Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.14 @ 19:07:22 Player: OccultOnion Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (3498) 3498 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8983 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Advanced Cryofiber Web Improved Utility Shielding Thermal Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Energy Well Advanced Terrain Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Melee Analysis Suite Improved Utility Shielding > --- WEAPON ----------- Proton Cannon Long-range Proton Cannon Neutron Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Melee Analysis Suite Thermal Shield [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Utility Shielding Weapon Great Maul Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . . 1 1 . Utility 6 | . . 1 1 1 1 . . 1 1 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 148 | 1 7 6 19 22 4 . 10 42 17 20 Power 16 | . 1 . 2 2 1 . 2 5 1 2 Engine 7 | . 1 . 1 1 1 . 1 1 1 . Core 8 | . . . 1 1 . . 1 3 . 2 Reactor 1 | . . . . . . . . 1 . . Propulsion 54 | . 2 1 9 11 1 . 4 11 7 8 Treads 6 | . . . . . . . 2 2 1 1 Leg 20 | . 1 . . 5 1 . 2 5 1 5 Wheel 14 | . 1 1 5 . . . . 3 3 1 Hover 10 | . . . 4 3 . . . 1 2 . Flight 4 | . . . . 3 . . . . . 1 Utility 35 | 1 2 1 3 3 2 . 1 11 6 5 Device 16 | . 1 . 1 1 1 . 1 5 4 2 Storage 5 | 1 1 . . 1 . . . 2 . . Processor 6 | . . . 1 1 1 . . . 1 2 Hackware 1 | . . . . . . . . . 1 . Protection 7 | . . 1 1 . . . . 4 . 1 Artifact . | . . . . . . . . . . . Weapon 43 | . 2 4 5 6 . . 3 15 3 5 Energy Gun 6 | . 2 1 . 1 . . 1 . 1 . Energy Cannon 11 | . . 3 1 2 . . . 1 1 3 Ballistic Gun 11 | . . . . . . . . 10 . 1 Ballistic Cannon 8 | . . . 3 3 . . 1 . 1 . Launcher 4 | . . . . . . . . 3 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . 1 . . Parts Lost 113 | . . 2 12 13 1 . 10 34 26 15 Power 15 | . . . 1 2 . . 2 5 3 2 Propulsion 43 | . . 1 7 5 1 . 4 11 8 6 Utility 23 | . . . 1 3 . . . 8 9 2 Weapon 32 | . . 1 3 3 . . 4 10 6 5 Highest Loss Streak 16 | . . 1 7 7 1 . 10 10 16 14 Average Slot Usage (%) 84 | . 92 99 92 90 98 100 94 74 74 67 Engine 5 | . 11 11 7 5 6 6 5 1 3 . Core 2 | . . . . . 6 6 5 4 4 5 Treads 1 | . . . . . . . . 1 7 1 Leg 11 | . 21 11 1 19 24 26 22 10 . 7 Wheel 7 | . 3 21 17 2 . . . 2 9 4 Hover 2 | . . . 12 2 . . . 1 . 3 Device 10 | . 6 11 16 6 13 13 13 4 15 11 Storage 10 | . 21 11 9 12 13 13 13 12 8 5 Processor 6 | . . . . 7 13 13 13 9 1 11 Protection 5 | . . 11 10 8 . . . 3 4 3 Energy Gun 1 | . 18 2 . 3 . . . . . . Energy Cannon 6 | . . 19 7 1 13 13 10 . 2 8 Ballistic Gun 2 | . 7 . . . . . . 7 4 . Ballistic Cannon 2 | . . . 6 7 . . . . 1 . Impact Weapon 3 | . . . 1 7 6 6 4 3 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 14 26 31 39 46 49 49 52 65 68 46 Greatest Support 110 | 20 20 20 36 50 50 50 50 46 93 110 Greatest Overweight (x) 13 | . 6 3 5 10 1 . 8 13 9 6 Average Overweight (x) . | . . 1 . . . . . 1 . 1 Largest Inventory Capacity 12 | 8 12 10 10 12 12 12 12 12 10 4 Average Capacity 9 | 6 9 10 10 11 12 12 12 10 8 4 Most Carried 12 | 6 10 10 10 12 10 12 12 12 9 4 Average Carried 8 | 5 7 9 9 10 8 10 11 9 4 3 Final Capacity 12 | 8 10 10 10 12 12 12 12 10 4 4 Final Carried 12 | 6 8 10 10 11 9 12 10 4 3 4 Class Distribution -------------------- 59% | Scavenger-Mutant 34% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Matter Collected 2385 | 228 9 130 264 245 67 165 26 455 583 213 Remotely 311 | . . . . . . . . . 311 . Salvage Created 3710 | 97 29 565 413 384 67 . 