Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.17 @ 17:36:06 Player: JuustuToug Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (341) 1705 Value Destroyed (16091) 16091 Prototype IDs (369) 7380 Alien Tech Used (6) 1200 Bonus (31528) 31528 TOTAL SCORE: 69204 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 1893 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1834 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Win 3000 Friendly Fire -420 Cogmind --------- Core Integrity 599/1600 Matter 300/300 Energy 821/840 System Corruption 0% Temperature Cool (-191) Movement Treading (138) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY (14) ----- Advanced Cryofiber Web Experimental Heat Sink Coolant Network High-capacity Storage Unit Spectral Analyzer Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Centrium Heavy Armor Plating Graphene Brace Experimental System Purifier > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon > --- INVENTORY (20) --- Quantum Reactor Reinforced Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Hardlight Generator Advanced Force Field Hacking Drone Bay (1/1) Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Null Cannon Core Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Coolant Network High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Core Analyzer Quantum Capacitor Centrium Heavy Armor Plating Graphene Brace Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Null Cannon > --- INVENTORY -------- Cooled Antimatter Reactor Quantum Reactor Biometal Heavy Treads High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Advanced Sensor Array Experimental Hardlight Generator Advanced Force Field Hacking Drone Bay Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Micro-nuke Launcher Molecular Scythe [Rating: 233] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Regenerative Plating Artifact Phase Redirector Weapon KE Penetrator Energy Gun High-powered Field Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Hardcell Cannon Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Molecular Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . 2 . 2 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 283 | 7 12 3 12 . 11 6 9 11 3 2 2 4 2 13 5 6 . 5 18 6 2 2 3 13 2 1 12 1 14 19 14 17 9 37 Power 40 | 1 1 1 2 . 1 1 1 . 1 1 . . 1 1 . . . 1 4 1 1 1 . 2 . . 1 . 1 1 2 2 2 9 Engine 15 | 1 1 1 2 . 1 . 1 . 1 . . . 1 1 . . . 1 2 1 . . . 1 . . . . . . . . . . Core 7 | . . . . . . 1 . . . 1 . . . . . . . . 2 . 1 . . 1 . . . . . . . . 1 . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 2 2 1 9 Propulsion 75 | 2 . 1 4 . 8 1 6 4 . . . . . 1 2 1 . 1 4 . . . 2 2 . . 4 1 5 5 7 2 4 8 Treads 45 | 2 . 1 4 . 8 1 6 4 . . . . . . 2 1 . 1 2 . . . 1 2 . . 1 1 3 . . . . 5 Leg 26 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 2 5 7 2 4 3 Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 99 | 2 5 . 3 . 1 1 . 5 1 . 2 2 . 8 . 3 . 2 7 3 1 1 . 7 1 1 4 . 4 8 4 8 2 13 Device 63 | 1 2 . 2 . 1 1 . 2 1 . 2 . . 5 . 1 . 1 3 2 1 . . 5 1 . 2 . 4 5 2 6 2 11 Storage 6 | 1 1 . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . . Processor 16 | . 2 . . . . . . 2 . . . . . 1 . . . . 1 1 . . . 2 . . 2 . . 1 2 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . 1 . . . . 1 . . . 1 . 2 . 1 . 1 2 . . 1 . . . 1 . . . . . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 69 | 2 6 1 3 . 1 3 2 2 1 1 . 2 1 3 3 2 . 1 3 2 . . 1 2 1 . 3 . 