Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 22:51:15 Player: nameimpending Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (145) 725 Value Destroyed (5740) 5740 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3340) 3340 TOTAL SCORE: 17805 Bonus ------- High Alert Combat Kills 40 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1484/1600 Matter 290/300 Energy 205/220 System Corruption 2% Temperature Cool (18) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (14) ----- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Nanoactuators Nanoactuators Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Molecular Scythe Nanosword > --- INVENTORY (10) --- Light Antimatter Reactor Improved Antigrav System Improved Diametric Drive Matter Compressor (175) Matter Filter Heavy Reactive Plating Linear Accelerator Fusion Bomb Launcher Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Nanoactuators Nanoactuators Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Molecular Scythe Nanosword > --- INVENTORY -------- Improved Antigrav System Improved Diametric Drive Matter Compressor Matter Filter Heavy Reactive Plating Linear Accelerator Fusion Bomb Launcher Force Lance [Rating: 183] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Autogun Energy Gun Backup Laser I Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . . . . 1 1 1 Utility 12 | . . . . . 2 2 2 . . 2 2 1 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 259 | 9 6 5 . . 26 45 9 . . 16 40 60 28 15 Power 39 | 1 2 1 . . 5 9 1 . . 3 7 6 1 3 Engine 17 | 1 1 . . . 4 7 1 . . 1 2 . . . Core 11 | . 1 1 . . 1 2 . . . 2 4 . . . Reactor 11 | . . . . . . . . . . . 1 6 1 3 Propulsion 112 | 4 1 3 . . 10 22 3 . . 3 17 30 17 2 Treads 10 | 2 1 2 . . 1 3 . . . . . 1 . . Leg 10 | 1 . . . . . 7 . . . 1 1 . . . Wheel 4 | 1 . 1 . . 2 . . . . . . . . . Hover 49 | . . . . . . 12 3 . . 1 13 20 . . Flight 39 | . . . . . 7 . . . . 1 3 9 17 2 Utility 63 | 2 . . . . 3 5 5 . . 8 10 16 7 7 Device 17 | 1 . . . . 1 1 3 . . 1 1 1 4 4 Storage 6 | 1 . . . . . . 1 . . . 1 1 2 . Processor 19 | . . . . . 1 1 1 . . 2 6 6 . 2 Hackware 10 | . . . . . 1 3 . . . 2 2 1 1 . Protection 11 | . . . . . . . . . . 3 . 7 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 3 1 . . 8 9 . . . 2 6 8 3 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 3 . . . 2 2 . . . . 2 . . . Ballistic Cannon 9 | . . . . . 5 2 . . . . . . 1 1 Launcher 5 | . . 1 . . 1 1 . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon 8 | . . . . . . 2 . . . . . 2 2 2 Piercing Weapon 11 | . . . . . . 2 . . . 2 3 4 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 2 . . . . . 6 1 . Parts Lost 49 | . . 1 . . 7 9 . . . 11 11 8 1 1 Power 3 | . . . . . 2 . . . . . . . . 1 Propulsion 26 | . . 1 . . 4 6 . . . 4 9 2 . . Utility 18 | . . . . . 1 2 . . . 6 2 6 1 . Weapon 2 | . . . . . . 1 . . . 1 . . . . Highest Loss Streak 6 | . . 1 . . 6 2 . . . 6 4 3 1 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 100 95 100 100 85 86 88 93 93 85 84 91 87 97 Engine 2 | . 11 . . . 4 3 6 6 6 1 . . . . Core 3 | . 2 14 14 14 3 3 . . . 3 3 . . . Treads 4 | . 28 14 14 14 . 1 . . . . . . . . Leg 2 | . . . . . . 11 . . . . 2 . . . Wheel 1 | . . 9 14 14 4 . . . . . . . . . Hover 10 | . . . . . . 14 22 20 20 16 11 17 . . Flight 3 | . . . . . 29 . . . . . 1 . 19 28 Device 6 | . 14 14 14 14 8 . 10 13 13 4 4 1 5 11 Storage 5 | . 14 14 14 14 9 1 . . . . 4 4 4 4 Processor 14 | . . . . . 8 13 16 20 20 19 23 25 21 22 Hackware 15 | . . . . . 8 22 20 20 20 19 23 18 16 16 Protection 1 | . . . . . . . . . . 4 . 6 5 . Ballistic Gun 6 | . 27 24 14 14 1 6 . . . . . . . . Launcher 1 | . . 3 14 14 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 5 6 6 6 4 . 