Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 21:32:12 Player: Scopata Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1127) 1127 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3404 Bonus ------- Follower Combat Kills 72 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (400) Ox4 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Heat Sink Small Storage Unit Medium Storage Unit Compact Matter Pod (150) Improved Terrain Scan Processor Targeting Computer Utility Shielding Hardened Light Armor Plating Hardlight Generator Hacking Suite Beamcaster Heavy Assault Rifle Heavy Assault Rifle Mace Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Improved Targeting Computer Reaction Control System > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Medium Storage Unit Compact Matter Pod Improved Terrain Scan Processor Targeting Computer Utility Shielding Hardened Light Armor Plating Shield Generator Hacking Suite Small Laser Particle Gun Heavy Assault Rifle Heavy Assault Rifle Minigun Mace [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 44 | 6 10 3 7 8 10 Power 6 | 1 1 1 1 1 1 Engine 6 | 1 1 1 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 1 2 3 4 Treads 5 | 2 . . . 3 . Leg 8 | . 2 1 2 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 1 3 . 2 3 1 Device 3 | . . . . 3 . Storage 4 | 1 2 . 1 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 4 1 2 1 4 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 1 . 1 3 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 16 | . . 2 1 2 11 Power 3 | . . . . . 3 Propulsion 9 | . . 1 1 1 6 Utility 1 | . . . . . 1 Weapon 3 | . . 1 . 1 1 Highest Loss Streak 9 | . . 2 1 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 99 95 95 64 Engine 13 | . 14 14 11 15 6 Treads 8 | . 15 . . 19 9 Leg 18 | . 12 28 32 6 2 Device 2 | . . . . 14 12 Storage 13 | . 16 14 14 9 9 Processor 12 | . 9 14 15 12 9 Energy Gun 2 | . . . 3 9 1 Ballistic Gun 15 | . 19 19 11 6 6 Launcher 6 | . 8 7 6 1 . Naked Turns . | . . . . . . Heaviest Build 63 | 12 52 49 57 63 63 Greatest Support 60 | 40 40 20 30 60 60 Greatest Overweight (x) 15 | 1 2 2 2 3 15 Average Overweight (x) 1 | . 1 2 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 3 12 13 19 20 18 Average Carried 12 | 2 7 11 14 18 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 3 9 12 19 18 14 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1134 | 234 238 261 254 51 96 Remotely . | . . . . . . Salvage Created 1049 | . 272 222 234 71 250 Parts 80 | . 33 20 14 3 10 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 35 | . 8 13 5 2 7 Melee 1 | . . . . . 1 Guns 10 | . 4 3 2 . 1 AOE 18 | . 4 10 3 1 . Classes Destroyed 9 | . 6 1 1 1 . Worker 3 | . 2 . 1 . . Builder 6 | . 2 1 3 . . Hauler 1 | . . . . 1 . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 14 | . 5 7 . . 2 Grunt 18 | . 3 6 4 2 3 Sentry 3 | . . . 1 . 2 Zionite 1 | . . 1 . . . Best Kill Streak 6 | . 6 3 4 3 4 Combat Bots Only 4 | . 3 3 3 2 4 Max Kills in Single Turn 4 | . 4 3 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 356 | . 71 55 16 14 200 Missed 101 | . 24 15 7 4 51 Damage Taken 2830 | . 509 403 153 150 1615 Core 704 | . 109 32 12 16 535 Absorbed by Shields 172 | . . . . . 172 Core Remaining (%) 80 | 100 . 43 97 . . Volleys Fired 103 | . 33 26 23 9 12 Largest 2 | . 2 2 2 2 2 Hottest 105 | . 40 40 105 105 95 Shots Fired 163 | . 56 37 36 13 21 Gun 129 | . 49 22 28 9 21 Cannon . | . . . . . . Launcher 34 | . 7 15 8 4 . Special . | . . . . . . Kinetic 104 | . 49 22 18 . 15 Thermal 25 | . . . 10 9 6 Explosive 34 | . 7 15 8 4 . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 16 5 5 6 6 Robot Miss Streak 5 | . 1 3 5 1 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 117 | . 40 17 20 9 31 Core Hits 74 | . 25 21 21 3 4 Critical Kills 3 | . 1 2 . . . Critical Parts Destroyed 3 | . . 1 . . 2 Critical Strikes 6 | . 1 3 . . 2 Destroy 4 | . 1 3 . . . Smash 2 | . . . . . 2 Melee Attacks 24 | . . . . . 24 Impact 24 | . . . . . 24 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3290 | . 700 915 596 434 645 Guns 950 | . 313 117 242 127 151 Cannons . | . . . . . . Explosions 1846 | . 387 798 354 307 . Melee 487 | . . . . . 487 Ramming 7 | . . . . . 7 Kinetic 589 | . 313 117 73 . 