Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 16:09:22 Player: Derk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (5379) 5379 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 13977 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 333 Aligned with FarCom 300 Friendly Fire -182 Cogmind --------- Core Integrity 586/1150 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Experimental Optical Array 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Machine Analyzer Improved Weapon Cycler Advanced System Shield Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino-Deuterium Core > --- PROPULSION ------- Hovering Gravjet-Gravmag Exoskeleton Cooled Aerolev Unit Gravmag Array Antigrav System > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Optical Array Makeshift Salvage Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Force Rifle Cld. Laser Construct/C Great Axe > --- INVENTORY -------- Antigrav System Experimental Heat Sink Improved Cooling System Energy Well High-capacity Matter Pod Trap Scanner Machine Analyzer Precision Energy Filter Precision Energy Filter Advanced System Shield Improved Corruption Screen Cooled Plasma Rifle Cooled Plasma Cannon Heavy Rocket Launcher [Rating: 109] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Wheel Treads Advanced Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Optical Array Hackware System Shield Protection Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . 4 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . . Utility 6 | . . . . . 2 1 . . 1 . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 251 | 8 38 11 3 7 39 41 16 15 32 8 12 1 9 11 Power 12 | 1 2 . . 1 1 3 3 . 1 . . . . . Engine 9 | 1 2 . . 1 1 2 2 . . . . . . . Core 3 | . . . . . . 1 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 78 | 2 23 8 . 5 11 9 3 3 5 1 1 . 4 3 Treads 36 | 2 10 4 . 3 10 6 1 . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . Wheel 24 | . 13 4 . 2 1 1 . . . . . . 1 2 Hover 16 | . . . . . . 2 2 3 5 1 . . 2 1 Flight 1 | . . . . . . . . . . . 1 . . . Utility 83 | 3 5 1 . 1 17 17 7 2 17 1 6 1 1 4 Device 52 | 2 4 1 . 1 8 10 4 1 11 1 6 1 1 1 Storage 5 | 1 1 . . . 1 . . . 1 . . . . 1 Processor 6 | . . . . . 2 2 . . 1 . . . . 1 Hackware 3 | . . . . . . . 1 . 1 . . . . 1 Protection 17 | . . . . . 6 5 2 1 3 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 78 | 2 8 2 3 . 10 12 3 10 9 6 5 . 4 4 Energy Gun 31 | 2 5 2 1 . 5 3 1 4 5 2 1 . . . Energy Cannon 13 | . . . . . 2 6 . . . 1 . . 2 2 Ballistic Gun 2 | . . . . . . . . . . . 1 . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 6 | . . . . . . 1 . . 2 1 1 . 1 . Special Weapon 4 | . 2 . 1 . 1 . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . Slashing Weapon 13 | . . . . . . 2 1 2 2 2 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . 1 . . 4 . . . . . . Unidentified Prototypes 16 | . . . . . 2 8 5 1 . . . . . . Parts Lost 40 | . 2 1 . 2 . 13 . . 2 3 . 1 6 10 Power 3 | . 1 . . . . . . . . . . . 2 . Propulsion 20 | . 1 . . 1 . 7 . . 1 3 . 1 2 4 Utility 10 | . . . . 1 . 5 . . 1 . . . . 3 Weapon 7 | . . 1 . . . 1 . . . . . . 2 3 Highest Loss Streak 10 | . 1 1 . 2 . 10 . . 2 1 . 1 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 100 100 100 100 99 95 100 97 84 67 62 63 60 41 Engine 6 | . 14 14 14 14 9 5 6 7 4 . . . . . Core 2 | . . . . . . 1 . . 