Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 18:03:36 Player: Mountinlodge Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1806) 1806 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1689) 1689 TOTAL SCORE: 8225 Bonus ------- High Alert Combat Kills 432 Follower Combat Kills 1126 Aligned with FarCom 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/850 Matter 109/300 Energy 23/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Experimental Sensor Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Phase Shifter Insulated Plating System Restoration Module Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Energy Filter Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Light Fission Core Improved Heat Sink Coolant Injector Advanced Sensor Array Experimental Sensor Array Active Sensor Suite Improved Targeting Computer Heavy Servo Lattice Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating System Restoration Module Improved Field Recycling Unit Compact Ion Cannon Mini Assault Cannon Longsword +1 [Rating: 85] Favorites ----------- Power Light Fission Core Engine Backup Power III Power Core Light Fission Core Propulsion Heavy Treads Treads Heavy Treads Leg Titanium Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 2 2 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 102 | 6 1 6 2 3 20 2 15 5 42 Power 18 | 1 . 2 . 1 3 . . 2 9 Engine 10 | 1 . 1 . 1 2 . . 1 4 Core 8 | . . 1 . . 1 . . 1 5 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 1 . 1 8 . 3 . 3 Treads 5 | . . . . . 1 . 1 . 3 Leg 6 | . . . . . 5 . 1 . . Wheel 3 | 2 . 1 . . . . . . . Hover 2 | . . . . . 2 . . . . Flight 2 | . . . . 1 . . 1 . . Utility 45 | 2 . . 1 . 6 2 8 3 23 Device 25 | 2 . . 1 . 2 1 3 1 15 Storage 1 | . . . . . . . . 1 . Processor 8 | . . . . . 3 . 2 . 3 Hackware 3 | . . . . . 1 . 1 . 1 Protection 8 | . . . . . . 1 2 1 4 Artifact . | . . . . . . . . . . Weapon 21 | 1 1 3 1 1 3 . 4 . 7 Energy Gun 11 | 1 . 1 . . 2 . 3 . 4 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 4 | . 1 2 . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 3 Parts Lost 36 | . . . . 4 . . 8 . 24 Power 6 | . . . . 1 . . 1 . 4 Propulsion 6 | . . . . 2 . . 1 . 3 Utility 17 | . . . . 1 . . 5 . 11 Weapon 7 | . . . . . . . 1 . 6 Highest Loss Streak 8 | . . . . 4 . . 8 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 99 51 77 100 79 86 83 Engine 5 | . 14 12 . . 8 15 12 11 2 Core 5 | . . 1 14 3 1 . . 1 7 Treads 6 | . . . . . . . 5 7 9 Leg 1 | . . . . . 12 23 2 . . Wheel 4 | . 28 28 28 4 . . . . . Hover 1 | . . . . . 2 . 5 5 . Device 18 | . 28 28 28 11 4 15 7 14 21 Storage 3 | . . . . . . . . 6 5 Processor 5 | . . . . . 23 15 7 . 5 Hackware 2 | . . . . . 7 7 1 7 2 Protection 7 | . . . . . . 7 21 13 7 Energy Gun 13 | . 14 14 14 3 3 . 12 15 15 Ballistic Gun 1 | . 14 14 8 . . . . . . Slashing Weapon 2 | . . . 5 14 13 15 1 . . Naked Turns 50 | . . . . . . . 50 . . Heaviest Build 95 | 7 8 11 13 13 25 38 38 77 95 Greatest Support 100 | 20 20 20 20 20 44 44 70 70 100 Greatest Overweight (x) 27 | . . . . 3 . . 2 1 27 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 20 20 Average Capacity 14 | 5 5 5 5 5 5 5 5 18 19 Most Carried 20 | 5 5 5 5 5 5 4 5 19 20 Average Carried 12 | 2 4 4 4 4 4 3 4 9 18 Final Capacity 20 | 5 5 5 5 5 5 5 5 20 5 Final Carried 19 | 5 5 5 5 5 5 4 5 19 5 Class Distribution -------------------- 39% | Skirmisher 35% | Mutant 15% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1114 | 260 . 84 . 30 193 27 135 40 345 Remotely . | . . . . . . . . . . Salvage Created 2294 | 82 . 214 . 60 199 . . . 1739 Parts 106 | 6 . 9 . 5 10 . . 2 74 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 41 | 1 . 5 . 4 4 . . . 27 Melee 7 | . . . . 4 3 . . . . Guns 22 | . . 5 . . 