2 7 6 Piercing Weapon 2 | . . . . . . . . . . 2 6 5 . . Peak Build Rating 183 | 9 14 14 15 15 35 52 64 62 62 80 104 140 164 183 Average Rating 62 | 5 12 13 14 15 23 43 54 62 62 67 81 129 151 177 On Entrance 49 | . 9 14 14 15 15 27 40 62 62 62 49 96 129 153 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 15 17 17 17 17 21 20 19 17 17 28 35 54 44 42 Greatest Support 72 | 40 40 40 20 20 20 72 44 44 44 44 44 66 50 43 Greatest Overweight (x) 6 | 4 . . . . 2 3 . . . . 6 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 5 5 5 10 10 10 10 Average Capacity 7 | 7 8 8 8 8 8 5 5 5 5 5 9 10 10 10 Most Carried 10 | 4 8 8 8 8 8 8 5 5 5 5 10 10 10 10 Average Carried 7 | 2 7 7 7 8 7 5 5 5 5 4 8 9 8 8 Final Capacity 10 | 8 8 8 8 8 8 5 5 5 5 5 10 10 10 10 Final Carried 10 | 3 8 8 8 8 6 5 5 5 5 4 10 10 8 10 Class Distribution -------------------- 34% | Hacker-Mutant 22% | Mutant 15% | Hacker-Gladiator 9% | Wizard-Gladiator 5% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Gladiator | -5/Factory Wizard-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 4064 | 216 530 268 . 94 328 702 80 10 . 140 360 689 255 392 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5982 | 44 647 164 . 33 397 1467 253 62 . 422 314 1343 282 554 Parts 388 | 6 48 10 . 3 22 79 13 . . 26 28 87 22 44 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 2 5 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 93 | . 17 4 . 3 8 18 1 . . 7 5 18 4 8 Melee 54 | . . . . . . 14 1 . . 7 5 15 4 8 Guns 30 | . 17 4 . 1 5 3 . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . AOE 6 | . . . . 2 . 1 . . . . . 3 . . Classes Destroyed 13 | 1 5 . . . 1 5 1 . . . . . . . Worker 10 | . 2 . . . 1 2 . . . . 2 2 1 . Builder 4 | . . . . . . 2 1 . . . 1 . . . Tunneler 5 | 2 . . . . . 1 2 . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 6 | . . . . . . 6 . . . . . . . . Operator 9 | . 1 . . . 1 2 . . . 1 1 2 . 1 Watcher 17 | . 3 . . . . 3 . . . . . 5 3 3 Swarmer 21 | . 6 . . 3 . . . . . . 1 3 4 4 Grunt 28 | . 11 4 . . 4 8 . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 4 2 1 . . . . 2 . . Hunter 5 | . . . . . . 3 . . . . . 2 . . Programmer 29 | . . . . . . 4 . . . 6 4 11 . 4 Best Kill Streak 4 | 1 3 2 . 3 3 4 2 . . 2 2 3 4 4 Combat Bots Only 4 | . 3 2 . 3 3 3 1 . . 2 1 3 4 4 Max Kills in Single Turn 2 | 1 2 1 . 2 1 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 1 . . . . . 1 . . Melee 1 | . . . . . . 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 751 | . 64 41 . 2 77 162 13 . . 146 63 152 6 25 Missed 255 | . 16 16 . 1 27 62 6 . . 47 21 49 1 9 Damage Taken 8429 | . 530 338 . 7 755 1274 41 . . 1901 851 2244 115 373 Core 1635 | . 29 127 . . 134 261 5 . . 503 270 170 20 116 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . 104 . . . . Core Remaining (%) 77 | 100 . . . 37 75 62 . . 99 49 76 86 98 92 Volleys Fired 144 | 5 52 23 . 2 38 15 . . . . 2 3 1 3 Largest 2 | 2 2 2 . 2 2 2 . . . . 1 1 1 1 Hottest 88 | 60 46 53 . 53 88 80 . . . . 35 39 66 66 Shots Fired 262 | 10 104 46 . 3 58 32 . . . . 2 3 1 3 Gun 199 | 10 104 44 . 2 24 13 . . . . 2 . . . Cannon 53 | . . . . . 34 15 . . . . . . 1 3 Launcher 10 | . . 2 . 1 . 4 . . . . . 3 . . Special . | . . . . . . . . . . . . . . . Kinetic 247 | 5 104 44 . 2 58 28 . . . . 2 . 1 3 Thermal . | . . . . . . . . . . . . . . . Explosive 10 | . . 2 . 1 . 4 . . . . . 3 . . Electromagnetic 5 | 5 . . . . . . . . . . . . . . Robot Hit Streak 9 | 4 9 9 . 2 6 9 . . . . . . . . Robot Miss Streak 5 | 2 5 2 . . 4 4 . . . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 24 | . . . . . 19 5 . . . . . . . . Shots Hit Robots 404 | 6 65 33 . 1 30 79 13 1 . 37 22 78 14 25 Core Hits 180 | 2 30 10 . 3 15 38 5 . . 14 10 35 6 12 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 43 | . 