5 6 5 5 1 . Treads 8 | . 2 4 . 11 17 23 27 7 . . . . . . Wheel 8 | . 25 23 28 16 18 8 . . . . . . 2 3 Hover 9 | . . . . . . 3 9 30 25 13 5 5 9 6 Device 12 | . 14 14 14 14 10 12 10 15 13 10 11 11 11 5 Storage 7 | . 14 14 14 14 9 7 7 7 5 5 5 5 5 2 Processor 7 | . . . . . 9 6 7 7 6 11 11 11 11 15 Protection 2 | . . . . . 6 7 7 4 1 . . . . . Energy Gun 11 | . 24 28 17 28 11 7 7 10 11 11 6 5 1 . Energy Cannon 2 | . . . . . 6 5 4 . . . 3 5 10 4 Slashing Weapon 2 | . . . . . . . 1 3 3 4 4 5 2 2 Peak Build Rating 109 | 9 9 9 11 13 42 77 75 84 109 107 95 94 91 88 Average Rating 58 | 6 8 8 10 11 29 49 70 77 99 90 90 93 78 51 On Entrance 50 | . 8 9 9 11 13 34 72 73 83 106 81 91 88 76 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 132 | 15 90 90 90 92 103 115 120 124 132 46 60 60 63 38 Greatest Support 100 | 40 40 20 20 40 22 100 90 68 75 75 35 35 41 17 Greatest Overweight (x) 10 | 1 8 4 4 9 4 10 1 2 2 1 1 1 2 2 Average Overweight (x) 1 | . 3 4 4 6 4 3 1 1 . . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 15 15 15 15 15 Average Capacity 20 | 7 24 25 25 25 25 25 25 25 16 15 15 15 15 9 Most Carried 25 | 8 23 23 25 25 25 25 25 25 21 15 15 15 15 14 Average Carried 19 | 5 16 21 24 24 24 23 24 23 15 13 14 15 14 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 5 Final Carried 25 | 8 21 23 24 25 25 24 24 21 15 15 15 15 15 5 Scrap Engine Consumption 70 | . . . . . . . . 22 31 9 6 . 1 1 Constructs Created 3 | . . . . . . . . . 3 . . . . . Constructs Modified 19 | . . . . . . . . . 14 2 3 . . . Class Distribution -------------------- 60% | Mutant 9% | Commander-Mutant 9% | Scavenger-Mutant 5% | Skirmisher 5% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Trapper-Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Matter Collected 3135 | 280 570 105 . 90 306 488 110 305 387 181 158 . 114 41 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6726 | 128 847 134 . 144 970 1039 363 526 996 679 426 . 389 85 Parts 334 | 7 34 9 . 6 53 59 16 18 63 31 18 . 17 3 Haulers Intercepted 8 | . 2 . . . 3 2 . . 1 . . . . . Recyclers Shooed 4 | . 2 . . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 12 16 . 12 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 107 | . 12 5 . 5 16 17 4 7 17 11 7 . 5 1 Melee 2 | . . . . . . . . . 1 . . . 1 . Guns 57 | . 10 5 . 5 10 3 . 7 7 6 4 . . . Cannons 17 | . . . . . 5 6 4 . . . . . 2 . AOE 19 | . . . . . . 4 . . 8 3 3 . 1 . Classes Destroyed 20 | 2 6 1 . 2 1 5 . . 1 . 1 . 1 . Worker 5 | . 3 . . . 1 . . . 1 . . . . . Builder 6 | . 1 . . . . 1 . . 4 . . . . . Tunneler 4 | 3 . . . . . . . . 1 . . . . . Hauler 8 | . 2 . . . 3 2 . . 1 . . . . . Recycler 6 | 1 1 . . . 2 . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 9 | . 3 . . . 4 1 1 . . . . . . . Swarmer 21 | . . 3 . 2 7 1 . . . 4 4 . . . Saboteur 1 | . . . . . . . . . 1 . . . . . Grunt 30 | . 12 2 . 1 4 2 . 2 4 . 2 . . 1 Duelist 5 | . . . . 1 . 1 . . 1 2 . . . . Protector 2 | . . . . . . 2 . . . . . . . . Sentry 13 | . . . . . 5 . 1 3 2 1 1 . . . Specialist 2 | . . . . . . 2 . . . . . . . . Hunter 10 | . . . . . . 3 2 . 3 . . . 2 . Programmer 16 | . . . . . . 5 1 2 7 . . . 1 . Heavy 1 | . . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . Assembled 1 | . . . . 1 . . . . . . . . . . Butcher 4 | . . . . . . . . . . 4 . . . . Best Kill Streak 10 | 3 4 3 . 4 5 5 5 4 10 3 4 . 2 1 Combat Bots Only 9 | . 