Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 23:04:18 Player: H3-MLN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (418) 2090 Value Destroyed (18098) 18098 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (10370) 10370 TOTAL SCORE: 39058 Bonus ------- High Alert Combat Kills 6552 Follower Combat Kills 89 Entered Garrisons 400 Entered DSFs 1000 Win 3000 Friendly Fire -671 Cogmind --------- Core Integrity 1009/1600 Matter 159/300 Energy 247/350 System Corruption 4% Temperature Cool (5) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Faulty Experimental Q-thruster > --- UTILITY (4) ------ Advanced Sensor Array Advanced Signal Interpreter ECM Suite Graphene Brace > --- WEAPON (10) ------ Matter Neutralizer > --- INVENTORY (5) ---- Advanced Energy Well (500) Gravity Neutralizer Centrium Heavy Armor Plating Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Energy Well > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle HERF Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Energy Well High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Triangulator Improved Signal Interpreter Matter Filter Improved Kinecellerator Improved Component Analysis Suite Improved Trap Extractor HERF Cannon Heavy Gauss Cannon Missile Launcher Plasma Cutter [Rating: 139] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Authchip [Weapon] Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . 2 . 2 . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . 1 1 . . 2 . . . . . . . . 1 1 1 Utility 2 | . . . 1 . . . . 1 . . . . . . . . . Weapon 8 | . . 1 . . . . . 1 . 1 . 2 . . 1 1 1 Parts Attached 235 | 6 5 35 27 11 11 1 7 13 26 2 5 35 2 2 20 4 23 Power 22 | . . 5 1 2 . . 1 2 2 1 . 3 . . 2 1 2 Engine 14 | . . 5 1 2 . . 1 2 2 . . . . . 1 . . Core 1 | . . . . . . . . . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . 1 . 2 . . 1 1 2 Propulsion 74 | 2 3 12 13 1 5 1 1 1 8 . 3 7 2 1 5 1 8 Treads 41 | 2 1 5 12 1 2 1 1 1 6 . 3 4 2 . . . . Leg 3 | . . 1 . . . . . . . . . 2 . . . . . Wheel 17 | . 2 6 1 . 3 . . . 2 . . . . 1 2 . . Hover 2 | . . . . . . . . . . . . 1 . . . . 1 Flight 11 | . . . . . . . . . . . . . . . 3 1 7 Utility 70 | 2 1 7 6 3 2 . 3 8 7 . . 11 . . 10 2 8 Device 40 | 1 . 4 2 1 1 . 1 3 6 . . 7 . . 6 2 6 Storage 8 | 1 1 1 1 . . . . 1 . . . 2 . . 1 . . Processor 7 | . . 1 . . 1 . . 2 . . . 1 . . 1 . 1 Hackware 3 | . . . . . . . 2 . . . . 1 . . . . . Protection 12 | . . 1 3 2 . . . 2 1 . . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 69 | 2 1 11 7 5 4 . 2 2 9 1 2 14 . 1 3 . 5 Energy Gun 18 | 1 . 4 3 1 . . . . 1 . . 7 . . 1 . . Energy Cannon 11 | . . 1 . . . . 1 1 2 . 2 . . 1 1 . 2 Ballistic Gun 17 | 1 1 5 3 3 2 . . . 1 . . 1 . . . . . Ballistic Cannon 19 | . . 1 . . 2 . 1 1 5 1 . 6 . . 1 . 1 Launcher 3 | . . . 1 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 4 5 . . . . 2 1 . . 5 . . 3 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . System Corruption 7 | . . . . . 7 . . . . . . . . . . . . Parts Lost 96 | . 3 10 4 6 6 . 3 3 16 . 2 23 . 2 9 3 6 Power 8 | . . 1 . 1 . . . . 1 . . 3 . . 2 . . Propulsion 37 | . 3 5 . 2 1 . 2 1 7 . . 5 . 2 4 1 4 Utility 15 | . . 1 2 . . . . 2 3 . . 3 . . 1 2 1 Weapon 36 | . . 3 2 3 5 . 1 . 5 . 2 12 . . 2 . 1 Highest Loss Streak 14 | . 2 3 2 1 4 . 1 1 14 . 1 14 . 1 8 3 2 To Critical Strikes 2 | . 1 . . . . . . . . . . 1 . . . . . Average Backups 19 | 2 9 21 24 23 22 22 23 22 20 17 16 20 5 5 4 3 3 Power . | . 1 . 1 . . 1 1 1 1 . . . . 1 . . . Propulsion 3 | 1 3 5 4 4 4 3 3 2 3 2 2 2 . . . . . Utility 9 | . 2 9 13 12 13 13 13 11 8 8 7 9 3 3 4 3 2 Weapon 4 | . 1 4 5 5 3 3 4 5 5 6 4 6 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 77 | . . 16 16 4 2 . 5 4 12 . 4 10 1 1 . . 2 Power 5 | . . 3 . . . . 1 . 1 . . . . . . . . Propulsion 12 | . . 4 3 . . . 1 . 2 . 1 1 . . . . . Utility 34 | . . 3 7 3 . . 2 3 4 . 2 6 1 1 . . 2 Weapon 23 | . . 5 5 1 2 . 1 1 5 . 1 2 . . . . . Tool/Special 3 | . . 1 1 . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 85 98 99 99 97 99 98 99 87 85 83 65 23 21 34 29 37 Engine 6 | . . 10 9 9 9 7 7 6 5 5 5 3 . . . . . Treads 20 | . 25 10 18 24 25 45 44 39 23 23 19 14 11 10 2 . . Wheel 8 | . 2 21 17 11 10 . . . 4 . . . . 1 5 . . Device 8 | . 14 1 9 9 9 7 11 9 9 11 11 10 . . 6 8 10 Storage 7 | . 14 11 9 9 9 7 7 6 6 5 5 5 . . 2 . . Processor 3 | . . 8 . . 2 . . 