1 . . . 1 9 2 . . 4 3 18 2 3 Destroy 1 | . 1 . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . Sever 23 | . . . . . . 6 2 . . 3 . 7 2 3 Impale 18 | . . . . . . 3 . . . 1 3 11 . . Melee Attacks 390 | . . . . . . 76 18 1 . 56 56 114 25 44 Impact . | . . . . . . . . . . . . . . . Slashing 252 | . . . . . . 70 18 1 . 50 . 44 25 44 Piercing 138 | . . . . . . 6 . . . 6 56 70 . . Sneak Attacks 35 | . . . . . . 14 6 . . 2 6 4 2 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Follow-up Attacks 23 | . . . . . . . . . . 2 . 16 2 3 Damage Inflicted 15762 | 78 1008 538 . 112 833 3581 753 77 . 1455 852 3918 1008 1549 Guns 2256 | 78 1001 468 . 17 474 218 . . . . . . . . Cannons 496 | . . . . . 359 137 . . . . . . . . Explosions 775 | . . 66 . 90 . 294 . . . . . 325 . . Melee 12219 | . . . . . . 2932 753 77 . 1455 852 3593 1008 1549 Ramming 16 | . 7 4 . 5 . . . . . . . . . . Kinetic 2722 | 48 1001 468 . 17 833 355 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 775 | . . 66 . 90 . 294 . . . . . 325 . . Electromagnetic 30 | 30 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 9161 | . . . . . . 2740 753 77 . 1358 . 1676 1008 1549 Piercing 3058 | . . . . . . 192 . . . 97 852 1917 . . Highest Corruption 7 | . 1 1 1 1 . 2 . . . . . 7 . 2 Average Corruption 2 | . 1 1 1 1 . 1 . . . . . 5 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . 9 . . Effects 92 | . 5 7 6 8 . 24 . . . . . 40 . 2 Message Errors 22 | . 1 1 . 2 . 6 . . . . . 12 . . Matter Fused 27 | . 1 3 3 4 . 3 . . . . . 13 . . Heat Flow Errors 11 | . 1 1 . 1 . 4 . . . . . 4 . . Energy Discharges 10 | . 1 1 1 . . 4 . . . . . 2 . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . 1 1 2 1 . 6 . . . . . 5 . 1 Data Loss (major) 3 | . . . . . . . . . . . . 3 . . Misfires 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1681 | . . . . 4 12 470 192 49 . 136 91 340 225 162 Projectiles 12 | . . . . . 12 . . . . . . . . . Explosions 17 | . . . . 4 . . . . . . . 13 . . Melee 1652 | . . . . . . 470 192 49 . 136 91 327 225 162 Knockbacks 2 | . . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . 1 2 . 1 . . . . . . . . . . Targets Rammed 4 | . 1 2 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 234 | . 109 160 . 96 72 178 . . . . . 231 26 234 Average Temperature 49 | . 11 39 . 38 15 67 . . . . . 81 11 102 Received Heat Transfer 1387 | . 261 183 . . 360 276 6 . . 268 24 9 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 566 | 10 398 224 . 78 269 398 254 . . 133 109 370 217 566 Initial 172 | . 6 154 . . 29 93 168 . . 22 9 45 172 129 Average 142 | 3 232 155 . 4 121 172 138 . . 45 29 192 139 295 Maximum Alert Level 2 | . 1 1 . . 1 1 1 . . . . 1 1 2 Low Security (%) 70 | 100 42 49 . 100 87 58 68 . . 100 100 64 94 25 Level 1 29 | . 57 50 . . 12 41 31 . . . . 35 5 54 Level 2 . | . . . . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 4 . . . 2 11 . . . 5 7 5 1 1 Investigation 10 | . 3 . . . 1 1 . . . . 4 1 . . Extermination 12 | . . . . . . 4 . . . 2 2 4 . . Reinforcement 12 | . 1 . . . 1 5 . . . 3 1 . 1 . Assault 2 | . . . . . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 8 | . 1 . . . 3 . 1 . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 199 | . 24 9 . 3 21 39 3 . . 19 26 29 9 17 Peak Tracking Total 8 | . 5 2 . 3 8 6 1 . . 8 5 3 5 7 Tactical Retreats 24 | . 2 1 . . 2 7 . . . 2 7 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 11 | . 2 . . . 1 4 . . . . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 3 . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 6 | . . 2 . . 2 2 . . . . . . . . Max in Single Turn 2 | . . 2 . . 1 2 . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 67 | . 8 1 1 . 6 18 3 . . 3 8 8 6 5 Terminals 45 | . 