Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.14 @ 21:58:14 Player: Darlorth Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (5775) 5775 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 11512 Bonus ------- High Alert Combat Kills 72 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 741/850 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (102) Movement Treading (225) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (8) ------ Power Amplifier Thermal Converter Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- High-powered Shock Rifle Phase Cannon Guided Plasma Cannon > --- INVENTORY (28) --- Micro Nuclear Core Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Compact Battery (300) Compact Battery (300) Experimental Sensor Array Energy Filter Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Force Field Force Field Force Field Relay Coupler [NC] (49) Relay Coupler [Swarmer] (58) Relay Coupler [Brawler] (44) Relay Coupler [Duelist] (41) Relay Coupler [Sentry] (30) Proton Missile Launcher Precision Grenade Launcher Remote Datajack Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Power Amplifier Thermal Converter Thermal Converter Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- High-powered Shock Rifle Phase Cannon Guided Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Compact Battery Compact Battery Experimental Sensor Array Energy Filter Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Force Field Force Field Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Proton Missile Launcher Precision Grenade Launcher Remote Datajack Spear [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Slots Evolved 9 | . 1 . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . 1 . . . 1 . . . . . . Utility 6 | . . . . . 3 2 . . . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 106 | 7 2 2 . 2 26 21 10 6 6 9 15 Power 5 | 1 . . . 1 1 1 . . 1 . . Engine 5 | 1 . . . 1 1 1 . . 1 . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 1 . . . 8 5 . 3 . 1 . Treads 18 | 2 1 . . . 6 5 . 3 . 1 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . Utility 40 | 2 1 2 . . 12 7 3 2 2 2 7 Device 17 | . . 1 . . 6 2 1 . 1 1 5 Storage 11 | 1 1 . . . 4 1 . 2 . . 2 Processor 3 | . . . . . . 1 1 . . 1 . Hackware 2 | . . . . . 2 . . . . . . Protection 7 | 1 . 1 . . . 3 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 . . . 1 5 8 7 1 3 6 8 Energy Gun 8 | . . . . . . . . 1 1 3 3 Energy Cannon 14 | . . . . . 1 2 2 . 2 2 5 Ballistic Gun 8 | 2 . . . 1 . 3 2 . . . . Ballistic Cannon 8 | . . . . . 4 3 1 . . . . Launcher 3 | . . . . . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . . Parts Lost 17 | . . . . 1 3 1 1 . . 2 9 Power 1 | . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . . 1 3 Utility 4 | . . . . . 1 1 1 . . . 1 Weapon 6 | . . . . . . . . . . 1 5 Highest Loss Streak 5 | . . . . 1 2 1 1 . . 1 5 Average Slot Usage (%) 96 | . 97 98 100 99 90 99 95 100 100 97 98 Engine 8 | . 12 12 12 11 8 7 7 7 7 7 6 Treads 28 | . 34 37 37 37 22 28 28 28 28 25 24 Device 9 | . . . . . 9 17 7 7 13 14 21 Storage 20 | . 12 12 12 12 21 21 21 24 28 28 26 Processor 1 | . . . . . . 1 9 10 . 1 . Protection 6 | . 12 10 12 12 1 9 7 7 7 5 . Energy Gun 1 | . . . . . . . . . 7 9 1 Energy Cannon 2 | . . . . . 1 1 . 7 7 3 14 Ballistic Gun 7 | . 25 25 25 25 1 2 6 . . . . Ballistic Cannon 5 | . . . . . 13 10 6 6 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 104 | 19 27 27 27 27 86 90 80 96 100 96 104 Greatest Support 106 | 40 60 60 60 60 92 92 88 106 106 106 106 Greatest Overweight (x) 33 | 2 . . . . 