Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.01 @ 17:23:44 Player: Conan0LM Result: Destroyed self with Improved Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (299) 299 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1069 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 180/180 System Corruption 9% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Light Treads > --- UTILITY (2+1) ---- Small Storage Unit Structural Scanner High-powered Tractor Beam (+) > --- WEAPON (2+1) ----- Improved Grenade Launcher Hammer > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Compact Matter Pod (150) Phase Shifter Improved Power Shielding Medium Armor Plating Insulated Plating Hammer Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner High-powered Tractor Beam > --- WEAPON ----------- Improved Grenade Launcher Hammer > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Compact Matter Pod Phase Shifter Medium Armor Plating Insulated Plating Hammer Maul [Rating: 26] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Hammer Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 7 2 3 Power 4 | 1 2 1 . Engine 2 | 1 1 . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 5 | 2 2 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . 2 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 5 1 1 Power 1 | . 1 . . Propulsion 4 | . 2 1 1 Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 5 | . 5 1 1 To Critical Strikes . | . . . . Average Backups 5 | 1 3 2 7 Power 1 | . 1 1 2 Propulsion . | . 1 . . Utility 1 | . . . 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 1 | . . . 1 Propulsion . | . . . . Utility 5 | . . . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 97 95 75 Engine 3 | . 5 11 . Core 8 | . 8 1 10 Treads 23 | . 27 26 20 Device 14 | . 12 13 15 Storage 11 | . 14 13 10 Ballistic Gun 7 | . 22 . . Impact Weapon 15 | . 5 26 18 Peak Build Rating 26 | 6 9 19 26 Average Rating 15 | 4 8 8 22 On Entrance 8 | . 6 7 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 12 15 16 21 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 3 8 Average Carried 5 | 1 4 2 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 3 3 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 631 | 260 133 21 217 Remotely 217 | . . . 217 Salvage Created 474 | . 325 149 . Parts 44 | . 31 13 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 12 | . 11 1 . Melee 4 | . 4 . . Guns 6 | . 6 . . AOE 1 | . 1 . . Classes Destroyed 5 | . 4 1 . Worker 1 | . 1 . . Hauler 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 5 | . 5 . . Subdweller 1 | . . 1 . Best Kill Streak 7 | . 7 1 . Combat Bots Only 6 | . 6 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 138 | . 118 14 6 Missed 30 | . 28 2 . Hits 108 | . 90 12 6 Melee 4 | . . . 4 Projectile 104 | . 90 12 2 Damage Taken 1417 | . 1074 251 92 Core 261 | . 237 . 24 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 14 | . 13 . 1 Largest 2 | . 2 . 1 Hottest 40 | . 40 . 36 Shots Fired 28 | . 26 . 2 Gun 26 | . 26 . . Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 26 | . 26 . . Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 . . Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 32 | . 24 8 . Core Hits 18 | . 14 2 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed 3 | . 3 . . Critical Strikes 4 | . 4 . . Smash 4 | . 4 . . Melee Attacks 26 | . 15 11 . Impact 26 | . 15 11 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . 2 . Damage Inflicted 809 | . 410 267 132 Guns 213 | . 213 . . Cannons . | . . . . Explosions 132 | . . . 132 Melee 464 | . 197 267 . Ramming . | . . . . Kinetic 213 | . 213 . . Thermal . | . . . . Explosive 132 | . . . 132 Electromagnetic . | . . . . Impact 464 | . 197 267 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 9 9 9 Average Corruption 7 | . 3 9 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 51 | . 11 9 31 Message Errors 15 | . 2 1 12 Matter Fused 7 | . . 1 6 Heat Flow Errors 10 | . 4 3 3 Energy Discharges 6 | . 2 3 1 Data Loss (minor) 7 | . 1 1 5 Data Loss (major) 5 | . 2 . 3 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 152 | . 91 33 28 Projectiles . | . . . . Explosions 28 | . . . 28 Melee 124 | . 91 33 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . . . 