Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 10:37:49 Player: D4-RLM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1290) 1290 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 4945 Bonus ------- Follower Combat Kills 183 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 323/550 Matter 300/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Armored Treads Armored Treads Scrap Suit Medium Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer PSU Rigger Gatling Laser Light Assault Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Thief Drone Bay > --- WEAPON ----------- Gatling Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Scrap Suit Medium Storage Unit High-capacity Matter Pod Improved Targeting Computer PSU Rigger Gatling Laser Light Assault Rifle Powered Hammer [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 31 | 9 3 2 6 . 1 6 4 Power 4 | 1 1 . 1 . . 1 . Engine 3 | 1 . . 1 . . 1 . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 4 . . 2 . . 3 2 Treads 7 | 2 . . 2 . . 3 . Leg . | . . . . . . . . Wheel 4 | 2 . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 1 1 1 . 1 1 1 Device 3 | 1 . . . . . 1 1 Storage 3 | 1 1 1 . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 8 | 2 1 1 2 . . 1 1 Energy Gun 3 | . 1 1 . . . . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 15 | . . 1 2 . . 6 6 Power 2 | . . . 1 . . . 1 Propulsion 4 | . . . . . . 3 1 Utility 4 | . . . . . . 1 3 Weapon 5 | . . 1 1 . . 2 1 Highest Loss Streak 6 | . . 1 1 . . 6 6 To Critical Strikes . | . . . . . . . . Average Backups 10 | 3 7 9 10 14 13 10 12 Power . | . 1 1 1 1 1 1 1 Propulsion 3 | 1 2 3 3 4 4 2 3 Utility 3 | . . 4 4 5 4 5 5 Weapon 2 | . 2 1 1 3 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 14 | . 2 . 1 . . . 11 Power 1 | . . . . . . . 1 Propulsion 4 | . . . 1 . . . 3 Utility 4 | . . . . . . . 4 Weapon 5 | . 2 . . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 100 99 95 100 100 96 77 Engine 7 | . 11 . 2 11 11 11 8 Core 4 | . 2 14 7 . . . . Treads 27 | . 28 28 31 33 33 29 2 Wheel 1 | . . . . . . . 16 Device 11 | . 14 14 11 11 3 8 15 Storage 12 | . 14 14 11 11 11 11 9 Processor 6 | . . . 10 11 11 11 8 Protection 1 | . . . . . 7 2 . Energy Gun 7 | . 12 13 8 . . . 7 Energy Cannon 3 | . . . 1 11 11 11 1 Ballistic Gun 12 | . 15 14 11 11 11 10 8 Peak Build Rating 42 | 7 10 10 16 16 17 24 42 Average Rating 15 | 5 7 9 12 16 16 21 39 On Entrance 12 | . 7 10 10 16 16 17 24 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 19 29 35 35 37 38 39 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 15 15 15 15 15 Most Carried 15 | 4 10 10 15 14 14 14 14 Average Carried 10 | 3 7 9 10 14 13 11 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 14 | 4 10 10 14 14 14 11 14 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 919 | 207 177 237 128 . . 104 66 Remotely . | . . . . . . . . Salvage Created 1943 | 156 564 173 410 . . 299 341 Parts 114 | 18 20 10 29 . . 14 23 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 6 4 5 . . 6 9 Guns 23 | . 5 2 4 . . 4 8 Cannons 2 | . . . . . . 2 . AOE 4 | . 1 2 1 . . . . Classes Destroyed 12 | 1 5 . 3 . . 1 2 Worker 1 | . . . 1 . . . . Tunneler 7 | 7 . . . . . . . Hauler 4 | . 2 . 2 . . . . Recycler 3 | . 2 . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 6 | . . . 3 . . . 3 Grunt 17 | . 6 4 1 . . 5 1 Brawler 1 | . . . . . . 1 . Sentry 3 | . . . 1 . . . 2 Specialist 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 4 | 2 3 2 4 . . 3 3 Combat Bots Only 3 | . 2 2 3 . . 3 3 Max Kills in Single Turn 2 | 1 1 2 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 218 | . 23 17 32 . . 60 86 Missed 56 | . 4 7 9 . . 11 25 Hits 162 | . 19 10 23 . . 49 61 Melee 2 | . . . . . . 2 . Projectile 160 | . 19 10 23 . . 47 61 Critical Strikes 7 | . 1 . . . . 2 4 Damage Taken 2592 | . 287 121 282 . . 869 1033 Core 534 | . 100 12 60 . . 135 227 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . 55 . . . 51 . Volleys Fired 159 | 22 32 16 35 . . 33 21 Largest 2 | 2 2 2 2 . . 2 2 Hottest 100 | 40 60 60 63 . . 91 100 Shots Fired 277 | 44 64 20 60 . . 47 42 Gun 254 | 44 64 20 60 . . 24 42 Cannon 14 | . . . . . . 14 . Launcher . | . . . . . . . . Special 9 | . . . . . . 9 . Kinetic 173 | 44 32 16 36 . . 24 21 Thermal 44 | . . . . . . 23 21 Explosive . | . . . . . . . . Electromagnetic 60 | . 32 4 24 . . . . Robot Hit Streak 15 | 10 9 6 8 . . 