Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 11:27:56 Player: Miles Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (127) 127 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1327 Bonus ------- None Cogmind --------- Core Integrity 367/400 Matter 102/300 Energy 280/280 System Corruption 0% Temperature Warm (192) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner ECM Suite > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Wheel Wheel Seismic Detector Faulty Improved EM Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Wheel Seismic Detector Small Laser Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 14 | 7 1 . 6 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 3 | 1 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 100 100 83 Engine 11 | . 14 14 7 Leg 25 | . 28 28 21 Device 16 | . 14 14 22 Storage 12 | . 14 14 11 Ballistic Gun 25 | . 28 28 20 Peak Build Rating 14 | 9 9 8 14 Average Rating 8 | 4 8 8 10 On Entrance 6 | . 9 8 8 Naked Turns . | . . . . Heaviest Build 18 | 14 15 15 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 6 | 5 7 8 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 287 | 161 43 . 83 Remotely . | . . . . Salvage Created 208 | 26 99 . 83 Parts 16 | 4 7 . 5 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . 4 . 1 Guns 5 | . 4 . 1 Classes Destroyed 4 | 1 2 . 1 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 2 | . 1 . 1 Best Kill Streak 3 | 1 3 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 59 | . 38 . 21 Missed 11 | . 9 . 2 Damage Taken 673 | . 267 . 406 Core 55 | . 22 . 33 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 91 . Volleys Fired 43 | 9 19 2 13 Largest 2 | 2 2 2 2 Hottest 60 | 40 40 40 60 Shots Fired 81 | 18 38 4 21 Gun 81 | 18 38 4 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 77 | 18 38 4 17 Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 3 8 1 10 Robot Miss Streak 3 | 1 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | 12 23 1 16 Core Hits 19 | 3 9 1 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 553 | 116 261 7 169 Guns 550 | 116 258 7 169 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 516 | 116 258 7 135 Thermal 34 | . . . 34 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 332 | . 27 . 332 Average Temperature 152 | . 17 . 217 Received Heat Transfer 147 | . 87 . 60 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . . . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 126 | 10 126 48 60 Initial 48 | . 6 48 18 Average 46 | 3 73 48 48 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 11 . 6 Peak Tracking Total 5 | . 5 . 2 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 635 | 133 204 121 177 Spaces Moved 363 | 76 123 97 67 Core 11 | 11 . . . Treads . | . . . . Legs 352 | 65 123 97 67 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 23 25 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 489 | 105 144 98 142 Wait 53 | . . . 53 Move 360 | 75 122 96 67 Hop . | . . . . Pick Up 17 | 14 1 . 2 Fast Attach 1 | . . . 1 Attach 10 | 7 . . 3 Detach . | . . . . Swap 4 | . 1 . 3 Drop . | . . . . Fire 43 | 9 19 2 13 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 14) 248 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 364 | -10/Mines | Met a Derelict bent on vengeance 430 | -10/Mines | Discovered new exit (range 12) 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 479 | -9/Materials | Discovered new exit (range 10) 636 | -9/Materials | Self-destructed Last Messages --------------- 00595_ Acquired 47 matter. 00599_ Acquired Prototype Engine. 00601_ Acquired Prototype Energy Gun. 00607_ Identified Hvy. Ion Engine. 00608_ Identified Imp. Medium Laser. 00608_ Faulty integration triggers meltdown. 00608_ ECM Suite damaged (-5). 00611_ Acquired Prototype Energy Gun. 00611_ Identified Imp. EM Shotgun. 00611_ Faulty integration triggers heat surge (+354). 00616_ R-06 Scavenger collects Imp. Medium Laser. 00622_ Assault Rifle destroyed. 00623_ R-06 Scavenger collects Med. Storage Unit. 00627_ Aluminum Leg destroyed. 00634_ Overheating: System interference. 00634_ Lgt. Assault Rifle temporarily disabled. 00634_ Sml. Laser temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#?????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ?? ????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ????????? ?????????????????? ??????????????????? | | ????????? ????????????????? ??????????????????? | | ?????????? ########???????? ??????????????????? | | ########??? #???????? ??????????????????? | | ?? #????????# #??????????????????? | | #??????????? ##+#?????# #??????????????????? | | #????????????# #?????# #??????????????????? | | #?????? ?????# #?????# #??????????????????? | | #????????????# #????##+########???????????? | | #????????????# ###### #???????????? | | #????????????# g!*@l/ #???????????? | | #????????????# ###### r#???????????? | | #?? ?? ? ! + #????# + ????????? | | *#??????########+###+#????# # ?????????? | | #?????????# #????# #???????????? | | ##??#?????# #????# #???????????? | | ##???????# """ """ #????# #???????????? | | ########## """ """ #????##### ""###???????????? | | < + """ """ #?????????S""#?????????????? | | ########## """ """ #?????????"" #?????????????? | | #????????# """ """ #??????????###?????????????? | | ####????????# #??????????????????????????? | | ????????????###########??????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#?#????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 161 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileAbsorptionEngine Manual? 0 Play Time 00:05:12 Cumulative 16.5 hours Start 2025.01.11 @ 14:28:32 End 2025.01.12 @ 11:27:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06426ae4-4a64-4668-b55d-865e54630216