3 3 . 4 5 3 2 4 9 3 4 . 2 1 Max Kills in Single Turn 3 | 1 1 2 . 1 2 2 1 2 3 1 3 . 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . Exploded 3 | . . . . . . 1 . . 2 1 3 . 1 . Melee 1 | . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Hostile Shots Fired 831 | . 65 43 . 35 76 215 27 60 98 24 30 . 90 68 Missed 283 | . 22 14 . 11 23 82 7 23 39 10 6 . 30 16 Damage Taken 9513 | . 529 265 . 288 638 2498 209 272 1187 348 480 133 1088 1578 Core 1391 | . 85 46 . 52 68 188 . 31 53 . 78 14 212 564 Absorbed by Shields 89 | . . . . . . . . 89 . . . . . . Redirected to Shielding 290 | . . . . . . 52 68 7 163 . . . . . Regen/Repaired (Parts) 787 | . 42 . . . . . . 10 482 86 167 . . . Core Remaining (%) 69 | 100 . . . 26 87 . . 68 . . . . 64 . Volleys Fired 390 | 6 78 13 . 11 82 53 17 8 34 54 13 . 15 6 Largest 3 | 2 2 2 . 2 2 2 2 2 3 2 3 . 3 3 Hottest 154 | 100 100 100 . 100 150 135 115 104 154 108 127 . 132 138 Shots Fired 719 | 12 149 26 . 22 141 94 30 17 61 87 30 . 39 11 Gun 537 | 12 143 26 . 22 83 47 12 17 53 82 24 . 12 4 Cannon 154 | . . . . . 55 42 18 . . 1 5 . 26 7 Launcher 19 | . . . . . . 5 . . 8 4 1 . 1 . Special 9 | . 6 . . . 3 . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 6 . . 4 Thermal 674 | 12 137 24 . 22 141 89 30 17 53 83 23 . 38 5 Explosive 14 | . . . . . . . . . 8 4 1 . 1 . Electromagnetic 21 | . 12 2 . . . 5 . . . . . . . 2 Robot Hit Streak 20 | 4 15 7 . 10 11 20 7 9 9 8 11 . 4 9 Robot Miss Streak 7 | 3 3 2 . 2 3 3 2 2 3 5 7 . 3 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 10 | . 3 1 . 2 1 . . . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . 1 1 1 . . . Shots Hit Robots 522 | 6 96 18 3 17 85 67 18 53 53 50 18 . 21 17 Core Hits 245 | 5 39 8 . 8 37 42 9 9 44 18 13 . 8 5 Critical Kills 4 | . . . . . . 2 . . 2 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 2 . . . 1 Critical Strikes 38 | 1 5 3 . . 7 3 1 2 4 6 . . 2 4 Burn 25 | 1 5 3 . . 7 1 1 . . 4 . . 2 1 Meltdown 2 | . . . . . . 2 . . . . . . . . Destroy 6 | . . . . . . . . 1 2 2 . . . 1 Sever 5 | . . . . . . . . 1 2 . . . . 2 Melee Attacks 173 | . 4 . 3 . 4 10 2 45 64 19 9 . 3 10 Impact 7 | . 4 . . . 3 . . . . . . . . . Slashing 123 | . . . . . . 10 2 6 64 19 9 . 3 10 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 65 | . 1 . 3 . 1 1 . 39 15 . 2 . 3 . Combat Hostiles 39 | . . . . . 1 . . 30 7 . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15094 | 89 1261 224 . 211 1622 2735 485 639 3939 1716 945 . 779 449 Guns 6582 | 89 1189 224 . 211 1016 742 225 324 800 1146 306 . 200 110 Cannons 2091 | . . . . . 562 847 260 . . . 18 . 259 145 Explosions 3655 | . . . . . . 1086 . . 1868 345 295 . 61 . Melee 2710 | . 72 . . . . 60 . 315 1271 225 326 . 259 182 Ramming 18 | . . . . . 6 . . . . . . . . 12 Kinetic 247 | . . . . . . . . . . . 137 . . 110 Thermal 9383 | 89 1113 224 . 211 1616 1955 485 324 1487 1146 187 . 459 87 Explosive 1879 | . . . . . . . . . 1178 345 295 . 61 . Electromagnetic 857 | . 76 . . . . 720 . . 3 . . . . 58 Impact 72 | . 72 . . . . . . . . . . . . . Slashing 2638 | . . . . . . 60 . 315 1271 225 326 . 259 182 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 5 5 7 1 . . . 1 . Average Corruption 4 | . . . . . . 4 5 6 1 . . . 1 . Corruption Purged 1 | . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 84 | . . . . . . 17 15 45 3 . . . 