Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.06 @ 21:49:02 Player: Beanchilla Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (691) 691 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 2988 Bonus ------- Follower Combat Kills 177 Cogmind --------- Core Integrity 317/550 Matter 280/300 Energy 206/250 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -8/Storage Parts ------- > --- POWER (3) -------- Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Small Storage Unit Advanced Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (6) ---- Light Treads Improved Heat Sink Improved Signal Interpreter Power Shielding EM Shotgun Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Improved Signal Interpreter [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Seismic Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Core Shielding Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . 1 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 67 | 6 6 5 23 25 2 Power 12 | 1 1 2 5 3 . Engine 10 | 1 1 2 3 3 . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 20 | 2 . 1 9 8 . Treads 3 | 2 . . . 1 . Leg 14 | . . 1 9 4 . Wheel . | . . . . . . Hover 3 | . . . . 3 . Flight . | . . . . . . Utility 17 | 1 3 1 3 9 . Device 7 | . . . 2 5 . Storage 3 | 1 . 1 . 1 . Processor 3 | . 1 . . 2 . Hackware . | . . . . . . Protection 4 | . 2 . 1 1 . Artifact . | . . . . . . Weapon 18 | 2 2 1 6 5 2 Energy Gun 7 | 1 2 1 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 3 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 2 . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 4 3 2 14 1 Power 6 | . 1 1 1 3 . Propulsion 6 | . . 1 . 4 1 Utility 4 | . 1 . . 3 . Weapon 8 | . 2 1 1 4 . Highest Loss Streak 8 | . 4 3 1 8 1 Average Slot Usage (%) 82 | . 97 69 83 76 76 Engine 12 | . 14 15 13 10 9 Core 3 | . . . 5 3 . Treads 7 | . 28 21 2 . . Leg 15 | . . 8 22 18 . Hover 1 | . . . . 2 22 Device 3 | . . . 2 8 . Storage 4 | . 2 8 5 3 9 Processor 10 | . 11 11 11 8 18 Protection 5 | . 13 . 3 5 . Energy Gun 4 | . 15 4 . 4 9 Ballistic Gun 2 | . 11 . . 1 . Launcher 3 | . . . 8 1 . Slashing Weapon 4 | . . . 3 8 9 Special Melee Weapon 2 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 47 | 9 13 40 47 26 14 Greatest Support 42 | 40 40 40 39 42 24 Greatest Overweight (x) 3 | . . 3 3 1 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 12 | 6 6 12 12 6 6 Average Capacity 6 | 5 4 10 7 4 6 Most Carried 6 | 3 6 5 6 6 6 Average Carried 3 | 2 3 2 3 2 3 Final Capacity 12 | 6 4 12 4 6 6 Final Carried 6 | 3 4 2 4 3 6 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 838 | 218 51 . 322 247 . Remotely . | . . . . . . Salvage Created 811 | . 51 . 10 466 284 Parts 57 | . 12 . 3 28 14 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 21 | . 3 . 2 11 5 Melee 8 | . . . . 3 5 Guns 8 | . 3 . . 5 . AOE 5 | . . . 2 3 . Classes Destroyed 7 | . 2 . . 5 . Tunneler 1 | . 1 . . . . Hauler 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 9 | . 3 . 2 4 . Grunt 7 | . . . . 4 3 Sentry 4 | . . . . 2 2 Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 3 . 2 5 3 Combat Bots Only 5 | . 3 . 2 5 3 Max Kills in Single Turn 3 | . 1 . 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2570 | . 574 319 341 1167 169 Core 451 | . 108 69 41 233 . Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 56 . 72 . . Volleys Fired 53 | . 11 1 2 26 13 Largest 2 | . 2 1 1 2 1 Hottest 70 | . 70 50 30 56 45 Shots Fired 67 | . 22 1 2 29 13 Gun 62 | . 22 1 . 26 13 Cannon . | . . . . . . Launcher 5 | . . . 2 3 . Special . | . . . . . . Kinetic 16 | . 11 . . 5 . Thermal 29 | . 11 1 . 17 . Explosive 5 | . . . 2 3 . Electromagnetic 17 | . . . . 4 13 Robot Hit Streak 30 | . 2 . . 11 30 Robot Miss Streak 5 | . 5 1 3 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 75 | . 7 . 5 42 21 Core Hits 42 | . 4 . 3 22 13 Critical Hits 2 | . . . . 1 1 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Melee Attacks 56 | . . . 10 36 10 Impact . | . . . . . . Slashing 53 | . . . 7 36 10 Piercing . | . . . . . . Sneak Attacks 5 | . . . 3 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2059 | . 111 . 230 1268 450 Guns 621 | . 111 . . 317 193 Cannons . | . . . . . . Explosions 297 | . . . 160 137 . Melee 1141 | . . . 70 814 257 Ramming . | . . . . . . Kinetic 109 | . 75 . . 34 . Thermal 257 | . 36 . . 221 . Explosive 297 | . . . 160 137 . Electromagnetic 255 | . . . . 62 193 Impact . | . . . . . . Slashing 1141 | . . . 70 814 257 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 83 | . . . 19 64 . Projectiles . | . . . . . . Explosions 3 | . . . 3 . . Melee 80 | . . . 16 64 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . . . 39 14 . Shots 2 | . . . 