Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.18 @ 15:41:48 Player: VR-DUX Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (161) 805 Value Destroyed (3706) 3706 Prototype IDs (83) 1660 Alien Tech Used (5) 1000 Bonus (19188) 19188 TOTAL SCORE: 37859 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 111 Follower Combat Kills 209 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -32 Cogmind --------- Core Integrity 0/1600 Matter 198/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Advanced Melee Analysis Suite Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Stasis Canceller Advanced Cloaking Device Heavy Flail Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Matter Compressor Structural Scanner Machine Analyzer Advanced Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Advanced Hacking Suite System Mapper Deep Network Scanner Improved System Guard > --- WEAPON ----------- Vortex Rifle Heavy Flail > --- INVENTORY -------- Light Angular Momentum Engine Impulse Thruster Q-thruster Impulse Thruster Array Core Analyzer Stasis Canceller Transdimensional Reconstructor Vortex Rifle Field Lobotomy Kit Vortex Lance Vortex Lance [Rating: 160] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved System Guard Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Flail Energy Gun Vortex Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Utility 10 | . . . 1 . . . 1 . . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 305 | 1 18 7 34 9 3 10 25 8 1 18 3 6 7 . 18 . . 3 1 26 3 3 5 1 18 2 1 6 1 6 3 26 1 6 25 Power 22 | . 1 . 3 . . 3 2 . . . 1 . 1 . 2 . . . . . 1 1 1 . 1 . . . . . . . . 1 4 Engine 16 | . 1 . 3 . . 2 2 . . . 1 . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 3 Core 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 69 | . 7 . 8 2 2 1 7 6 . . . . 2 . 8 . . . . 6 . 1 . . 5 . 1 1 1 . 3 2 . 1 5 Treads 16 | . 4 . 7 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43 | . . . 1 . . . . 6 . . . . 2 . 8 . . . . 6 . 1 . . 5 . 1 1 1 . 3 2 . 1 5 Utility 122 | 1 4 4 7 1 1 3 4 2 . 7 . 2 2 . 6 . . 2 1 9 2 1 3 1 8 . . 3 . 6 . 24 1 4 13 Device 65 | 1 2 3 2 1 . 2 1 . . 4 . 1 1 . 1 . . 1 1 2 2 1 1 1 4 . . 3 . 4 . 16 1 3 6 Storage 7 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 1 Processor 15 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . 6 . . 4 Hackware 19 | . . . . . . . 2 . . 3 . . . . 5 . . 1 . 4 . . . . 2 . . . . 2 . . . . . Protection 16 | . 1 1 5 . 1 . . 1 . . . 1 1 . . . . . . 1 . . 1 . . . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | . 6 3 16 6 . 3 12 . 1 11 2 4 2 . 2 . . 1 . 11 . . 1 . 4 2 . 2 . . . . . . 3 Energy Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 12 | . 5 . 2 . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . . . . Ballistic Gun 26 | . . 1 8 3 . 2 6 . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . 2 . . 1 1 . . 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Launcher 17 | . 1 2 2 3 . . 2 . 1 1 1 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 10 | . . . . . . . . . . 2 . 1 . . 1 . . . . 2 . . 1 . 2 1 . . . . . . . . . Slashing Weapon 10 | . . . 1 . . . 3 . . 2 . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 4 . . . . . . 2 . . . . 4 . . . . . 1 . 3 . 1 . . 4 . 1 1 3 . 1 . Parts Lost 63 | . 2 1 1 . . 3 5 . . . 1 1 3 . 1 . . . . 7 1 1 . . 4 . 1 . 1 1 . . 1 4 24 Power 8 | . . . . . . 2 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Propulsion 19 | . . . 1 . . 1 2 . . . . . 2 . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . 8 Utility 26 | . . . . . . . . . . . . . 1 . 1 . . . . 6 . . . . 3 . . . . 1 . . 1 2 11 Weapon 10 | . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 24 | . 1 1 1 . . 1 2 . . . 1 1 3 . 1 . . . . 3 1 1 . . 4 . 1 . 1 1 . . 1 4 24 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 98 90 98 100 77 92 95 86 86 93 92 92 95 100 92 93 93 98 100 92 91 89 84 88 88 89 89 89 87 85 84 79 81 75 72 Engine 6 | . 14 14 10 11 11 3 8 7 7 7 6 7 3 . 3 . . . . . 5 5 2 . . . . . . . . . . . 3 Core 1 | . . . . . . 1 . . . . . . 3 7 2 6 6 6 6 5 . . 2 5 5 5 5 5 5 4 4 4 4 3 . Treads 12 | . 15 28 32 33 33 31 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . 46 46 46 46 46 46 46 40 40 40 40 40 29 29 24 23 23 25 26 26 26 24 23 20 17 17 20 18 Device 9 | . 5 5 10 17 11 18 11 7 7 6 7 5 3 7 6 6 6 6 6 5 8 11 10 11 7 10 10 10 10 11 17 16 11 8 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 1 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 5 5 5 5 4 4 6 17 16 15 Hackware 12 | . . . . . . . 13 8 7 15 15 15 15 15 25 26 26 26 26 28 23 23 23 23 28 26 26 26 26 26 23 20 17 15 12 Protection 3 | . 8 6 11 4 11 2 . . . . . 2 2 . . . . . . . 5 5 5 5 2 . . . . . . . . . 1 Energy Cannon 2 | . 23 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 2 13 21 . 16 12 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 3 . . 5 2 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 5 . 4 3 . 5 6 6 6 6 4 5 5 2 5 4 4 5 5 5 4 4 4 4 4 3 Slashing Weapon 1 | . . . . . . . 2 7 7 . . . . . . . . 4 6 4 5 5 5 5 5 5 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 56 54 72 60 54 60 54 28 29 30 30 29 30 30 31 31 31 33 33 43 34 39 38 36 36 36 36 42 42 47 47 59 43 42 45 Greatest Support 77 | 20 46 46 69 66 63 63 60 30 30 30 30 30 30 30 35 35 35 35 35 46 45 42 42 42 49 52 52 50 50 50 52 61 61 76 77 Greatest Overweight (x) 11 | . 