4 . Message Errors 19 | . . . . . . 3 5 10 . . . . 1 . Matter Fused 20 | . . . . . . 6 3 11 . . . . . . Heat Flow Errors 9 | . . . . . . 1 1 5 2 . . . . . Energy Discharges 12 | . . . . . . 2 2 5 . . . . 3 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 12 | . . . . . . 3 1 7 1 . . . . . Data Loss (major) 4 | . . . . . . 1 . 3 . . . . . . Misfires 4 | . . . . . . . 2 2 . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1105 | . 42 . . . . 148 . 79 445 64 145 . 182 . Projectiles 28 | . . . . . . 28 . . . . . . . . Explosions 360 | . . . . . . 100 . . 192 . 68 . . . Melee 717 | . 42 . . . . 20 . 79 253 64 77 . 182 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . . 63 . . 26 64 . . . 6 Shots 5 | . . . . . . 1 . . 2 2 . . . . Rammed 3 | . . . . . 1 . . . . . . . . 2 Targets Rammed 3 | . . . . . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 316 | 78 224 75 . 63 258 293 12 252 252 18 48 316 . 36 Average Temperature 59 | 33 63 30 . 24 51 103 10 83 61 7 23 160 . 15 Received Heat Transfer 1368 | . 306 57 . 36 225 204 12 63 132 9 153 . 27 144 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . . 8 . . . . . . . . Impact Corruptions 3 | . 3 . . . . . . . . . . . . . Robots Melted 12 | . 2 . . . 1 4 . . 1 2 . . 1 1 Combat Hostiles 12 | . 2 . . . 1 4 . . 1 2 . . 1 1 Parts Melted 58 | 1 13 . . 1 8 16 1 . 4 9 . . 5 . Heat Transferred 19206 | 333 3663 888 . 629 4028 2861 859 473 1676 2061 335 . 1100 300 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Peak Influence 940 | 20 221 172 . 105 380 165 164 225 940 . . . . 254 Initial 380 | . 13 47 . . 40 130 13 . 380 . . . . 150 Average 223 | 8 114 133 . 73 257 77 66 88 677 . . . . 160 Maximum Alert Level 3 | . 1 . . . 1 . . 1 3 . . . . 1 Low Security (%) 65 | 100 95 100 . 100 21 100 100 91 . . . . . 80 Level 1 21 | . 4 . . . 78 . . 8 22 . . . . 19 Level 2 3 | . . . . . . . . . 20 . . . . . Level 3 9 | . . . . . . . . . 57 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . . . 2 8 4 . 8 . . . . 4 Investigation 3 | . 1 . . . . . 2 . . . . . . . Extermination 7 | . . . . . . 3 . . 3 . . . . 1 Reinforcement 11 | . 2 . . . 1 5 . . 1 . . . . 2 Assault 6 | . . . . . . . 2 . 4 . . . . . Garrison 2 | . . . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Distress Signals 10 | . 2 . . . 4 . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 192 | . 23 5 . 13 29 32 6 11 28 13 7 . 6 19 Peak Tracking Total 12 | . 3 3 . 7 7 12 4 3 7 4 4 . 2 8 Tactical Retreats 17 | . 1 . . 2 1 . . . 4 2 . . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Traps Triggered 5 | . 1 . . . . 2 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 4 | . . . . . 2 . . . 2 . . . . . Traps Reconfigurated 21 | . . . . . 13 . 3 . 5 . . . . . Traps Extracted 6 | . . . . . . . . . . . . 6 . . Installed 10 | . . . . . . . . . . . 6 4 . . Triggered 4 | . . . . . 2 . . . 2 . . . . . Most Traps Carried 8 | . . . . . . . . . . . 6 8 8 8 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Disabled 26 | . . 1 . . 3 1 1 3 17 . . . . . Max in Single Turn 15 | . . 1 . . 1 1 1 . 15 . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Accessed 46 | . 8 . 1 . 9 3 6 8 8 . 1 . 1 1 Terminals 29 | . 7 . . . 6 2 6 3 4 . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . Scanalyzers 4 | . . . . . 2 1 . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . . . 1 Total Hacks 138 | . 34 . 