Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.10 @ 18:54:22 Player: Olga Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (2318) 2318 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 8335 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 55 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -119 Cogmind --------- Core Integrity 84/850 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Improved Medium Armor Plating Skeleton Box Hacking Drone Bay (1/1) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Makeshift Flight Unit > --- UTILITY ---------- Improved Sensor Array Advanced Terrain Scan Processor Core Analyzer Hacking Suite Makeshift Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Enhanced Flamer Makeshift Hammer > --- INVENTORY -------- Improved Medium Armor Plating Improved Medium Armor Plating Skeleton Box Gauss Rifle CR-A16's Pointy Stick [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 2 . . . . Utility 4 | . . . . . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 78 | . 2 1 9 3 1 2 23 11 6 5 5 9 1 Power 4 | . . . . . . . 2 1 . . . 1 . Engine 2 | . . . . . . . 2 . . . . . . Core 2 | . . . . . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 24 | . 2 . 5 1 1 . 8 3 1 . 2 1 . Treads 1 | . . . 1 . . . . . . . . . . Leg 21 | . 2 . 3 1 1 . 8 3 1 . 1 1 . Wheel 1 | . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . Utility 31 | . . 1 2 2 . . 6 7 5 2 . 6 . Device 13 | . . 1 . 1 . . 1 3 3 1 . 3 . Storage 1 | . . . 1 . . . . . . . . . . Processor 2 | . . . . . . . . 1 . . . 1 . Hackware 2 | . . . . . . . . . 1 . . 1 . Protection 13 | . . . 1 1 . . 5 3 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 19 | . . . 2 . . 2 7 . . 3 3 1 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 2 . . 1 5 . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 2 . . 2 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 1 . 1 . . 1 . Parts Lost 50 | . 4 . . 1 . . 15 6 2 5 8 . 9 Power 4 | . . . . . . . 3 . . . . . 1 Propulsion 20 | . 2 . . 1 . . 6 3 . 2 3 . 3 Utility 16 | . . . . . . . 4 3 2 2 2 . 3 Weapon 10 | . 2 . . . . . 2 . . 1 3 . 2 Highest Loss Streak 9 | . 3 . . 1 . . 5 3 2 4 5 . 9 Average Slot Usage (%) 81 | . 77 64 90 99 100 100 91 87 88 70 48 74 73 Engine 5 | . 14 14 11 11 11 11 8 . . . . . . Core 2 | . . . . . . . . 6 6 6 2 4 5 Leg 26 | . 26 28 39 43 44 44 33 26 32 21 11 11 11 Flight 1 | . . . . . . . . . . . 1 6 5 Device 3 | . . 7 5 4 . . . 2 3 . . 12 5 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 4 . . Processor 4 | . . . . . . . . 1 6 6 6 12 13 Hackware 3 | . . . . . . . . . . 6 6 12 11 Protection 10 | . . . 5 6 11 11 21 25 18 7 5 . 5 Ballistic Gun 11 | . 22 . 12 22 22 20 16 15 13 8 2 . . Special Weapon 1 | . . . . . . . . . . . . 5 5 Impact Weapon 1 | . . . . . . . . . . . 1 6 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 13 13 18 28 29 28 28 42 59 47 46 46 19 19 Greatest Support 74 | 20 20 20 40 40 40 40 56 64 74 74 46 40 40 Greatest Overweight (x) 4 | . 3 . . . . . 1 1 . . 4 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | . 8 8 8 10 10 10 10 10 10 10 8 5 5 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 8 9 5 5 Average Carried 7 | . 7 7 7 9 9 10 9 9 9 7 6 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 7 8 10 10 10 10 10 10 8 7 5 5 4 Class Distribution -------------------- 64% | Mutant 20% | Derelict-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 2061 | 193 107 30 130 137 . 58 494 394 69 285 89 75 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2328 | . 376 . 80 235 . 22 672 475 69 317 82 . . Parts 112 | . 