6 6 5 5 3 . . . 4 2 Protection 4 | . . . 8 9 6 7 2 3 3 . . . . . 2 . . Energy Gun 4 | . 14 7 7 4 1 . . . . . . 8 . . . . . Energy Cannon 3 | . . 3 . . . . 6 6 10 11 15 1 . . 2 . 1 Ballistic Gun 11 | . 14 21 16 21 15 15 7 6 4 . . 1 . . . . . Ballistic Cannon 4 | . . . 2 . 7 7 7 12 9 14 12 8 . . . . . Peak Build Rating 139 | 8 9 23 40 47 46 50 50 66 96 110 120 139 58 51 75 63 112 Average Rating 51 | 5 8 18 33 43 41 49 48 60 76 109 114 122 47 38 59 55 76 On Entrance 48 | . 8 9 22 40 46 43 50 50 64 96 110 119 37 51 25 50 44 Avg Prop Armor Cover (%) 12 | . 16 8 12 14 15 . . . 4 . . 38 45 43 17 4 6 Naked Turns 6 | . . . . . . . . . . . . 6 . . . . . Heaviest Build 196 | 9 24 108 111 115 113 113 120 128 138 163 167 196 . . 51 18 51 Greatest Support 225 | 40 40 32 24 84 84 124 124 132 208 208 225 225 3 3 32 21 61 Greatest Overweight (x) 15 | . 1 8 4 4 8 . 1 1 10 . . 1 . . 15 . 1 Average Overweight (x) 1 | . . 3 4 3 3 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 5 10 5 5 Average Capacity 22 | 6 14 23 25 25 25 25 25 25 25 25 25 24 5 5 7 5 5 Most Carried 25 | 5 13 25 25 25 25 25 25 25 25 24 25 25 5 5 9 5 5 Average Carried 20 | 2 9 21 24 24 23 22 24 23 23 23 23 22 4 4 5 4 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 5 12 24 25 25 22 25 24 25 25 23 25 5 5 5 5 5 5 Class Distribution -------------------- 29% | Tank 17% | Scavenger-Gunner 11% | Mutant 7% | Skirmisher 5% | Scavenger-Skirmisher 5% | Commander-Tank 5% | Sprinter 4% | Scavenger-Tank 4% | Scavenger-Executioner 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Gunner | -5/DSF Scavenger-Executioner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Matter Collected 13040 | 235 294 1334 1582 1080 1165 59 572 1142 2888 . 382 1451 . 126 180 124 426 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 18592 | 73 655 2128 2560 1517 1559 59 501 1509 3387 . 781 3117 . . 430 . 316 Parts 895 | 4 38 148 128 95 101 2 26 66 127 . 20 108 . . 13 . 19 Haulers Intercepted 20 | . 2 5 6 . 2 . 1 1 . . . 3 . . . . . Recyclers Shooed 15 | . 3 1 1 . 1 . . 3 . . . 5 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Combat Hostiles Destroyed 322 | . 14 45 53 39 32 . 10 25 45 . 10 35 . . 4 . 10 Melee 3 | . . . . . . . . . 2 . . 1 . . . . . Guns 155 | . 14 33 35 36 16 . . 4 8 . . 9 . . . . . Cannons 124 | . . 12 6 . 13 . 7 19 31 . 9 19 . . 2 . 6 AOE 34 | . . . 12 3 3 . 3 2 3 . . 4 . . . . 4 Classes Destroyed 21 | 2 5 4 4 2 1 . . . 1 . . 2 . . . . . Worker 16 | . 1 2 2 . 1 . . 2 . . . 7 . . . . 1 Builder 17 | . . 2 2 . 6 . . . . . . 6 . . 1 . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . Hauler 20 | . 2 5 6 . 2 . 1 1 . . . 3 . . . . . Recycler 15 | 1 1 1 2 . . 1 . 2 . . . 5 . . 2 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . Operator 5 | . . 2 2 . 1 . . . . . . . . . . . . Watcher 16 | . 2 5 4 1 . . . 2 . . . 1 . . . . 1 Swarmer 65 | . 6 16 8 10 2 . 5 6 6 . . . . . . . 6 Cutter 6 | . . . . 2 . . . . . . . . . . . . 4 Grunt 129 | . 8 18 29 13 18 . 2 8 11 . 6 14 . . 2 . . Brawler 11 | . . . 1 . 3 . . 1 4 . 1 1 . . . . . Duelist 11 | . . 2 1 3 2 . . 1 . . . 1 . . 1 . . Protector 2 | . . . . . 2 . . . . . . . . . . . . Sentry 42 | . . 9 9 4 5 . 1 3 8 . . 3 . . . . . Specialist 6 | . . . 2 2 . . 1 . . . . 1 . . . . . Hunter 21 | . . . 2 1 1 . . 3 8 . 2 4 . . . . . Programmer 21 | . . . . 4 . . . 2 6 . . 8 . . 1 . . Heavy 5 | . . . 1 . 1 . 1 1 . . 1 . . . . . . Behemoth 4 | . . . . . . . . . 2 . . 2 . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . Infiltrator 2 | . . . . . . . . . 2 . . . . . . . . Best Kill Streak 17 | 1 4 8 17 5 5 1 3 11 7 . 4 12 . . 2 . 4 Combat Bots Only 11 | . 3 6 11 5 4 . 3 11 7 . 4 5 . . 1 . 4 Max Kills in Single Turn 4 | 1 2 2 3 3 2 1 3 2 2 . 1 4 . . 1 . 3 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . Exploded 3 | . . . 3 3 1 . 3 1 2 . . 1 . . . . 3 Melee 1 | . . . . . . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Hostile Shots Fired 2411 | . 80 198 180 116 97 . 49 105 386 . 61 672 . 10 298 25 134 Missed 759 | . 22 45 58 24 25 . 18 40 104 . 18 248 . 6 75 16 60 Hits 1652 | . 58 153 122 92 72 . 31 65 282 . 43 424 . 4 223 9 74 Melee 37 | . . 8 . 7 2 . . 3 2 . . 1 . . . . 14 Projectile 1615 | . 58 145 122 85 70 . 31 62 280 . 43 423 . 4 223 9 60 AOE 7 | . . . . 2 . . . . . . . 4 . . . . 1 Critical Strikes 92 | . 2 7 5 10 6 . . 2 4 . 2 26 . . 