13 15 Robot Miss Streak 3 | 1 3 1 3 . . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 191 | 34 37 15 34 . . 33 38 Core Hits 99 | 13 21 8 18 . . 16 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 1 | 1 . . . . . . . Destroy 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2726 | 277 555 234 492 . . 524 644 Guns 2141 | 277 432 126 413 . . 254 639 Cannons 206 | . . . . . . 206 . Explosions 304 | . 117 108 79 . . . . Melee . | . . . . . . . . Ramming 12 | . 6 . . . . 1 5 Kinetic 1153 | 277 129 87 265 . . 254 141 Thermal 1071 | . 117 108 79 . . 269 498 Explosive . | . . . . . . . . Electromagnetic 490 | . 303 39 148 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 15 | . 15 . . . . . . Projectiles . | . . . . . . . . Explosions 15 | . 15 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 68 | . 26 . 40 . . . 2 Shots 2 | . 1 . 1 . . . . Rammed 4 | . 2 . . . . 1 1 Targets Rammed 4 | . 2 . . . . 1 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 512 | . 94 30 36 . . 512 29 Average Temperature 103 | . 39 14 13 . . 259 14 Received Heat Transfer 1074 | . 165 66 42 . . 459 342 Effects 6 | . . . . . . 6 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 2 | . . . . . . 2 . Interference 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . 1 . . . . 2 3 Heat Transferred 2067 | . 150 50 150 . . 592 1125 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 2 1 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 165 | 10 100 81 165 46 . 60 105 Initial 46 | . . . . 46 . . . Average 28 | 1 29 20 50 40 . 8 45 Influence Increases 1182 | 35 251 181 315 . . 140 260 Destroy 0b10 Robot/C 740 | . 120 120 200 . . 120 180 Destroy 0b10 Robot/NC 95 | 35 30 . 30 . . . . Destroy Leader 194 | . 36 30 58 . . 20 50 Allied During Kill 22 | . . 12 10 . . . . Successful Hack 24 | . 12 . 12 . . . . Disable Machine 15 | . 15 . . . . . . Destroy Structure 17 | . 8 4 5 . . . . Partial Spotted 30 | . 15 . . . . . 15 Lose Combat Pursuer 45 | . 15 15 . . . . 15 Influence Decreases 1132 | 35 251 181 194 95 26 140 210 Entered New Map 101 | . . . . 75 26 . . Time Decay 871 | 35 251 181 154 20 . 80 150 Lost Part 140 | . . . 20 . . 60 60 Lost Ally 20 | . . . 20 . . . . Squads Dispatched 7 | . . . 1 . . . 6 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 1 . 5 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 12 4 17 . . 6 21 Peak Tracking Total 9 | . 4 2 7 . . 3 9 Tactical Retreats 3 | . 1 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 3 1 3 . 1 . 1 Terminals 6 | . 3 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 6 1 6 . 1 . 2 Successful 8 | . 4 1 2 . 1 . . Failed 8 | . 2 . 4 . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . 1 . 1 . . Terminals 13 | . 6 . 5 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 4 1 1 . 1 . . Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . Registered Components 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 5 | . 2 . 2 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 45 | . . 45 45 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 23 | . . 6 17 . . . . Total Damage 253 | . . 105 148 . . . . Kills 7 | . . 2 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2468 | 15 775 744 652 40 242 . . Seismic 2468 | 15 775 744 652 40 242 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4026 | 275 775 744 652 40 682 468 390 Spaces Moved 2202 | 121 407 439 327 26 425 209 248 Core 1 | 1 . . . . . . . Treads 1951 | 110 407 439 327 26 425 209 8 Legs . | . . . . . . . . Wheels 250 | 10 . . . . . . 240 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 100 Average Speed 153 | 152 160 160 160 160 160 160 101 Slowest Speed 160 | 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 56 89 28 7 87 56 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 14 | . 6 4 4 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 14 | . 6 4 4 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2590 | 173 472 464 401 25 427 283 345 Wait 149 | 17 19 6 19 . . 31 57 Move 2195 | 120 406 438 326 25 424 208 248 Hop . | . . . . . . . . Pick Up 28 | 3 7 1 9 . 1 2 5 Fast Attach 12 | 8 . . 2 . . . 2 Attach 13 | 1 . 1 3 . . 6 2 Detach 7 | 2 . . 1 . . . 4 Swap 9 | . 3 1 2 . 1 1 1 Drop 14 | . 3 1 4 . 1 1 4 Fire 159 | 22 32 16 35 . . 33 21 Melee . | . . . . . . . . Ram 2 | . . . . . . 