89 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 265 | . 265 257 190 Average Temperature 102 | . 107 116 82 Received Heat Transfer 153 | . 129 24 . Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried . | . . . . Impact Corruptions 7 | . 6 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 135 | . 135 . . Initial . | . . . . Average 46 | . 51 . . Influence Increases 315 | . 315 . . Destroy 0b10 Robot/C 220 | . 220 . . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 42 | . 42 . . Successful Hack 27 | . 27 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 315 | . 229 86 . Entered New Map 42 | . . 42 . Time Decay 263 | . 219 44 . Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 15 3 7 Peak Tracking Total 8 | . 7 2 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 6 | . 6 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Prototype ID Bank 3 | . 3 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1794 | . 570 251 973 Structural 1794 | . 570 251 973 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 1929 | 60 645 251 973 Spaces Moved 1090 | 40 341 110 599 Core 16 | 14 2 . . Treads 1074 | 26 339 110 599 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 121 160 160 160 Slowest Speed 250 | 160 250 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 37 | 3 83 9 53 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . . 8 Spaces Dug 1 | . 1 . . Terrain Destroyed 6 | . 1 . 5 Melee 1 | . 1 . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 1222 | 51 387 169 615 Wait 54 | . 5 49 . Move 1087 | 39 340 109 599 Hop . | . . . . Pick Up 24 | 6 8 1 9 Fast Attach 1 | 1 . . . Attach 13 | 5 6 1 1 Detach . | . . . . Swap 4 | . 1 1 2 Drop 3 | . . . 3 Fire 14 | . 13 . 1 Melee 22 | . 14 8 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 6) 563 | -10/Materials | Discovered new exit (range 8) 578 | -10/Materials | Crushed by falling debris 601 | -10/Materials | Core integrity fell below 50% 605 | -10/Materials | Core integrity fell below 20% 639 | -10/Materials | Lost 5 parts (1p2n2w) 696 | -10/Materials | Discovered new exit (range 8) 706 | -10/Materials | Entered Subcaves 707 | -10/Subcaves | Approached by a straggling Scientist 832 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 909 | -10/Subcaves | Found Prototype Power Core 917 | -10/Subcaves | Identified Meta Core 918 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 957 | -10/Subcaves | Entered Scraptown 1174 | -8/Scraptown | Visited Fellowship of the Rings 1214 | -8/Scraptown | Visited Red Mages 1251 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1542 | -8/Scraptown | Discovered new exit (range 7) 1652 | -8/Scraptown | Visited Comm Corps 1740 | -8/Scraptown | Visited Awakened 1772 | -8/Scraptown | Visited Bundlers 1897 | -8/Scraptown | Visited TADAMA 1930 | -8/Scraptown | Attacked by Scraptown defenders 1930 | -8/Scraptown | Destroyed self with Improved Grenade Launcher Last Messages --------------- LOCAL NARROWCAST: TADAMA. YNGWTM. System corrupted: Matter fused (-10). 14-DU9(g): Do you know how hard it is to think up a relevant name for a group that also comes with a good acronym? A while back the Foundation for Artistic Recidivist Tinkerers came to us, because that really just didn't smell right. I think you should come up with the acronym first, like "ARTY!" which is obviously Artistic Recidivist Tinkerers hell Yeah! System corrupted: FCS attempts to trigger Imp. Grenade Launcher. System corrupted: Imp. Grenade Launcher misfires. ANNOUNCEMENT: Intruder alert! Defend Scraptown! KU-HRE(r) follow-up attacks with Ripteeth. Destroyed Ripteeth. Lgt. Treads destroyed. Destroyed Lgt. Treads. 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"## ###### | | ???" # # " """" "" ""## "" | | ?##" # ################# "? | | ?##" """ # ################# "? | | ?##" """ # ################# "? | | ?##" """ # ################# "? | | ?##" # "? | | ?##" "? | | ?##"""""""""# "? | | ?############ "? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed ActiveBombSource Manual? 0 Play Time 00:11:21 Cumulative 57.0 hours Start 2026.06.01 @ 17:13:25 End 2026.06.01 @ 17:23:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 49 Adventurer 33 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1af72914-6ab5-4938-8ae4-822a97dba0f8