199 996 528 432 Parts 201 | 2 4 37 28 28 2 . 8 51 24 17 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . 4 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 Prevented 11 | . . . . . . . . . . 11 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 64 | . . 11 7 10 1 . 5 17 6 7 Melee 3 | . . . . 1 . . 1 1 . . Guns 8 | . . . . 1 . . . 4 3 . Cannons 36 | . . 10 7 8 1 . 1 . 3 6 AOE 11 | . . 1 . . . . 3 7 . . Classes Destroyed 13 | 1 1 4 3 3 . . . . . 1 Worker 4 | . . . . 1 . . . . 3 . Builder 7 | . . . 2 . . . . 4 1 . Tunneler 1 | . . . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . . . Recycler 3 | 1 . . . . . . . 1 1 . Watcher 5 | . 1 2 1 1 . . . . . . Swarmer 14 | . . 3 . 4 . . . 4 . 3 Grunt 18 | . . 3 1 4 1 . 3 . 2 4 Duelist 2 | . . . . 1 . . 1 . . . Sentry 18 | . . 5 5 . . . 1 5 2 . Hunter 5 | . . . 1 . . . . 4 . . Programmer 7 | . . . . 1 . . . 4 2 . Samaritan 2 | . . . . . . . . . . 2 Best Kill Streak 7 | 1 1 5 3 3 1 . 4 7 2 4 Combat Bots Only 5 | . . 5 2 3 1 . 4 5 2 4 Max Kills in Single Turn 4 | 1 1 1 1 1 1 . 3 4 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . . . . 3 2 . . Melee 1 | . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Damage Taken 12506 | . 59 427 898 1416 93 . 1137 3658 2684 2134 Core 2354 | . 16 70 185 172 . . 292 447 494 678 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 93 82 66 75 . . 65 55 . . Volleys Fired 274 | 6 5 33 45 43 4 . 13 54 43 28 Largest 3 | 2 2 2 2 2 2 . 2 3 2 3 Hottest 217 | 60 90 131 102 155 155 . 155 118 147 217 Shots Fired 409 | 12 10 46 51 66 8 . 25 81 69 41 Gun 149 | 12 10 8 . 17 . . 3 61 37 1 Cannon 242 | . . 38 51 49 8 . 22 4 32 38 Launcher 18 | . . . . . . . . 16 . 2 Special . | . . . . . . . . . . . Kinetic 205 | 6 3 . 31 41 . . . 63 60 1 Thermal 114 | 6 7 17 9 8 8 . 25 2 9 23 Explosive . | . . . . . . . . . . . Electromagnetic 90 | . . 29 11 17 . . . 16 . 17 Robot Hit Streak 11 | 3 4 11 8 10 . . 3 7 8 8 Robot Miss Streak 8 | 1 1 6 3 8 2 . 1 2 1 2 Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 259 | 7 7 31 37 40 . . 6 51 51 29 Core Hits 139 | 2 2 16 14 17 2 . 7 40 23 16 Critical Hits 14 | . . 3 2 1 . . . 5 1 2 Critical Kills 6 | . . 2 . . . . . 2 1 1 Critical Parts Destroyed 8 | . . 1 2 1 . . . 3 . 1 Melee Attacks 100 | . . . 12 21 1 . 16 42 8 . Impact 96 | . . . 12 21 1 . 14 40 8 . Slashing 4 | . . . . . . . 2 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9126 | 68 80 822 931 928 76 . 874 2383 1752 1212 Guns 1565 | 68 80 34 . 95 . . . 575 699 14 Cannons 4462 | . . 728 767 686 76 . 125 40 958 1082 Explosions 2488 | . . 60 56 43 . . 673 1540 . 116 Melee 593 | . . . 108 104 . . 76 228 77 . Ramming 18 | . . . . . . . . . 18 . Kinetic 2974 | 14 24 . 433 550 . . . 575 1364 14 Thermal 3098 | 54 56 217 179 179 76 . 501 797 293 746 Explosive 297 | . . . . . . . 297 . . . Electromagnetic 2146 | . . 605 211 95 . . . 783 . 452 Impact 478 | . . . 108 104 . . . 189 77 . Slashing 115 | . . . . . . . 76 39 . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . 14 1 . . . 24 2 2 Average Corruption 5 | . . . 14 1 . . . 10 1 2 Corruption Purged . | . . . . . . . . . . . Effects 42 | . . . 7 . . . . 31 . 4 Message Errors 8 | . . . 2 . . . . 6 . . Matter Fused 4 | . . . 1 . . . . 3 . . Heat Flow Errors 3 | . . . . . . . . 1 . 2 Energy Discharges 4 | . . . 2 . . . . 2 . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 Misfires 1 | . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . 3 . . Targeting Errors 14 | . . . 1 . . . . 13 . . Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 711 | . . 20 78 18 . . 54 290 116 135 Projectiles 238 | . . 20 . 18 . . . . 68 132 Explosions 266 | . . . . . . . 54 209 . 3 Melee 207 | . . . 78 . . . . 81 48 . Knockbacks 17 | . . . 4 5 . . . . 8 . Impact 1 | . . . . . . . . . 1 . Kinetic 15 | . . . 3 5 . . . . 7 . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 525 | . . 34 87 28 . . 144 212 7 13 Shots 15 | . . 1 2 1 . . 2 8 . 1 Rammed 3 | . . . . . . . . . 3 . Targets Rammed 4 | . . . . . . . . . 3 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 437 | 20 30 138 19 128 194 . 198 203 81 437 Average Temperature 65 | 20 15 43 7 45 114 . 124 39 25 124 Received Heat Transfer 2298 | . 33 144 162 432 45 . 420 261 474 327 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 . 1 Combat Hostiles 4 | . . . . . . . . 3 . 1 Parts Fried 15 | . . 4 2 . . . . 8 . 1 Impact Corruptions 8 | . . . 2 . . . . 4 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 3178 | 125 137 359 272 337 137 . 411 600 300 500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . 1 1 1 . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Peak Influence 297 | 5 70 269 243 183 46 16 220 297 160 . Initial 144 | . 3 29 65 4 35 16 11 107 144 . Average 105 | 2 24 153 114 76 42 16 57 143 107 . Maximum Alert Level 1 | . . 1 1 . . . 1 1 . . Low Security (%) 83 | 100 100 62 83 100 100 100 84 70 100 . Level 1 16 | . . 37 16 . . . 15 29 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . 1 3 2 1 . . 3 3 . Investigation 3 | . . 1 1 1 . . . . . . Extermination 4 | . . . . 1 . . . 2 1 . Reinforcement 5 | . . . 2 . 1 . . 1 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Distress Signals 4 | . . 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 8 23 13 18 1 . 6 20 11 19 Peak Tracking Total 8 | . 6 6 2 4 1 . 5 6 7 8 Tactical Retreats 17 | . 1 6 . 4 . . . 4 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Traps Triggered 7 | . 2 1 . 2 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Machines Disabled 19 | . . 1 3 2 . . 6 7 . . Max in Single Turn 4 | . . 1 3 1 . . 4 4 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Machines Accessed 24 | . . 8 7 4 . . 1 2 1 1 Terminals 20 | . . 7 5 3 . . 1 2 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 85 | . . 34 28 12 . . 1 6 2 2 Successful 46 | . . 17 18 5 . . . 2 2 2 Failed 39 | . . 17 10 7 . . 1 4 . . Catastrophic 6 | . . 2 1 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 48 | . . 26 14 3 . . 1 3 1 . Terminals 67 | . . 29 18 9 . . 1 6 2 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 15 | . . 5 10 . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 18 | . . 8 4 3 . . . . 1 2 Record 2 | . . . . . . . . . . 2 Emergency Access Points 2 | . . 2 . . . . . . . . Unreport Threat 5 | . . 1 2 2 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 7 | . . 4 1 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 12 | . . 2 10 . . . . . . . Insert Component 6 | . . 1 5 . . . . . . . Analyze 6 | . . 1 5 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . . 7 4 2 . . . 2 1 . Terminals 16 | . . 7 4 2 . . . 2 1 . Botnet 16 | . . 7 4 2 . . . 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . . 8 6 4 . . 1 2 1 1 Full Trace Events 2 | . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 5 . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 5 . . . . . . . Part Schematics Acquired 6 | . . 1 5 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Turns Passed 6167 | 70 184 879 703 974 82 127 507 1157 684 800 Spaces Moved 4075 | 41 124 786 521 579 49 104 298 567 387 619 Core 69 | . 