1 1 Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 276 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Identified exit to Mines 1051 | -10/Materials | Entered Mines 1192 | -10/Mines | Learned 4 Materials zone layouts 1654 | -10/Mines | Discovered new exit (range 8) 1699 | -10/Mines | Found the Drone Emporium 1709 | -10/Mines | Found Prototype Device 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Accompanied by 2 allies 1795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Identified exit to Materials 1796 | -9/Materials | Identified exit to Mines 1800 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2201 | -9/Materials | Discovered exit to Materials (range 16) 2378 | -9/Materials | Discovered exit to Mines (range 16) 2447 | -9/Materials | Entered Mines 2479 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2481 | -9/Mines | Discovered new exit (range 5) 2487 | -9/Mines | Entered Exiles 2531 | -9/Exiles | Met 8R-AWN 2555 | -9/Exiles | Met EX-HEX 2607 | -9/Exiles | Build established: Scavenger-Mutant 2617 | -9/Exiles | Met EX-DEC 2686 | -9/Exiles | Met EX-BIN 2707 | -9/Exiles | Aligned with FarCom system 2708 | -9/Exiles | Given EX-Vault access code 2749 | -9/Exiles | Opened EX-Vault 2765 | -9/Exiles | Found PSU Rigger 2799 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2933 | -9/Exiles | Visited The Gauntlet 3150 | -9/Exiles | Discovered new exit (range 14) 3169 | -9/Exiles | Left Exiles lab with PSU Rigger 3169 | -9/Exiles | Entered Mines 3266 | -8/Mines | Identified Thief Drone Bay 3334 | -8/Mines | Lost 6 parts (3n1u2w) 3416 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3419 | -8/Mines | Found Scrap Suit 3624 | -8/Mines | Discovered exit to Materials (range 10) 3637 | -8/Mines | Entered Materials 3637 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3916 | -8/Materials | Discovered new exit (range 4) 3962 | -8/Materials | Build established: Mutant 4027 | -8/Materials | Self-destructed Last Messages --------------- 03986_ K-01 Serf collects debris. 03987_ Pulse Rifle melted. 03987_ Armor Integrity Analyzer melted. 03987_ X-62 Marksman destroyed. 03987_ Switching to secondary target: G-47 Trooper. 03989_ K-01 Serf collects debris. 03990_ U-05 Engineer builds a Wall. 03991_ W-25 Informer sends out distress signal. 03992_ K-01 Serf collects debris. 03995_ Lgt. Assault Rifle destroyed. 03996_ K-01 Serf collects debris. 03997_ Critical hit (Burn: +37). 03998_ Imp. Targeting Computer destroyed. 04004_ Imp. Heat Sink destroyed. 04005_ Broken Lgt. Angular Momentum Engine destroyed. 04007_ G-47 Trooper destroyed. 04013_ Arm. Huge Wheel destroyed. 04015_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????#################+####??????? | | ??????????? %= #??????? | | ??????????? = %< #??????? | | ??????????? ! #??????? | | ??????????????############% #####??????? | | ???????????????????????# # #??????????? | | ??????????????????######## #??????????? | | ??????????????????# T !##% #??????????? | | ??????????????????# ## #??????????? | | ??????????????????# ""!!+% #??????????? | | ?? ???????????????# """!## #??????????? | | ? ???????????????#!"""%## #??????????? | | ? ???????????????#!=[=*## #??????????? | | ? ???????????????#![%^*## #??????????? | | #+####################+### #??????????? | | ==% #??????????? | | ! #??????????? | | [%= #??????????? | | #??###########+### #########??????????? | | #??# """ """ #% #??????????????????? | | #??# """"""""" # g######### #?????? | | #### """"" " # s @a s #?????? | | + # ######### #?????? | | #### ! # g#??????????????????? | | #??# ! # #??????????????????? | | ##??############### #??????????????????? | | #?????????????????+ #??????????????????? | | #?????????????????# ????????s?????????? | | ######????????????# #??????????????????? | | =! #????????????# ??????s????????????? | | %""" #????????????# ???????????????????? | | =""" #????????????# ???????????????????? | | """ #????????????# ???????????????????? | | #????????????? ???????????????????? | | #????????????? ???????????????????? | | #????????????? ???????????????????? | | +??????????????????????????????????? | | ######????????????????????????Y?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticZipTorch Manual? 0 Play Time 00:46:54 Cumulative 28.6 hours Start 2026.06.23 @ 23:06:44 End 2026.06.24 @ 10:37:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 35 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40f039c4-ce39-4526-9f0a-731737f73e07