4 5 1 5 1 7 Energy Gun 17 | 1 2 . . . . . 1 . . . . 1 . 1 1 1 . 1 . . . . . . 1 . . . 3 2 . 1 . 1 Energy Cannon 16 | . 1 1 . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 1 1 2 1 3 Ballistic Gun 17 | 1 3 . 3 . . 1 . 1 . . . . . 1 . 1 . . 2 1 . . 1 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 10 | . . . . . 1 . . . 1 1 . 1 . . 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 1 . . . 1 . . . 2 2 . 2 . . . . 1 . . 3 . . . . 10 . 3 6 2 11 . 3 Parts Lost 35 | . . . 2 . . 2 . 1 . . . . . . 5 2 . . 4 . 1 . 2 2 . . 1 . 2 2 1 4 . 4 Power 6 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . 2 Propulsion 9 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . 2 . . . . . 2 . . . . 1 Utility 11 | . . . 1 . . . . 1 . . . . . . 1 1 . . 2 . . . . 1 . . . . . . 1 2 . 1 Weapon 9 | . . . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 . 2 . . Highest Loss Streak 5 | . . . 1 . . 1 . 1 . . . . . . 5 2 . . 2 . 1 . 2 1 . . 1 . 1 1 1 2 . 4 To Critical Strikes 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Average Backups 18 | 1 11 18 19 20 19 19 19 19 20 20 20 19 20 19 18 19 20 20 19 19 18 18 19 18 19 19 18 20 19 18 18 17 17 16 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 . 1 1 1 1 . 1 1 1 1 2 1 2 1 1 1 Propulsion 3 | . 2 3 4 5 4 5 5 4 4 4 4 4 4 4 2 1 1 3 2 2 1 1 . . 1 1 1 2 3 4 5 4 5 3 Utility 5 | . 1 3 2 3 4 4 4 5 6 5 5 4 6 6 7 8 9 7 7 9 9 9 9 6 7 7 6 6 5 5 4 4 5 5 Weapon 7 | . 6 9 10 11 10 9 8 9 8 8 9 9 9 8 6 6 7 7 7 7 7 6 7 9 9 9 9 8 7 5 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 99 | . 3 3 8 . 6 . 8 5 . . 3 1 . 4 1 2 . 4 9 . . . 1 6 2 1 . 1 2 2 5 3 1 18 Power 14 | . . . 3 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . 3 1 . 2 Propulsion 26 | . . 1 3 . . . . 3 . . . . . . . . . . 7 . . . . . . . . . . 1 2 1 . 8 Utility 14 | . . 1 . . . . 1 1 . . 2 . . . . . . 2 1 . . . 1 . . . . . . 1 . . . 4 Weapon 41 | . 3 1 2 . 6 . 5 1 . . 1 . . 3 1 2 . 1 1 . . . . 6 2 1 . 1 . . . 1 . 3 Tool/Special 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 95 | . 99 100 99 100 99 100 100 99 100 100 98 100 100 96 99 98 100 100 91 94 94 77 91 88 88 88 83 84 87 96 99 97 92 84 Engine 4 | . 14 14 11 11 9 3 8 7 7 . . . . 5 5 6 6 6 7 5 5 5 5 3 . . . . . . . . . . Core 1 | . . . . . . 5 . . . 6 7 7 6 . . . . . . 5 5 2 . 1 5 5 . . . . . . 3 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 5 3 6 8 8 8 8 Treads 21 | . 27 28 22 22 35 36 36 30 30 30 30 30 30 25 26 26 26 26 22 23 23 23 20 15 15 15 14 15 17 18 . . . 5 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 21 21 20 9 Device 17 | . 13 14 20 22 18 18 18 17 14 15 14 7 7 16 19 20 20 20 16 11 11 10 11 14 14 15 14 15 22 22 29 28 25 25 Storage 6 | . 14 14 11 11 9 9 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 12 | . . . . . . . . 6 15 15 15 15 15 13 13 13 13 13 11 16 17 17 17 20 21 21 21 21 19 19 17 17 16 14 Protection 3 | . . . 1 . . . . 4 . . . 6 7 6 6 4 6 6 4 5 5 5 5 5 5 4 5 5 4 3 4 4 4 4 Energy Gun 4 | . 3 . . . . . 5 7 7 7 6 7 7 6 11 13 13 13 4 . . . . . . . . . 12 13 8 8 1 . Energy Cannon 5 | . 11 14 11 11 9 9 9 7 7 7 6 7 7 6 1 . . . . . . . . . . . . . . . 3 3 7 10 Ballistic Gun 8 | . 13 14 21 22 17 17 12 6 6 6 6 6 6 6 5 5 6 5 11 14 16 . 17 14 13 13 14 14 . . . . . . Peak Build Rating 233 | 8 14 14 24 22 28 29 33 50 50 48 58 54 58 69 62 64 63 66 88 89 88 91 100 120 121 120 148 142 160 171 188 206 214 233 Average Rating 91 | 6 10 13 21 22 26 27 30 39 46 46 46 51 52 59 61 62 63 64 74 86 86 72 93 116 118 119 134 141 156 156 184 193 208 222 On Entrance 79 | . 