Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 01:56:07 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (1) 5 Value Destroyed (21) 21 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 8006 Bonus ------- Pacifist 2880 Entered DSFs 500 Cogmind --------- Core Integrity 1150/1150 Matter 169/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Disposable Heat Sink Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Power Amplifier Improved Sensor Array Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Scythe > --- INVENTORY -------- Power Amplifier Improved Sensor Array Hardened Heavy Armor Plating [Rating: 36] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Scythe Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 5 | . . 2 . . . 1 1 1 Utility 6 | . . . 2 1 . 1 1 1 Weapon . | . . . . . . . . . Parts Attached 20 | . 2 . 7 . 1 8 2 . Power 2 | . . . 1 . . 1 . . Engine . | . . . . . . . . . Core 2 | . . . 1 . . 1 . . Reactor . | . . . . . . . . . Propulsion 7 | . 2 . 2 . . 3 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . 1 . . . . . Flight 6 | . 2 . 1 . . 3 . . Utility 9 | . . . 3 . 1 3 2 . Device 5 | . . . 1 . 1 2 1 . Storage 1 | . . . 1 . . . . . Processor 3 | . . . 1 . . 1 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 2 | . . . 1 . . 1 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 13 | . 1 . . . 5 1 6 . Power 1 | . . . . . . . 1 . Propulsion 7 | . 1 . . . 3 1 2 . Utility 4 | . . . . . 1 . 3 . Weapon 1 | . . . . . 1 . . . Highest Loss Streak 6 | . 1 . . . 5 1 6 . To Critical Strikes . | . . . . . . . . . Average Backups 2 | 1 2 3 3 5 4 2 2 3 Power . | . 1 1 1 2 1 . . . Propulsion . | . . . . . . . . . Utility 2 | . 1 2 1 2 2 1 2 3 Weapon . | . . . . 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . . 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . 1 . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 40 | . 5 11 29 46 27 55 53 31 Core 2 | . . . . . . 4 4 . Hover 1 | . . . 6 7 1 . . . Flight 10 | . 5 11 15 15 6 15 8 . Device 12 | . . . 5 . 9 21 19 10 Storage 3 | . . . 1 7 2 3 5 5 Processor 5 | . . . . 7 4 4 8 10 Slashing Weapon 3 | . . . . 7 2 4 5 5 Peak Build Rating 36 | . 2 1 13 13 13 30 36 18 Average Rating 17 | . . 1 6 13 6 23 27 18 On Entrance 8 | . . 1 1 13 13 4 27 18 Naked Turns 33 | . 33 . . . . . . . Heaviest Build 17 | . . . 7 7 7 16 17 8 Greatest Support 24 | 3 8 4 8 8 8 24 19 12 Greatest Overweight (x) 2 | . . . . . 1 . 2 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 8 5 6 8 8 Most Carried 8 | 2 3 3 5 7 8 5 4 4 Average Carried 3 | 1 2 3 3 6 5 3 3 4 Final Capacity 8 | 5 5 5 8 8 5 8 8 8 Final Carried 7 | 2 3 3 5 7 5 3 4 4 Class Distribution -------------------- 57% | Mutant 33% | Scout 5% | Sprinter 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Matter Collected 221 | 92 . . . . . . 108 21 Remotely . | . . . . . . . . . Salvage Created 21 | . . . . . . . . 21 Parts 2 | . . . . . . . . 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed 1 | . . . . . . . . 1 Worker 1 | . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Hostile Shots Fired 137 | . 32 8 7 . 11 17 62 . Missed 70 | . 15 5 4 . 1 9 36 . Hits 67 | . 17 3 3 . 10 8 26 . Projectile 67 | . 17 3 3 . 10 8 26 . Critical Strikes 2 | . . . . . 1 . 1 . Damage Taken 1264 | . 148 44 47 . 383 131 511 . Core 685 | . 120 44 . . 262 29 230 . Absorbed by Shields 15 | . . . . . 15 . . . Core Remaining (%) 82 | 100 52 89 100 . 62 96 77 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . 1 Core Hits 1 | . . . . . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 4 | . . . . . . 2 1 1 Impact . | . . . . . . . . . Slashing 4 | . . . . . . 2 1 1 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 75 | . . . . . . 7 5 63 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 63 | . . . . . . . . 63 Ramming 12 | . . . . . . 7 5 . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 63 | . . . . . . . . 