Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 14:25:19 Player: 4R-ZE3 Result: Destroyed by 1G-BTU(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (468) 468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 978 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 219/250 System Corruption 0% Temperature Cool (6) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Signal Interpreter Core Shielding Makeshift Kinetic Plating Makeshift System Restoration Module Medium Laser Light Assault Rifle Light Assault Rifle Battle Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Signal Interpreter Core Shielding Makeshift Kinetic Plating Makeshift System Restoration Module Medium Laser Light Assault Rifle Light Assault Rifle Battle Rifle Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 9 7 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 2 | . 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 2 4 Energy Gun 2 | . 1 1 Energy Cannon 2 | . . 2 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 14 | . 10 19 Power 1 | . 1 1 Propulsion 6 | . 4 9 Utility 1 | . . 2 Weapon 4 | . 3 5 Tool/Special . | . . . Unused Backups 22 | . 8 14 Power 1 | . . 1 Propulsion 11 | . 5 6 Utility 4 | . 1 3 Weapon 6 | . 2 4 Tool/Special . | . . . Average Slot Usage (%) 95 | . 92 99 Engine 11 | . 9 13 Treads 27 | . 27 27 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 13 | . 13 13 Ballistic Gun 13 | . 14 12 Peak Build Rating 11 | . 9 11 Average Rating 8 | . 7 9 On Entrance 7 | 6 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 58 | 12 48 58 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 18 | . 17 20 Most Carried 20 | . 20 20 Average Carried 14 | . 10 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 19 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 527 | 200 243 84 Remotely . | . . . Salvage Created 776 | . 646 130 Parts 37 | . 32 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 13 3 Guns 13 | . 11 2 Classes Destroyed 7 | . 6 1 Worker 2 | . 2 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Subdweller 3 | . . 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 93 | . 66 27 Missed 16 | . 13 3 Hits 77 | . 53 24 Projectile 77 | . 53 24 AOE 1 | . . 1 Critical Strikes 2 | . 1 1 Damage Taken 1208 | . 542 666 Core 265 | . 60 205 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | . 62 14 Largest 2 | . 2 2 Hottest 140 | . 100 140 Shots Fired 151 | . 123 28 Gun 140 | . 122 18 Cannon 10 | . . 10 Launcher . | . . . Special 1 | . 1 . Kinetic 65 | . 61 4 Thermal 86 | . 62 24 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | . 21 23 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 106 | . 85 21 Core Hits 32 | . 28 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 10 | . 8 2 Burn 9 | . 7 2 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1417 | . 1083 334 Guns 1286 | . 1083 203 Cannons 131 | . . 131 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 526 | . 470 56 Thermal 891 | . 613 278 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 251 | . 154 251 Average Temperature 60 | . 50 120 Received Heat Transfer 586 | . 192 394 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 3 | . 2 1 Combat Hostiles 3 | . 2 1 Parts Melted 10 | . 9 1 Heat Transferred 3059 | . 2257 802 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 117 | . 117 . Initial . | . . . Average 58 | . 58 . Influence Increases 501 | . 501 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 64 | . 64 . Successful Hack 26 | . 26 . Select Force Hacks 60 | . 60 . Disable Machine 30 | . 30 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 501 | . 479 22 Entered New Map 11 | . . 11 Time Decay 470 | . 459 11 Lost Part 20 | . 20 . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 30 5 Peak Tracking Total 6 | . 6 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 12 | . 10 2 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 19 2 Successful 12 | . 10 2 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 1 | . . 