16 . 3 17 . 5 42 23 2 . 4 . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 63 | . 8 . 2 9 . 4 21 9 1 7 2 . . Guns 44 | . 8 . 2 9 . . 12 9 1 3 . . . AOE 19 | . . . . . . 4 9 . . 4 2 . . Classes Destroyed 10 | . 1 . . 3 . . 4 2 . . . . . Worker 1 | . . . . . . . 1 . . . . . . Builder 1 | . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Drone 1 | . . . . 1 . . . . . . . . . Swarmer 17 | . . . . 5 . 4 8 . . . . . . Grunt 30 | . 8 . 2 3 . . 7 4 . 6 . . . Duelist 2 | . . . . . . . . 1 . . 1 . . Sentry 11 | . . . . 1 . . 5 2 1 1 1 . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . Best Kill Streak 11 | . 6 . 1 5 . 4 11 2 1 3 1 . . Combat Bots Only 8 | . 6 . 1 5 . 4 8 2 1 3 1 . . Max Kills in Single Turn 3 | . 1 . 1 2 . 3 3 1 1 1 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . 3 2 . . 1 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 7914 | . 733 13 128 191 . 126 2272 1317 217 1106 553 . 1258 Core 1408 | . 184 . . 28 . 34 322 74 5 77 108 . 576 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 26 . . . 84 41 89 . . . . . Volleys Fired 205 | . 57 . 5 14 . 2 44 45 5 21 8 . 4 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 2 . 1 Hottest 80 | . 40 . 46 46 . 53 53 46 46 62 62 . 80 Shots Fired 358 | . 73 . 10 28 . 4 84 90 10 42 13 . 4 Gun 321 | . 73 . 10 28 . 2 72 90 10 30 6 . . Cannon . | . . . . . . . . . . . . . . Launcher 33 | . . . . . . 2 12 . . 12 7 . . Special 4 | . . . . . . . . . . . . . 4 Kinetic 321 | . 73 . 10 28 . 2 72 90 10 30 6 . . Thermal 4 | . . . . . . . . . . . . . 4 Explosive 33 | . . . . . . 2 12 . . 12 7 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 29 | . 13 . 6 5 . 6 11 29 27 11 11 . 1 Robot Miss Streak 5 | . 2 . 5 3 . 1 4 3 . 3 3 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . Shots Hit Robots 268 | . 58 . 6 22 . 1 57 70 9 31 7 . 7 Core Hits 153 | . 20 . 4 14 . 5 50 24 4 22 9 . 1 Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . Melee Attacks 14 | . . . . . . . . . . . . . 14 Impact 5 | . . . . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . 9 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 Damage Inflicted 5463 | . 529 . 81 372 . 197 1584 1120 137 989 264 . 190 Guns 3415 | . 527 . 81 372 . . 820 1120 137 318 40 . . Cannons . | . . . . . . . . . . . . . . Explosions 1856 | . . . . . . 197 764 . . 671 224 . . Melee 168 | . . . . . . . . . . . . . 168 Ramming 2 | . 2 . . . . . . . . . . . . Kinetic 3415 | . 527 . 81 372 . . 820 1120 137 318 40 . . Thermal 22 | . . . . . . . . . . . . . 22 Explosive 1856 | . . . . . . 197 764 . . 671 224 . . Electromagnetic . | . . . . . . . . . . . . . . Impact 70 | . . . . . . . . . . . . . 70 Slashing . | . . . . . . . . . . . . . . Piercing 98 | . . . . . . . . . . . . . 98 Highest Corruption 3 | . . . . . . . 3 2 . . . . . Average Corruption 2 | . . . . . . . 3 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 9 | . . . . . . . 5 4 . . . . . Message Errors 4 | . . . . . . . 2 2 . . . . . Matter Fused 2 | . . . . . . . 2 . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 29 | . . . . . . . 16 . . . . . 13 Projectiles . | . . . . . . . . . . . . . . Explosions 16 | . . . . . . . 16 . . . . . . Melee 13 | . . . . . . . . . . . . . 13 Knockbacks 1 | . 1 . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . 1 . . . . . . . . 122 67 . . Shots 11 | . . . . . . . . . . 7 4 . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 228 | . 12 . 11 1 . . 115 228 5 70 12 . 75 Average Temperature 50 | . 7 . 2 1 . . 41 87 5 20 12 . 49 Received Heat Transfer 2611 | . 