1 . 36 8 14 13 27 . 1 . 2 2 Successful 86 | . 21 . 1 . 25 7 5 7 16 . 1 . 2 1 Failed 52 | . 13 . . . 11 1 9 6 11 . . . . 1 Catastrophic 8 | . . . . . . . 3 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 66 | . 21 . 1 . 22 5 5 5 7 . . . . . Terminals 99 | . 32 . . . 29 6 14 7 9 . . . 2 . Fabricators 4 | . . . . . . . . . 4 . . . . . Repair Stations 5 | . 2 . . . . . . . 3 . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . Scanalyzers 17 | . . . . . 5 2 . . 10 . . . . . Garrison Access 5 | . . . . . 2 . . . 1 . . . . 2 Terminal Hacks 29 | . 8 . 1 . 5 2 4 2 4 . 1 . 2 . Record 2 | . . . . . . . . . . . . . 2 . Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . . . Open Door 3 | . . . . . . . 2 . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Locate Traps 6 | . 3 . . . 1 1 . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Zone Layout 4 | . 2 . . . 1 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . 2 . . . . . . . 1 . . . . . Scan Component 2 | . 1 . . . . . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 4 2 . . 8 . . . . . Insert Component 8 | . . . . . 3 1 . . 4 . . . . . Analyze 6 | . . . . . 1 1 . . 4 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 37 | . 11 . . . 15 3 1 5 2 . . . . . Terminals 32 | . 11 . . . 15 3 1 1 1 . . . . . Track 4 | . 1 . . . 3 . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . Botnet 9 | . 2 . . . 4 1 1 . 1 . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Skim 13 | . 6 . . . 5 2 . . . . . . . . Search 1 | . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . Tunnel 4 | . . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 . . . 8 3 7 2 7 . . . . 1 Full Trace Events 4 | . . . . . . . 2 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 1 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 1 . . 3 . . . . . Part Schematics Acquired 5 | . . . . . 1 1 . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 3 . . . . 1 . . . . . . Non-combat 3 | . . . 2 . . . . 1 . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 5 | . . . 3 . . . . 2 . . . . . . parse_system 4 | . . . 3 . . . . 1 . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 1 . . 16 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total Allies 20 | . . . . . 2 . 2 16 . . . . . . Largest Group 11 | . . . . . 1 . 2 11 8 . . . . . Highest-Rated Group 235 | . . . . . 16 . 62 235 174 . . . . . Highest-Rated Ally 34 | . . . . . 16 . 31 34 32 . . . . . Total Orders 9 | . . . . . . . . 2 2 . 5 . . . STAY 1 | . . . . . . . . . 1 . . . . . FOLLOW 3 | . . . . . . . . 1 1 . 1 . . . COLLECT 1 | . . . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . RETURN 2 | . . . . . . . . . . . 2 . . . Ally Attacks 54 | . . . . . 10 . 2 40 2 . . . . . Total Damage 1731 | . . . . . 94 . 44 1559 34 . . . . . Kills 17 | . . . . . 3 . . 14 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 1 . 1 . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . 22 Items 22 | . . . . . . . . . . . . . . 22 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Turns Passed 12925 | 157 1413 178 456 259 1834 1642 450 1487 1558 750 1499 257 647 338 Spaces Moved 8419 | 82 741 79 276 114 911 649 141 770 1730 825 1146 205 383 367 Core 319 | 11 . . . . . . . . . . . . . 308 Treads 627 | 71 9 . . 1 . 220 141 185 . . . . . . Legs 1 | . . . . . . . . . . . . . 1 . Wheels 2540 | . 