19 1 8 Actively Blocked 28 | . . . . . . . . . . . . . . . 19 1 8 Part Disruptions 3 | . . . . . . . . 1 1 . . 1 . . . . . Damage Taken 27489 | . 611 1973 1754 1401 1366 . 416 1064 4034 . 1122 7491 . 146 4133 208 1770 Core 3971 | . 130 328 105 131 276 . 69 106 430 . 37 1126 . . 544 98 591 Absorbed by Shields 1270 | . . . . 43 . . 76 104 705 . . 342 . . . . . Reduced by Siege Mode 560 | . . . . . . . . . 15 . 48 497 . . . . . Ignored by Resistances 924 | . . . 132 71 . . . . . . . . . . 721 . . Regen/Repaired (Parts) 283 | . . 125 158 . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 48 18 . . 6 . 90 . 36 . 96 . . 2 58 93 63 Volleys Fired 985 | 8 73 132 127 90 82 2 18 61 183 . 21 79 1 1 57 2 48 Largest 6 | 2 2 3 3 3 3 3 3 4 4 . 5 6 1 1 1 1 1 Hottest 423 | 70 70 114 124 131 131 101 130 174 214 . 321 423 55 105 105 54 105 Shots Fired 2629 | 16 142 372 350 252 204 6 50 230 521 . 90 286 1 1 58 2 48 Gun 1539 | 16 142 330 292 251 135 4 16 61 156 . . 127 . . 9 . . Cannon 1063 | . . 42 47 . 65 2 33 169 360 . 90 156 1 1 49 2 46 Launcher 27 | . . . 11 1 4 . 1 . 5 . . 3 . . . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1727 | 8 73 263 241 230 188 6 32 173 274 . 46 160 1 . 1 2 29 Thermal 726 | 8 69 59 98 21 12 . 17 57 242 . 28 50 . 1 47 . 17 Explosive 25 | . . . 11 1 4 . 1 . 5 . . 3 . . . . . Electromagnetic 151 | . . 50 . . . . . . . . 16 73 . . 10 . 2 Robot Hit Streak 57 | 2 26 13 39 15 17 2 7 11 57 . 13 18 . . 6 . 6 Robot Miss Streak 18 | 4 3 5 4 2 6 2 4 6 3 . 5 18 . . 3 . 1 Penetration Max 2 | . . . . . 2 . . . . . . 1 . . . . . Secondary Targets 26 | . 3 5 5 11 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . Autonomous 62 | . . . . . . . . . . . . 62 . . . . . Shots Hit Robots 1581 | 6 99 207 260 149 133 2 27 111 313 . 53 172 . . 37 . 12 Core Hits 816 | 3 39 92 126 68 85 2 16 69 146 . 22 115 . . 13 1 19 Critical Kills 11 | . . . 1 2 3 . . . 2 . 1 1 . . 1 . . Critical Parts Destroyed 9 | . . . . 2 7 . . . . . . . . . . . . Critical Strikes 58 | . 7 2 4 5 11 . 1 7 9 . 2 9 . . 1 . . Burn 13 | . 7 . 3 1 . . . . 2 . . . . . . . . Meltdown 4 | . . . . . . . . . 2 . 1 . . . 1 . . Destroy 16 | . . . 1 4 10 . . . . . . 1 . . . . . Blast 25 | . . 2 . . 1 . 1 7 5 . 1 8 . . . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 45262 | 77 1062 3290 5925 3222 4286 33 914 3159 8785 . 2366 9872 . . 1353 23 895 Guns 18732 | 77 1062 2573 4267 3013 1958 33 172 626 1920 . . 2969 . . 62 . . Cannons 21053 | . . 552 554 . 1845 . 575 2383 6348 . 2366 4718 . . 1179 . 533 Explosions 5152 | . . 165 1104 209 483 . 167 132 432 . . 2131 . . . . 329 Melee 33 | . . . . . . . . . . . . . . . . . 33 Ramming 292 | . . . . . . . . 18 85 . . 54 . . 112 23 . Kinetic 24682 | 16 425 1862 3387 2755 3652 33 473 2038 3607 . 1250 4651 . . . . 533 Thermal 13526 | 61 637 761 1434 258 151 . 274 971 4661 . 650 2424 . . 1179 . 65 Explosive 3742 | . . . 1104 209 483 . 167 . 432 . . 1242 . . . . 105 Electromagnetic 2987 | . . 667 . . . . . 132 . . 466 1501 . . 62 . 159 Impact . | . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . . 33 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . 3 . 2 7 . . 1 1 . . 13 21 21 26 . 4 Average Corruption 3 | . . 3 . 1 5 . . 1 1 . . 5 18 21 17 . 3 Corruption Purged 3 | . . . . . 2 . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 159 | . . 36 . 21 33 . . 1 18 . . 23 3 7 11 . 6 Message Errors 34 | . . 7 . 8 6 . . . 5 . . 3 . 1 2 . 2 Matter Fused 43 | . . 9 . 2 12 . . . 7 . . 6 2 1 2 . 2 Heat Flow Errors 24 | . . 4 . 3 6 . . 1 1 . . 6 . 2 1 . . Energy Discharges 17 | . . 5 . 3 . . . . 3 . . 3 . . 1 . 2 Parts Rejected 2 | . . 1 . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . 2 . . . . . . . . 1 . . . Data Loss (minor) 12 | . . 5 . 1 3 . . . . . . 2 . . 1 . . Data Loss (major) 5 | . . 1 . . 1 . . . . . . 1 . 1 1 . . Misfires 7 | . . 2 . 3 1 . . . . . . . . . 1 . . Alerts 4 | . . 1 . 1 . . . . 1 . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . 1 . 2 . . Weapon Failures 5 | . . 1 . . 2 . . . 1 . . 1 . . . . . Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . Overflow Damage 725 | . . 10 53 11 66 . 8 58 100 . 14 346 . . 35 . 24 Projectiles 553 | . . 10 13 . 56 . 8 49 100 . 14 244 . . 35 . 24 Explosions 172 | . . . 40 11 10 . . 9 . . . 102 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 65 | . . 3 2 . 4 . 2 11 11 . 7 21 . . . . 