390 . 78 54 . . 747 351 66 370 222 . 333 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 40 | . . . . . . . . . . . . . 40 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 559 | . 184 37 116 282 . 105 445 559 230 . . . . Initial 200 | . . . 14 45 . . 40 138 200 . . . . Average 158 | . 57 16 34 238 . 96 215 195 205 . . . . Maximum Alert Level 2 | . . . . 1 . . 2 2 1 . . . . Low Security (%) 63 | . 100 100 100 28 . 100 52 60 . . . . . Level 1 28 | . . . . 71 . . 29 29 100 . . . . Level 2 7 | . . . . . . . 17 10 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 1 . . . 9 6 . . . . . Investigation 4 | . 1 . . . . . 2 1 . . . . . Extermination 3 | . . . . . . . . 3 . . . . . Reinforcement 8 | . 1 . 1 . . . 4 2 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 8 | . 1 . 1 . . . 6 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | . 13 3 6 10 . 4 42 13 1 9 7 . 5 Peak Tracking Total 8 | . 7 3 4 6 . 4 8 4 1 3 4 . 6 Tactical Retreats 12 | . . . 3 1 . . 3 3 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 1 | . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 13 | . 3 1 . . 1 . 4 1 2 . . 1 . Terminals 9 | . 3 . . . . . 4 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 32 | . 5 1 . . 1 . 13 2 6 . . 4 . Successful 15 | . 3 1 . . 1 . 5 . 1 . . 4 . Failed 17 | . 2 . . . . . 8 2 5 . . . . Catastrophic 5 | . 2 . . . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 5 . . . 1 . 12 2 5 . . 5 . Terminals 25 | . 5 . . . . . 13 2 5 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 9 | . 2 1 . . 1 . 1 . . . . 4 . Part Schematic 4 | . . . . . . . . . . . . 4 . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . 4 . 1 . . . . Terminals 6 | . 1 . . . . . 4 . 1 . . . . Botnet 5 | . 1 . . . . . 3 . 1 . . . . Detonate 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 3 . . . . . 3 1 2 . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 9 | . . 3 . 1 . . . . . . . 5 . Largest Group 5 | . . 3 1 1 . . . . . . . 5 5 Highest-Rated Group 151 | . . 40 16 15 . . . . . . . 151 151 Highest-Rated Ally 47 | . . 16 16 15 . . . . . . . 47 47 Total Orders 38 | . . 1 7 10 . . 2 13 2 3 . . . EXPLORE 34 | . . 1 7 8 . . 2 12 2 2 . . . RETURN 4 | . . . . 2 . . . 1 . 1 . . . Ally Attacks 65 | . . 9 8 9 . . 2 12 . . . . 25 Total Damage 575 | . . 60 64 89 . . 8 68 . . . . 286 Kills 6 | . . 3 1 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 3 2 . Drone Launches 36 | . . 1 7 10 . . 2 12 2 2 . . . Drone Recoveries 29 | . . 1 5 8 . . 2 11 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 5777 | . 405 252 332 356 269 96 946 869 206 427 375 953 291 Spaces Moved 3995 | 1 218 197 243 235 222 73 445 484 143 291 353 888 202 Core 37 | . 3 . . . . . . . . . 34 . . Treads . | . . . . . . . . . . . . . . Legs 3450 | 1 215 197 243 235 222 73 445 484 143 291 160 539 202 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 508 | . . . . . . . . . . . 159 349 . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 120 120 50 65 120 Average Speed 116 | 120 121 120 120 120 120 120 143 129 120 120 97 98 120 Slowest Speed 250 | 120 200 120 120 120 120 120 200 200 120 120 250 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 2 38 48 34 98 64 26 46 20 7 64 60 88 24 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . . . . . . 1 5 . Known Exits Taken 2 | . 1 . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 1 . . . 2 3 3 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 213 | . . . . . . 16 58 . . 84 55 . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 213 | . . . . . . 16 58 . . 