6 . . . 5 11 . . . 3 6 5 4 5 Fabricators 10 | . . . . . . 5 1 . . . 2 2 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 5 | . 2 . . . . 2 . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 1 . Total Hacks 201 | . 18 1 1 . 16 50 8 . . 15 33 28 16 15 Successful 123 | . 11 1 1 . 13 28 4 . . 8 24 14 10 9 Failed 78 | . 7 . . . 3 22 4 . . 7 9 14 6 6 Catastrophic 17 | . 2 . . . 1 2 . . . 1 1 6 2 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 148 | . 16 . 1 . 11 44 5 . . 14 19 17 10 11 Terminals 155 | . 16 . . . 14 32 . . . 15 29 22 12 15 Fabricators 30 | . . . . . . 16 5 . . . 4 5 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 6 | . 2 . . . . 2 . . . . . . 2 . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . 1 2 . Terminal Hacks 49 | . 3 1 1 . 5 7 . . . 3 14 6 4 5 Record 4 | . . . . . . 2 . . . . 2 . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 6 | . . . . . . 1 . . . 1 1 1 1 1 Branch Access Points 4 | . 1 . . . . . . . . . 1 1 . 1 Emergency Access Points 2 | . . . . . . . . . . . 1 . . 1 Terminal Index 9 | . 1 . . . 2 1 . . . 1 1 1 1 1 Fabricator Index 2 | . . . . . . . . . . . 1 1 . . Recycling Unit Index 2 | . . . . . 1 . . . . . 1 . . . Garrison Index 3 | . . . . . . . . . . . 1 1 1 . Alert Level 2 | . . . . . . 1 . . . . . 1 . . Unreport Threat 6 | . . . . . . 1 . . . . 4 . 1 . Locate Traps 2 | . . . . . 1 . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 4 . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . 2 . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 61 | . 8 . . . 6 19 2 . . 5 6 8 3 4 Terminals 41 | . 6 . . . 6 8 . . . 5 6 3 3 4 Track 2 | . . . . . 1 1 . . . . . . . . Assimilate 5 | . . . . . . 1 . . . 2 . . 2 . Botnet 29 | . 5 . . . 4 5 . . . 2 6 3 1 3 Operators 5 | . 1 . . . 1 1 . . . 1 . . . 1 Fabricators 16 | . . . . . . 10 2 . . . . 4 . . Report 5 | . . . . . . 3 . . . . . 2 . . Liberate 6 | . . . . . . 3 1 . . . . 2 . . Fabnet 5 | . . . . . . 4 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . Tunnel 3 | . 2 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . 1 . . Data Cores Recovered 3 | . . . . . . . . . . . . 2 . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 55 | . 6 . . . 5 14 2 . . 3 8 7 6 4 Full Trace Events 4 | . 1 . . . . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 4 | . . . . . . . 1 . . 3 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . 12 12 12 7 1 . . . Autooverrided 4 | . . . . . . . 1 . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 7 | . . . . . . . 1 . . 4 . . 2 . Largest Group 2 | . . . . . . . 1 . . 2 . . 1 . Highest-Rated Group 85 | . . . . . . . 85 . . 70 . . 45 . Highest-Rated Ally 85 | . . . . . . . 85 . . 49 . . 45 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 2 . . 5 . . . . Total Damage 172 | . . . . . . . 54 . . 118 . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 12268 | 95 1158 705 399 472 710 2823 781 216 68 851 1422 2038 279 251 Spaces Moved 13553 | 44 589 388 249 292 653 2861 1310 315 70 831 1346 2992 746 867 Core 16 | 5 . . . . . 10 . . . 1 . . . . Treads 1563 | 23 589 388 249 292 22 . . . . . . . . . Legs 1064 | 1 . . . . . 842 . . . 6 215 . . . Wheels 342 | 15 . . . . 272 55 . . . . . . . . Hover 8254 | . . . . . . 1954 1310 315 70 758 1063 2784 . . Flight 2314 | . . . . . 359 . . . . 66 68 208 746 867 Fastest Speed 14 | 50 160 160 160 160 31 48 52 66 66 45 45 35 14 15 Average Speed 69 | 145 160 160 160 160 62 79 54 66 66 65 70 47 24 15 Slowest Speed 525 | 250 160 160 160 160 160 200 66 66 66 120 525 150 90 16 Overloaded Moves 72 | . . . . . . . . . . . . 68 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . 3 . . . . 4 . . 