1 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 203 | . 203 14 . 30 12 Average Temperature 45 | . 84 10 . 8 6 Received Heat Transfer 447 | . 180 . 6 180 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 666 | . 111 . . 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 198 | . 98 30 81 198 146 Average Influence 39 | . 47 4 21 72 70 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . 2 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 7 | . 2 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 11 6 9 17 5 Peak Tracking Total 7 | . 5 7 4 5 7 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 3 | . 1 . . 1 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 . . 6 2 Successful 11 | . 3 . . 6 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations 9 | . 3 . . 6 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Record 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 3 . . 6 . Scan Component 4 | . 1 . . 3 . Repair 4 | . 1 . . 3 . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . . 3 . Time 134 | . 26 . . 108 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 2 | . . . 2 . . no_distress 2 | . . . 2 . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 29 | . . . 29 . . Total Damage 355 | . . . 355 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2535 | 109 428 224 981 698 95 Spaces Moved 1432 | 69 232 116 561 418 36 Core 21 | 14 . . . 7 . Treads 327 | 55 232 33 . 7 . Legs 944 | . . 83 561 300 . Wheels . | . . . . . . Hover 140 | . . . . 104 36 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 50 52 Average Speed 137 | 137 160 185 147 106 52 Slowest Speed 210 | 160 160 210 210 160 56 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 35 15 57 29 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . . . 20 28 . Melee . | . . . . . . Projectile . | . . . . . . AOE 48 | . . . 20 28 . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1851 | 83 272 123 699 591 83 Wait 155 | . 8 . 76 52 19 Move 1427 | 68 231 115 560 417 36 Hop . | . . . . . . Pick Up 60 | 9 8 2 13 25 3 Fast Attach 10 | . . 1 8 1 . Attach 38 | 6 3 4 7 18 . Detach 1 | . 1 . . . . Swap 19 | . 3 . 8 6 2 Drop 32 | . 7 . 15 10 . Fire 53 | . 11 1 2 26 13 Melee 56 | . . . 10 36 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 484 | -10/Materials | Repaired Lgt. Assault Rifle? 522 | -10/Materials | Discovered new exit (range 11) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 562 | -9/Materials | Lost 4 parts (1p1u2w) 747 | -9/Materials | Discovered new exit (range 9) 762 | -9/Materials | Entered Mines 789 | -9/Mines | Lost 3 parts (1p1n1w) 992 | -9/Mines | Discovered new exit (range 7) 1080 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1334 | -9/Mines | Found a hidden stash of uninstalled traps 1507 | -9/Mines | Build established: Scavenger-Mutant 1743 | -9/Mines | Entered Materials 1743 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2026 | -8/Materials | Lost 8 parts (2p3n2u1w) 2294 | -8/Materials | Repaired Carbon-fiber Leg 2332 | -8/Materials | Repaired Imp. Heat Sink? 2398 | -8/Materials | Repaired Imp. Ion Engine? 2424 | -8/Materials | Discovered new exit (range 4) 2431 | -8/Materials | Identified exit to Storage 2441 | -8/Materials | Entered Storage 2536 | -8/Storage | Self-destructed Last Messages --------------- their sensitivity is set well below their maximum potential to avoid disruptions that could result from a damaged robot accidentally triggering one. >>Traps(Locate) Found 6 traps in 1 array: 6x Blade Trap Map updated. Connecting with Terminal... Y-45 Defender destroyed. Imp. Hover Unit destroyed. G-50 Soldier suffers critical hit. G-50 Soldier destroyed. G-47 Trooper destroyed. G-47 Trooper misfires. G-47 Trooper destroyed. Acquired Lgt. Treads. Acquired Particle Gun. Y-45 Defender misfires. Y-45 Defender destroyed. Acquired Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????##"""##????????????? | | ???????????????????????# **[T#????????????? | | ???????????????????????#=%%[##????????????? | | ???????###################+######?????????? | | ?????? ^^ %!!%* #?????????? | | ?????? ^^ !@%! #?????????? | | ?????? ^^ = #?????????? | | ??????????###+##+##########T#####?????????? | | ??????????????????????????###?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 26 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 150 Core Shielding 20 Evasion (%) 54 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata One Hack Too Far Part-time Mechanic Storm Trooper Challenges ------------ None Game ------ Seed EnhancedTacticalBiocell Manual? 0 Play Time 00:42:35 Cumulative 7.2 hours Start 2020.03.06 @ 20:45:33 End 2020.03.06 @ 21:49:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18a410ed-9cad-4541-b7a0-c3dd0d821c8e