84 55 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 4719 | . 296 212 273 283 224 76 665 640 167 324 371 966 222 Wait 352 | . 15 12 8 21 . . 134 82 9 7 1 61 2 Move 3982 | . 217 196 242 234 221 72 444 483 142 290 352 887 202 Hop . | . . . . . . . . . . . . . . Pick Up 52 | . 3 2 5 6 1 . 14 12 3 1 . 5 . Fast Attach 22 | . 1 . 3 . . . 6 2 1 . 3 6 . Attach 37 | . 1 1 2 1 . . 12 9 4 2 2 2 1 Detach 5 | . . . . . . . 1 2 . . 2 . . Swap 19 | . . . 4 2 1 2 5 . 1 3 . 1 . Drop 31 | . 1 . 4 5 1 . 5 5 2 . 3 4 1 Fire 205 | . 57 . 5 14 . 2 44 45 5 21 8 . 4 Melee 12 | . . . . . . . . . . . . . 12 Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 319 | -10/Materials | Core integrity fell below 50% 394 | -10/Materials | Lost 3 parts (2n1w) 406 | -10/Materials | Entered Mines 408 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 424 | -10/Mines | Found a hidden stash of uninstalled traps 439 | -10/Mines | Met a Derelict bent on vengeance 506 | -10/Mines | Found the Drone Emporium 512 | -10/Mines | Found Prototype Device 513 | -10/Mines | Identified Splice Drone Bay 520 | -10/Mines | Discovered new exit (range 32) 522 | -10/Mines | Discovered new exit (range 19) 658 | -10/Mines | Entered Materials 658 | -9/Materials | Accompanied by 1 ally 658 | -9/Materials | Evolved 2 slots: Propulsion x2 727 | -9/Materials | Discovered new exit (range 33) 990 | -9/Materials | Entered Mines 997 | -9/Mines | Discovered new exit (range 18) 1001 | -9/Mines | Discovered new exit (range 21) 1039 | -9/Mines | Learned Materials emergency access door positions 1294 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1341 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1341 | -9/Mines | Discovered new exit (range 5) 1346 | -9/Mines | Entered Exiles 1379 | -9/Exiles | Met 8R-AWN 1396 | -9/Exiles | Met EX-HEX 1433 | -9/Exiles | Met EX-BIN 1450 | -9/Exiles | Aligned with FarCom system 1451 | -9/Exiles | Given EX-Vault access code 1478 | -9/Exiles | Opened EX-Vault 1493 | -9/Exiles | Found Skeleton Box 1519 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1551 | -9/Exiles | Met EX-DEC 1600 | -9/Exiles | Discovered new exit (range 14) 1615 | -9/Exiles | Left Exiles lab with Skeleton Box 1615 | -9/Exiles | Entered Mines 1701 | -8/Mines | Discovered new exit (range 9) 1711 | -8/Mines | Entered Materials 1711 | -8/Materials | Evolved 2 slots: Utility x2 1778 | -8/Materials | Build established: Scavenger-Mutant 2089 | -8/Materials | Garrison activated, responded to threat 2149 | -8/Materials | Lost 5 parts (2n2u1w) 2185 | -8/Materials | Identified exit to Factory 2260 | -8/Materials | Destroyed 8 combat bots 2261 | -8/Materials | Lost 3 parts (1n1u1w) 2286 | -8/Materials | Crushed by falling debris 2360 | -8/Materials | Lost 3 parts (1p2n) 2638 | -8/Materials | Core integrity fell below 50% 2657 | -8/Materials | Entered Factory 2657 | -7/Factory | Evolved 2 slots: Utility x2 2708 | -7/Factory | Found Powered Armor 2711 | -7/Factory | Found Powered Armor 2830 | -7/Factory | Lost 3 parts (3n) 2849 | -7/Factory | Build established: Mutant 3434 | -7/Factory | Cargo convoy interrupted 3502 | -7/Factory | Discovered new exit (range 15) 3526 | -7/Factory | Entered another Factory area 3526 | -6/Factory | Evolved 2 slots: Propulsion x2 3619 | -6/Factory | Discovered new exit (range 38) 3732 | -6/Factory | Entered Lower Caves 3828 | -6/Lower Caves | Lost 4 parts (2n2u) 3998 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4150 | -6/Lower Caves | Discovered new exit (range 8) 4159 | -6/Lower Caves | Entered another Lower Caves