Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 14:41:44 Player: MirenBlacksword Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (21) 105 Value Destroyed (556) 556 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1387) 1387 TOTAL SCORE: 8828 Bonus ------- Follower Combat Kills 87 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 189/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Improved Field Recycling Unit (0) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Flight Unit Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Reaction Control System Advanced Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Datajack Spear > --- INVENTORY -------- Large Battery Reaction Control System Improved Field Recycling Unit Drone Bay [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Slots Evolved 16 | . . . 2 . . . 6 2 2 2 2 . Power 2 | . . . . . . . 1 . . 1 . . Propulsion 7 | . . . 1 . . . 2 . 1 1 2 . Utility 7 | . . . 1 . . . 3 2 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 61 | 1 10 . 2 6 6 . 11 8 9 7 . 1 Power 7 | . 2 . . 2 . . 1 2 . . . . Engine 4 | . 2 . . 2 . . . . . . . . Core 3 | . . . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | . 3 . 1 2 1 . 5 2 4 7 . . Treads 2 | . 2 . . . . . . . . . . . Leg 9 | . 1 . . . . . . . 3 5 . . Wheel 4 | . . . 1 2 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . . . 5 2 1 2 . . Utility 19 | 1 2 . 1 . 2 . 5 4 3 . . 1 Device 11 | 1 1 . 1 . . . 2 3 2 . . 1 Storage 2 | . 1 . . . 1 . . . . . . . Processor 3 | . . . . . . . 2 1 . . . . Hackware 2 | . . . . . . . 1 . 1 . . . Protection 1 | . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | . 3 . . 2 3 . . . 2 . . . Energy Gun 3 | . 2 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | . 1 . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . 1 . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 36 | . 2 . 3 1 . . . 1 19 8 1 1 Power 3 | . . . . 1 . . . . 2 . . . Propulsion 18 | . . . 2 . . . . 1 9 5 1 . Utility 9 | . 1 . . . . . . . 5 2 . 1 Weapon 6 | . 1 . 1 . . . . . 3 1 . . Highest Loss Streak 10 | . 1 . 3 1 . . . 1 10 6 1 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Backups 10 | 6 8 15 13 11 15 15 5 4 3 3 3 3 Power 1 | 1 2 4 4 2 1 1 . . . . . . Propulsion 1 | 4 2 2 1 . 3 4 . . . . . . Utility 4 | . 1 5 4 4 7 7 3 3 3 3 3 3 Weapon 1 | 1 1 3 3 2 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . 3 . . 5 . . 3 2 . . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . 2 . . . . . . . . . . . Utility 9 | . 1 . . 3 . . 2 1 . . . 2 Weapon 3 | . . . . 2 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 93 96 100 100 84 91 80 28 12 10 Engine 8 | . 14 14 11 11 11 11 6 1 . . . . Core 1 | . . . . . . . 5 9 8 . . . Treads 3 | . 20 28 19 . . . . . . . . . Leg 1 | . 7 . . . . . . . 6 4 . . Wheel 17 | . . . 8 30 33 33 1 . . . . . Flight 4 | . . . . . . . 31 25 15 . 3 . Device 14 | . 14 14 22 22 16 11 18 21 17 . . 2 Storage 8 | . 14 14 11 11 11 11 . . . . . . Processor 3 | . . . . . . . 3 14 15 14 8 8 Hackware 1 | . . . . . . . 2 5 7 3 . . Protection 3 | . . . . . 5 11 . . . . . . Energy Gun 4 | . 5 14 11 12 3 . . . . . . . Ballistic Gun 10 | . 22 14 8 . 13 22 6 2 . . . . Special Weapon 2 | . . . . 8 5 . 4 5 . . . . Peak Build Rating 85 | 7 8 8 10 13 15 15 37 69 85 54 27 20 Average Rating 20 | 6 7 8 9 9 14 15 27 56 71 34 24 16 On Entrance 19 | 6 7 8 8 7 13 15 15 37 69 24 27 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 39 | 15 30 30 31 32 39 39 22 22 22 2 . 