1 . . . 16 Cannons 10 | . . . . . . . . . 10 Classes Destroyed 12 | 3 . 2 . . 2 . . . 5 Worker 5 | 1 . . . . . . . . 4 Tunneler 2 | 1 . . . . . . . 1 . Recycler 3 | . . 1 . . . . . . 2 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . Watcher 2 | . . . . . . . . . 2 Swarmer 15 | . . 3 . 4 1 . . . 7 Grunt 15 | 1 . 2 . . 2 . . . 10 Brawler 3 | . . . . . 1 . . . 2 Duelist 1 | . . . . . . . . . 1 Sentry 2 | . . . . . . . . . 2 Programmer 4 | . . . . . . . . . 4 Surgeon 2 | . . . . . . . . . 2 Thug 2 | . . . . . . . . . 2 Best Kill Streak 6 | 2 . 3 . 4 3 . . 1 6 Combat Bots Only 4 | 1 . 3 . 4 3 . . . 4 Max Kills in Single Turn 2 | 1 . 1 . 1 1 . . 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 548 | 5 . 32 . 37 19 . 7 2 446 Missed 193 | 4 . 9 . 7 10 . 1 . 162 Damage Taken 5412 | 12 . 260 . 242 144 . 251 42 4461 Core 1181 | . . 47 . 82 63 . 138 . 851 Absorbed by Shields 316 | . . . . . . . 4 . 312 Regen/Repaired (Parts) 167 | . . . . . 2 . . . 165 Core Remaining (%) 79 | 100 . . . 48 88 . . 80 . Volleys Fired 161 | 13 . 14 . . 7 . 2 1 124 Largest 3 | 1 . 2 . . 1 . 2 2 3 Hottest 243 | 50 . 85 . . 50 . 121 162 243 Shots Fired 313 | 13 . 28 . . 7 . 4 2 259 Gun 249 | 13 . 28 . . 7 . 4 2 195 Cannon 64 | . . . . . . . . . 64 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 40 | . . 14 . . . . . . 26 Thermal 266 | 13 . 14 . . . . 4 2 233 Explosive . | . . . . . . . . . . Electromagnetic 7 | . . . . . 7 . . . . Robot Hit Streak 16 | 2 . 8 . . 2 . 3 4 16 Robot Miss Streak 9 | 4 . 2 . . 2 . 2 1 9 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 195 | 5 . 22 . 6 9 . 3 1 149 Core Hits 119 | 3 . 11 . 4 7 . 1 . 93 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | 2 . 2 . . 1 . . . 5 Burn 9 | 2 . 2 . . . . . . 5 Sever 1 | . . . . . 1 . . . . Melee Attacks 18 | . . . . 11 7 . . . . Impact . | . . . . . . . . . . Slashing 18 | . . . . 11 7 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5634 | 76 . 252 . 284 336 . 56 28 4602 Guns 3170 | 76 . 246 . . 75 . 56 24 2693 Cannons 1865 | . . . . . . . . . 1865 Explosions . | . . . . . . . . . . Melee 545 | . . . . 284 261 . . . . Ramming 54 | . . 6 . . . . . 4 44 Kinetic 609 | . . 102 . . . . . . 507 Thermal 4351 | 76 . 144 . . . . 56 24 4051 Explosive . | . . . . . . . . . . Electromagnetic 75 | . . . . . 75 . . . . Impact . | . . . . . . . . . . Slashing 545 | . . . . 284 261 . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 48 | . . . . 28 . . . . 20 Projectiles 13 | . . . . . . . . . 13 Explosions . | . . . . . . . . . . Melee 35 | . . . . 28 . . . . 7 Knockbacks 10 | . . . . . . . . . 10 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . . . 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . . . Shots . | . . . . . . . . . . Rammed 5 | . . 1 . . . . . . 4 Targets Rammed 6 | . . 1 . . . . . 1 4 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 450 | 86 . 208 . . 4 . 108 154 450 Average Temperature 91 | 36 . 90 . . 4 . 56 63 98 Received Heat Transfer 1649 | 6 . 87 . . 81 . . 9 1466 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 2 | 1 . . . . . . . . 1 Combat Hostiles 2 | 1 . . . . . . . . 1 Parts Melted 16 | 1 . 1 . . 1 . . . 13 Heat Transferred 7178 | 370 . 555 . . . . 111 37 6105 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 817 | 30 24 224 . 90 194 15 37 177 817 Initial 86 | . 19 9 . . 35 . 5 . 86 Average 222 | 8 20 121 . 53 104 12 1 76 359 Maximum Alert Level 3 | . . 1 . . . . . . 3 Low Security (%) 62 | 100 100 78 . 100 100 100 100 100 33 Level 1 8 | . . 21 . . . . . . 13 Level 2 22 | . . . . . . . . . 42 Level 3 5 | . . . . . . . . . 10 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 1 . . 1 15 Investigation 3 | . . . . . 1 . . . 2 Extermination 7 | . . . . . . . . 