1 1 1 . . 1 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 11 Average Overweight (x) . | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 8 13 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 6 16 18 20 20 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 15 15 15 15 15 15 15 15 15 15 13 15 Average Carried 16 | 6 10 16 19 19 19 19 19 15 14 14 14 14 13 15 14 14 15 15 15 14 12 11 13 14 14 14 14 14 14 12 14 13 14 12 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 16 18 20 20 20 19 20 15 14 15 15 15 15 15 15 15 15 15 15 14 12 12 14 15 15 15 15 15 14 15 15 14 14 12 5 Class Distribution -------------------- 39% | Mutant 29% | Wizard-Sprinter 7% | Hacker-Sprinter 7% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Ninja | -2/Testing Wizard-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 5237 | 216 281 109 876 365 . 398 688 . . 396 72 46 . 144 327 10 . 30 . 125 50 141 165 26 150 30 21 64 . . 66 170 . 54 217 Remotely 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7009 | 88 1002 62 1164 299 . 248 622 . . 330 47 25 22 144 477 37 . . . 268 35 80 333 . 371 43 . . . . 66 303 . 54 889 Parts 313 | 2 52 5 77 31 . 16 39 . . 10 4 3 6 1 14 1 . . . 17 . 3 4 . 18 2 . . . . . 2 . 6 . Haulers Intercepted 14 | . 2 . 2 . . . 3 . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . Recyclers Shooed 7 | . 1 . 1 1 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Retrieved Matter 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 . . . Parts Self-Destructed 10 | . . . . . . . . . . . 1 1 . . . 4 . . . . 1 . 3 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 89 | . 18 1 25 11 . 8 10 . . 2 4 4 . . 3 . . . . 2 . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 39 | . . . 14 7 . 5 10 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 24 | . 14 . 6 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 23 | . 3 . 5 4 . . . . . . 3 3 . . 3 . . . . 2 . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 8 . 2 . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Worker 5 | . 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Builder 14 | . 2 . 1 . . . 2 . . 1 . . . . 1 . . . . 3 . . . . 4 . . . . . . . . . . Tunneler 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 2 . . . 3 . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . Recycler 16 | 1 2 . 3 1 . . 1 . . 2 . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 10 | . 1 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 2 . . 1 1 Swarmer 38 | . 6 . 6 9 . 3 4 . . . 3 4 . . 3 . . . . . . . . . . . . . . . . . . . . Grunt 34 | . 12 1 13 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . 2 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . 1 . . . . . . . . . Best Kill Streak 10 | 1 5 1 10 4 . 2 4 . . 1 4 4 1 . 6 . . . . 4 . . . . 3 . . . . . 2 1 . 2 1 Combat Bots Only 5 | . 3 1 5 3 . 2 4 . . 1 4 4 . . 3 . . . . 2 . . . . . . . . . . . . . . 1 Max Kills in Single Turn 4 | 1 2 1 3 4 . 1 2 . . 1 2 2 1 1 3 1 . . . 4 . 1 . . 1 1 . . . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 1 3 . . . . . . 2 2 . . 2 . . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 10567 | . 564 109 988 304 . 701 758 . . 315 134 185 182 56 154 . 43 . 42 702 96 131 . 13 520 64 221 26 115 . 165 137 177 481 3184 Core 2892 | . 45 . 100 52 . 81 102 . . 121 30 83 45 . 46 . 25 . 22 175 14 . . . 198 21 103 26 . . 71 . 18 88 1426 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 147 | . . . . . . . . . . . . . 44 . . . . . . . 26 . . . 77 . . . . . . . . . . Ignored by Resistances 143 | . . . 75 64 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 256 | . . . . . . . . . . . . . . . 17 . . . . 20 . . . . 80 . . . . . . . . . 139 Core Remaining (%) 79 | 100 . 82 . . . 41 81 . . . . . . 60 . . . . 89 . . . . 81 . . . . 69 . 94 . 98 . . Volleys Fired 369 | 6 49 7 77 36 . 37 62 . 2 25 8 7 . . 3 . . . . 23 . . . . 10 4 . . . . . . 6 6 1 Largest 2 | 2 2 2 2 2 . 2 2 . 1 2 2 1 . . 1 . . . . 2 . . . . 1 1 . . . . . . 1 1 1 Hottest 112 | 60 112 112 79 46 . 62 62 . 30 60 78 39 . . 45 . . . . 101 . . . . 85 85 . . . . . . 40 40 . Shots Fired 613 | 12 83 13 129 69 . 70 117 . 2 39 12 7 . . 3 . . . . 30 . . . . 10 4 . . . . . . 6 6 1 Gun 373 | 12 8 2 81 66 . 49 108 . . 28 4 3 . . . . . . . . . . . . . . . . . . . . 6 6 . Cannon 204 | . 73 10 36 . . 21 5 . . 11 6 . . . . . . . . 28 . . . . 10 4 . . . . . . . . . Launcher 35 | . 2 1 12 3 . . 4 . 2 . 2 4 . . 3 . . . . 2 . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 422 | 6 . 2 99 66 . 70 113 . . 39 10 3 . . . . . . . 14 . . . . . . . . . . . . . . . Thermal 28 | . . . . . . . . . . . . . . . . . . . . 14 . . . . 10 4 . . . . . . . . . Explosive 35 | . 2 1 12 3 . . 4 . 2 . 2 4 . . 3 . . . . 2 . . . . . . . . . . . . . . . Electromagnetic 115 | 6 81 10 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . Robot Hit Streak 12 | 4 11 9 12 9 . 10 10 . . 10 8 2 . . 7 . . . . 8 . . . . 1 . . . . . . . . . 2 Robot Miss Streak 9 | 1 3 4 4 5 . 5 2 . . 3 2 5 . . 9 . . . . 8 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 431 | 5 53 9 92 30 . 43 74 . . 26 9 2 1 4 7 2 . . . 15 2 3 7 1 14 2 . . . . 2 8 . 2 18 Core Hits 219 | 2 28 1 59 20 . 16 29 . . 4 5 6 1 2 15 2 . . . 