63 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . 3 2 . Shots . | . . . . . . . . . Rammed 4 | . . . . . . 1 3 . Targets Rammed 4 | . . . . . . 1 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 6 | . . . . . . . 6 . Average Temperature 6 | . . . . . . . 6 . Received Heat Transfer 160 | . 27 6 9 . . . 118 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 100 100 92 100 Level 1 2 | . . . . . . . 7 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 239 | . . 22 12 14 9 90 239 117 Initial 112 | . . . 4 . 9 . 44 112 Average 35 | . . 11 5 4 1 14 71 110 Influence Increases 534 | . . 22 17 14 . 131 345 5 Destroy 0b10 Robot/NC 5 | . . . . . . . . 5 Successful Hack 93 | . . 7 17 14 . 25 30 . Disable Machine 30 | . . . . . . 15 15 . Destroy Structure 1 | . . . . . . 1 . . Partial Spotted 45 | . . 15 . . . . 30 . Lose Combat Pursuer 360 | . . . . . . 90 270 . Influence Decreases 427 | . . 10 29 . 14 41 206 127 Entered New Map 176 | . . . 8 . 5 . 46 117 Time Decay 181 | . . 10 21 . . 40 100 10 Lost Part 70 | . . . . . 9 1 60 . Squads Dispatched 9 | . 1 1 1 1 . 1 4 . Investigation 7 | . 1 1 1 1 . 1 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Distress Signals 5 | . . 1 . . . 1 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 9 5 4 . 1 8 34 2 Peak Tracking Total 17 | . 8 6 4 . 1 5 17 3 Tactical Retreats 5 | . . . . . . 1 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Disabled 2 | . . . . . . 1 1 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Accessed 17 | . 2 1 3 3 . 3 5 . Terminals 13 | . 1 1 3 3 . 3 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 53 | . 3 4 10 7 . 13 16 . Successful 25 | . 1 2 6 2 . 6 8 . Failed 28 | . 2 2 4 5 . 7 8 . Catastrophic 11 | . 2 2 2 1 . 2 2 . Database Lockouts . | . . . . . . . . . Manual 35 | . 2 3 8 3 . 13 6 . Terminals 43 | . 2 4 10 7 . 13 7 . Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 10 | . . 1 4 1 . 3 1 . Open DSF 1 | . . . . 1 . . . . Level Access Points 2 | . . . 1 . . 1 . . Terminal Index 1 | . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . Registered Components 3 | . . 1 1 . . 1 . . Zone Layout 2 | . . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 2 . Report Inventory 2 | . 1 . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . . 1 2 1 . 3 4 . Terminals 10 | . . 1 2 1 . 3 3 . Assimilate 2 | . . . . . . 1 1 . Botnet 8 | . . 1 2 1 . 2 2 . Fabricators 1 | . . . . . . . 1 . Fabnet 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 1 2 2 . 3 4 . Full Trace Events 7 | . 1 1 1 1 . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . 10 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Active Infowar (turns) 487 | . . . 54 35 44 113 204 37 Optics 219 | . . . 7 35 18 . 122 37 Sensors 211 | . . . . . . 86 125 . Structural 337 | . . . 47 . 31 113 146 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Turns Passed 600 | 13 42 37 75 35 44 113 204 37 Spaces Moved 1383 | 21 80 93 180 99 54 298 495 63 Core 276 | 21 63 . . . 24 16 89 63 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1107 | . 17 93 180 99 30 282 406 . Fastest Speed 29 | 50 37 40 34 34 34 29 32 50 Average Speed 37 | 50 47 40 34 34 43 30 39 53 Slowest Speed 150 | 50 50 40 40 34 120 50 150 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . 2 4 1 . 1 4 8 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 31 16 22 4 80 13 23 5 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 1 | . . . . . . 1 . . Melee 1 | . . . . . . 1 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total 1421 | 22 80 88 189 99 75 308 496 64 Wait 3 | . . . . . . 2 1 . Move 1337 | 20 76 84 177 98 51 290 478 63 Hop 19 | . 1 4 1 . 1 4 8 . Pick Up 10 | 2 1 . 2 1 2 1 1 . Fast Attach 15 | . 2 . 5 . . 6 2 . Attach 8 | . . . 2 . 2 3 1 . Detach 4 | . . . 2 . 1 . 1 . Swap . | . . . . . . . . . Drop 3 | . . . . . 3 . . . Fire . | . . . . . . . . . Melee 4 | . . . . . . 2 1 1 Ram 3 | . . . . . . . 