area 4162 | -6/Lower Caves | Encountered a Warlord checkpoint 4187 | -6/Lower Caves | Discovered new exit (range 10) 4188 | -6/Lower Caves | Learned location of 1 exit from Factory 4226 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4438 | -6/Lower Caves | Lost 5 parts (2n1u2w) 4453 | -6/Lower Caves | Learned Factory stockpile data 4511 | -6/Lower Caves | Learned location of Extension (-5) 4532 | -6/Lower Caves | Discovered new exit (range 3) 4534 | -6/Lower Caves | Entered Zion 4572 | -6/Zion | Given the Hacking Drone Bay 4572 | -6/Zion | Found Prototype Device 4572 | -6/Zion | Identified Hacking Drone Bay 4574 | -6/Zion | Discovered new exit (range 16) 4611 | -6/Zion | Gained Derelict followers 4652 | -6/Zion | Found CR-A16's Pointy Stick 4689 | -6/Zion | Learned location of 1 exit from Factory 4769 | -6/Zion | Learned location of Warlord (-5) 4869 | -6/Zion | Build established: Derelict-Mutant 4927 | -6/Zion | Received a visual enhancement algorithm 4975 | -6/Zion | Learned location of Armory (-3) 5169 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5206 | -6/Zion | Rebuked by Imprinter 5454 | -6/Zion | Opened final containment barrier to the Deep Caves 5474 | -6/Zion | Discovered new exit (range 3) 5474 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5487 | -6/Zion | Entered Deep Caves 5487 | -6/Deep Caves | Accompanied by 5 allies 5729 | -6/Deep Caves | Attacked by Z-Imprinter 5764 | -6/Deep Caves | Core integrity fell below 50% 5774 | -6/Deep Caves | Core integrity fell below 20% 5778 | -6/Deep Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 05490_ LB-FA9(p): "Someone can't read signs." 05679_ NEW_ZION: Z-Facility proximity alert. 05728_ Discarded Hacking Suite. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05735_ Imp. Sensor Array destroyed. 05742_ Flexi-carbon Leg destroyed. 05745_ Mic. Nuclear Core destroyed. 05745_ Enh. Flamer destroyed. 05748_ Flexi-carbon Leg destroyed. 05751_ Mak. Hammer follow-up attack on Z-Imprinter. 05754_ Imp. Medium Armor Plating destroyed. 05757_ Mak. Flight Unit destroyed. 05757_ Mak. Hacking Suite destroyed. 05763_ Mak. Hammer follow-up attack on Z-Imprinter. 05763_ Destroyed Prototype Protection. 05763_ Z-Imprinter system corrupted by crushing effect. 05763_ Mak. Hammer destroyed. 05769_ Destroyed Prototype Storage. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????####?????????????????????? | | ????????????????????????# !#? #?###############??? | | ????????????????????????# !# #### ##?? | | ??????????????????????# # *;## #?? | | ???????????????????????#;@;## ### | | ???????????????????????##I## # | | ??????????????# ##zz | | ????????????? zz | | ????????????? | | ????????????? | | ???????????? | | ????????????? """"" """""" | | ????????????? """""""""""""" | | ????????????? """""""""""""" | | ?????????????? """"""""""?""" | | ?????????????? ""?????????? | | ??????????????? "???????????"" | | ??????????????? "??????????""" | | ????????????????? "????????????" | | ??????????????????? "????????????" | | ????????????????????? "??????????????? | | ???????????????????????? ?????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 775 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 59 Core Analysis 6 Offensive Hacking 21 Item Schematics ----------------- Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed MinesnifferCoreTerminator Manual? 0 Play Time 01:07:27 Cumulative 58.2 hours Start 2021.08.10 @ 17:33:57 End 2021.08.10 @ 18:54:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f68d78f-19d4-410c-90b7-035bfff8b0f1