12 2 1 2 . 2 . . . . . . . . 2 8 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Critical Strikes 9 | . 2 . . . . 2 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Destroy 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 444 | . . . 6 . . . 10 3 . 59 . . 9 5 72 5 3 12 1 79 3 3 7 1 47 2 . . 2 29 12 24 8 12 30 Impact 275 | . . . . . . . . . . 56 . . 4 . 72 5 3 10 1 16 . 1 . . 6 . . . 2 29 12 24 8 12 14 Slashing 143 | . . . 6 . . . 10 3 . 3 . . . . . . . 2 . 63 3 2 7 1 41 2 . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . 5 5 . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Sneak Attacks 44 | . . . . . . . 1 . . 5 . . 1 4 5 2 . . . 5 . 3 . . 7 2 . . . . 1 4 . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 3 Damage Inflicted 16425 | 53 1570 209 2342 676 . 712 1299 . . 1238 460 332 81 275 1173 185 . . . 1238 191 248 522 50 871 150 . . . . 253 669 . 154 1474 Guns 3720 | 53 77 26 1018 454 . 390 1060 . . 517 80 45 . . . . . . . . . . . . . . . . . . . . . . . Cannons 2797 | . 1239 148 461 . . 322 78 . . . 162 . . . . . . . . 355 . . . . 32 . . . . . . . . . . Explosions 2914 | . 254 35 863 222 . . 103 . . . 218 287 . . 608 . . . . 324 . . . . . . . . . . . . . . . Melee 6994 | . . . . . . . 58 . . 721 . . 81 275 565 185 . . . 559 191 248 522 50 839 150 . . . . 253 669 . 154 1474 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4736 | 25 . 26 1222 454 . 712 1138 . . 517 242 45 . . . . . . . 355 . . . . . . . . . . . . . . . Thermal 568 | . 71 . 306 86 . . . . . . . . . . 73 . . . . . . . . . 32 . . . . . . . . . . Explosive 2378 | . 183 35 557 136 . . 103 . . . 218 287 . . 535 . . . . 324 . . . . . . . . . . . . . . . Electromagnetic 1749 | 28 1316 148 257 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2893 | . . . . . . . . . . 647 . . . . 565 185 . . . . . 91 . . . . . . . . 253 669 . 154 329 Slashing 2600 | . . . . . . . 58 . . 74 . . . . . . . . . 559 191 157 522 50 839 150 . . . . . . . . . Piercing 356 | . . . . . . . . . . . . . 81 275 . . . . . . . . . . . . . . . . . . . . . Entropic 1145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1145 Highest Corruption 12 | . 1 1 1 1 1 1 . . . 3 . . . . . . . . 1 6 6 6 6 6 8 . . . . . . . . . 12 Average Corruption 1 | . 1 1 1 1 1 1 . . . 1 . . . . . . . . 1 3 6 6 6 6 7 . . . . . . . . . 10 Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . Effects 57 | . 1 8 8 9 1 7 . . . 1 . . . . . . . . . 7 2 2 2 3 5 . . . . . . . . . 1 Message Errors 15 | . . 2 . 1 1 2 . . . . . . . . . . . . . 2 1 1 1 2 1 . . . . . . . . . 1 Matter Fused 15 | . . 2 4 5 . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Heat Flow Errors 11 | . . 2 1 1 . 2 . . . . . . . . . . . . . 2 1 . 1 . 1 . . . . . . . . . . Energy Discharges 6 | . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2568 | . 40 . 34 . . . 56 . . 406 36 40 . 175 273 . . . . 176 . 89 172 20 304 67 . . . . 229 232 . . 219 Projectiles 91 | . 40 . . . . . . . . . 22 . . . . . . . . 29 . . . . . . . . . . . . . . . Explosions 105 | . . . 34 . . . 3 . . . 14 40 . . 14 . . . . . . . . . . . . . . . . . . . . Melee 2372 | . . . . . . . 53 . . 406 . . . 175 259 . . . . 147 . 89 172 20 304 67 . . . . 229 232 . . 219 Knockbacks 25 | . . . 5 . . 5 1 . . 2 . . . . 1 . . . . 4 . . . . . . . . . . 2 2 . . 3 Impact 10 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 2 . . 3 Kinetic 14 | . . . 5 . . 5 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . 32 54 49 . . 33 . . . . 41 . . . . . . . 17 . . . . . . . . . . . . . . . Shots 9 | . . 1 3 1 . . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | 40 330 241 291 304 . 288 12 24 14 60 192 204 120 . 186 266 168 210 138 351 255 . 68 . 210 136 13 . . . . . 19 . 12 Average Temperature 61 | 20 111 112 111 104 . 133 6 10 6 15 53 70 44 . 26 107 103 107 69 90 99 . 36 . 95 65 9 . . . . . 19 . 5 Received Heat Transfer 1446 | . 231 36 438 18 . 258 162 . . . . . . 9 . . . . . 36 . 36 . . . 12 9 . 18 . 30 . 54 . 99 Effects 10 | . 4 . . 1 . 2 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 9 | . 4 . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 33 | . 8 . . . . . . . . 8 . . . . 2 . . . . . . 2 . . . . . . . . 3 2 . . 8 Impact Corruptions 37 | . . . . . . . . . . 7 . . . . 4 . . . . 1 . 7 . . . . . . . . 7 5 . . 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 587 | . 100 . 250 100 . . . . . . . . . . 100 . . . . . . . . . 37 . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 1748 | 5 322 146 576 448 . 166 230 59 44 150 . . . . 302 . . . . 271 . . . . 510 . . . . 338 1748 1404 1740 1106 1020 Initial 1100 | . 3 106 19 198 . . . 56 20 30 . . . . 75 . . . . 18 . . . . 468 . . . . 159 189 1100 678 1100 620 Average 253 | 5 186 40 338 304 . 62 69 57 32 54 . . . . 119 . . . . 127 . . . . 261 . . . . 266 1656 1259 1629 911 779 Maximum Alert Level 5 | . 1 . 2 2 . . 1 . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 5 4 5 4 3 Low Security (%) 64 | 100 46 100 33 23 . 100 98 100 100 100 . . . . 82 . . . . 91 . . . . 35 . . . . 21 . . . . . Level 1 17 | . 53 . 10 66 . . 1 . . . . . . . 17 . . . . 8 . . . . 46 . . . . 78 . . . . . Level 2 10 | . . . 55 10 . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 54 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 45 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . 15 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . . Squads Dispatched 54 | . 3 . 3 . . . . . . 5 . . . . 9 . . . . 6 . 1 . . 4 . . . . 3 6 1 6 2 5 Investigation 20 | . 3 . 2 . . . . . . 2 . . . . 3 . . . . 2 . . . . 3 . . . . 2 . . . 1 2 Extermination 6 | . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Reinforcement 14 | . . . 1 . . . . . . 1 . . . . 4 . . . . 2 . . . . 1 . . . . 1 . 1 . 1 2 Assault 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . 6 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 21 | . 2 . 2 . . . 5 . . . . . . . 3 . . . . 6 . . . . . . . . . . 1 2 . . . Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 33 1 . . Distress Signals 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 29 1 . . Times Spotted 387 | . 25 12 36 11 . 14 24 . 4 6 7 9 4 9 13 1 4 . 3 22 9 5 . 7 13 5 11 17 8 6 31 20 12 9 30 Peak Tracking Total 26 | . 5 16 5 3 . 4 7 . 4 2 3 5 4 8 10 3 4 . 3 6 5 9 . 6 4 5 9 8 7 4 26 9 15 7 14 Tactical Retreats 56 | . 1 2 . . . 4 2 . . . . 1 . 2 3 . . . 1 5 3 2 . 2 5 3 2 2 1 2 1 3 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 9 | . 3 . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 1 . . . 2 . 1 . 1 . 1 . . . . 1 . 9 . . . . . . . Most Traps Carried 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 28 | . 3 . 5 1 . 1 1 . . 1 . . 1 . 4 . . . . 1 1 . . . . . . . . . 3 . 2 2 2 Max in Single Turn 4 | . 2 . 1 1 . 1 1 . . 1 . . 1 . 4 . . . . 1 1 . . . . . . . . . 1 . 1 1 1 Garrison Access 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 118 | . 4 . 8 . 2 1 7 1 . 19 . . 3 . 19 1 . . . 16 . . 7 . 12 . . 3 . 2 . 2 . 3 8 Terminals 73 | . 4 . 7 . . 1 7 . . 11 . . . . 12 . . . . 12 . . . . 8 . . . . 2 . . . 2 7 Fabricators 10 | . . . . . . . . 1 . 4 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Recycling Units 9 | . . . 1 . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . Total Hacks 343 | . 8 . 17 . 2 3 19 1 . 42 . . 25 . 77 1 . . . 42 . . 46 . 31 . . 4 . 6 . 2 . 7 10 Successful 244 | . 2 . 7 . 2 1 6 . . 18 . . 25 . 54 1 . . . 31 . . 46 . 30 . . 4 . 4 . 2 . 5 6 Failed 98 | . 6 . 9 . . 2 13 1 . 24 . . . . 23 . . . . 11 . . . . 1 . . . . 2 . . . 2 4 Catastrophic 22 | . 3 . 3 . . . 3 . . 5 . . . . 4 . . . . 1 . . . . . . . . . . . . . 1 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 7 . 14 . 1 . 16 . . 17 . . . . 33 . . . . 32 . . . . 11 . . 1 . 5 . . . 4 5 Terminals 207 | . 8 . 16 . . 3 19 . . 23 . . . . 59 . . . . 34 . . . . 25 . . . . 6 . . . 6 8 Fabricators 19 | . . . . . . . . 1 . 8 . . . . 6 . . . . 2 . . . . 2 . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 2 Recycling Units 22 | . . . 1 . . . . . . 8 . . . . 8 . . . . 4 . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . Terminal Hacks 177 | . 2 . 6 . 2 1 4 . . 7 . . 25 . 34 1 . . . 13 . . 46 . 22 . . 4 . 3 . . . 4 3 Record 57 | . . . . . 1 1 . . . . . . 11 . 6 . . . . 1 . . 34 . . . . 2 . . . . . . 1 Part Schematic 20 | . . . . . . . . . . . . . 11 . 2 . . . . 2 . . 4 . 1 . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . 1 . . 1 . . 3 . 4 . . . . . . . 4 . 2 . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . 1 Level Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 . Terminal Index 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 . Fabricator Index 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 11 | . . . 1 . . . 1 . . 1 . . . . 3 . . . . . . . . . 3 . . . . . . . . 2 . Locate Traps 12 | . . . 1 . . . . . . 1 . . . . 5 . . . . 3 . . . . 1 . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . 4 . . . . 6 . . . . 2 . . . . 2 . . . . . . . . . . Network Status 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . Build 6 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . 2 Scan Component 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Repair 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks 13 | . . . 1 . . . . . . 4 . . . . 5 . . . . 2 . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 10 | . . . 1 . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . Seal Access 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . Unauthorized Hacks 26 | . . . . . . . 2 . . 2 . . . . 6 . . . . 12 . . . . 2 . . . . 1 . . . . 1 Terminals 22 | . . . . . . . 2 . . 2 . . . . 4 . . . . 10 . . . . 2 . . . . 1 . . . . 1 Assimilate 15 | . . . . . . . 1 . . 1 . . . . 3 . . . . 8 . . . . 1 . . . . . . . . . 1 Botnet 7 | . . . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Reject 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 4 . 7 . . 1 6 1 . 14 . . . . 12 . . . . 12 . . . . 6 . . . . 2 . . . 2 7 Full Trace Events 16 | . 1 . 2 . . . . . . 1 . . . . 3 . . . . 2 . . . . 3 . . . . 2 . . . 1 1 Feedback Events 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . . . 11 . 1 . . 14 . 2 . . 4 . 1 . . . . . . . . . . Parts Built 9 | . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 524 | . . . . . . . . . . 47 . . . . 380 . . . . 58 . . . . 39 . . . . . . . . . . Total Part Build Rating 53 | . . . . . . . . . . 10 . . . . 15 . . . . 14 . . . . 14 . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Time 116 | . . . . . . . . . . . . . . . 40 . . . . 25 . . . . 31 . . . . . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . 9 . . . . . . 