | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Welding Torch | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hover Unit | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed CompanionZioniteStabilizer Manual? 0 Play Time 01:33:00 Cumulative 77.4 hours Start 2026.08.11 @ 19:54:18 End 2026.08.11 @ 22:01:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cab0399-f45e-4540-84f2-606c7c51eaae