3 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 81 71 61 64 39 42 27 46 8 15 36 39 18 21 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 5 | . 2 1 . . . 1 . 1 . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 6 | . . 1 . 2 . . . 3 . . . . . . Spaces Dug 66 | . . . . . 6 5 2 . . 3 24 11 7 8 Terrain Destroyed 134 | . . 17 . 8 18 18 2 . . 3 24 29 7 8 Melee 56 | . . . . . . 4 2 . . 3 24 11 6 6 Projectile 24 | . . . . . 18 3 . . . . . . 1 2 AOE 54 | . . 17 . 8 . 11 . . . . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 15721 | 62 724 435 251 294 917 3260 1343 321 91 1054 1725 3459 819 966 Wait 1241 | . 59 14 . . 180 234 2 6 22 152 273 251 7 41 Move 13511 | 43 588 387 248 291 646 2860 1309 314 69 823 1345 2991 739 858 Hop 13 | . . . . . 3 . . . . 3 . . 3 4 Pick Up 44 | 2 8 1 1 . 6 8 . . . 2 1 14 . 1 Fast Attach 101 | 9 2 . . . 4 14 6 . . 8 21 24 8 5 Attach 56 | . . 1 . . 12 8 . . . 3 3 9 13 7 Detach 57 | 2 2 . . . 11 4 . . . 1 7 12 11 7 Swap 102 | . 4 4 . . 10 23 3 . . 5 16 27 7 3 Drop 97 | 1 8 3 2 . 7 14 5 . . 5 6 38 8 . Fire 144 | 5 52 23 . 2 38 15 . . . . 2 3 1 3 Melee 347 | . . . . . . 76 18 1 . 52 51 90 22 37 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . 1 2 . 1 . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Identified exit to Mines 579 | -10/Materials | Discovered new exit (range 3) 715 | -10/Materials | Discovered new exit (range 4) 873 | -10/Materials | Discovered new exit (range 14) 1254 | -10/Materials | Entered Mines 1486 | -10/Mines | Found the Drone Emporium 1498 | -10/Mines | Found Prototype Device 1550 | -10/Mines | Discovered new exit (range 14) 1567 | -10/Mines | Discovered new exit (range 10) 1572 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1735 | -10/Mines | Core integrity fell below 50% 1951 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1953 | -10/Mines | Discovered new exit (range 5) 1959 | -10/Mines | Entered Exiles 2003 | -10/Exiles | Met 8R-AWN 2027 | -10/Exiles | Met EX-HEX 2071 | -10/Exiles | Met EX-BIN 2100 | -10/Exiles | Aligned with FarCom system 2102 | -10/Exiles | Given EX-Vault access code 2142 | -10/Exiles | Opened EX-Vault 2152 | -10/Exiles | Found AWS/Gauss 2187 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2233 | -10/Exiles | Met EX-DEC 2345 | -10/Exiles | Discovered new exit (range 10) 2358 | -10/Exiles | Left Exiles lab with AWS/Gauss 2358 | -10/Exiles | Entered Mines 2640 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2645 | -9/Mines | Build established: Skirmisher 2802 | -9/Mines | Discovered new exit (range 12) 2830 | -9/Mines | Entered Materials 2830 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2842 | -8/Materials | Identified Sensor Drone Bay 3183 | -8/Materials | Discovered new exit (range 10) 3494 | -8/Materials | Build established: Scavenger-Mutant 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Utility x2 3543 | -7/Factory | Lost 6 parts (1p4n1u) 3812 | -7/Factory | Build established: Mutant 4088 | -7/Factory | Discovered new exit (range 3) 4193 | -7/Factory | Build established: Hacker-Mutant 5161 | -7/Factory | Discovered new exit (range 15) 5198 | -7/Factory | Identified exit to Factory 5304 | -7/Factory | Cargo convoy interrupted 6328 | -7/Factory | Build established: Scavenger-Mutant 6363 | -7/Factory | Entered another Factory area 6363 | -6/Factory | Evolved 2 slots: Utility x2 6657 | -6/Factory | Build established: Hacker-Mutant 6782 | -6/Factory | Discovered new exit (range 8) 6858 | -6/Factory | Local machine network offline 7124 | -6/Factory | Spotted B-75 Beast 7144 | -6/Factory | Entered Lower Caves 7354 | -6/Lower Caves | Discovered new exit (range 9) 7360 | -6/Lower Caves | Entered another Lower Caves area 7421 | -6/Lower Caves | Discovered new exit (range 14) 7428 | -6/Lower