1 . . . . 5 . . . . 5 . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 15 | . . 3 . 4 . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . 1 Largest Group 4 | . . 3 2 4 4 3 . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Highest-Rated Group 160 | . . 74 43 71 71 40 . . . 10 . . . . . . . . . 78 . . . . . . . . . . . . . . 160 Highest-Rated Ally 160 | . . 31 31 31 31 16 . . . 10 . . . . . . . . . 26 . . . . . . . . . . . . . . 160 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . 6 10 . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Damage 654 | . . 104 177 . . 310 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Kills 11 | . . 1 5 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 3 . . . . . . 2 1 . 2 . 1 2 1 . . 1 2 . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 15326 | 48 1124 1145 1574 1046 370 1298 1335 80 31 854 155 77 80 78 1235 115 75 253 65 1012 133 77 74 96 614 139 52 446 127 239 141 418 126 152 442 Spaces Moved 21473 | 25 489 457 754 578 220 642 832 209 96 2083 445 213 163 255 2615 481 318 1011 267 2040 459 242 172 195 1084 324 177 954 409 510 301 833 265 341 1014 Core 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 2907 | . 230 457 754 578 220 642 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 284 | 25 259 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 806 | . . . . . . . 806 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17473 | . . . . . . . . 209 96 2083 445 213 163 255 2615 481 318 1011 267 2040 459 242 172 195 1084 324 177 954 409 510 301 833 265 341 1011 Fastest Speed 15 | 120 120 240 160 160 160 160 90 25 25 25 25 25 25 25 21 21 21 21 21 15 19 26 28 28 26 24 24 28 29 29 29 31 32 29 26 Average Speed 51 | 120 184 240 165 160 160 169 112 25 25 25 25 25 25 25 22 21 21 21 21 24 25 27 28 28 27 27 27 28 29 29 30 31 32 29 30 Slowest Speed 600 | 120 240 240 240 160 160 240 160 25 25 25 25 25 25 25 25 21 21 21 21 108 26 28 28 28 29 28 31 29 31 29 31 32 32 29 600 Overloaded Moves 35 | . . . . . . . . . . . . . . . . . . . . 7 12 . . . . 7 9 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . 15 . . . 1 7 . . . . 4 . . . . 5 . . . 1 1 . 6 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Exploration Rate (%) 55 | 3 85 76 72 96 61 95 53 7 66 63 78 48 77 55 55 65 55 85 54 51 60 50 62 36 35 55 41 85 78 16 42 32 45 9 38 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 13 | . . 1 . 1 1 . . . . . 1 . 1 . . . 1 3 . . . . 3 . . . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 . . 1 1 . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 22 | 1 1 1 . 1 1 . . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 . . Scrap Searched 26 | . . 1 . 2 . 2 . . . . 1 1 . 1 . 1 1 2 . . 1 3 . 3 . 3 2 . 2 . . . . . . Spaces Dug 349 | . . . 1 . . . 21 3 . 59 . . 4 . 65 3 3 2 1 75 . . . . 36 4 . . 1 26 7 11 10 7 10 Terrain Destroyed 790 | . 19 8 121 27 . . 51 3 22 60 24 74 4 . 127 3 3 2 1 128 . . . . 36 4 . . 1 26 7 11 10 8 10 Melee 300 | . . . 1 . . . 9 3 . 52 . . 4 . 65 3 3 2 1 61 . . . . 27 . . . 1 26 7 11 7 7 10 Projectile 42 | . . . . . . . . . . 8 1 1 . . . . . . . 15 . . . . 9 4 . . . . . . 3 1 . AOE 448 | . 19 8 120 27 . . 42 . 22 . 23 73 . . 62 . . . . 52 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 24480 | 31 633 492 945 635 240 785 1110 235 100 2279 477 227 188 260 3131 487 320 1034 273 2428 468 250 189 235 1345 365 178 1125 410 555 333 951 288 369 1109 Wait 1593 | . 38 17 15 7 12 85 147 6 2 74 19 . . 3 407 . . 10 5 256 3 . . 34 177 30 . 156 . 3 7 44 6 . 30 Move 21364 | 24 488 456 753 577 219 641 831 209 95 2054 444 212 162 252 2601 480 317 1010 266 2031 458 241 171 194 1073 323 176 953 406 507 300 822 264 340 1014 Hop 34 | . . . . . . . . . . 13 . . . 1 6 . . . . 3 . . . . 5 . . . 1 1 . 4 . . . Pick Up 155 | . 22 3 28 1 1 6 16 1 . 16 1 1 7 . 8 1 . . . 6 . 2 1 2 10 2 1 3 . 4 2 3 . 2 5 Fast Attach 111 | 1 7 . 7 3 . 3 8 1 . 3 . . . . 5 . . 2 . 8 2 1 4 1 5 . . 4 . 5 4 22 1 2 12 Attach 99 | . 5 2 11 . 2 6 6 6 1 5 3 2 4 . 6 . . . . 6 2 2 1 . 7 . 1 1 1 1 . 3 1 4 10 Detach 33 | . . 1 1 . 2 1 2 1 . 3 2 1 . . 5 . . . . 1 . 1 2 1 3 . . . . . . 2 1 1 2 Swap 100 | . 6 5 16 6 1 1 11 1 . 10 . 4 3 . 7 . . 1 1 12 . . 1 . 6 2 . 1 . . . 1 . . 4 Drop 198 | . 18 1 31 5 3 5 17 7 . 17 . . 3 . 11 1 . 1 . 9 . 1 2 2 8 2 . 7 . 5 8 26 1 2 5 Fire 369 | 6 49 7 77 36 . 37 62 . 2 25 8 7 . . 3 . . . . 23 . . . . 10 4 . . . . . . 6 6 1 Melee 423 | . . . 6 . . . 10 3 . 59 . . 9 4 72 5 3 10 1 72 3 2 7 1 41 2 . . 2 29 12 24 8 12 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 49 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Discovered new exit (range 9) 675 | -10/Materials | Discovered new exit (range 4) 951 | -10/Materials | Discovered new exit (range 11) 1133 | -10/Materials | Discovered new exit (range 3) 1173 | -10/Materials | Entered Mines 1329 | -10/Mines | Discovered new exit (range 6) 1383 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1388 | -10/Mines | Found Prototype Device 1389 | -10/Mines | Identified Exp. Sensor Array 1705 | -10/Mines | Assembled infested the area 2043 | -10/Mines | Received a Mining Laser from a helpful Derelict 2285 | -10/Mines | Learned location of Zion (-6) 2311 | -10/Mines | Discovered new exit (range 4) 2318 | -10/Mines | Entered Materials 2318 | -9/Materials | Accompanied by 2 allies 2318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2323 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2586 | -9/Materials | Discovered new exit (range 8) 2700 | -9/Materials | Identified exit to Mines 2700 | -9/Materials | Identified exit to Storage 2783 | -9/Materials | Discovered new exit (range 12) 2823 | -9/Materials | Identified exit to Materials 3440 | -9/Materials | Central database locked down 3892 | -9/Materials | Entered Mines 3969 | -9/Mines | Learned Materials security intel 3986 | -9/Mines | Learned Materials security intel 4101 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4101 | -9/Mines | Discovered new exit (range 5) 4285 | -9/Mines | Found a hidden stash of uninstalled traps 4474 | -9/Mines | Escorted by a lone wolf Derelict 4477 | -9/Mines | Discovered exit to Materials (range 7) 4494 | -9/Mines | Learned location of Storage (-9) 4743 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4767 | -9/Mines | Discovered exit to Materials (range 4) 4938 | -9/Mines | Entered Exiles 4938 | -9/Exiles | Accompanied by 4 allies 4986 | -9/Exiles | Met 8R-AWN 5008 | -9/Exiles | Met EX-HEX 5058 | -9/Exiles | Met EX-BIN 5080 | -9/Exiles | Aligned with FarCom system 5082 | -9/Exiles | Given EX-Vault access code 5118 | -9/Exiles | Opened EX-Vault 5132 | -9/Exiles | Found Field Lobotomy Kit 5165 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5186 | -9/Exiles | Exiles lab attacked by MAIN.C 5280 | -9/Exiles | Discovered new exit (range 12) 5308 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5308 | -9/Exiles | Entered Mines 5308 | -8/Mines | Accompanied by 3 allies 5959 | -8/Mines | Core integrity fell below 50% 6530 | -8/Mines | Discovered exit to Materials (range 6) 6606 | -8/Mines | Entered Materials 6606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6607 | -8/Materials | Identified exit to Factory 6712 | -8/Materials | Build established: Scavenger-Mutant 7211 | -8/Materials | Build established: Hacker-Mutant 7941 | -8/Materials | Entered Factory 7941 | -7/Factory | Evolved 2 slots: Propulsion x2 8021 | -7/Factory | Sucked down chute 8021 | -7/Factory | Entered Waste 8027 | -7/Waste | Spotted C-40 Crusher 8028 | -7/Waste | Spotted C-40 Crusher 8036 | -7/Waste | Spotted C-40 Crusher 8036 | -7/Waste | Spotted C-40 Crusher 8039 | -7/Waste | Discovered new exit (range 14) 8039 | -7/Waste | Spotted C-40 Crusher 8052 | -7/Waste | Entered Factory 8269 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 8302 | -7/Factory | Identified exit to Lower Caves 8337 | -7/Factory | Build established: Hacker-Sprinter 8490 | -7/Factory | Found Prototype Launcher 8490 | -7/Factory | Identified Rocket Array 8493 | -7/Factory | Found Rocket Array 8581 | -7/Factory | Discovered new exit (range 9) 8696 | -7/Factory | Discovered new exit (range 15) 8906 | -7/Factory | Entered Lower Caves 9058 | -7/Lower Caves | Discovered new exit (range 12) 9061 | -7/Lower Caves | Entered another Lower Caves area 9063 | -7/Lower Caves | Learned Factory emergency access door positions 9106 | -7/Lower Caves | Encountered a Warlord checkpoint 9123 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9136 | -7/Lower Caves | Discovered new exit (range 6) 9138 | -7/Lower Caves | Entered Data Miner 9138 | -7/Data Miner | Discovered new exit (range 6) 9143 | -7/Data Miner | Met Data Miner 9150 | -7/Data Miner | Learned location of Section 7 (-3) 9150 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9152 | -7/Data Miner | Received God Mode back door access code from Data Miner 9186 | -7/Data Miner | Destroyed Data Miner 9189 | -7/Data Miner | Found Prototype Hackware 9190 | -7/Data Miner | Found Prototype Hackware 9192 | -7/Data Miner | Found Prototype Hackware 9194 | -7/Data Miner | Found Prototype Hackware 9197 | -7/Data Miner | Data Conduit disabled 9218 | -7/Data Miner | Entered Proximity Caves 9221 | -6/Proximity Caves | Identified exit to Factory 9239 | -6/Proximity Caves | Lost 3 parts (2n1u) 9296 | -6/Proximity Caves | Entered Factory 9296 | -6/Factory | Evolved 2 slots: Utility x2 9299 | -6/Factory | Identified Deep Network Scanner 9300 | -6/Factory | Identified System Mapper 9301 | -6/Factory | Identified Ghost Barrier 9302 | -6/Factory | Identified Quantum Router 9303 | -6/Factory | Identified exit to Lower Caves 9531 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9565 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9608 | -6/Factory | Build established: Wizard-Sprinter 10025 | -6/Factory | Discovered new exit (range 15) 10222 | -6/Factory | Repaired Cld. Cesium-ion Thruster? 