Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.18 @ 10:56:30 Player: soporte tecnico Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (368) 368 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2809 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 573/700 Matter 245/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (5) ------ Small Storage Unit Improved Signal Interpreter Microactuators > --- WEAPON (2) ------- Maul > --- INVENTORY (8) ---- Deuterium Engine Flight Unit Heat Sink Trap Scanner Reaction Control System Reaction Control System Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Seismic Detector Microactuators Reaction Control System > --- WEAPON ----------- Maul > --- INVENTORY -------- Flight Unit Heat Sink Trap Scanner Reaction Control System Heavy Mace [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 30 | 7 6 7 8 2 Power 5 | 1 1 1 1 1 Engine 5 | 1 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 2 2 . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 2 2 2 . Utility 7 | 2 . . 4 1 Device 4 | 1 . . 2 1 Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 4 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 2 4 Power 2 | . . . 1 1 Propulsion 3 | . . . 1 2 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 99 66 80 75 Engine 11 | . 14 11 8 7 Leg 14 | . 26 . . . Flight 13 | . . 25 35 28 Device 14 | . 14 11 18 16 Storage 8 | . 13 . 3 7 Processor 1 | . . . 6 7 Ballistic Gun 18 | . 27 15 . . Impact Weapon 2 | . . 2 9 7 Naked Turns . | . . . . . Heaviest Build 15 | 13 13 8 14 15 Greatest Support 20 | 20 20 12 16 16 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 Average Capacity 7 | 7 7 5 6 8 Most Carried 7 | 5 4 5 6 7 Average Carried 2 | 1 1 3 5 6 Final Capacity 8 | 8 5 5 8 8 Final Carried 7 | 1 2 5 4 7 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 686 | 378 124 184 . . Remotely . | . . . . . Salvage Created 688 | 259 165 264 . . Parts 58 | 28 9 21 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 15 | . 6 9 . . Guns 14 | . 6 8 . . Classes Destroyed 6 | 3 2 1 . . Worker 2 | 2 . . . . Tunneler 7 | 7 . . . . Recycler 2 | 1 . 1 . . Swarmer 10 | . 3 7 . . Grunt 3 | . 3 . . . Sentry 2 | . . 2 . . Best Kill Streak 8 | 4 3 8 . . Combat Bots Only 8 | . 3 8 . . Max Kills in Single Turn 2 | 2 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 784 | . 169 195 108 312 Core 215 | . 15 61 12 127 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 94 84 97 . Volleys Fired 48 | 18 14 16 . . Largest 2 | 2 2 2 . . Hottest 40 | 40 40 40 . . Shots Fired 96 | 36 28 32 . . Gun 96 | 36 28 32 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 96 | 36 28 32 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | 15 23 8 . . Robot Miss Streak 3 | 2 3 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | 28 18 25 . . Core Hits 30 | 11 10 9 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Smash 1 | . . 1 . . Melee Attacks 2 | . . 2 . . Impact 2 | . . 2 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1054 | 369 252 421 1 11 Guns 905 | 369 245 291 . . Cannons . | . . . . . Explosions . | . . . . . Melee 130 | . . 130 . . Ramming 19 | . 7 . 1 11 Kinetic 905 | 369 245 291 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 130 | . . 130 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 90 | . . 90 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 90 | . . 90 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 5 | . . . 1 4 Targets Rammed 6 | . 1 . 1 4 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 12 | . 2 1 12 . Average Temperature 3 | . 2 1 7 . Received Heat Transfer 198 | . 60 39 81 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 5 . . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 405 | 50 98 405 237 177 Initial 145 | . 28 30 145 92 Average 84 | 21 31 209 192 106 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 87 | 100 100 45 65 100 Level 1 10 | . . 43 34 . Level 2 1 | . . 10 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 8 25 9 13 Peak Tracking Total 11 | . 4 11 7 11 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 4 | . . 1 2 1 Terminals 3 | . . 1 2 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 1 3 1 Successful 5 | . . 1 3 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 1 3 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 3 . Robot Analysis 1 | . . 1 . . Level Access Points 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 12 | . . . . 12 Largest Group 12 | . . . . 12 Highest-Rated Group 281 | . . . . 281 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1361 | 226 620 251 112 152 Spaces Moved 1607 | 147 487 431 269 273 Core 26 | 26 . . . . Treads . | . . . . . Legs 559 | 121 438 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1022 | . 49 431 269 273 Fastest Speed 31 | 50 37 34 31 31 Average Speed 64 | 107 111 35 31 36 Slowest Speed 120 | 120 120 37 114 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 20 | . . 9 8 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 55 40 27 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1802 | 178 534 483 285 322 Wait 94 | . 18 23 12 41 Move 1567 | 146 486 413 253 269 Hop 16 | . . 8 7 1 Pick Up 26 | 7 6 7 3 3 Fast Attach 5 | 1 . 2 2 . Attach 19 | 6 6 . 5 2 Detach 4 | . 1 . 1 2 Swap 6 | . . 5 1 . Drop 9 | . 2 7 . . Fire 48 | 18 14 16 . . Melee 2 | . . 2 . . Ram 5 | . . . 1 4 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 227 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 14) 832 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -9/Materials | Destroyed 8 combat bots 1093 | -9/Materials | Discovered new exit (range 4) 1098 | -9/Materials | Entered another Materials area 1098 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -8/Materials | Identified exit to Factory 1210 | -8/Materials | Entered Factory 1210 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1362 | -7/Factory | Self-destructed Last Messages --------------- (79,165) - Loaded: O-24 Administrator (76,145) - Loaded: M-28 Smith (150,177) - Idle 01304_ Triggered Ambush Trap. 01304_ L-41 Fighter emerges from a hatch in the floor. 01304_ S-27 Virus emerges from a hatch in the floor. 01304_ G-47 Trooper emerges from a hatch in the floor. 01304_ ALERT: All DSF locations entering lockdown mode. [Achievement: Cya!] 01336_ Flight Unit destroyed. 01336_ Seismic Detector destroyed. 01338_ Slammed into S-27 Virus. 01340_ Imp. Signal Interpreter broken. 01340_ Destabilizing: Short circuit. 01349_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 01353_ Slammed into R-06 Scavenger. 01356_ Flight Unit destroyed. 01358_ Lgt. Ion Engine destroyed. 01361_ S-27 Virus suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????? ?????? +?????????????????? | | ???????????????????? ?????? #?????????????????? | | ??????????????????###+###### #???"?????????????? | | ??????????????????# #??""?????????????? | | ??????????????????# #? 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""""?????????????????? | | ???????????# # #? """"?????????????????? | | ???????????# [# #?? """"?????????????????? | | ???????????# # #?? ?????????????????? | | ???????????# # #???####?????????????????? | | ???????????# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 71 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed ParticleRecoilFilter Manual? 0 Play Time 00:20:48 Cumulative 13.5 hours Start 2023.03.18 @ 10:30:27 End 2023.03.18 @ 10:56:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 718e6749-5320-4a99-9bfb-e7bf936ba61e