3 Greatest Support 56 | 20 40 40 40 36 36 32 22 29 40 56 16 3 Greatest Overweight (x) 7 | . . . 1 1 1 1 7 . 1 . . . Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 8 13 15 15 15 15 15 5 5 5 5 5 5 Most Carried 15 | 6 15 15 14 15 15 15 14 5 5 3 3 3 Average Carried 10 | 6 8 15 13 11 14 15 5 4 3 3 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 15 15 13 15 15 15 5 5 3 3 3 3 Class Distribution -------------------- 48% | Mutant 36% | Commander-Mutant 6% | Sprinter 3% | Commander-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Matter Collected 875 | 212 212 47 . 153 60 . 110 81 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 621 | 49 293 54 . 177 . . . 48 . . . . Parts 43 | 8 12 3 . 17 . . . 3 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Combat Hostiles Destroyed 17 | . 8 2 . 6 . . . 1 . . . . Melee 1 | . 1 . . . . . . . . . . . Guns 15 | . 7 2 . 6 . . . . . . . . Cannons 1 | . . . . . . . . 1 . . . . Classes Destroyed 5 | 1 1 1 . 2 . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 6 | . . 2 . 4 . . . . . . . . Grunt 8 | . 8 . . . . . . . . . . . Sentry 3 | . . . . 2 . . . 1 . . . . Best Kill Streak 7 | 2 7 2 . 4 . . . 1 . . . . Combat Bots Only 7 | . 7 2 . 4 . . . 1 . . . . Max Kills in Single Turn 2 | 1 1 1 . 2 . . . 1 . . . . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Hostile Shots Fired 605 | . 75 8 27 22 . . 18 44 175 119 60 57 Missed 248 | . 9 6 6 4 . . 10 31 94 52 24 12 Hits 357 | . 66 2 21 18 . . 8 13 81 67 36 45 Melee 1 | . . . . . . . . . . 1 . . Projectile 356 | . 66 2 21 18 . . 8 13 81 66 36 45 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 12 | . 1 . . 1 . . . . 3 5 2 . Damage Taken 6195 | . 764 17 194 247 . . 49 154 1690 1426 757 897 Core 2889 | . 175 . 49 49 . . 15 28 522 579 631 841 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 30 . . . 75 98 97 54 55 . . Volleys Fired 78 | 5 26 5 1 37 . . 3 1 . . . . Largest 2 | 2 2 2 2 2 . . 1 2 . . . . Hottest 150 | 70 85 70 70 150 . . 100 120 . . . . Shots Fired 147 | 10 46 10 2 74 . . 3 2 . . . . Gun 119 | 10 46 10 2 50 . . . 1 . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 28 | . . . . 24 . . 3 1 . . . . Kinetic 43 | 5 31 5 1 . . . . 1 . . . . Thermal 104 | 5 15 5 1 74 . . 3 1 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | 2 6 7 8 6 . . . 4 . . . . Robot Miss Streak 4 | 2 2 4 1 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . Shots Hit Robots 70 | 4 28 7 1 15 1 . . 3 11 . . . Core Hits 34 | 2 16 3 1 8 . . . 1 1 . 1 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . 1 . . . Burn 1 | . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . Melee Attacks 15 | . . . . . 1 . . 1 12 1 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . 7 1 . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1072 | 54 428 87 27 219 . . . 34 207 10 4 2 Guns 744 | 49 408 87 13 177 . . . 10 . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 207 | . . . . . . . . . 207 . . . Ramming 97 | 5 20 . 14 42 . . . . . 10 4 2 Kinetic 326 | 23 256 37 . . . . . 10 . . . . Thermal 442 | 26 152 50 13 177 . . . 24 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 207 | . . . . . . . . . 207 . . . Highest Corruption 8 | . . . . . . . . . 4 8 . . Average Corruption 2 | . . . . . . . . . 2 8 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . 7 20 . . . . . 4 2 1 Shots . | . . . . . . . . . . . . . Rammed 16 | . 4 . 1 6 . . . . . 