10278 | -6/Factory | Cargo convoy interrupted 10281 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 10385 | -6/Factory | Discovered new exit (range 15) 10531 | -6/Factory | Entered Lower Caves 10538 | -6/Lower Caves | Learned Factory trap positions 10557 | -6/Lower Caves | Encountered a Warlord checkpoint 10645 | -6/Lower Caves | Discovered new exit (range 4) 10646 | -6/Lower Caves | Entered another Lower Caves area 10678 | -6/Lower Caves | Encountered a Warlord checkpoint 10698 | -6/Lower Caves | Learned Factory non-interactive machine intel 10707 | -6/Lower Caves | Ambushed by wild Derelicts 10719 | -6/Lower Caves | Discovered new exit (range 5) 10721 | -6/Lower Caves | Entered Zion 10747 | -6/Zion | Discovered new exit (range 15) 10836 | -6/Zion | Learned location of Extension (-5) 10838 | -6/Zion | Given the Hacking Drone Bay 10852 | -6/Zion | Learned location of Armory (-3) 10924 | -6/Zion | Discovered new exit (range 5) 10924 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10974 | -6/Zion | Entered Proximity Caves 11038 | -5/Proximity Caves | Discovered new exit (range 10) 11039 | -5/Proximity Caves | Entered Factory 11039 | -5/Factory | Evolved 2 slots: Utility x2 11040 | -5/Factory | Identified exit to Extension 11041 | -5/Factory | Loaded intel: 121 trap records 11042 | -5/Factory | Loaded intel: 212 non-interactive machine locations 11088 | -5/Factory | Repaired Nuclear Pulse Thruster 11173 | -5/Factory | Identified exit to Upper Caves 11198 | -5/Factory | Ghost Barrier fried by hacking feedback 11414 | -5/Factory | Discovered new exit (range 4) 11474 | -5/Factory | Build established: Wizard-Scout 11770 | -5/Factory | Crushed by falling debris 11788 | -5/Factory | Discovered new exit (range 13) 11955 | -5/Factory | Fabricated Field Propulsion Array? 11960 | -5/Factory | P-70 Sage assimilated allied Administrator 6f 12001 | -5/Factory | Lost 3 parts (1n2u) 12051 | -5/Factory | Entered Upper Caves 12053 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12071 | -5/Upper Caves | Found Alien Artifact 12071 | -5/Upper Caves | Identified Dimensional Node Initializer 12071 | -5/Upper Caves | Initialized slip node 12182 | -5/Upper Caves | Discovered new exit (range 8) 12184 | -5/Upper Caves | Entered another Upper Caves area 12185 | -5/Upper Caves | Learned Factory stockpile data 12202 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12208 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12254 | -5/Upper Caves | Discovered new exit (range 9) 12257 | -5/Upper Caves | Learned 4 Factory zone layouts 12261 | -5/Upper Caves | Entered Zhirov 12261 | -5/Zhirov | Discovered new exit (range 3) 12267 | -5/Zhirov | Met Zhirov 12273 | -5/Zhirov | Learned location of Quarantine (-3) 12273 | -5/Zhirov | Learned location of Testing (-2) 12273 | -5/Zhirov | Learned location of Command (-1) 12277 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12280 | -5/Zhirov | Build established: Wizard-Sprinter 12282 | -5/Zhirov | Found Alien Artifact 12282 | -5/Zhirov | Identified Integrated Reactor 12282 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12287 | -5/Zhirov | Found Alien Artifact 12335 | -5/Zhirov | Entered Proximity Caves 12339 | -4/Proximity Caves | Spotter reported a threat 12355 | -4/Proximity Caves | Spotter reported a threat 12358 | -4/Proximity Caves | Learned 8 Research zone layouts 12360 | -4/Proximity Caves | Learned Research garrison access intel 12400 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12404 | -4/Proximity Caves | Discovered new exit (range 10) 12408 | -4/Proximity Caves | Spotter reported a threat 12431 | -4/Proximity Caves | Entered Factory 12431 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12470 | -4/Factory | Repaired Field Propulsion Array 12535 | -4/Factory | Fabricated Field Propulsion Array? 12623 | -4/Factory | Identified exit to Upper Caves 12681 | -4/Factory | Search patrols dispatched 12696 | -4/Factory | Crushed by falling debris 12727 | -4/Factory | Lost 4 parts (1n3u) 12897 | -4/Factory | Discovered new exit (range 4) 13045 | -4/Factory | Entered Upper Caves 13055 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13147 | -4/Upper Caves | Discovered new exit (range 15) 13184 | -4/Upper Caves | Entered another Upper Caves area 13186 | -4/Upper Caves | Spotted B-86 Titan 13193 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13217 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13231 | -4/Upper Caves | Discovered new exit (range 8) 13236 | -4/Upper Caves | Entered Warlord 13249 | -4/Warlord | System corruption cleaned by Quarantine Array 13290 | -4/Warlord | Visited the Vortex Lab 13292 | -4/Warlord | Found Prototype Piercing Weapon 13292 | -4/Warlord | Identified Vortex Lance 13297 | -4/Warlord | Found Prototype Energy Gun 13298 | -4/Warlord | Identified Vortex Rifle 13300 | -4/Warlord | Found Vortex Lance 13303 | -4/Warlord | Warlord's base attacked by MAIN.C 13303 | -4/Warlord | Found Vortex Rifle 13395 | -4/Warlord | Met Warlord 13398 | -4/Warlord | Opened Warlord's prototype stash 13399 | -4/Warlord | Found Prototype Device 13399 | -4/Warlord | Identified System Purifier 13437 | -4/Warlord | Opened side exit 13646 | -4/Warlord | Spotted Executioner 13653 | -4/Warlord | Warlord forces counterattacked 13655 | -4/Warlord | Spotted Executioner 13680 | -4/Warlord | Discovered new exit (range 8) 13682 | -4/Warlord | Entered Proximity Caves 13722 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13771 | -3/Proximity Caves | Spotter reported a threat 13803 | -3/Proximity Caves | Discovered new exit (range 16) 13809 | -3/Proximity Caves | Entered Research 13809 | -3/Research | Evolved 2 slots: Utility x2 13810 | -3/Research | Identified exit to Armory 13811 | -3/Research | Identified exit to Research 13812 | -3/Research | Loaded intel: 3 garrison access locations 13847 | -3/Research | Identified exit to