1 6 Reinforcement 5 | . 1 . . . . . . . 4 Assault 3 | . . . . . . . . . 3 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 6 | . 1 . . . 3 . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | 1 1 10 . 5 13 . 8 9 59 Peak Tracking Total 12 | 1 1 5 . 4 4 . 5 4 12 Tactical Retreats 5 | . . 3 . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 4 | . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 2 | . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 27 | . 1 . 5 . 2 . . 6 13 Terminals 10 | . 1 . . . 1 . . 2 6 Fabricators 4 | . . . . . . . . 4 . Repair Stations 4 | . . . . . 1 . . . 3 Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . Total Hacks 111 | . 1 . 50 . 4 . . 15 41 Successful 87 | . 1 . 50 . 4 . . 7 25 Failed 24 | . . . . . . . . 8 16 Catastrophic 7 | . . . . . . . . 2 5 Database Lockouts . | . . . . . . . . . . Manual 5 | . . . 3 . . . . . 2 Terminals 30 | . 1 . . . 2 . . 7 20 Fabricators 8 | . . . . . . . . 8 . Repair Stations 10 | . . . . . 2 . . . 8 Recycling Units 8 | . . . . . . . . . 8 Scanalyzers 5 | . . . . . . . . . 5 Garrison Access . | . . . . . . . . . . Terminal Hacks 72 | . 1 . 50 . 2 . . 4 15 Record 55 | . . . 49 . 1 . . 2 3 Prototype ID Bank 2 | . 1 . . . 1 . . . . Open DSF 3 | . . . . . . . . . 3 Emergency Access Points 1 | . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . 1 Alert Level 3 | . . . . . . . . 1 2 Unreport Threat 1 | . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . Security Status 1 | . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . Network Status 2 | . . . . . . . . 2 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . 2 . . . 4 Scan Component 3 | . . . . . 1 . . . 2 Repair 3 | . . . . . 1 . . . 2 Recycling Unit Hacks 3 | . . . . . . . . . 3 Process 1 | . . . . . . . . . 1 Report Inventory 2 | . . . . . . . . . 2 Scanalyzer 3 | . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . 2 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . Used 1 | . . . . . 1 . . . . Hacking Detections 14 | . 1 . . . 2 . . 4 7 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . . 117 . Total Part Build Rating 7 | . . . . . . . . 7 . Parts Repaired 3 | . . . . . 1 . . . 2 Time 94 | . . . . . 38 . . . 56 Parts Recycled . | . . . . . . . . . . Recycled Matter 222 | . . . . . . . . . 222 Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 24 | . . . . 1 . . 20 . 3 Largest Group 19 | . . . . 1 1 . 19 8 10 Highest-Rated Group 475 | . . . . 31 31 . 475 223 283 Highest-Rated Ally 35 | . . . . 31 31 . 35 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 387 | . . . . . 11 . 151 61 164 Total Damage 8553 | . . . . . 166 . 5195 683 2509 Kills 40 | . . . . . 2 . 12 7 19 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 8407 | 165 69 402 879 271 537 110 707 1199 4068 Spaces Moved 5892 | 158 84 426 1086 507 447 95 520 494 2075 Core 190 | 22 . . . 5 . . 118 . 45 Treads 2844 | . . . . . 10 . 310 494 2030 Legs 395 | . . . . . 237 95 63 . . Wheels 1762 | 136 84 426 1086 30 . . . . . Hover 188 | . . . . . 159 . 29 . . Flight 513 | . . . . 472 41 . . . . Fastest Speed 40 | 50 80 80 80 40 40 113 50 160 50 Average Speed 124 | 75 80 80 80 43 88 113 127 212 168 Slowest Speed 1400 | 80 80 80 80 200 170 113 160 240 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 6 12 78 94 82 31 4 96 13 47 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . 3 1 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . 4 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total 6680 | 190 85 465 1097 548 581 98 565 645 2406 Wait 279 | 1 . 1 . 14 48 . . 117 98 Move 5884 | 157 83 425 1085 506 446 95 519 493 2075 Hop . | . . . . . . . . . . Pick Up 140 | 12 1 8 5 6 31 1 18 20 38 Fast Attach . | . . . . . . . . . . Attach 76 | 6 1 4 1 3 14 2 14 3 28 Detach 5 | . . . . 