2 1 2 Targets Rammed 19 | 2 5 . 1 6 . . . . . 2 1 2 Kicked 2 | 2 . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 536 | 27 536 36 . 6 . . 12 4 . . . . Average Temperature 161 | 11 247 16 . 4 . . 7 2 . . . . Received Heat Transfer 1161 | . 441 . 36 18 . . 6 . 121 278 117 144 Effects 13 | . 13 . . . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | 1 2 1 . 2 . . . . . . . . Heat Transferred 1224 | 74 444 148 37 471 . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Maximum Alert Level 1 | . . . . 1 . . . . . . 1 . Low Security (%) 93 | 100 100 100 100 80 100 . 100 100 100 100 93 100 Level 1 6 | . . . . 19 . . . . . . 6 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 301 | . 142 80 . 301 109 . 82 55 110 92 221 136 Initial 118 | . . 30 . . 109 . . 25 16 . 34 118 Average 45 | . 36 34 . 57 43 . 23 14 49 21 106 112 Influence Increases 1824 | 10 206 55 . 474 35 . 102 153 257 212 297 23 Destroy 0b10 Robot/C 460 | . 160 40 . 200 20 . 20 20 . . . . Destroy 0b10 Robot/NC 25 | 10 . 5 . 10 . . . . . . . . Destroy Leader 114 | . 30 10 . 54 . . 10 10 . . . . Allied During Kill 77 | . . . . 69 8 . . . . . . . Successful Hack 174 | . . . . 72 7 . 27 18 . . 27 23 Disable Machine 30 | . . . . 15 . . 15 . . . . . Destroy Structure 29 | . 1 . . 24 . . . . 2 2 . . Partial Spotted 150 | . . . . . . . 30 30 45 . 45 . Lose Combat Pursuer 765 | . 15 . . 30 . . . 75 210 210 225 . Influence Decreases 1743 | 10 128 133 . 191 318 . 50 170 292 150 148 153 Entered New Map 389 | . . 48 . . 174 . . 27 19 . 28 93 Time Decay 1012 | 10 108 85 . 131 124 . 50 118 156 70 110 50 Lost Part 238 | . 20 . . 1 . . . . 117 80 10 10 Lost Ally 65 | . . . . 20 20 . . 25 . . . . Purge Threat 39 | . . . . 39 . . . . . . . . Squads Dispatched 29 | . 2 . 1 1 . . 1 7 8 3 5 1 Investigation 21 | . 2 . . 1 . . 1 5 6 2 4 . Extermination 3 | . . . . . . . . . 1 1 1 . Reinforcement 3 | . . . 1 . . . . . 1 . . 1 Assault 2 | . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Distress Signals 8 | . . . . 3 . . 1 . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 10 3 8 16 1 . 3 9 30 22 17 10 Peak Tracking Total 10 | . 5 1 6 6 . . 2 5 9 10 9 10 Tactical Retreats 18 | . 1 . . 1 . . . 3 5 5 3 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Traps Triggered 5 | . 1 . . 1 . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . 5 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Machines Disabled 2 | . . . . 1 . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Machines Accessed 59 | . 5 . . 11 5 6 5 9 9 2 4 3 Terminals 37 | . 4 . . 11 2 . 4 4 5 1 3 3 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . 1 . . 4 2 1 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . Total Hacks 175 | . 10 . . 30 32 26 13 23 18 5 10 8 Successful 99 | . 2 . . 15 28 26 5 11 4 . 2 6 Failed 75 | . 8 . . 14 4 . 8 12 14 5 8 2 Catastrophic 18 | . 2 . . 2 . . 2 3 4 1 3 1 Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 58 | . 4 . . 15 6 . . 17 9 3 2 2 Terminals 96 | . 8 . . 30 4 . 11 14 11 2 8 8 Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 21 | . 2 . . . 4 . . 8 2 3 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 1 2 . . . Terminal Hacks 86 | . . . . 15 25 26 5 7 1 . 1 6 Record 54 | . . . . . 24 19 3 2 1 . . 5 Part Schematic 3 | . . . . 1 1 . . 1 . . . . Robot Analysis 10 | . . . . 3 . 6 . . . . . 1 Prototype ID Bank 6 | . . . . 3 . . 1 2 . . . . Open Door 3 | . . . . 3 . . . . . . . . Branch Access Points 3 | . . . . 1 . . . 