7 1 . . . 1 33 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 28 | 8 10 10 10 10 22 22 22 28 28 28 28 Average Capacity 20 | 5 9 10 10 10 19 22 22 25 28 28 28 Most Carried 28 | 2 1 4 4 7 22 22 22 28 28 28 28 Average Carried 17 | . . 1 3 5 18 21 21 23 27 27 26 Final Capacity 28 | 8 10 10 10 10 22 22 22 28 28 28 28 Final Carried 28 | . . 3 4 7 22 22 22 28 28 27 25 Class Distribution -------------------- 54% | Hauler-Mutant 37% | Hacker-Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Matter Collected 3484 | 223 87 24 . 99 1073 785 553 66 260 184 130 Remotely . | . . . . . . . . . . . . Salvage Created 5091 | . 91 59 . 249 912 676 683 56 557 1131 677 Parts 253 | . 3 9 . 10 53 37 30 6 18 54 33 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 115 | . 2 4 . 5 27 19 17 1 10 20 10 Guns 38 | . 2 4 . 4 . 6 6 . 2 13 1 Cannons 66 | . . . . . 25 13 7 1 6 5 9 AOE 9 | . . . . 1 2 . 4 . 1 1 . Classes Destroyed 14 | . 1 1 . 1 7 3 . . . . 1 Worker 3 | . . . . . 1 . . . . 1 1 Builder 1 | . . . . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 5 | . . . . 1 3 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 2 | . . . . . 1 . . . . 1 . Watcher 4 | . . . . . 3 . . . . . 1 Swarmer 21 | . . 4 . 1 8 3 3 . . 2 . Grunt 54 | . 2 . . 4 13 5 7 . 10 10 3 Duelist 2 | . . . . . . 1 1 . . . . Sentry 23 | . . . . . 6 4 5 1 . 5 2 Hunter 3 | . . . . . . . . . . . 3 Programmer 12 | . . . . . . 6 1 . . 3 2 Best Kill Streak 7 | . 2 2 . 3 7 4 7 1 3 4 2 Combat Bots Only 7 | . 2 2 . 2 6 4 7 1 3 4 2 Max Kills in Single Turn 3 | . 1 2 . 1 3 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . 1 2 . 2 . 1 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Damage Taken 5393 | . 95 70 . 252 750 1059 1056 88 417 557 1049 Core 601 | . 21 8 . 20 107 105 122 4 37 68 109 Absorbed by Shields 693 | . . . . . 199 143 . . . . 351 Core Remaining (%) 78 | 100 . . . 80 80 . . . . 52 . Volleys Fired 317 | . 7 5 . 16 78 62 44 1 23 47 34 Largest 3 | . 2 2 . 2 2 2 2 2 2 2 3 Hottest 210 | . 40 40 . 40 120 120 104 109 143 140 210 Shots Fired 626 | . 14 10 . 32 150 108 85 2 44 93 88 Gun 217 | . 14 10 . 32 . 24 40 . 21 62 14 Cannon 399 | . . . . . 150 84 41 2 23 25 74 Launcher 10 | . . . . . . . 4 . . 6 . Special . | . . . . . . . . . . . . Kinetic 374 | . 14 10 . 32 145 95 77 1 . . . Thermal 143 | . . . . . 5 13 4 1 6 48 66 Explosive 2 | . . . . . . . 2 . . . . Electromagnetic 107 | . . . . . . . 2 . 38 45 22 Robot Hit Streak 75 | . 10 8 . 11 45 44 62 21 34 75 25 Robot Miss Streak 5 | . 1 1 . 1 5 5 2 . 2 1 1 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 4 | . . 2 . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . 1 . Shots Hit Robots 507 | . 11 8 . 26 121 89 64 2 34 81 71 Core Hits 459 | . 6 5 . 9 110 99 119 4 20 59 28 Critical Hits 16 | . . . . . 8 6 . . . 1 1 Critical Kills 6 | . . . . . 3 1 . . . 1 1 Critical Parts Destroyed 9 | . . . . . 5 4 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13226 | . 111 86 . 294 2912 2956 2059 63 1040 1837 1868 Guns 4208 | . 110 86 . 290 . 789 1060 . 391 1243 239 Cannons 7852 | . . . . . 2525 1997 752 63 425 461 1629 Explosions 1131 | . . . . . 387 154 247 . 224 119 . Melee . | . . . . . . . . . . . . Ramming 35 | . 1 . . 4 . 16 . . . 14 . Kinetic 6886 | . 110 86 . 290 2339 2294 1731 36 . . . Thermal 3809 | . . . . . 186 646 81 27 330 1121 1418 Explosive 462 | . . . . . 387 . 75 . . . . Electromagnetic 2034 | . . . . . . . 