732 79 276 113 911 429 . . . . . . . . Hover 4932 | . . . . . . . . 585 1730 825 1146 205 382 59 Flight . | . . . . . . . . . . . . . . . Fastest Speed 37 | 50 140 140 140 140 140 145 241 148 37 44 121 121 116 50 Average Speed 119 | 147 140 140 140 182 144 175 242 171 59 64 121 121 148 72 Slowest Speed 320 | 160 200 140 140 320 145 312 246 246 152 121 121 121 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 94 11 60 20 81 15 31 95 45 76 86 17 76 13 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . 1 . . . . . . 4 . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . . . . 3 4 . 2 . Spaces Dug 184 | . 8 . . . 24 11 5 . 45 60 14 . 15 2 Terrain Destroyed 299 | . 8 . . . 30 38 7 4 100 75 14 . 21 2 Melee 81 | . 2 . . . 1 9 2 . 44 16 5 . . 2 Projectile 62 | . 6 . . . 29 3 5 4 1 8 . . 6 . AOE 156 | . . . . . . 26 . . 55 51 9 . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total 10368 | 103 930 115 344 143 1288 1040 215 914 2092 922 1215 213 425 409 Wait 875 | . 45 10 56 5 189 240 28 48 195 11 23 4 12 9 Move 8405 | 81 740 78 275 113 910 648 140 769 1729 824 1145 204 382 367 Hop . | . . . . . . . . . . . . . . . Pick Up 114 | 7 17 3 4 4 25 19 4 11 12 2 3 . 2 1 Fast Attach 54 | 8 1 . . 1 5 17 5 2 3 . 2 . 5 5 Attach 40 | . 2 1 . 3 5 11 1 3 6 2 1 . 1 4 Detach 13 | 1 1 . . 1 . 6 . 1 2 1 . . . . Swap 157 | . 35 10 3 3 29 13 10 10 23 6 9 1 3 2 Drop 134 | . 7 . 3 2 38 23 8 17 24 3 4 . 2 3 Fire 390 | 6 78 13 . 11 82 53 17 8 34 54 13 . 15 6 Melee 173 | . 4 . 3 . 4 10 2 45 64 19 9 . 3 10 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . 6 4 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 17) 338 | -10/Materials | Discovered new exit (range 18) 539 | -10/Materials | Discovered new exit (range 15) 977 | -10/Materials | Discovered new exit (range 12) 1170 | -10/Materials | Discovered new exit (range 14) 1211 | -10/Materials | Repaired Lgt. Treads 1388 | -10/Materials | Learned 2 Mines zone layouts 1445 | -10/Materials | Learned 4 Subcaves zone layouts 1457 | -10/Materials | Identified exit to Subcaves 1460 | -10/Materials | Loaded intel: 9 trap records 1475 | -10/Materials | Learned Storage trap positions 1499 | -10/Materials | Learned Materials trap positions 1571 | -10/Materials | Entered Mines 1648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1648 | -10/Mines | Discovered new exit (range 5) 1678 | -10/Mines | Core integrity fell below 50% 1715 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1749 | -10/Mines | Entered Exiles 1750 | -10/Exiles | Identified exit to Mines 1793 | -10/Exiles | Met 8R-AWN 1822 | -10/Exiles | Met EX-HEX 1864 | -10/Exiles | Met EX-BIN 1940 | -10/Exiles | Aligned with FarCom system 1942 | -10/Exiles | Given EX-Vault access code 1974 | -10/Exiles | Opened EX-Vault 1982 | -10/Exiles | Found Trap Reconfigurator 2013 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2032 | -10/Exiles | Exiles lab attacked by MAIN.C 2205 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2205 | -10/Exiles | Entered Mines 2206 | -9/Mines | Assembled infested the area 2455 | -9/Mines | Discovered new exit (range 9) 2464 | -9/Mines | Entered Materials 2464 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2465 | -8/Materials | Loaded intel: 17 trap records 3323 | -8/Materials | Garrison activated, responded to threat 3559 | -8/Materials | Discovered