4 Impact 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 59 | . . 3 2 . 4 . 2 10 11 . 5 18 . . . . 4 Secondary 5 | . . . . . . . . . . . 2 3 . . . . . Self-Inflicted Damage 360 | . . 61 . 18 . . . 53 46 . . 171 . . . 11 . Shots 10 | . . 3 . 1 . . . 2 1 . . 3 . . . . . Rammed 33 | . . . . . . . . 3 5 . . 2 . . 20 3 . Targets Rammed 61 | . . . . . . . . 3 7 . . 4 . . 44 3 . Kicked 24 | . . . . . . . . . . . . . . . 24 . . Crushed 4 | . . . . . . . . . 2 . . 2 . . . . . Highest Temperature 542 | 40 132 343 196 227 157 . . 221 176 . 256 542 . 227 210 . 252 Average Temperature 83 | 18 38 76 26 79 33 . . 25 26 . 91 179 . 79 82 . 110 Received Heat Transfer 4611 | . 258 660 837 426 414 . 9 78 449 . 219 493 . 9 651 9 99 Effects 20 | . . 1 . . . . . . . . . 19 . . . . . Shutdowns 7 | . . . . . . . . . . . . 7 . . . . . Interference 8 | . . . . . . . . . . . . 8 . . . . . Short Circuit 3 | . . . . . . . . . . . . 3 . . . . . Damage (minor) 2 | . . 1 . . . . . . . . . 1 . . . . . Siege Activations 3 | . . . . . . . . . 1 . 1 1 . . . . . Total Turns 76 | . . . . . . . . . 7 . 13 56 . . . . . Longest Duration 56 | . . . . . . . . . 7 . 13 56 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 1 . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . 1 . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . Parts Fried 18 | . . 1 . . . . . . . . 3 14 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . 1 Robots Melted 5 | . . . . . . . . . 2 . 1 . . . 2 . . Combat Hostiles 4 | . . . . . . . . . 1 . 1 . . . 2 . . Parts Melted 23 | . 5 . 4 1 . . . 1 8 . 2 . . . 2 . . Heat Transferred 21320 | 185 2405 1447 3145 518 259 . 370 1403 7466 . 1000 1875 . . 1147 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 4 . . . . . 1 . . . 1 . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Maximum Alert Level 5 | . . 2 3 5 4 2 2 3 5 4 3 4 2 1 1 1 2 Low Security (%) 16 | 100 100 43 . . . . . . . . . . . . 79 98 23 Level 1 12 | . . 33 5 . . . 26 34 . . . . . 100 20 1 70 Level 2 15 | . . 23 5 . . 100 73 44 11 . . 40 100 . . . 6 Level 3 25 | . . . 89 20 16 . . 21 23 . 100 35 . . . . . Level 4 16 | . . . . 18 83 . . . 24 100 . 23 . . . . . Level 5 13 | . . . . 59 . . . . 41 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 . . . 1 . . . . . . Peak Influence 2235 | 5 96 681 1096 2163 1409 616 616 755 2235 1173 1098 1324 461 330 225 202 495 Initial 1173 | . . . 284 690 1054 616 366 323 459 1173 824 576 461 310 147 101 100 Average 830 | 1 36 278 847 1625 1242 570 484 501 1353 1173 915 831 451 298 146 118 287 Influence Increases 12290 | 10 399 1356 1594 1613 967 48 280 842 1936 5 294 1443 2 62 402 156 881 Destroy 0b10 Robot/C 6480 | . 280 900 1060 840 620 . 200 500 900 . 200 700 . . 80 . 200 Destroy 0b10 Robot/NC 565 | 10 35 85 90 5 60 5 10 35 80 . 10 115 . . 15 . 10 Destroy Leader 1168 | . 68 210 280 20 154 . 20 136 50 . 30 158 . . 20 . 22 Allied During Kill 81 | . . . . 54 27 . . . . . . . . . . . . Successful Hack 226 | . . 43 26 35 4 42 . 9 14 5 . 5 . . . 15 28 Disable Machine 690 | . . 60 60 15 15 . 15 120 120 . 15 165 . . 30 . 75 Anti-Garrison Action 1050 | . . . . 450 . . . . 600 . . . . . . . . Destroy Structure 845 | . 1 28 63 59 42 1 5 42 127 . 24 210 2 2 32 6 201 Partial Spotted 210 | . . . . . . . . . . . . . . . 30 75 105 Lose Combat Pursuer 975 | . 15 30 15 135 45 . 30 . 45 . 15 90 . 60 195 60 240 Influence Decreases 11795 | 10 399 681 1207 512 1774 880 188 801 358 1062 374 1222 878 223 503 170 553 Entered New Map 6472 | . . . 391 372 1109 740 158 293 198 1062 354 522 858 133 135 80 67 Time Decay 3898 | 10 304 591 626 . 565 140 . 478 . . . 470 20 70 278 60 286 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 Lost Part 940 | . 20 90 40 60 60 . 30 30 160 . 20 230 . 20 90 30 60 Lost Ally 160 | . . . . 80 40 . . . . . . . . . . . 40 Purge Threat 225 | . 75 . 150 . . . . . . . . . . . . . . Squads Dispatched 65 | . 3 5 12 . 11 . 1 12 . . 1 5 . 1 4 3 7 Investigation 14 | . 1 4 2 . 1 . . 2 . . . . . 1 . 2 1 Extermination 8 | . . . . . . . . 1 . . . 2 . . 2 . 3 Reinforcement 22 | . 2 . 5 . 3 . 1 2 . . 1 2 . . 2 1 3 Assault 6 | . . 1 1 . 4 . . . . . . . . . . . . Garrison 15 | . . . 4 . 3 . . 7 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . 1 . 1 . . 1 . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Distress Signals 14 | . . 2 3 . 1 . . 1 . . . 2 . 