1 . . 1 . Unreport Threat 2 | . . . . 2 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . 1 1 . . . Unauthorized Hacks 7 | . . . . . 1 . . 3 2 . 1 . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . . 3 2 . 1 . Recyclers 1 | . . . . . 1 . . . . . . . Fedlink 6 | . . . . . . . . 3 2 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 4 . . 7 3 . 5 8 7 2 4 2 Full Trace Events 15 | . 2 . . 1 . . 1 2 4 2 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 1 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 1 5 . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Manual 6 | . . . . . . . . 1 5 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Total Allies 10 | . . . . 10 . . . . . . . . Largest Group 10 | . . . . 10 9 8 8 2 . . . . Highest-Rated Group 88 | . . . . 88 80 72 72 24 . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 16 . . . . Total Orders 5 | . . . . . . . 2 3 . . . . STAY 1 | . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 44 | . . . . 27 4 . 8 5 . . . . Total Damage 461 | . . . . 266 36 . 106 53 . . . . Kills 7 | . . . . 5 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Active Infowar (turns) 3102 | 41 667 203 39 1173 154 . 226 297 302 . . . Sensors 2562 | . 168 203 39 1173 154 . 226 297 302 . . . Seismic 540 | 41 499 . . . . . . . . . . . Robot Analysis Total 10 | . . . . 3 . 6 . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Turns Passed 5271 | 107 697 203 39 1173 320 1285 231 297 364 220 225 110 Spaces Moved 4778 | 59 320 114 23 342 279 963 351 766 658 296 479 128 Core 549 | . . . . . . . . . 46 208 167 128 Treads 349 | . 220 114 15 . . . . . . . . . Legs 269 | 59 100 . . . . . . . 29 81 . . Wheels 1592 | . . . 8 342 279 963 . . . . . . Hover . | . . . . . . . . . . . . . Flight 2019 | . . . . . . . 351 766 583 7 312 . Fastest Speed 27 | 120 120 160 115 86 83 98 27 27 28 45 45 50 Average Speed 70 | 120 147 160 144 91 92 98 27 29 44 69 46 50 Slowest Speed 180 | 120 160 160 160 115 98 98 34 31 180 120 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . 5 11 10 2 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 45 30 4 39 45 68 6 24 28 13 15 23 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 24 | . . . . 22 . . . . 1 1 . . Terrain Destroyed 25 | . . . . 23 . . . . 1 1 . . Melee 2 | . . . . . . . . . 1 1 . . Projectile 23 | . . . . 23 . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Res Qua Total 6404 | 84 495 125 26 1083 340 1304 470 820 703 303 478 173 Wait 1343 | 18 117 7 . 667 51 342 73 40 27 . . 1 Move 4714 | 59 319 113 23 341 278 962 340 745 638 292 476 128 Hop 26 | . . . . . . . 5 9 9 2 1 . Pick Up 31 | . 12 . . 13 1 . 2 3 . . . . Fast Attach 28 | 1 . . . 1 . . 5 7 6 7 . 1 Attach 18 | . 2 . 2 3 1 . 6 1 3 . . . Detach 2 | . . . . . . . 2 . . . . . Swap 28 | . 9 . . 4 5 . 5 3 2 . . . Drop 34 | . 5 . . 9 3 . 6 10 1 . . . Fire 78 | 5 26 5 1 37 . . 3 1 . . . . Melee 15 | . . . . . 1 . . 1 12 1 . . Ram 10 | . . . . 6 . . . . . 1 1 2 Kick 1 | 1 . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . Escape Stasis 64 | . . . . . . . 18 . 5 . . 41 Rewire 2 | . . . . 2 . . . . . . . . Trap 5 | . . . . . . . 