172 . 710 702 450 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 2 2 2 7 . Average Corruption 2 | . . . . . 1 1 1 2 2 4 . Corruption Purged . | . . . . . . . . . . . . Effects 80 | . . . . . 11 4 8 5 6 46 . Message Errors 26 | . . . . . 5 2 4 3 2 10 . Matter Fused 9 | . . . . . . . . . . 9 . Heat Flow Errors 10 | . . . . . . . . 1 1 8 . Energy Discharges 11 | . . . . . 1 . 1 . 2 7 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . 3 1 1 1 1 3 . Misfires 2 | . . . . . . . . . . 2 . Targeting Errors 10 | . . . . . 2 1 2 . . 5 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 166 | . . . . . . 118 . . 17 . 31 Projectiles 100 | . . . . . . 59 . . 10 . 31 Explosions 66 | . . . . . . 59 . . 7 . . Melee . | . . . . . . . . . . . . Knockbacks 88 | . . . . . 42 38 8 . . . . Impact . | . . . . . . . . . . . . Kinetic 85 | . . . . . 39 38 8 . . . . Secondary 3 | . . . . . 3 . . . . . . Self-Inflicted Damage 90 | . . . . . 23 36 3 . 24 4 . Shots 6 | . . . . . 1 1 1 . 1 2 . Rammed 4 | . 1 . . . . 2 . . . 1 . Targets Rammed 5 | . 1 . . 1 . 2 . . . 1 . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 390 | . 22 12 . 47 390 164 12 217 125 252 360 Average Temperature 62 | . 9 5 . 22 68 48 4 83 39 50 100 Received Heat Transfer 3162 | . 90 . . 207 522 467 552 42 414 312 556 Effects 3 | . . . . . 2 . . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 8 | . . . . 1 . . . . 3 3 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 23 | . . . . . 2 7 . . . 8 6 Heat Transferred 6393 | . . . . . 400 1060 111 37 505 2270 2010 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Peak Influence 761 | . 127 84 . 55 314 198 761 296 410 294 158 Initial 296 | . . 34 . . 11 . 106 296 24 159 16 Average 117 | . 47 35 . 6 69 72 454 171 250 88 77 Maximum Alert Level 3 | . . . . . 1 . 3 1 2 1 . Low Security (%) 80 | 100 100 100 . 100 94 100 9 43 36 80 100 Level 1 12 | . . . . . 5 . 20 56 59 19 . Level 2 6 | . . . . . . . 62 . 4 . . Level 3 . | . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 3 9 . . . 11 2 Investigation 12 | . . . . . 3 4 . . . 5 . Extermination 7 | . . . . . . 3 . . . 3 1 Reinforcement 2 | . . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Distress Signals 5 | . . . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 157 | . 5 5 . 7 37 28 19 1 10 24 21 Peak Tracking Total 6 | . 3 2 . 3 4 5 6 1 3 4 6 Tactical Retreats 10 | . . 1 . 1 2 1 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Traps Triggered 5 | . . . . . . 1 1 . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Machines Disabled 11 | . . . . 1 2 3 2 . 2 1 . Max in Single Turn 1 | . . . . . 1 1 1 . 1 1 . Garrison Relay 2 | . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Machines Accessed 31 | . 2 . 4 . 10 5 . 4 . 6 . Terminals 15 | . 2 . . . 7 2 . 1 . 3 . Fabricators 2 | . . . . . . 1 . 1 . . . Repair Stations 3 | . . . . . 2 1 . . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . Scanalyzers 3 | . . . . . . . . . . 3 . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 132 | . 4 . 49 . 34 17 . 8 . 20 . Successful 104 | . 3 . 49 . 21 12 . 7 . 12 . Failed 28 | . 1 . . . 13 5 . 1 . 8 . Catastrophic 2 | . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 2 . 1 . 9 3 . 3 . 9 . Terminals 48 | . 4 . . . 26 7 . 2 . 9 . Fabricators 5 | . . . . . . 3 . 2 . . . Repair Stations 11 | . . . . . 6 5 . . . . . Recycling Units 4 | . . . . . 2 . . 2 . . . Scanalyzers 11 | . . . . . . . . . . 11 . Garrison Access 4 | . . . . . . 2 . 