Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 14:35:55

Player: iwantthegold 

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (422)      422
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1432

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     255/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (100)
Location                   -9/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (3) ---
  Compact Wheel
>         --- UTILITY (3) ------
    Small Storage Unit
>         --- WEAPON (2) -------
          Mining Claw
>         --- INVENTORY (8) ----
          Flight Unit

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Carbon-fiber Leg
           Carbon-fiber Leg
           Carbon-fiber Leg
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
    Medium Armor Plating
>          --- WEAPON -----------
           EM Pulse Gun
           Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
           Aluminum Leg
           Carbon-fiber Leg
   Compact Wheel
   Compact Wheel
           Sensor Array
           EM Pulse Gun
[Rating: 19]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Protection               Medium Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             32   | 7   .   25  
  Power                    5    | 1   .   4   
    Engine                 5    | 1   .   4   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               14   | 2   .   12  
    Treads                 1    | .   .   1   
    Leg                    12   | 2   .   10  
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 2   .   4   
    Device                 2    | 1   .   1   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   .   3   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   .   5   
    Energy Gun             3    | 1   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        2    | .   .   2   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 18   | .   .   18  
  Power                    3    | .   .   3   
  Propulsion               7    | .   .   7   
  Utility                  3    | .   .   3   
  Weapon                   5    | .   .   5   
  Highest Loss Streak      12   | .   .   12  
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     89   | .   100 83  
  Engine                   10   | .   14  8   
  Leg                      27   | .   28  26  
  Device                   12   | .   14  11  
  Storage                  12   | .   14  11  
  Protection               4    | .   .   7   
  Energy Gun               11   | .   14  9   
  Ballistic Gun            9    | .   14  5   
Naked Turns                .    | .   .   .   
Heaviest Build             22   | 15  15  22  
  Greatest Support         45   | 20  20  45  
  Greatest Overweight (x)  4    | 4   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 6   7   8   
  Average Carried          5    | 4   6   5   
  Final Capacity           8    | 8   8   8   
  Final Carried            7    | 6   7   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           504  | 273 39  192 
  Remotely                 .    | .   .   .   
Salvage Created            674  | 19  148 507 
  Parts                    50   | 4   11  35  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  13   | .   5   8   
  Melee                    1    | .   .   1   
  Guns                     11   | .   5   6   
  AOE                      1    | .   .   1   
Classes Destroyed          7    | 1   2   4   
  Worker                   3    | .   .   3   
  Tunneler                 1    | 1   .   .   
  Recycler                 2    | .   .   2   
  Watcher                  3    | .   .   3   
  Swarmer                  6    | .   3   3   
  Grunt                    6    | .   2   4   
  Sentry                   1    | .   .   1   
Best Kill Streak           7    | 1   3   7   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   3    | 1   1   3   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        207  | .    23   184  
  Missed                   53   | .    3    50   
Damage Taken               1940 | .    200  1740 
  Core                     413  | .    10   403  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         98   | 100  96   .    
Volleys Fired              41   | 1    13   27   
  Largest                  2    | 2    2    2    
  Hottest                  80   | 60   60   80   
Shots Fired                70   | 2    26   42   
  Gun                      70   | 2    26   42   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  32   | 1    13   18   
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          38   | 1    13   24   
  Robot Hit Streak         19   | .    10   19   
  Robot Miss Streak        3    | .    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           51   | .    16   35   
  Core Hits                26   | 1    6    19   
  Critical Kills           2    | .    1    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    1    1    
    Destroy                2    | .    1    1    
Melee Attacks              4    | .    .    4    
  Impact                   .    | .    .    .    
  Slashing                 4    | .    .    4    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        1    | .    .    1    
Damage Inflicted           893  | 12   205  676  
  Guns                     634  | 12   205  417  
  Cannons                  .    | .    .    .    
  Explosions               184  | .    .    184  
  Melee                    75   | .    .    75   
  Ramming                  .    | .    .    .    
  Kinetic                  292  | .    88   204  
  Thermal                  76   | .    .    76   
  Explosive                .    | .    .    .    
  Electromagnetic          450  | 12   117  321  
  Impact                   .    | .    .    .    
  Slashing                 75   | .    .    75   
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            15   | .    .    15   
  Projectiles              .    | .    .    .    
  Explosions               15   | .    .    15   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      182  | .    .    182  
  Shots                    6    | .    .    6    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        97   | .    42   97   
  Average Temperature      32   | .    23   35   
  Received Heat Transfer   477  | .    60   417  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              2    | .    .    2    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         100  | .    .    100  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      4    | .    .    4    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             314  | 5   173 314 
  Initial                  72   | .   3   72  
  Average                  130  | 1   83  196 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         74   | 100 100 50  
  Level 1                  25   | .   .   49  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   1   1   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   .   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           2    | .   .   2   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              35   | .   8   27  
  Peak Tracking Total      12   | .   3   12  
  Tactical Retreats        3    | .   .   3   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            5    | .   1   4   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          3    | .   1   2   
  Max in Single Turn       2    | .   1   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          5    | .   3   2   
  Terminals                5    | .   3   2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                11   | .   8   3   
  Successful               3    | .   1   2   
  Failed                   8    | .   7   1   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                11   | .   8   3   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   1   2   
  Level Access Points      1    | .   .   1   
  Emergency Access Points  1    | .   1   .   
  Alert Level              1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               739  | 108 246 385 
Spaces Moved               436  | 62  164 210 
  Core                     14   | 14  .   .   
  Treads                   .    | .   .   .   
  Legs                     417  | 48  164 205 
  Wheels                   5    | .   .   5   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 100 
  Average Speed            126  | 143 120 125 
  Slowest Speed            250  | 250 120 190 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       23   | 5   39  27  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          2    | .   .   2   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      2    | .   .   2   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      546  | 75  187 284 
  Wait                     10   | .   10  .   
  Move                     434  | 61  163 210 
  Hop                      .    | .   .   .   
  Pick Up                  15   | 6   1   8   
  Fast Attach              22   | 7   .   15  
  Attach                   8    | .   .   8   
  Detach                   .    | .   .   .   
  Swap                     2    | .   .   2   
  Drop                     11   | .   .   11  
  Fire                     41   | 1   13  27  
  Melee                    3    | .   .   3   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 3 exits: Mat x3)