86 Thermal 406 | . . 45 169 127 65 Explosive 1801 | . 387 753 354 307 . Electromagnetic . | . . . . . . Impact 487 | . . . . . 487 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 . . 3 Average Corruption 1 | . 1 1 . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 6 2 . . 2 Message Errors 4 | . 3 1 . . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 166 | . 30 6 14 16 100 Projectiles . | . . . . . . Explosions 66 | . 30 6 14 16 . Melee 100 | . . . . . 100 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . 40 . 32 . . Shots 2 | . 1 . 1 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | . 40 12 156 195 194 Average Temperature 67 | . 16 6 58 127 108 Received Heat Transfer 957 | . 174 111 36 90 546 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions 7 | . . . . . 7 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted . | . . . . . . Heat Transferred 679 | . . 50 296 222 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 417 | . 130 417 223 123 206 Initial 70 | . . 43 70 66 51 Average 124 | . 37 251 110 115 99 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 77 | 100 100 20 98 100 96 Level 1 19 | . . 65 1 . 3 Level 2 3 | . . 13 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 1 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 14 13 10 2 16 Peak Tracking Total 7 | . 3 3 3 2 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 6 | . 2 4 . . . Max in Single Turn 2 | . 2 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 3 | . 2 . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 . . . 2 Successful 4 | . 3 . . . 1 Failed 2 | . 1 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 43 | . . 43 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 22 | . . 12 10 . . Total Damage 313 | . . 143 170 . . Kills 4 | . . 2 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3238 | 86 1002 913 563 393 281 Spaces Moved 1218 | 51 390 325 251 149 52 Core 11 | 6 . . . . 5 Treads 421 | 45 221 . . 117 38 Legs 786 | . 169 325 251 32 9 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 260 190 190 240 Average Speed 231 | 148 231 260 191 235 323 Slowest Speed 800 | 160 260 260 260 400 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 59 81 27 11 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 233 | . 49 113 48 23 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 232 | . 49 113 48 22 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1445 | 59 445 361 300 181 99 Wait 14 | . 3 3 8 . . Move 1213 | 50 389 324 250 148 52 Hop . | . . . . . . Pick Up 32 | 3 7 5 9 8 . Fast Attach 19 | 6 4 . 3 3 3 Attach 14 | . 3 2 2 3 4 Detach 3 | . 2 . 1 . . Swap 11 | . 3 1 2 2 3 Drop 11 | . 1 . 2 8 . Fire 103 | . 33 26 23 9 12 Melee 24 | . . . . . 24 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 14) 527 | -10/Materials | Discovered new exit (range 14) 1089 | -10/Materials | Entered Mines 1937 | -10/Mines | Core integrity fell below 50% 1968 | -10/Mines | Discovered new exit (range 9) 2002 | -10/Mines | Entered Materials 2002 | -9/Materials | Accompanied by 1 ally 2002 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2007 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2543 | -9/Materials | Discovered new exit (range 9) 2565 | -9/Materials | Entered another Materials area 2565 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2591 | -8/Materials | Discovered new exit (range 15) 2750 | -8/Materials | Build established: Scavenger-Mutant 2958 | -8/Materials | Entered Storage 3126 | -8/Storage | Core integrity fell below 50% 3130 | -8/Storage | Lost 9 parts (2p5n1u1w) 3130 | -8/Storage | Garrison activated, responded to threat 3202 | -8/Storage | Core integrity fell below 20% 3239 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest system terminally corrupted. Flight Unit fried. Acquired 10 matter. S-10 Pest destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Acquired 10 matter. Acquired 4 matter. K-01 Serf collects debris. Acquired 6 matter. K-01 Serf cleans the Terminal. Flight Unit destroyed. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Ion Engine destroyed. K-01 Serf collects debris. System corrupted: Disposable Heat Sink rejected. K-01 Serf collects debris. 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