2 . . . Terminal Hacks 69 | . 3 . 49 . 13 2 . . . 2 . Record 49 | . . . 49 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 5 | . . . . . 3 1 . . . 1 . Locate Traps 3 | . 1 . . . 2 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Registered Prototypes 2 | . 1 . . . 1 . . . . . . Zone Layout 4 | . . . . . 2 1 . . . 1 . Fabricator Hacks 4 | . . . . . . 2 . 2 . . . Load Schematic 2 | . . . . . . 1 . 1 . . . Build 2 | . . . . . . 1 . 1 . . . Repair Station Hacks 10 | . . . . . 5 5 . . . . . Scan Component 7 | . . . . . 4 3 . . . . . Repair 3 | . . . . . 1 2 . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . 2 . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 3 | . . . . . 1 . . 2 . . . Scanalyzer 10 | . . . . . . . . . . 10 . Insert Component 6 | . . . . . . . . . . 6 . Analyze 4 | . . . . . . . . . . 4 . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 5 | . . . . . 1 2 . 2 . . . Terminals 2 | . . . . . . 1 . 1 . . . Assimilate 2 | . . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Mechanics 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Reprogram 2 | . . . . . . 1 . 1 . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 2 . . . 7 5 . 2 . 5 . Full Trace Events 13 | . . . . . 4 4 . . . 5 . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . 4 . Parts Built 2 | . . . . . . 1 . 1 . . . Matter 204 | . . . . . . 102 . 102 . . . Time 102 | . . . . . . 51 . 51 . . . Total Part Build Rating 2 | . . . . . . 1 . 1 . . . Parts Repaired 3 | . . . . . 1 2 . . . . . Time 91 | . . . . . 26 65 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . 5 . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . 4 5 . 5 . . Machine Destruction 10 | . . . . . . . 5 . 5 . . Programmers 4 | . . . . . . 4 . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . Total Damage 44 | . . . . 44 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Turns Passed 11970 | 73 313 949 777 951 2412 1529 1073 703 604 1739 847 Spaces Moved 6309 | 46 179 568 486 536 1055 702 633 408 322 934 440 Core 22 | 21 . . . . . . . . . . 1 Treads 6248 | 25 179 568 486 536 1016 702 633 408 322 934 439 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 39 | . . . . . 39 . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 145 145 156 156 156 Average Speed 162 | 131 160 160 160 160 187 159 145 154 156 162 159 Slowest Speed 1700 | 160 160 160 160 160 637 180 145 156 156 180 1700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 39 72 76 93 64 16 55 9 36 16 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . Terrain Destroyed 77 | . . . . . 40 15 11 . 8 . 3 Melee . | . . . . . . . . . . . . Projectile 36 | . . . . . 26 7 . . . . 3 AOE 41 | . . . . . 14 8 11 . 8 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Total 7421 | 59 193 599 486 600 1341 1007 703 483 381 1058 511 Wait 485 | . 2 21 . 42 125 179 . 51 14 39 12 Move 6299 | 45 178 567 485 535 1054 701 632 408 321 933 440 Hop . | . . . . . . . . . . . . Pick Up 119 | 7 2 3 1 4 36 20 8 10 9 11 8 Fast Attach 9 | . . . . . 4 1 2 . . 2 . Attach 40 | 7 1 1 . 1 10 4 2 1 2 3 8 Detach 1 | . . 1 . . . . . . . . . Swap 58 | . 1 1 . 1 12 16 6 5 4 5 7 Drop 82 | . 1 . . . 22 22 9 7 8 11 2 Fire 317 | . 7 5 . 16 78 62 44 1 23 47 34 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . 1 . . 1 . 2 . . . 1 . Escape Stasis 6 | . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory -7/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Propulsion x1 310 | -10/Materials | Build established: Hacker-Mutant 367 | -10/Materials | Identified exit to Mines 367 | -10/Materials | Discovered exit to Mines (range 14) 387 | -10/Materials | Entered Mines 591 | -10/Mines | Learned location of Storage (-7) 812 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 887 | -10/Mines | Identified exit to Materials 887 | -10/Mines | Discovered exit to Materials (range 8) 1083 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1090 | -10/Mines | Found Prototype Device 1249 | -10/Mines | Identified Exp. Sensor Array 1327 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1327 | -10/Mines | Identified exit to Exiles 1327 | -10/Mines | Discovered exit to Exiles (range 5) 1336 | -10/Mines | Entered Exiles 1376 | -10/Exiles | Met 8R-AWN 1408 | -10/Exiles | Met EX-HEX 1456 | -10/Exiles | Met EX-BIN 1568 | -10/Exiles | Met EX-DEC 1701 | -10/Exiles | Aligned with FarCom system 1703 | -10/Exiles | Given EX-Vault access code 1740 | -10/Exiles | Opened EX-Vault 1749 | -10/Exiles | Found Prototype Energy Cannon 1851 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1913 | -10/Exiles | Learned location of Zion (-7) 1980 | -10/Exiles | Visited The Gauntlet 2096 | -10/Exiles | Identified exit to Mines 2096 | -10/Exiles | Discovered exit to Mines (range 10) 2113 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2113 | -10/Exiles | Entered Mines 2471 | -9/Mines | Identified exit to Materials 2471 | -9/Mines | Discovered exit to Materials (range 10) 2818 | -9/Mines | Learned Materials trap positions 2823 | -9/Mines | Received a Mining Laser from a helpful Derelict 2873 | -9/Mines | Learned Materials trap positions 2873 | -9/Mines | Discovered exit to Materials (range 5) 3064 | -9/Mines | Entered Materials 3064 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3065 | -8/Materials | Loaded intel: 9 trap records 3679 | -8/Materials | Identified Gui. Plasma Cannon 3708 | -8/Materials | Build established: Hacker-Skirmisher 4052 | -8/Materials | Build established: Hacker-Mutant 4621 | -8/Materials | Identified exit to Factory 4621 | -8/Materials | Discovered exit to Factory (range 6) 4945 | -8/Materials | Repaired Lgt. Treads 5087 | -8/Materials | Build established: Hauler-Mutant 5444 | -8/Materials | Discovered exit to Factory (range 13) 5476 | -8/Materials | Entered Factory 5476 | -7/Factory | Evolved 2 slots: Utility x2 5675 | -7/Factory | Repaired Adv. Heat Sink 5716 | -7/Factory | Repaired Exp. Sensor Array 6583 | -7/Factory | Identified exit to Lower Caves 6583 | -7/Factory | Discovered exit to Lower Caves (range 16) 6922 | -7/Factory | Identified exit to Garrison 6941 | -7/Factory | Garrison activated, responded to threat 6985 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 7005 | -7/Factory | Entered Garrison 7090 | -7/Garrison | Triggered checkpoint 7153 | -7/Garrison | Destroyed 7 combat bots 7255 | -7/Garrison | Identified exit to Factory 7255 | -7/Garrison | Discovered exit to Factory (range 9) 7284 | -7/Garrison | Triggered checkpoint 7590 | -7/Garrison | Triggered checkpoint 7792 | -7/Garrison | Triggered checkpoint 7858 | -7/Garrison | Triggered checkpoint 7954 | -7/Garrison | Garrison Relay disabled 8078 | -7/Garrison | Entered Factory 8416 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 8781 | -7/Factory | Identified exit to Garrison 8781 | -7/Factory | Entered Garrison 8816 | -7/Garrison | Triggered checkpoint 8853 | -7/Garrison | Garrison Relay disabled 9110 | -7/Garrison | Triggered checkpoint 9342 | -7/Garrison | Identified