3 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 16) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Propulsion x2 81 | -9/Materials | Discovered new exit (range 8) 89 | -9/Materials | Discovered new exit (range 12) 93 | -9/Materials | Entered another Materials area 93 | -8/Materials | Evolved 2 slots: Utility x2 116 | -8/Materials | Identified exit to Factory 168 | -8/Materials | Entered Factory 168 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 203 | -7/Factory | Identified exit to DSF 203 | -7/Factory | Entered DSF 223 | -7/DSF | Discovered new exit (range 16) 229 | -7/DSF | Additional patrols routed to DSF 247 | -7/DSF | Entered Factory 247 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 252 | -6/Factory | Lost 5 parts (3n1u1w) 306 | -6/Factory | Spotted B-75 Beast 310 | -6/Factory | Identified exit to Factory 360 | -6/Factory | Entered another Factory area 360 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 536 | -5/Factory | Discovered new exit (range 16) 543 | -5/Factory | Identified exit to Factory 551 | -5/Factory | Lost 6 parts (1p2n3u) 564 | -5/Factory | Entered another Factory area 564 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 601 | -4/Factory | Self-destructed Last Messages --------------- 00523_ Critical hit (Burn: +50). 00523_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00531_ Slammed into M-13 Machinist. 00532_ Slammed into T-07 Excavator. 00536_ EXIT=FOUND 00541_ Penetrated by Slug. 00543_ EXIT=IDENTIFIED: FACTORY 00549_ TF Node disabled. 00549_ Imp. Sensor Array tumbles out of TF Node. 00549_ Imp. Signal Interpreter tumbles out of TF Node. 00553_ Acquired Imp. Sensor Array. 00564_ Penetrated by Slug. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 00579_ Sneak attack on K-01 Serf. 00579_ K-01 Serf destroyed. 00581_ Acquired 21 matter. 00582_ W-44 Eye sends out distress signal. 00583_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ????????? ???????????????????# """ """ #?? | | ??????????# ??????????????????# #?? | | ??????????# ###############???# #?? | | ??????????# #???# #?? | | ??????????# #???# #?? | | ??????????# #???# = #?? | | ??????????# #???# = #?? | | ??????????# #???#######+######?? | | ??????????######## #?????# #??? | | ?????????????????# ####### #??? | | ?????????????????######## #??? | | ????????????????????????# #??? | | ????????????????????????# " #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????############# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????## ##??? | | ??????????#+###+###################### ####? | | ??????????# #? | | ??????????# ## | | ??????????# | | ??????????+ | | ??????????# | | ??????????# ##### | | ??????????# @ #???? | | ??????????????#+#####R #######+####### #???? | | ????????????????????# #??# ## #? | | ????????????????????# #??# ## #? | | ????????????????????# #??# # #? | | ????????????????????# #??# " " " " #T ##? | | ????????????????????# #??# " " " " ## #?? | | ????????????????????#k #??# " " " " ## #?? | | ????????????????????# w#??# " " " " ## #?? | | ????????????????????# #??# " " " " ## #?? | | ????????????????????# #??# " " " " ## #?? | | ????????????????????# k#??# " " " " ## #?? | | ????????????????????# ???# " " " " ## #?? | | ????????????????????# ???# " " " " ## #?? | | ????????????????????# ???#? ? ?## #?? | | ????????????????????# R ????? ????? #?? | | ????????????????????# ????? ????? #?? | | ????????????????????# ????? ????? ?? | | ????????????????????# ?????#?###????? ????? | | ????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 15 Energy Capacity 150 Matter Stores 192 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingAblativeActivator Manual? 0 Play Time 00:15:40 Cumulative 232.0 hours Start 2025.08.05 @ 01:36:12 End 2025.08.05 @ 01:56:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/0/3/1/0/0/0/0/0/1 Lore% 74 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d9cdae5-f6a4-48e9-bb0d-4843c12230a6