Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 00:38:51 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (297) 297 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1252 Bonus ------- None Cogmind --------- Core Integrity 72/400 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Assault Rifle Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 10 | 6 . 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device . | . . . Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 85 69 Engine 12 | . 14 8 Leg 24 | . 28 15 Storage 13 | . 14 11 Processor 4 | . . 14 Ballistic Gun 25 | . 28 20 Peak Build Rating 10 | 6 6 10 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 12 | 12 12 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 4 | 4 3 4 Average Carried 2 | 1 2 2 Final Capacity 8 | 8 8 8 Final Carried 3 | 2 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 286 | 214 72 . Remotely . | . . . Salvage Created 316 | . 163 153 Parts 22 | . 6 16 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 4 6 Guns 10 | . 4 6 Classes Destroyed 3 | . 1 2 Watcher 1 | . . 1 Swarmer 3 | . . 3 Grunt 7 | . 4 3 Best Kill Streak 7 | . 4 7 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 154 | . 30 124 Missed 53 | . 12 41 Damage Taken 1077 | . 225 852 Core 354 | . 26 328 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 32 | . 16 16 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 60 | . 32 28 Gun 60 | . 32 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 60 | . 32 28 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 3 5 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 33 | . 17 16 Core Hits 19 | . 10 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 477 | . 237 240 Guns 477 | . 237 240 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 477 | . 237 240 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 9 Average Temperature 5 | . 5 5 Received Heat Transfer 486 | . 144 342 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 130 | . 130 112 Initial . | . . . Average 21 | . 23 28 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 6 20 Peak Tracking Total 14 | . 3 14 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 5 4 Successful 2 | . 1 1 Failed 7 | . 4 3 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Branch Access Points 1 | . . 1 Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 440 | 64 259 117 Spaces Moved 267 | 56 155 56 Core 24 | 23 . 1 Treads . | . . . Legs 243 | 33 155 55 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 113 | 91 120 119 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 29 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 343 | 69 196 78 Wait 25 | . 25 . Move 265 | 55 154 56 Hop . | . . . Pick Up 11 | 8 1 2 Fast Attach . | . . . Attach 10 | 6 . 4 Detach . | . . . Swap . | . . . Drop . | . . . Fire 32 | . 16 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Utility x2 357 | -9/Materials | Identified exit to Mines 431 | -9/Materials | Core integrity fell below 50% 441 | -9/Materials | Self-destructed Last Messages --------------- 00415_ W-16 Scout destroyed. 00416_ R-06 Scavenger collects Lgt. Ion Engine. 00417_ Aluminum Leg destroyed. 00417_ Assault Rifle destroyed. 00421_ R-06 Scavenger collects Flight Unit. 00424_ Assault Rifle destroyed. 00425_ R-06 Scavenger collects Lgt. Ion Engine. 00426_ G-34 Mercenary destroyed. 00426_ Switching to secondary target: G-34 Mercenary. 00426_ G-34 Mercenary destroyed. 00429_ R-06 Scavenger collects Lgt. Assault Rifle. 00429_ G-34 Mercenary destroyed. 00429_ Switching to secondary target: G-34 Mercenary. 00436_ R-06 Scavenger collects Ion Engine. 00437_ Assault Rifle destroyed. 00437_ K-01 Serf collects debris. 00440_ Assault Rifle destroyed. 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""??????????? | | ????????????????# #?????????#??????????????????? | | ????????????????# #????????????????????????????? | | ????????????????+ +????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????>???? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 254 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityHackingBeamcaster Manual? 0 Play Time 00:05:48 Cumulative 21.1 hours Start 2024.09.17 @ 00:34:44 End 2024.09.17 @ 00:38:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e2468a6-07c6-4c12-8e0b-21ff75cb20e2