exit to Factory 9342 | -7/Garrison | Discovered exit to Factory (range 15) 9344 | -7/Garrison | Triggered checkpoint 9385 | -7/Garrison | Entered Factory 10160 | -7/Factory | Garrison activated, responded to threat 11113 | -7/Factory | Identified exit to Factory 11113 | -7/Factory | Discovered exit to Factory (range 8) 11124 | -7/Factory | Entered another Factory area 11124 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11436 | -6/Factory | Build established: Hauler-Skirmisher 11971 | -6/Factory | Self-destructed Last Messages --------------- 11811_ Destroyed Unknown Engine. 11814_ Ion Cannon destroyed. 11815_ G-50 Soldier destroyed. 11818_ K-01 Serf collects debris. 11821_ U-05 Engineer builds a Wall. 11821_ Acquired Adv. Heat Sink. 11821_ K-01 Serf collects debris. 11848_ Acquired Hpw. Shock Rifle. 11932_ C-30 ARC bursts open, deploying its payload. 11932_ G-67 Veteran unfolds itself. 11932_ G-50 Soldier unfolds itself. 11935_ G-50 Soldier IFF system glitched. 11941_ Acquired 10 matter. 11945_ U-05 Engineer lays Concrete. 11949_ Lightning Gun destroyed. 11958_ Thermal Converter destroyed. 11961_ Med. Treads destroyed. 11962_ G-50 Soldier destroyed. 11966_ R-10 Processor collects Adv. Heat Sink. 11970_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# / #???????????????????? | | ????????????????# ! #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """" """" #???????????????????? | | ????????????????# """" """" #???????????????????? | | ????????????????# """" """" #???????????????????? | | ??############### """" """" #???????????????????? | | ??+ ## """" """" #???????????????????? | | ??# ## """" """" #???????????????????? | | ??# """ """ ## """" """" #???????????????????? | | ??# """ """ ## #???????????????? "?? | | ??# """ """ ## #?????????????? "?? | | ??# ########+######?????####### ? | | ??# """ """ #????# ######### ? | | ??# """ """ #????# | | ??# """ """ #???## | | ??# ! ###### g %% %" | | ??# + Rgggg######### "%" | | ??# # %= #???????? #######??? | | ??#######/###### [ #????????? #????????? | | ??????# @#????????? #????????? | | ##????# #?????????? + ???????? | | #????# #?????????? # "??????? | | ###### #??????????? #? ?????? | | + % #??????????? #????????? | | ## % #???????????? #????????? | | ## u #???????????? #????????? | | ## ???????????#????????? | | ## ?????????w?????????? | | + ???????????????????? | | ## ?????????????????? | | ## %% ????????????????? | | ## % ###########+######+#########???????????????? | | ## #???????????????? ???????????????????????? | | ## #??????????????? ???????????????????????? | | #??????????????? ???????????????????????? | | #??????????????? ???????????????????????? | | #???????????????"""???????????????????????? | | ## #???????????????""????????????????????????? | | ?###+"##?????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? =??????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????? !??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Thermal Conversion 60 Evasion (%) 40 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Com. Battery | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Lrg. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingHeavyNanovents Manual? 0 Play Time 02:22:34 Cumulative 109.5 hours Start 2020.10.14 @ 18:44:02 End 2020.10.14 @ 21:58:14 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 143 Rogue 102 Adventurer 2 Explorer 39 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39196c37-974c-4516-9826-92e504281a24