2 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 495 | . 23 61 66 44 47 . 12 28 45 . 11 53 3 14 23 13 52 Peak Tracking Total 11 | . 5 6 9 10 5 . 5 4 8 . 4 9 3 10 9 11 11 Tactical Retreats 36 | . 1 2 1 4 3 . 1 . 1 . 1 3 . 1 3 2 13 ECM-based Alert Blocks 24 | . . . . . . . . . . . . . . . . . 24 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Traps Triggered 32 | . 2 3 1 13 . . 1 1 3 . . 2 . 1 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . 6 6 6 6 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Machines Disabled 61 | . . 4 4 7 1 . 1 8 17 . 1 11 . . 2 . 5 Max in Single Turn 3 | . . 1 1 2 1 . 1 3 2 . 1 3 . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Garrison Relay 9 | . . . . 5 . . . . 4 . . . . . . . . Phase Generator 2 | . . . . 1 . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Machines Accessed 73 | . 4 12 10 3 5 6 . 4 1 1 . 3 . 2 3 7 12 Terminals 48 | . 4 9 7 3 2 5 . 1 1 1 . 2 . . 3 4 6 Fabricators 4 | . . . . . . . . . . . . 1 . 1 . 1 1 Repair Stations 6 | . . 1 1 . . . . . . . . . . 1 . 1 2 Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 7 | . . 2 1 . 1 . . . . . . . . . . 1 2 Garrison Access 7 | . . . 1 . 1 1 . 3 . . . . . . . . 1 Total Hacks 187 | . 10 43 35 8 14 12 . 9 1 3 . 6 . 7 3 16 20 Successful 82 | . 3 24 19 3 9 6 . 2 1 1 . 5 . 2 1 4 2 Failed 104 | . 7 18 16 5 5 6 . 7 . 2 . 1 . 5 2 12 18 Catastrophic 20 | . 1 3 1 . 1 3 . 2 . . . 1 . 1 1 3 3 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 28 | . . 8 6 . 2 . . . . . . . . 1 1 3 7 Terminals 117 | . 10 25 24 8 5 11 . 1 1 3 . 4 . . 3 12 10 Fabricators 9 | . . . . . . . . . . . . 2 . 4 . 1 2 Repair Stations 13 | . . 2 4 . . . . . . . . . . 3 . 1 3 Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 34 | . . 16 6 . 6 . . . . . . . . . . 2 4 Garrison Access 13 | . . . 1 . 2 1 . 8 . . . . . . . . 1 Terminal Hacks 38 | . 3 7 9 3 2 5 . 1 1 1 . 3 . . 1 2 . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . Robot Analysis 3 | . . . 2 . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . 1 1 3 . . 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . 1 . 1 . . . . 1 . . Branch Access Points 3 | . . 1 1 . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . . . . . . . . . Locate Traps 4 | . . 2 . . . 2 . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . . . . . . 1 . Registered Components 2 | . . . 1 . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 2 . 2 . 1 1 Network Status 1 | . . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . 1 . 1 . . . Build 3 | . . . . . . . . . . . . 1 . . . 1 1 Repair Station Hacks 6 | . . 2 4 . . . . . . . . . . . . . . Scan Component 3 | . . 1 2 . . . . . . . . . . . . . . Repair 3 | . . 1 2 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 25 | . . 15 5 . 5 . . . . . . . . . . . . Insert Component 9 | . . 5 2 . 2 . . . . . . . . . . . . Analyze 10 | . . 6 2 . 2 . . . . . . . . . . . . Retrieve Study 6 | . . 4 1 . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 1 . 1 . . . . . . . . . Unlock Access 3 | . . . 1 . 1 . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . 1 1 Terminals 2 | . . . . . . . . . . . . . . . . 1 1 Botnet 2 | . . . . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 61 | . 3 11 8 3 3 4 . 3 1 1 . 2 . 2 2 6 12 Full Trace Events 12 | . . 3 2 . 1 . . 2 . . . . . 1 . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . 40 Total Robot Build Rating 4 | . . . . . . . . . . . . . . . . . 4 Part Schematics Acquired 9 | . . 5 2 . 2 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . Time 163 | . . . . . . . . . . . . 24 . . . 139 . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . . Part Studies Acquired 6 | . . 4 1 . 1 . . . . . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . . . . . . . . . . . Time 90 | . . 26 64 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 5 2 . 2 . . . . . . . . . . . . Part Schematics Acquired 9 | . . 5 2 . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . 24 . . . . 16 . . . . . . . . Machine Destruction 37 | . . . . 21 . . . . 16 . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 8 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Total Allies 14 | . . . . 8 . . . . 2 . . . . . . . 4 Largest Group 6 | . . . . 6 4 . . . 2 . . . . . . . 4 Highest-Rated Group 160 | . . . . 70 40 . . . 160 . . . . . . . 24 Highest-Rated Ally 80 | . . . . 