Caves | Entered Factory 7428 | -5/Factory | Evolved 2 slots: Utility x2 7439 | -5/Factory | Identified exit to Factory 7800 | -5/Factory | Discovered new exit (range 5) 8055 | -5/Factory | Build established: Hacker-Gladiator 8274 | -5/Factory | Core integrity fell below 50% 8279 | -5/Factory | Entered another Factory area 8279 | -4/Factory | Evolved 2 slots: Utility x2 8303 | -4/Factory | Lost 6 parts (4n1u1w) 8519 | -4/Factory | Build established: Hacker-Mutant 9005 | -4/Factory | Identified exit to Research 9099 | -4/Factory | Lost 4 parts (3n1u) 9262 | -4/Factory | Lost 3 parts (2n1u) 9307 | -4/Factory | Identified exit to Upper Caves 9307 | -4/Factory | Identified exit to Armory 9392 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 9430 | -4/Factory | Spotted B-86 Titan 9493 | -4/Factory | Build established: Wizard-Gladiator 9502 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 9701 | -4/Factory | Entered Research 9701 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9914 | -3/Research | Discovered new exit (range 17) 10250 | -3/Research | Identified exit to Research 10422 | -3/Research | Discovered new exit (range 5) 10424 | -3/Research | Identified exit to Testing 10563 | -3/Research | Build established: Hacker-Gladiator 10936 | -3/Research | Found Fusion Bomb Launcher 11423 | -3/Research | Lost 3 parts (2n1u) 11739 | -3/Research | Entered another Research area 11739 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11800 | -2/Research | Identified exit to Access 11936 | -2/Research | Discovered new exit (range 13) 12018 | -2/Research | Entered Access 12018 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 12026 | -1/Access | Found Hvy. Reactive Plating 12052 | -1/Access | Build established: Hacker-Sprinter 12128 | -1/Access | Identified exit to Surface 12228 | -1/Access | Identified exit to Command 12268 | -1/Access | First assault squad dispatched 12269 | *** | Escaped! Last Messages --------------- 12237_ System corrupted: Energy discharge (-55). 12250_ S-43 Plague Hvy. Machine Gun severed. 12251_ Lgt. Quantum Reactor destroyed. 12252_ S-43 Plague destroyed. 12253_ Acquired 36 matter. 12254_ Acquired Lgt. Antimatter Reactor. 12257_ Molecular Scythe follow-up attack on S-43 Plague. 12257_ S-43 Plague destroyed. 12258_ Acquired 30 matter. 12259_ S-43 Plague destroyed. 12260_ Acquired 31 matter. 12261_ S-43 Plague destroyed. 12268_ ALERT: Significant disruption in Zone 9R, assault force dispatched. 12268_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12268_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ## "" # | | ?????????????????????????????????????+ =#= """ # | | ?????????????????????????????????????# [+ "R # | | ?????????????????????????????????????# [#= """ # | | ?????????????????????????????????????# # "" # | | ?????????????????????????????????????# # = # | | ?????????????????????????????????????# # [== # | | ??????????????######################## ###+###### | | ????????????? =%* | | ????????????? | | ????????????????????# ""##############+#### | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 650 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Corruption Containment 12 Corruption Block 20 Armor Coverage 750 Resistance: KI 40 Utility Shielding 66 Melee Speed Boost 50 Evasion (%) 67 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 40 Defensive Hacking 26 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed FieldTechConstruct Manual? 0 Play Time 02:49:17 Cumulative 55.6 hours Start 2025.04.24 @ 14:22:30 End 2025.04.25 @ 22:51:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 49 Adventurer 4 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf8fa8d1-dedd-4764-8bf9-08649a1840ea