5 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 108 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 614 | -10/Materials | Core integrity fell below 50% 653 | -10/Materials | Destroyed 7 combat bots 743 | -10/Materials | Discovered new exit (range 7) 805 | -10/Materials | Entered Mines 818 | -10/Mines | Met a Derelict bent on vengeance 989 | -10/Mines | Discovered new exit (range 6) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1012 | -9/Materials | Discovered new exit (range 13) 1047 | -9/Materials | Entered Storage 1073 | -9/Storage | Lost 3 parts (2n1w) 1115 | -9/Storage | Identified exit to Recycling 1945 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2035 | -9/Storage | Central database locked down 2187 | -9/Storage | Used back door to open Recycling access 2220 | -9/Storage | Entered Recycling 2220 | -9/Recycling | Accompanied by 9 allies 2253 | -9/Recycling | Build established: Commander-Mutant 2473 | -9/Recycling | Scanned before Scraplab entrance 2487 | -9/Recycling | Entered Scraplab 2495 | -9/Recycling | Discovered new exit (range 2) 2540 | -9/Recycling | Entered Scraptown 2540 | -9/Scraptown | Accompanied by 8 allies 2572 | -9/Scraptown | Visited Spacefarers 2639 | -9/Scraptown | Visited UFD Registry 2639 | -9/Scraptown | Registered with UFD as "Steamripper" 2819 | -9/Scraptown | Visited Assassins FH 2869 | -9/Scraptown | Visited Science Testing Area 2884 | -9/Scraptown | Visited Science Guys 2915 | -9/Scraptown | Visited Botcube Research 2936 | -9/Scraptown | Visited Abandonware Association 2952 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2968 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2977 | -9/Scraptown | Visited Analyses Database 2997 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3019 | -9/Scraptown | Visited Curators Association 3051 | -9/Scraptown | Visited Scrap Suit Storage 3084 | -9/Scraptown | Visited Supply Room 3148 | -9/Scraptown | Visited Shadow of the Wyrm 3211 | -9/Scraptown | Discovered new exit (range 5) 3354 | -9/Scraptown | Discovered new exit (range 5) 3423 | -9/Scraptown | Met Optimus 3423 | -9/Scraptown | Accepted into 0bPrime 3823 | -9/Scraptown | Civil war broke out across Scraptown 3825 | -9/Scraptown | Entered Factory 3825 | -6/Factory | Accompanied by 8 allies 3825 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3962 | -6/Factory | Discovered new exit (range 4) 3971 | -6/Factory | Discovered new exit (range 5) 4009 | -6/Factory | Identified exit to Lower Caves 4047 | -6/Factory | Identified exit to Factory 4056 | -6/Factory | Entered another Factory area 4056 | -5/Factory | Accompanied by 2 allies 4056 | -5/Factory | Evolved 2 slots: Utility x2 4198 | -5/Factory | Identified exit to Upper Caves 4228 | -5/Factory | Spotted B-75 Beast 4252 | -5/Factory | Loaded intel: 8 recycling unit locations 4271 | -5/Factory | Learned location of Protoforge (-2) 4349 | -5/Factory | Discovered new exit (range 12) 4352 | -5/Factory | Identified exit to Factory 4353 | -5/Factory | Entered another Factory area 4353 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4414 | -4/Factory | Spotted B-86 Titan 4436 | -4/Factory | Build established: Sprinter 4445 | -4/Factory | Lost 3 parts (2n1w) 4469 | -4/Factory | Discovered new exit (range 10) 4479 | -4/Factory | Identified exit to Upper Caves 4521 | -4/Factory | Loaded intel: 8 recycling unit locations 4702 | -4/Factory | Lost 10 parts (2p3n4u1w) 4712 | -4/Factory | Discovered new exit (range 8) 4717 | -4/Factory | Identified exit to Research 4717 | -4/Factory | Entered Research 4717 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4746 | -3/Research | Lost 5 parts (3n1u1w) 4838 | -3/Research | Spotted B-86 Titan 4931 | -3/Research | Lost 6 parts (5n1u) 4931 | -3/Research | Discovered new exit (range 11) 4936 | -3/Research | Identified exit to Research 4937 | -3/Research | Entered another Research area 4937 | -2/Research | Evolved 2 slots: Propulsion x2 4972 | -2/Research | Build established: Mutant 5006 | -2/Research | Loaded intel: 5 recycling unit locations 5085 | -2/Research | Identified exit to Quarantine 5162 | -2/Research | Entered Quarantine 5226 | -2/Quarantine | Scanned by Researcher 5240 | -2/Quarantine | Core integrity fell below 50% 5258 | -2/Quarantine | Core integrity fell below 20% 5272 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05257_ Penetrated by Slug. 05257_ Slug penetrates Wall. 05258_ R-10 Processor collects Terrain Scan Processor. 05258_ Penetrated by Slug. 05258_ Slug penetrates Wall. 05259_ Held in stasis. 05260_ Penetrated by Slug. 05261_ R-10 Processor collects Wheel. 05263_ Slug penetrates Wall. 05263_ Held in stasis. 05263_ C-65 Expert is analyzing... 05264_ R-10 Processor collects Structural Scanner. 05266_ U-05 Engineer builds a Door. 05267_ Held in stasis. 05267_ C-65 Expert is analyzing... 05270_ Slug penetrates Wall. 05271_ Held in stasis. 05271_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????g #????????????????????? | | ?????????????????????????pg #????????????????????? | | ?????????????????????????g +????????????????????? | | ?????????????????????????g #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#p #????????????????????? | | ????????????????????????# #????????????????????? | | ????#####???????????????# ##???????????????????? | | ????#"""#???????????????#pk ????????????????????? | | ????#"T"#???????????????+ R #????????????????????? | | ?####" "#######?????????# #????????????????????? | | ?# #?????????# #????????????????????? | | ?# #?????????#@ #????????????????????? | | ?# #??######## k#????????????????????? | | ?# """ """ #??# + ####?????????????????? | | ?# " " " " #??# [ * #YYu #?????????????????? | | ?# """ """ #??# # R #?????????????????? | | ?# #??# ! + c #?????????????????? | | ?#! """ """ #??# ##u#####?????????????????? | | ?# " " " " #??# ?# #?????????????????????? | | ?# """ """ #??######??# #?????????????????????? | | ?# #???########+##????????????????????? | | ?# #???# #????????????????????? | | ?#####+#+######???# #????????????????????? | | ###### #???????# #????????????????????? | | + ######### """ #????????????????????? | | # + "]" #????????????????????? | | " # ######### """"" #????????????????????? | | " # #???????# """"" #????????????????????? | | " # #???????# #????????????????????? | | # ######??#########+#????????????????????? | | # ???????????? ????????????????????? | | + ????????????? ????????????????????? | | # ?????????????? ????????????????????? | | # ????????????? ????????????????????? | | # ##########??????? ????????????????????? | | # # #??????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 72 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Scythe | -9/Storage | Hacked VTOL Module | -9/Recycling | Hacked Adv. Weight Redist. System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Party Time Prolific Hacker Challenges ------------ None Game ------ Seed GunCompactBeacon Manual? 0 Play Time 01:51:29 Cumulative 20.5 hours Start 2025.07.08 @ 12:07:45 End 2025.07.08 @ 14:41:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 7 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4fc5cb2-8b00-40d6-9954-695ec2d8f697