39 10 . . . 80 . . . . . . . 6 Initial Warlord ECA Mod 36 | . . . . . 10 9 9 18 18 27 27 36 36 36 35 34 33 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 34 8 . . . . . . . . . . . . Total Damage 715 | . . . . 556 159 . . . . . . . . . . . . Kills 4 | . . . . 3 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Active Infowar (turns) 3596 | 67 897 1676 . . 519 . . . 2 . . . . . 61 91 283 Sensors 338 | . . . . . . . . . . . . . . . . 91 247 Terrain 1105 | 67 897 83 . . . . . . . . . . . . 58 . . Structural 61 | . . . . . . . . . . . . . . . 61 . . T.N.C. 2112 | . . 1593 . . 519 . . . . . . . . . . . . Spoofing 2 | . . . . . . . . . 2 . . . . . . . . ECM 283 | . . . . . . . . . . . . . . . . . 283 Robot Analysis Total 3 | . . . 2 . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Turns Passed 16089 | 124 897 2142 2140 2068 1695 292 292 1233 2148 14 265 1196 59 153 610 122 639 Spaces Moved 9332 | 59 448 1095 1036 975 494 172 122 528 961 8 103 552 97 274 531 364 1513 Core 517 | 6 . . . . . . . . . . . 91 97 274 49 . . Treads 2903 | 53 330 . . 305 81 172 122 528 741 8 103 460 . . . . . Legs 81 | . . . . . . . . . . . . 1 . . 80 . . Wheels 3633 | . 118 1095 1036 670 413 . . . 220 . . . . . 81 . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2198 | . . . . . . . . . . . . . . . 321 364 1513 Fastest Speed 17 | 50 115 90 140 140 140 161 161 160 108 160 160 50 50 50 24 24 17 Average Speed 119 | 148 148 137 140 170 162 161 169 186 153 160 160 143 50 50 64 24 27 Slowest Speed 800 | 160 240 200 140 237 250 161 240 243 243 160 160 240 50 50 800 27 97 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . . . 8 5 21 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 82 91 91 97 32 6 81 16 91 . 73 13 73 7 14 14 38 Regions Visited 17 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 . 1 . 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 32 | . . . . . . . . . 10 . . . 1 1 . 2 18 Terrain Destroyed 623 | . . 22 60 88 48 1 5 43 139 . 12 123 1 1 15 2 63 Melee . | . . . . . . . . . . . . . . . . . . Projectile 194 | . . . . . 17 1 . 41 15 . 12 64 1 1 15 2 25 AOE 429 | . . 22 60 88 31 . 5 2 124 . . 59 . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Res Res Acc Total 12409 | 78 551 1472 1493 1216 1212 182 179 653 1295 9 153 776 106 289 687 390 1668 Wait 1165 | . 11 124 222 4 597 . 2 13 39 . 6 40 2 8 18 14 65 Move 9252 | 58 447 1094 1035 974 493 171 121 528 960 7 102 552 96 273 515 354 1472 Hop 31 | . . . . . . . . . . . . . . . 7 5 19 Pick Up 223 | 6 11 43 27 10 12 5 13 15 29 . 10 26 1 2 9 2 2 Fast Attach 112 | 5 2 15 12 3 . . 2 6 14 . 1 12 2 1 13 3 21 Attach 119 | 1 3 10 4 6 8 2 4 6 17 2 4 26 1 1 10 3 11 Detach 29 | . . 1 . . 1 . 1 1 2 . . 6 1 1 2 2 11 Swap 90 | . 2 14 22 7 11 2 5 5 10 . . 10 . . 1 . 1 Drop 218 | . 2 39 44 8 8 . 13 15 33 . 9 20 2 2 10 3 10 Fire 985 | 8 73 132 127 90 82 2 18 61 183 . 21 79 1 1 57 2 48 Melee 2 | . . . . . . . . . . . . . . . . . 2 Ram 2 | . . . . . . . . . . . . . . . . 2 . Kick 24 | . . . . . . . . . . . . . . . 24 . . Crush 34 | . . . . . . . . 3 7 . . 4 . . 20 . . Escape Stasis 60 | . . . . 54 . . . . . . . . . . . . 6 Rewire 62 | . . . . 60 . . . . 1 . . . . . 1 . . Trap 1 | . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 78 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Discovered new exit (range 12) 900 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Core integrity fell below 50% 985 | -10/Materials | Discovered new exit (range 6) 1022 | -10/Materials | Entered another Materials area 1022 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1148 | -9/Materials | Lost 3 parts (1p1n1u) 1489 | -9/Materials | Discovered new exit (range 15) 1621 | -9/Materials | Repaired Lgt. Treads 1937 | -9/Materials | Discovered new exit (range 16) 2089 | -9/Materials | Discovered new exit (range 10) 2118 | -9/Materials | Build established: Skirmisher 2417 | -9/Materials | Discovered new exit (range 15) 2540 | -9/Materials | Core integrity fell below 50% 2800 | -9/Materials | Central database locked down 2806 | -9/Materials | Discovered new exit (range 8) 3022 | -9/Materials | First assault squad dispatched 3028 | -9/Materials | Identified exit to Mines 3110 | -9/Materials | Core integrity fell below 20% 3164 | -9/Materials | Entered another Materials area 3164 