 History 
---------
 Turn | Location      | Event
   34 | -11/Scrapyard | Discovered new exit (range 15)
  109 | -11/Scrapyard | Entered Materials
  204 | -10/Materials | Discovered new exit (range 15)
  286 | -10/Materials | Discovered new exit (range 13)
  300 | -10/Materials | Build established: Mutant
  355 | -10/Materials | Entered another Materials area
  355 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  466 | -9/Materials  | Identified exit to Materials
  654 | -9/Materials  | Lost 5 parts (1p1n1u2w)
  719 | -9/Materials  | Core integrity fell below 50%
  738 | -9/Materials  | Core integrity fell below 20%
  740 | -9/Materials  | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
00688_ Acquired Aluminum Leg.
00706_ Imp. Terrain Scanner destroyed.
00712_ Sensor Array destroyed.
00713_ Carbon-fiber Leg destroyed.
00714_ O-16 Technician: "IFF HANDSHAKE FAILED.
  SECURING TERMINAL."
00719_ ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal M007.
00721_ Acquired Mining Claw. <x2>
00724_ Aluminum Leg destroyed. <x2>
00731_ S-10 Pest destroyed.
00732_ Ion Engine destroyed.
00734_ Sneak attack on R-06 Scavenger.
00734_ R-06 Scavenger destroyed.
00734_ S-10 Pest destroyed.
00736_ Carbon-fiber Leg destroyed.
00738_ S-10 Pest Flight Unit ripped off.
00738_ Mining Claw follow-up attack on S-10 Pest.
00739_ Mining Claw destroyed.
00740_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LightpackCoilExpander
  Manual?         0
Play Time         00:14:35
  Cumulative      30.4 hours
  Start           2024.04.30 @ 14:09:15
  End             2024.04.30 @ 14:35:55
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          43
  Rogue           43
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          28
Achievement%      20
Wizard Run        0

 Options 
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Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          54x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: d1aac221-ef70-454d-8962-8e2ece304ace