Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:56:23 Player: Nebula avali Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (411) 411 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 911 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Medium Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Treads Improved Treads Wheel Wheel Signal Interpreter Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 9 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | . 4 2 Treads 4 | . 2 2 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 91 85 Engine 12 | . 12 12 Treads 24 | . 22 27 Wheel 2 | . 4 . Storage 14 | . 14 14 Processor 12 | . 10 14 Energy Gun 1 | . . 2 Ballistic Gun 14 | . 15 13 Launcher 5 | . 10 . Naked Turns 3 | . . 3 Heaviest Build 18 | 12 18 16 Greatest Support 46 | 20 46 46 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 9 Most Carried 10 | . 10 8 Average Carried 7 | . 7 7 Final Capacity 10 | 8 10 5 Final Carried 8 | 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 838 | 179 420 239 Remotely . | . . . Salvage Created 476 | . 222 254 Parts 40 | . 22 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 8 5 Guns 7 | . 2 5 AOE 6 | . 6 . Classes Destroyed 6 | . 6 . Worker 2 | . 2 . Tunneler 3 | . 1 2 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 5 5 Best Kill Streak 5 | . 5 4 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 133 | . 45 88 Missed 33 | . 9 24 Damage Taken 1305 | . 570 735 Core 252 | . 68 184 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | . 31 37 Largest 2 | . 2 2 Hottest 60 | . 50 60 Shots Fired 103 | . 47 56 Gun 90 | . 34 56 Cannon . | . . . Launcher 13 | . 13 . Special . | . . . Kinetic 71 | . 34 37 Thermal 19 | . . 19 Explosive 13 | . 13 . Electromagnetic . | . . . Robot Hit Streak 10 | . 9 10 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 68 | . 31 37 Core Hits 36 | . 24 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1430 | . 978 452 Guns 717 | . 265 452 Cannons . | . . . Explosions 713 | . 713 . Melee . | . . . Ramming . | . . . Kinetic 585 | . 265 320 Thermal 132 | . . 132 Explosive 713 | . 713 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 187 | . 187 . Shots 8 | . 8 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 78 | . 8 78 Average Temperature 27 | . 3 31 Received Heat Transfer 582 | . 180 402 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 220 | . 220 110 Initial 30 | . . 30 Average 87 | . 116 57 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | . 98 100 Level 1 . | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 10 15 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 8 | . 8 . Failed 10 | . 10 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Report Inventory 1 | . 1 . Retrieve Matter 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 153 | . 153 . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1102 | . 559 543 Spaces Moved 468 | 1 322 145 Core 3 | . . 3 Treads 389 | . 247 142 Legs 1 | 1 . . Wheels 75 | . 75 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 80 50 Average Speed 146 | 120 141 157 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 2 67 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 52 | . 52 . Melee . | . . . Projectile . | . . . AOE 52 | . 52 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 785 | . 382 403 Wait 216 | . 4 212 Move 466 | . 321 145 Hop . | . . . Pick Up 8 | . 5 3 Fast Attach 5 | . 4 1 Attach 7 | . 3 4 Detach 5 | . 5 . Swap 2 | . 2 . Drop 8 | . 7 1 Fire 68 | . 31 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 14) 273 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 559 | -10/Materials | Lost 3 parts (1p1n1w) 560 | -10/Materials | Entered Mines 727 | -10/Mines | Excavation squad dispatched 727 | -10/Mines | A large section of the Mines collapsed 977 | -10/Mines | Excavation squad dispatched 1028 | -10/Mines | Core integrity fell below 50% 1076 | -10/Mines | Core integrity fell below 20% 1100 | -10/Mines | Released all parts (4) 1103 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01069_ Lgt. Ion Engine destroyed. 01071_ Sml. Laser destroyed. 01072_ K-01 Serf collects debris. 01073_ Acquired 10 matter. 01075_ K-01 Serf collects debris. 01076_ R-06 Scavenger collects Wheel. 01077_ Assault Rifle destroyed. 01078_ K-01 Serf collects debris. 01085_ T-07 Excavator is excavating. 01086_ K-01 Serf collects debris. 01086_ U-05 Engineer destroyed. 01087_ Imp. Treads destroyed. 01089_ K-01 Serf collects debris. 01093_ T-07 Excavator is excavating. 01100_ Released Datajack. 01100_ Released Med. Storage Unit. 01100_ Released Signal Interpreter. 01100_ Released Imp. Treads. 01100_ Dropped Wheel. 01101_ Acquired Med. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????###???????????????????? | | ???????????? ???????????????????? | | ???????????? #???????????????????? | | ???????????? ##??????????????????? | | ???????????# ###????????????????? | | ??????????? ?????????????????? | | ?????????## #?????????????????? | | ????????## ############??????? | | ?###???## == #??????? | | ?? ### $ !/ #??????? | | ???? %** * ####### ###@ #??????? | | ?????? !==[%!???????# #?# #??????? | | ???????#%[=|#???????# #?# #??????? | | ???????#!%= ##??????# #?# #??????? | | ???????# %* ######?# ### #??????? | | ???????## % ## ### ## #??????? | | ????????## " *% ##ss#??????? | | ?????????# " %%= ## #??????? | | ?????????# "" ! "## s#??????? | | ?????????# # #? #??????? | | ?????????# ##" #? ??????? | | ?????????## ## #? ??????? | | ??????????# ! *#? #?###??????? | | ???####???## = #? #??????????? | | ??## ##???##### ##? ??????????? | | ??# * ######### =#??## ??????????? | | ??# # #???? ??????????? | | #?# ########## #????##?????????? | | ### ##???????# #???????????????? | | ## #???????# #???????????????? | | ##??????# #???????????????? | | ##????? #???????????????? | | # ## ##???? #???????????????? | | # ### #???? ???????????????? | | # ### #???# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisWeightSubcomponent Manual? 1 Play Time 00:09:04 Cumulative 48.5 hours Start 2024.04.23 @ 23:43:45 End 2024.04.23 @ 23:56:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 82 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dbf7614-41d7-4079-8a63-c3a8b0230b00