1 . . 2 . . 1 11 2 52 Treads 197 | . . . . . . . . . 196 1 Legs 1586 | 41 76 . . 431 49 104 297 384 15 189 Wheels 2114 | . 47 786 445 133 . . . 172 156 375 Hover 94 | . . . 76 . . . . . 18 . Flight 15 | . . . . 13 . . . . . 2 Fastest Speed 50 | 120 100 90 86 90 120 120 120 100 60 50 Average Speed 115 | 120 117 90 95 128 126 120 125 145 130 109 Slowest Speed 700 | 120 350 110 375 550 150 120 450 700 500 525 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 4 | . . . 1 . . . . 3 . . Exploration Rate (%) 29 | 4 21 58 38 17 2 71 9 18 12 75 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 4 Spaces Dug 80 | . . . 12 16 1 . 11 31 9 . Terrain Destroyed 341 | . . 3 97 22 1 . 72 127 16 3 Melee 76 | . . . 11 16 1 . 11 30 7 . Projectile 27 | . . . 2 3 . . 1 9 9 3 AOE 238 | . . 3 84 3 . . 60 88 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Total 4969 | 50 152 914 655 705 60 106 381 764 484 698 Wait 162 | . 6 69 29 8 . . 26 20 3 1 Move 4064 | 40 123 785 520 578 49 103 297 564 386 619 Hop . | . . . . . . . . . . . Pick Up 170 | 2 9 13 22 26 2 3 13 36 23 21 Fast Attach . | . . . . . . . . . . . Attach 127 | 1 5 3 15 18 4 . 10 37 17 17 Detach 2 | . . . . . . . . . . 2 Swap 22 | . 2 3 5 4 . . . 5 . 3 Drop 42 | 1 2 8 7 7 . . 6 4 1 6 Fire 274 | 6 5 33 45 43 4 . 13 54 43 28 Melee 100 | . . . 12 21 1 . 16 42 8 . Ram 2 | . . . . . . . . . 2 . Kick 1 | . . . . . . . . . . 1 Crush 1 | . . . . . . . . . 1 . Escape Stasis 2 | . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 71 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 442 | -9/Materials | Discovered new exit (range 6) 1129 | -9/Materials | Discovered new exit (range 4) 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1326 | -8/Materials | Lost 7 parts (1p4n2w) 1608 | -8/Materials | Build established: Scavenger-Mutant 1689 | -8/Materials | Crushed by falling debris 1689 | -8/Materials | System corruption reached 10% 1720 | -8/Materials | Lost 3 parts (1n1u1w) 1833 | -8/Materials | Discovered new exit (range 5) 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2104 | -7/Factory | Lost 7 parts (4n2u1w) 2760 | -7/Factory | Lost 4 parts (1p1u2w) 2793 | -7/Factory | Discovered new exit (range 14) 2811 | -7/Factory | Entered another Factory area 2811 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2893 | -6/Factory | Sucked down chute 2893 | -6/Factory | Entered Waste 2893 | -6/Waste | The area was eerily silent 2995 | -6/Waste | Discovered new exit (range 22) 3020 | -6/Waste | Entered Factory 3445 | -6/Factory | Discovered new exit (range 20) 3481 | -6/Factory | Lost 10 parts (2p4n4w) 3527 | -6/Factory | Entered another Factory area 3527 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3655 | -5/Factory | Lost 7 parts (2p2n1u2w) 4119 | -5/Factory | Lost 8 parts (2p3n2u1w) 4239 | -5/Factory | Lost 10 parts (1p1n3u5w) 4317 | -5/Factory | Discovered new exit (range 15) 4470 | -5/Factory | Crushed by falling debris 4471 | -5/Factory | System corruption reached 10% 4490 | -5/Factory | Crushed by falling debris 4521 | -5/Factory | Lost 8 parts (4n2u2w) 4521 | -5/Factory | Crushed by falling debris 4663 | -5/Factory | Discovered new exit (range 16) 4684 | -5/Factory | Entered another Factory area 4684 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5031 | -4/Factory | Lost 5 parts (1p1n2u1w) 5274 | -4/Factory | Garrison activated, responded to threat 5352 | -4/Factory | Spotted B-86 Titan 5361 | -4/Factory | Discovered new exit (range 8) 5368 | -4/Factory | Entered Upper Caves 5396 | -4/Upper Caves | Lost 16 parts (6n5u5w) 5567 | -4/Upper Caves | Encountered a Warlord checkpoint 5993 | -4/Upper Caves | Spotted B-86 Titan 6051 | -4/Upper Caves | Attracted the attention of an 0b10 base 6059 | -4/Upper Caves | Core integrity fell below 50% 6135 | -4/Upper Caves | Core integrity fell below 20% 6168 | -4/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 06091_ Penetrated by Slug. 06091_ Slug penetrates Wall. 06095_ Myomer Leg destroyed. 06097_ Autogun destroyed. 06099_ Penetrated by Slug. 06099_ Myomer Leg destroyed. 06100_ Flexi-carbon Leg destroyed. 06116_ Penetrated by Slug. 06131_ Storage Shell breached. 06132_ Connecting with Outpost Terminal... 06132_ Current location identified: Upper Caves >>Query(Status Report 517B) UNEVENTFUL CYCLE. >>Query(Status Report 192H) RETRIEVED SUPPLY CACHE. 06137_ Adv. Heat Sink destroyed. 06138_ Dropped Adv. Melee Analysis Suite. 06140_ Adv. Terrain Scanner destroyed. 06163_ Dropped Imp. Energy Well. 06168_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????####?#???????????#??? | | ????????????????#???## ##??????#????????? | | ????????????????????# #???????????????? | | ???????????????###### ####??#?????????? | | ???#??????????## ## ##?????????#?? | | ??????????????# ##????#?????? | | ???#???????????# ###????????? | | ???#??????#???##" ##???????? | | ??????????????# #???????? | | ??????????#???# #??#????? | | ??????????????# ##""##/#### ##??????? | | ???????????#??# #?] "# "#?###### | | ?????????#???## #??" "# "## # | | ??????????????# #""" "# % % | | ??????????????# + "# % % % | | #????????????## # "# % % | | ??????????????# # " ## % ##% % | | ????????#?##### # # ## %##?? % | | ?#?#???????# " %+ "T""#! ##% #????? | | ?#?????????#### %#""" """"#BB##" #?????? | | #?????????????# ####+####;; ; " #?????? | | ????#?????????# % ; " ###??## | | ??????????????# ### #####" | | ??????????????### ##### | | ?????????#?????## #?## | | ??????????#?????#@ #?# """ | | ????????????????# Y #?## "## | | #??????????????## ## #??" ##? | | ???#???#??????## g ### #?## #?# | | ?????????#????# gg##?## #??# ### | | ??????????????## g##???###??## ## | | ?????????????### ###????????## ## | | ?????????#????# ####??????## | | ??????????????# #??#????## | | ??????????????# ! #????????### | | ?????????????## ## ###?????????### # | | ??????????????###### ###?????#???????#### | | ???????????????????####?????????#??##??#?? | | ???????????????????????#???????????????#?? | | ?????????????????????#???#?#?#???????????? | | ????????????????????????????????????#??#?? | | ???????????????????????????#??????#??????? | | ?????????????????????????????????????????? | | ??????????????????????????????#??????????? | | ?????????????????????????????????????????? | | ????????????????????????????????#????????? | | ???????????????????????????????????????#?? | | ?????????????????????????????????????????? | | ??????????????????????????????????#??????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 31 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 225 Resistance: EX 50 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Evasion (%) 51 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakFrostLoader Manual? 0 Play Time 01:02:37 Cumulative 98.1 hours Start 2021.12.14 @ 18:04:25 End 2021.12.14 @ 19:07:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 57 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94f44ff2-99f9-4791-91aa-846289749446