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3262 | -8/Materials | Identified exit to Storage 3277 | -8/Materials | Garrison activated, responded to threat 3322 | -8/Materials | Destroyed 11 combat bots 3431 | -8/Materials | Destroyed 9 combat bots 3472 | -8/Materials | Identified exit to Garrison 3482 | -8/Materials | Build established: Scientist-Tank 3681 | -8/Materials | Discovered new exit (range 13) 3942 | -8/Materials | Repaired Arm. Wheel+ 3964 | -8/Materials | First assault squad dispatched 3975 | -8/Materials | Repaired Arm. Wheel+ 3996 | -8/Materials | Build established: Tank 4599 | -8/Materials | Garrison activated, responded to threat 4849 | -8/Materials | Discovered new exit (range 16) 4914 | -8/Materials | Sterilization system engaged 4914 | -8/Materials | Non-combat units ordered to evacuate 5014 | -8/Materials | Combat units ordered to evacuate 5214 | -8/Materials | Ambient heat levels rising (+10) 5304 | -8/Materials | Entered Garrison 5320 | -8/Garrison | Triggered checkpoint 5400 | -8/Garrison | Triggered checkpoint 5478 | -8/Garrison | Discovered new exit (range 10) 5524 | -8/Garrison | Triggered checkpoint 5564 | -8/Garrison | Garrison Relay disabled 5599 | -8/Garrison | Phase Generator disabled 5819 | -8/Garrison | Triggered checkpoint 5870 | -8/Garrison | Triggered checkpoint 5890 | -8/Garrison | Triggered checkpoint 5930 | -8/Garrison | Discovered new exit (range 14) 6016 | -8/Garrison | Triggered checkpoint 6030 | -8/Garrison | Triggered checkpoint 6106 | -8/Garrison | Garrison Relay disabled 6136 | -8/Garrison | Garrison Relay disabled 6443 | -8/Garrison | Triggered checkpoint 6552 | -8/Garrison | Garrison Relay disabled 6632 | -8/Garrison | Discovered new exit (range 10) 6816 | -8/Garrison | Build established: Commander-Tank 6878 | -8/Garrison | Triggered checkpoint 7372 | -8/Garrison | Entered Materials 7372 | -8/Materials | Accompanied by 4 allies 7372 | -8/Materials | Discovered exit to Storage (range 14) 7520 | -8/Materials | Garrison activated, responded to threat 7547 | -8/Materials | Identified exit to Garrison 7635 | -8/Materials | Lost 3 allies 7709 | -8/Materials | Discovered new exit (range 16) 7715 | -8/Materials | Core integrity fell below 50% 7749 | -8/Materials | Lost 4 parts (1n3w) 7772 | -8/Materials | First assault squad dispatched 7906 | -8/Materials | Core integrity fell below 20% 8238 | -8/Materials | Build established: Tank 9067 | -8/Materials | Entered Factory 9067 | -7/Factory | Evolved 2 slots: Propulsion x2 9218 | -7/Factory | Discovered new exit (range 15) 9359 | -7/Factory | Identified exit to DSF 9359 | -7/Factory | Entered DSF 9406 | -7/DSF | Additional patrols routed to DSF 9525 | -7/DSF | Discovered new exit (range 15) 9623 | -7/DSF | Sterilization system engaged 9643 | -7/DSF | Ambient heat levels rising (+10) 9651 | -7/DSF | Entered Factory 9651 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9828 | -6/Factory | Garrison activated, responded to threat 9940 | -6/Factory | Build established: Scavenger-Gunner 10211 | -6/Factory | Garrison activated, responded to threat 10281 | -6/Factory | Allied Derelicts emerged from ambush trap array 10382 | -6/Factory | Garrison activated, responded to threat 10462 | -6/Factory | Destroyed 11 combat bots 10545 | -6/Factory | Discovered new exit (range 13) 10884 | -6/Factory | Identified exit to Garrison 10884 | -6/Factory | Entered Garrison 10980 | -6/Garrison | Triggered checkpoint 11000 | -6/Garrison | Garrison Relay disabled 11089 | -6/Garrison | Spotted B-75 Beast 11112 | -6/Garrison | Destroyed B-75 Beast 11146 | -6/Garrison | Found Relay Coupler [Proto] 11149 | -6/Garrison | Found Relay Coupler [Proto] 11156 | -6/Garrison | Found Relay Coupler [Proto] 11160 | -6/Garrison | Found Relay Coupler [Proto] 11264 | -6/Garrison | Triggered checkpoint 11347 | -6/Garrison | Triggered checkpoint 11420 | -6/Garrison | Core integrity fell below 50% 11432 | -6/Garrison | Destroyed 7 combat bots 11467 | -6/Garrison | Lost 14 parts (1p6n3u4w) 11480 | -6/Garrison | Triggered checkpoint 11865 | -6/Garrison | Discovered new exit (range 12) 12078 | -6/Garrison | Triggered checkpoint 12113 | -6/Garrison | Garrison Relay disabled 12150 | -6/Garrison | Phase Generator disabled 12253 | -6/Garrison | Build established: Scavenger-Tank 12335 | -6/Garrison | Spotted B-75 Beast 12348 | -6/Garrison | Destroyed B-75 Beast 12486 | -6/Garrison | Found embedded Infiltrators 12505 | -6/Garrison | Discovered new exit (range 12) 12622 | -6/Garrison | Triggered checkpoint 12636 | -6/Garrison | Garrison Relay disabled 12840 | -6/Garrison | Triggered checkpoint 12872 | -6/Garrison | Garrison Relay disabled 12980 | -6/Garrison | Build established: Scavenger-Gunner 13015 | -6/Garrison | Discovered new exit (range 12) 13032 | -6/Garrison | Entered Factory 13032 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 13046 | -5/Factory | Identified exit to DSF 13046 | -5/Factory | Entered DSF 13090 | -5/DSF | Additional patrols routed to DSF 13257 | -5/DSF | Discovered new exit (range 15) 13302 | -5/DSF | Sterilization system engaged 13311 | -5/DSF | Entered Factory 13311 | -4/Factory | Evolved 2 slots: Weapon x2 13588 | -4/Factory | Fabricated Hvy. Assault Cannon? 13634 | -4/Factory | Build established: Scavenger-Executioner 13744 | -4/Factory | Identified exit to Upper Caves 13744 | -4/Factory | Identified exit to Armory 13873 | -4/Factory | Spotted B-86 Titan 13891 | -4/Factory | Destroyed B-86 Titan 13975 | -4/Factory | Spotted B-86 Titan 13987 | -4/Factory | Destroyed B-86 Titan 14152 | -4/Factory | Lost 4 parts (2p1n1w) 14271 | -4/Factory | Build established: Executioner 14353 | -4/Factory | System corruption reached 10% 14392 | -4/Factory | Cargo convoy interrupted 14407 | -4/Factory | Spotted Executioner 14435 | -4/Factory | Destroyed Executioner 14437 | -4/Factory | Core integrity fell below 50% 14439 | -4/Factory | Garrison activated, responded to threat 14453 | -4/Factory | Released all parts (7) 14460 | -4/Factory | Core integrity fell below 20% 14480 | -4/Factory | Lost 14 parts (1p3n2u8w) 14507 | -4/Factory | Sucked down chute 14507 | -4/Factory | Entered Waste 14514 | -4/Waste | Spotted C-40 Crusher 14519 | -4/Waste | Spotted C-40 Crusher 14522 | -4/Waste | EMP discharged 14529 | -4/Waste | Spotted C-40 Crusher 14532 | -4/Waste | Spotted C-40 Crusher 14534 | -4/Waste | Spotted C-40 Crusher 14541 | -4/Waste | Discovered new exit (range 16) 14566 | -4/Waste | Entered Factory 14712 | -4/Factory | Discovered new exit (range 14) 14719 | -4/Factory | Entered Research 14719 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14721 | -3/Research | Build established: Mutant 14745 | -3/Research | Found Prototype Protection 14745 | -3/Research | Identified Centrium Heavy Armor Plating 14749 | -3/Research | Found Centrium Heavy Armor Plating 14752 | -3/Research | Found Prototype Device 14752 | -3/Research | Identified Exp. Thermal Shield 14761 | -3/Research | Found Exp. Thermal Shield 14914 | -3/Research | Found Centrium Heavy Armor Plating 15136 | -3/Research | System corruption reached 10% 15248 | -3/Research | Lost 8 parts (1p4n1u2w) 15308 | -3/Research | Discovered new exit (range 3) 15329 | -3/Research | Identified exit to Research 15329 | -3/Research | Entered another Research area 15329 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15352 | -2/Research | Spotted B-90 Cyclops 15402 | -2/Research | Discovered new exit (range 4) 15404 | -2/Research | Identified exit to Quarantine 15446 | -2/Research | Discovered new exit (range 10) 15449 | -2/Research | Identified exit to Access 15451 | -2/Research | Entered Access 15451 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 15480 | -1/Access | Lost 3 parts (1n2u) 15504 | -1/Access | Energy Cycler disabled 15545 | -1/Access | Build established: Sprinter 15597 | -1/Access | Fabricated K-01 Serf? 15701 | -1/Access | Search patrols dispatched 15701 | -1/Access | Spotted B-99 Colossus 15802 | -1/Access | Found Heavy Servo Lattice 16050 | -1/Access | Found Gamma Bomb Array 16060 | -1/Access | Spotted B-99 Colossus 16088 | -1/Access | Discovered new exit (range 6) 16089 | -1/Access | Identified exit to Surface 16090 | *** | Escaped! Last Messages --------------- 16056_ Dropped Imp. Gyrokinetic Inverter. 16056_ Acquired 27 matter. 16056_ Acquired 22 matter. 16058_ Acquired Xenon Bombardment Thruster. 16060_ S-43 Plague destroyed. 16060_ Penetrated by Slug. 16060_ Xenon Bombardment Thruster destroyed. 16065_ System corrupted: Matter fused (-6). 16080_ Slug penetrates Wall. 16080_ Penetrated by Slug. 16080_ Connecting with Terminal... 16084_ K-01 Serf cleans the TF Node. 16086_ &PA&LKHIL=A%OY