new exit (range 5) 3822 | -8/Materials | Discovered new exit (range 5) 4248 | -8/Materials | Learned Storage trap positions 4298 | -8/Materials | Entered Factory 4298 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4299 | -7/Factory | Identified exit to Storage 5224 | -7/Factory | Cargo convoy interrupted 5335 | -7/Factory | Lost 10 parts (5n5u) 5578 | -7/Factory | Build established: Skirmisher 5884 | -7/Factory | Build established: Mutant 5940 | -7/Factory | Entered Storage 5941 | -7/Storage | Loaded intel: 18 trap records 6331 | -7/Storage | Met a pair of Derelict thieves 6381 | -7/Storage | Used back door to open Recycling access 6381 | -7/Storage | Discovered new exit (range 5) 6390 | -7/Storage | Entered Recycling 6947 | -7/Recycling | Build established: Commander-Mutant 6981 | -7/Recycling | P-60 Hacker assimilated allied Trooper 4a 7021 | -7/Recycling | Lost 3 allies 7202 | -7/Recycling | Discovered new exit (range 15) 7292 | -7/Recycling | Scanned before Scraplab entrance 7313 | -7/Recycling | Entered Scraplab 7325 | -7/Recycling | Angered Scraplab inhabitants 7329 | -7/Recycling | Found Prototype Device 7329 | -7/Recycling | Identified Scrap Engine 7365 | -7/Recycling | Lost 3 allies 7877 | -7/Recycling | Entered Factory 7877 | -5/Factory | Accompanied by 8 allies 7877 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8168 | -5/Factory | Build established: Commander-Skirmisher 8229 | -5/Factory | P-70 Sage assimilated allied Fighter 4c 8270 | -5/Factory | Lost 7 allies 8286 | -5/Factory | Destroyed 9 combat bots 8755 | -5/Factory | Discovered new exit (range 6) 8777 | -5/Factory | First assault squad dispatched 8794 | -5/Factory | Build established: Scout 9192 | -5/Factory | Discovered new exit (range 22) 9235 | -5/Factory | Identified exit to Upper Caves 9255 | -5/Factory | Build established: Scavenger-Mutant 9435 | -5/Factory | Entered Upper Caves 9654 | -5/Upper Caves | Learned Factory terminal intel 9693 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9949 | -5/Upper Caves | Learned 8 Factory zone layouts 10086 | -5/Upper Caves | Discovered new exit (range 9) 10185 | -5/Upper Caves | Entered another Upper Caves area 10186 | -5/Upper Caves | Encountered a Warlord checkpoint 10239 | -5/Upper Caves | Build established: Mutant 10252 | -5/Upper Caves | Spotted B-75 Beast 10692 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10731 | -5/Upper Caves | Learned Factory security intel 10792 | -5/Upper Caves | Discovered new exit (range 30) 11684 | -5/Upper Caves | Entered Warlord 11715 | -5/Warlord | Discovered new exit (range 14) 11829 | -5/Warlord | Attacked by Warlord forces 11941 | -5/Warlord | Entered Proximity Caves 11944 | -4/Proximity Caves | Spotter reported a threat 12024 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 12094 | -4/Proximity Caves | Spotted B-86 Titan 12196 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 12366 | -4/Proximity Caves | Learned location of 1 exit from Research 12450 | -4/Proximity Caves | Build established: Trapper-Mutant 12575 | -4/Proximity Caves | Discovered new exit (range 9) 12588 | -4/Proximity Caves | Entered Factory 12588 | -4/Factory | Evolved 2 slots: Utility x2 12591 | -4/Factory | Loaded intel: 28 terminal locations 12728 | -4/Factory | Garrison activated, responded to threat 12799 | -4/Factory | Lost 9 parts (3n3u3w) 12835 | -4/Factory | Discovered new exit (range 8) 12926 | -4/Factory | Self-destructed Last Messages --------------- 12860_ Acquired Wheel. 