2 1 . 2 . . Swap 26 | . . 2 1 . 6 . 1 2 14 Drop 83 | 1 . 8 5 6 21 . 9 8 25 Fire 161 | 13 . 14 . . 7 . 2 1 124 Melee 18 | . . . . 11 7 . . . . Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . . . . . . 1 4 Escape Stasis . | . . . . . . . . . . Rewire 2 | . . 2 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 111 | -11/Scrapyard | Discovered new exit (range 8) 166 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 11) 235 | -10/Materials | Entered Mines 317 | -10/Mines | Discovered new exit (range 9) 336 | -10/Mines | Met a Derelict bent on vengeance 380 | -10/Mines | Learned location of Mines (-9) 565 | -10/Mines | Discovered new exit (range 15) 583 | -10/Mines | Build established: Scavenger-Mutant 609 | -10/Mines | Learned location of Storage (-8) 631 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 632 | -10/Mines | Discovered new exit (range 5) 637 | -10/Mines | Entered Exiles 669 | -10/Exiles | Discovered new exit (range 14) 710 | -10/Exiles | Met 8R-AWN 725 | -10/Exiles | Met EX-HEX 782 | -10/Exiles | Met EX-DEC 797 | -10/Exiles | Visited The Gauntlet 947 | -10/Exiles | Learned location of Zion (-7) 976 | -10/Exiles | Discovered new exit (range 15) 1069 | -10/Exiles | Met EX-BIN 1149 | -10/Exiles | Aligned with FarCom system 1150 | -10/Exiles | Given EX-Vault access code 1174 | -10/Exiles | Opened EX-Vault 1178 | -10/Exiles | Found Prototype Slashing Weapon 1180 | -10/Exiles | Identified Longsword +1 1200 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1516 | -10/Exiles | Left Exiles lab with Longsword +1 1516 | -10/Exiles | Entered Mines 1569 | -9/Mines | Core integrity fell below 50% 1597 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1600 | -9/Mines | Found Prototype Device 1603 | -9/Mines | Lost 4 parts (1p2n1u) 1664 | -9/Mines | Assembled infested the area 1669 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1678 | -9/Mines | Learned location of 1 exit from Materials 1698 | -9/Mines | Received a Mining Laser from a helpful Derelict 1744 | -9/Mines | Identified exit to Materials 1787 | -9/Mines | Entered Materials 1787 | -8/Materials | Accompanied by 1 ally 1787 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1788 | -8/Materials | Identified exit to Storage 1952 | -8/Materials | Met 7R-MNS 2115 | -8/Materials | Discovered new exit (range 20) 2228 | -8/Materials | Repaired Carbon-fiber Leg 2286 | -8/Materials | Build established: Assassin 2324 | -8/Materials | Entered Factory 2324 | -7/Factory | Evolved 2 slots: Utility x2 2325 | -7/Factory | Caught up to 7R-MNS 2434 | -7/Factory | Sucked down chute 2434 | -7/Factory | Entered Waste 2435 | -7/Waste | Met a frightened Derelict 2449 | -7/Waste | Spotted C-40 Crusher 2463 | -7/Waste | Spotted C-40 Crusher 2474 | -7/Waste | Spotted C-40 Crusher 2475 | -7/Waste | Spotted C-40 Crusher 2481 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2484 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2514 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2518 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2520 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2520 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2549 | -7/Waste | Spotted C-40 Crusher 2551 | -7/Waste | Lost 8 parts (1p1n5u1w) 2560 | -7/Waste | Warlord forces began an assault 2577 | -7/Waste | Allies destroyed C-40 Crusher 2583 | -7/Waste | Allies destroyed C-40 Crusher 2584 | -7/Waste | Allies destroyed C-40 Crusher 2590 | -7/Waste | Allies destroyed C-40 Crusher 2600 | -7/Waste | Spotted C-40 Crusher 2602 | -7/Waste | Allies destroyed C-40 Crusher 2614 | -7/Waste | Allies destroyed C-40 Crusher 2637 | -7/Waste | Lost 11 allies 2794 | -7/Waste | Build established: Mutant 3049 | -7/Waste | Discovered new exit (range 13) 3141 | -7/Waste | Entered Factory 3141 | -7/Factory | Accompanied by 8 allies 4261 | -7/Factory | Fabricated Heavy Servo Lattice (x1) 4289 | -7/Factory | Discovered new exit (range 12) 4323 | -7/Factory | Discovered new exit (range 8) 4340 | -7/Factory | Entered another Factory area 4340 | -6/Factory | Accompanied by 7 allies 4340 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4429 | -6/Factory | Repaired Hvy. Treads 4565 | -6/Factory | Allied Derelicts emerged from ambush trap array 4881 | -6/Factory | Build established: Skirmisher 5290 | -6/Factory | Cargo convoy interrupted 5657 | -6/Factory | Found Prototype Device 6115 | -6/Factory | Lost 3 allies 6195 | -6/Factory | Repaired Hvy. Beamcaster 7877 | -6/Factory | First assault squad dispatched 8108 | -6/Factory | Lost 6 parts (1p2n3u) 8356 | -6/Factory | Core integrity fell below 50% 8364 | -6/Factory | Identified Exp. Sensor Array 8365 | -6/Factory | Identified Active Sensor Suite 8393 | -6/Factory | Core integrity fell below 20% 8408 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08371_ R-10 Processor collects Adv. Heat Sink. 08371_ K-01 Serf collects debris. 08372_ R-10 Processor collects Wheel. 08375_ R-10 Processor collects Terrain Scanner. 08375_ K-01 Serf collects debris. 08376_ Dropped Hcp. Storage Unit. 08376_ R-10 Processor collects Terrain Scan Processor. 08377_ Critical hit (Burn: +50). 08377_ Dropped Rnf. Deuterium Engine. 08377_ Dropped Mni. Assault Cannon. 08378_ Dropped Longsword +1. 08378_ K-01 Serf collects debris. 08378_ U-05 Engineer builds a Wall. 08379_ R-10 Processor collects Rnf. Deuterium Engine. 08380_ K-01 Serf collects debris. 08383_ Adv. Heat Sink destroyed. 08404_ Active Sensor Suite destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??##############??????????? | | ????????????????# #?# #??????????? | | ????????????????# #?# #??????????? | | ????????????????# #?#! ! #??????????? | | ????????????????# #?# [#??????????? | | ????????????????# #?# !! #??????????? | | ????????????????# #?# @!! #??????????? | | ????????????????#s#?# ! ! #??H???????? | | ????????????????#s###i """ +??????????? | | ????? ??????# sgg """ #??????????? | | ??? ??????#g### """ #??????????? | | ?? ?????#g#?# #??????????? | | ?# ???#g#?# ! #??????????? | | ?# ??#g#?###Y##########??????????? | | ?# ###i#########?????????????????? | | ## # #?????????????????? | | #? ?# !! #?????????????????? | | # ? ??# !! #?????????????????? | | # ? ???# #?????????????????? | | #?? ????# ! ! #?????????????????? | | #???#+#+###### #?????????????????? | | #???# % ]% / ! #?????????????????? | | +##### %% !! # """ +?????????????????? | | % /%!! + """"" #?????????????????? | | % !#### """"" #?????????????????? | | %% % % !#?# ?#?????????????????? | | %%% % ##?# #?????????????????? | | % % #??#############?????????????????? | | ##### #?????????????????????????? | | #??## #?????????????????????????? | | #??## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 610 Resistance: EX 50 Phase Shifting 5 Evasion (%) 62 Launcher Accuracy 20 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Heavy Servo Lattice | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot Dynamic Key Everything Is Under Control I Spy It's Just You Just What I Needed Made in Tau Ceti IV Omniscient Cartographer Risk Taker Safety First Serviceable Loadout Shopping List Significant Disruption The More The Merrier Tourist Universal Adapter Challenges ------------ None Game ------ Seed InsulationSurgeBarrier Manual? 0 Play Time 04:25:02 Cumulative 6.5 hours Start 2024.04.15 @ 01:30:21 End 2024.04.15 @ 18:03:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a827e78d-9cad-4fe7-a295-6327bdf99ed6