Quarantine 13977 | -3/Research | Imp. Hacking Suite fried by hacking feedback 14048 | -3/Research | Entered Quarantine 14049 | -3/Quarantine | Maximum security lockdown engaged 14064 | -3/Quarantine | Found Alien Artifact 14116 | -3/Quarantine | Cryocooling Duct disabled 14131 | -3/Quarantine | Ambient heat levels rising (+20) 14139 | -3/Quarantine | Found Alien Artifact 14139 | -3/Quarantine | Identified Core Reset Matrix 14139 | -3/Quarantine | Identified Terrabomb 14139 | -3/Quarantine | Identified Transdimensional Reconstructor 14139 | -3/Quarantine | Used Core Reset Matrix 14143 | -3/Quarantine | Detected hypermatrix surge 14143 | -3/Quarantine | Sensed 16 artifacts in vicinity 14176 | -3/Quarantine | Spotted Executioner 14181 | -3/Quarantine | Discovered exit to Research (range 15) 14187 | -3/Quarantine | Cryocooling Duct disabled 14189 | -3/Quarantine | Entered Research 14189 | -2/Research | Warlord forces began assault on 0b10 14189 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14299 | -2/Research | Research machine network offline 14407 | -2/Research | Borebot progress halted 14488 | -2/Research | Spotted B-90 Cyclops 14491 | -2/Research | Met up with Warlord 14491 | -2/Research | Spotted Striker 14514 | -2/Research | Found Prototype Device 14514 | -2/Research | Identified Exp. Force Field 14603 | -2/Research | Discovered new exit (range 4) 14607 | -2/Research | Entered Testing 14608 | -2/Testing | Maximum security lockdown engaged 14702 | -2/Testing | Used Terrabomb 14731 | -2/Testing | Discovered new exit (range 10) 14733 | -2/Testing | Entered Access 14733 | -1/Access | Evolved 2 slots: Propulsion x2 14757 | -1/Access | Identified exit to Command 14879 | -1/Access | Spotted B-99 Colossus 14879 | -1/Access | Spotted B-99 Colossus 14885 | -1/Access | Entered Command 14913 | -1/Command | Repaired Field Propulsion Array 14913 | -1/Command | Lost 4 parts (1p2u1w) 15135 | -1/Command | First assault squad dispatched 15172 | -1/Command | Build established: Hacker-Scout 15237 | -1/Command | Failed to warp due to unstable space 15265 | -1/Command | Spotted M Guard 15265 | -1/Command | Spotted M Guard 15265 | -1/Command | Spotted Combat Programmer 15265 | -1/Command | Spotted Combat Programmer 15270 | -1/Command | Assimilated Combat Programmer with FLK Orb 15288 | -1/Command | Met MAIN.C 15290 | -1/Command | 0b10 Conduit disabled 15314 | -1/Command | Destroyed MAIN.C Shell 15316 | -1/Command | MAIN.C activated Command garrisons 15317 | -1/Command | System corruption reached 10% 15318 | -1/Command | Core integrity fell below 50% 15323 | -1/Command | Emitted hypermatrix ping 15325 | -1/Command | Core integrity fell below 20% 15327 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- You don't stand a chance against what's coming. 15316_ ALERT: All Command garrisons activated. 15316_ Acquired 2 matter. 15317_ Knocked back. 15318_ Impulse Thruster destroyed. 15320_ FPC184FTNKVLH>V|#SYI3,:9RXX2=EIHRLFPDJ 15320_ Knocked back. 15320_ Imp. Fusion Compressor destroyed. 15320_ Adv. Hacking Suite destroyed. 15322_ Vortex Lance destroyed. 15323_ Emitted hypermatrix ping. 15323_ Lrg. Storage Unit destroyed. 15323_ Knocked back. 15324_ Penetrated by EMDS Slug. 15324_ Knocked back. 15324_ Core Analyzer destroyed. 15326_ Vortex Lance destroyed. 15326_ Deep Network Scanner destroyed. 15326_ Knocked back. 15327_ EMDS Slug penetrates 0b10 Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#############???????????? | | ???????????????????????? """" #???????????? | | ???????????????????????? "" #???????????? | | ??????????????????????? "" ############# | | ??????????????????????""""" Y | | ????????????????? ???? """ Y | | ?????????????????" """""" p | | ?????????????????" """""" ############# | | ???????????????? " """""" #???????????? | | ???????????????? " ""M #???????????? | | ???????????????# " " ""#???????????? | | ???????????????#""""""" % """"#???????????? | | ???????????????#"" """"#???????????? | | ???????????????# """"#???????????? | | ???????????????# * = " #???????????? | | ???????????????# @ #???????????? | | ???????????????" % " " #???????????? | | ???????????????" " """" #???????????? | | ???????????????" " #???????????? | | ???????????????# """ " #???????????? | | ???????????????# " """ """""""#???????????? | | ???????????????#? """ " " " #???????????? | | ?????????????????####################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 300 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 81 Melee Accuracy 14 Launcher Accuracy 30 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 87 Defensive Hacking 45 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -7/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Field Propulsion Array | x2 | -5/Factory Field Propulsion Array | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Reset Matrix Terrabomb Transdimensional Reconstructor Achievements -------------- Great Explorer Challenges ------------ None Game ------ Seed AblativeTiamatProcessor Manual? 0 Play Time 09:47:21 Cumulative 235.8 hours Start 2023.12.16 @ 18:00:29 End 2023.12.18 @ 15:41:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/2/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cd2e1e1-a485-4185-b679-2938c91f16ad