12866_ >> DECODED: Huge Storage Unit location. 12872_ K-01 Serf collects debris. 12879_ >> DECODED: Graphene Brace location. 12881_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12884_ O-16 Technician uses terminal to summon reinforcements. 12884_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 12884_ O-16 Technician locks terminal. 12887_ Wheel destroyed. 12890_ ALERT: Security rotation in progress. 12890_ Acquired System Shield. 12893_ >> DECODED: Focal Shield location. 12904_ >> DECODED: Imp. Shock Absorption System location. 12906_ W-44 Eye sends out distress signal. 12910_ Slammed into U-05 Engineer. 12913_ ALERT: Rogue bot located, Programmers report to Factory Zone 4I. 12919_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12925_ >> DECODED: Mic. Fission Core location. Map ----- +----------------------------------------------------+ | ??????????????????????### #??# | | ????????????????????????# #??# | | ????????????????????????# #??# | | ????????????????????????# #??# #####+######### | | ????????????????????????# #??# #???# | | ????????????????????????# c #??# #???# | | ????????????????????????#c #??# #???# !!! | | ????????????????????????# cc #??# #???#! ! ! | | ????????????????????????# #??# #???# !! | | ????????????????????????# ####+##### | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????# # ! # | | ????????????????????????# # #* | | ????????????????????????# + ]!! # | | ????????????????????????# # ]! # | | ????????????????????????# # !! # | | ????????????????????????# k # ########### | | ????????????????????????# # #?????????? | | ????????????????????"???# t #####+####?????????? | | ???????????????????""???#k #???# #????????????? | | ???????????????????""???# #???# #????????????? | | ???????????????????""???# #???# #????????????? | | ???????????????????""???# ##### ####?????????? | | ???????????????????T"???# #?????????? | | ???????????????????""???#@#/########## #?????????? | | ???????????????????""?? t ?????????#?????????? | | ???????????????????""#k"""" """??????????????????? | | ???????????????????""# """" """"?????????????????? | | ????????????????????"# """" """" ????Y??????????? | | ?????????T???????????#w"""" """" #??????????????? | | ?????????????????????# """" """" #??????????????? | | ?????????????????????# """" """" #??????????????? | | ?????????????????????# """" """" #??????????????? | | ?????????????????????w ? p ????????????????? | | ?????????????????????#???? = ???????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????*??????????????? | | ????????????????????????""???????????????????????? | | ????????????????????????T"???????????????????????? | | ????????????????????????""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Weapon Shielding 90 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Force Rifle | -5/Factory | Scanalyzed Exp. Weapon Shielding | -5/Factory | Scanalyzed Coolant Injector | -5/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperDrainedFacilitator Manual? 0 Play Time 02:57:48 Cumulative 478.3 hours Start 2025.02.11 @ 20:39:27 End 2025.02.15 @ 16:09:22 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df176bd8-b96e-45b4-a085-1b1326c1d814