1 Robot Analysis 1 | . 1 . Open Door 1 | . . 1 Recycling Unit Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 586 | . 586 . Structural 586 | . 586 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2543 | . 1319 1224 Spaces Moved 1000 | 1 513 486 Core . | . . . Treads 999 | . 513 486 Legs 1 | 1 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 240 Average Speed 221 | 120 205 240 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 2 90 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 5 | . 4 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1173 | . 656 517 Wait 45 | . 43 2 Move 998 | . 512 486 Hop . | . . . Pick Up 26 | . 22 4 Fast Attach 4 | . 2 2 Attach 7 | . 2 5 Detach 1 | . . 1 Swap 5 | . 5 . Drop 11 | . 8 3 Fire 76 | . 62 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 7) 524 | -10/Materials | Discovered new exit (range 10) 791 | -10/Materials | Discovered new exit (range 10) 1028 | -10/Materials | Identified exit to Materials 1084 | -10/Materials | Learned location of 2 exits from Materials 1129 | -10/Materials | Learned location of Subcaves (-10) 1166 | -10/Materials | Learned location of Mines (-10) 1195 | -10/Materials | Learned 2 Mines zone layouts 1320 | -10/Materials | Entered Subcaves 1321 | -10/Subcaves | Approached by a straggling Scientist 1415 | -10/Subcaves | Learned location of Zion (-6) 1415 | -10/Subcaves | Met a Zionite searching for "candidates" 2075 | -10/Subcaves | Disturbed a concealed Subdweller 2156 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2255 | -10/Subcaves | Learned location of 1 exit from Materials 2398 | -10/Subcaves | Core integrity fell below 50% 2413 | -10/Subcaves | Core integrity fell below 20% 2544 | -10/Subcaves | Destroyed by 1G-BTU(R) with Subdweller Machine Gun Last Messages --------------- 02437_ Acquired Sub. Beam Cannon. 02438_ Acquired 16 matter. 3V-LC1(c): "I think it's somewhere north of here" 02443_ Dropped Lgt. Assault Rifle. 02443_ Acquired Battle Rifle. 02448_ Dropped Beam Cannon. 02449_ Acquired Sub. Laser. 02450_ Subatomizers dissect the Disposable Heat Sink. 02450_ Acquired 10 matter. 02465_ Subatomizers dissect the Disposable Heat Sink. 3V-LC1(c): "I think it's somewhere north of here" 02520_ 4V-YLH(u) builds Twisted Machinery. 02542_ Lgt. Treads destroyed. 02542_ 4V-YLH(u) builds Twisted Machinery. 3V-LC1(c): "I think it's somewhere north of here" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????## ???????????? ??????????????????????????? | | ???? ????????????# #?????????????????????????? | | ### ? ????????????# ?????????????????????????? | | ? ????????????# ?????????????????????????? | | ?? ????????????? ?????????????????????????? | | ??? #???????????? ?????????????????????????? | | ????? ???????????? ####?????????????????????? | | ?????# ??????######?? #####??##?????????????? | | ????## ?????## ##? # ## "#"????????????? | | ????# #????## ##? ????????????? | | ???## ##???# ## #?# ?????????????? | | ??## ##### #### ### #????????????????? | | ?## " ## ##??# ## " " #????????????????? | | ?# " # ##??## RR #????????????????? | | ### "" #???## ## " #???????????????? | | ## " # #????## @ #?????????????????????? | | ##### #?????## #?????????????????????? | | #???? "#??????## u"#?????????????????????? | | ## #???# ""#??????# ""#?????????????????????? | | ?## #???# "" "#??????# ?????????????????????? | | #?# ##???## " ##?????? ????????????????????? | | #?????# " ?????? ## "???????????????????? | | ????? ???? #? ??????????????????? | | "" #???? # ##?? #?# ?????????????????? | | """##????###?##??##### ##??###?????????????????? | | ######?????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicLightpackAutogun Manual? 0 Play Time 00:11:55 Cumulative 425.3 hours Start 2026.09.18 @ 14:16:09 End 2026.09.18 @ 14:25:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 322 Adventurer 54 Explorer 0 Win Type - Total 25 Types 15/2/1/1/1/1/1/1/1/1 Lore% 83 Gallery% 72 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65629972-6b42-4d0e-9385-4f52103a1f5b