8 11 14 22 22 27 28 31 47 46 47 48 52 53 62 62 63 63 65 87 86 87 91 98 119 120 120 142 142 158 160 187 186 212 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 14 53 55 63 61 63 64 65 80 76 66 64 77 76 84 86 77 75 78 88 82 82 89 93 97 94 95 111 107 114 124 127 139 143 165 Greatest Support 200 | 40 40 43 46 43 83 80 82 82 80 80 80 80 80 80 80 80 80 80 133 133 133 133 160 168 168 168 172 172 172 135 142 144 144 200 Greatest Overweight (x) 2 | . 1 1 2 1 . . . . . . . . . 1 1 . . . 1 . . . 1 . . . . . 1 1 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 11 18 19 20 19 19 19 19 19 19 19 19 20 19 18 19 20 19 19 19 19 19 19 19 19 20 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 17 19 20 20 20 19 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Class Distribution -------------------- 38% | Skirmisher 14% | Scavenger-Skirmisher 9% | Mutant 7% | Tank 6% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -7/Deep Caves Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Testing Infiltrator-Assassin | -1/Access Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 11173 | 282 341 98 404 26 274 494 273 191 342 71 106 181 329 466 216 226 . 187 930 308 327 154 266 695 345 326 409 273 345 380 470 537 98 803 Remotely 83 | . . . . . . . . . . . . . . . . . . . . . . . . 83 . . . . . . . . . . Salvage Created 16310 | 154 521 121 1015 2 844 534 488 402 295 . . 109 506 641 300 165 . 337 1179 193 207 289 136 949 338 225 693 297 869 641 601 1222 211 1826 Parts 773 | 7 48 14 58 . 51 38 25 25 23 . . 1 20 26 10 11 . 20 46 8 3 2 8 59 9 19 29 14 33 33 16 39 6 72 Haulers Intercepted 10 | . 2 . 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . . 1 . 2 . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . . . 14 . 1 . 14 . 5 11 . 7 . 10 6 1 7 . 8 15 . 13 . . . . . . Prevented 29 | . . . . . . . . . 3 . . . 6 . 3 . . 9 . 2 4 . 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 270 | . 9 2 17 1 15 19 4 9 9 . . 4 15 7 7 9 . 7 15 3 6 . 2 17 2 7 11 4 12 9 12 16 2 18 Guns 138 | . 8 1 10 . 6 10 2 8 2 . . 3 1 3 3 3 . 3 15 1 3 . 2 12 2 3 4 4 11 7 5 6 . . Cannons 45 | . 1 1 7 . 3 3 2 1 . . . . 1 4 . . . . . . . . . . . . . . . . 1 5 . 16 AOE 75 | . . . . 1 6 6 . . 6 . . 1 12 . 4 6 . 4 . 2 3 . . 5 . 4 7 . . . 6 2 . . Classes Destroyed 25 | 2 5 1 3 1 1 2 . 1 . . . 1 . . . . . 1 1 1 . . . . . . 2 . . . 1 2 . . Worker 13 | . 4 . 2 . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 Builder 5 | . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 9 | 3 1 1 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 10 | . 2 . 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 15 | 1 . . 1 . 2 . . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 1 2 . 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Operator 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 14 | . 3 . . . 1 . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . 1 1 2 Swarmer 83 | . 3 1 3 . 6 9 . 4 8 . . . 11 . 4 5 . . . . 2 . . 13 . 5 . . 1 . 4 4 . . Grunt 81 | . 6 1 7 . 7 6 3 . . . . . 4 3 2 4 . 4 7 . 2 . . . . . 5 3 2 1 5 4 . 5 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 25 | . . . 6 . 1 . 2 1 1 . . . . 2 . . . 1 2 . 1 . . 2 . . . . 2 . 1 . . 3 Specialist 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Hunter 19 | . . . . . . . . 1 . . . . . . . . . . 2 2 1 . 2 . . . . . 4 . 1 2 1 3 Programmer 42 | . . . . . . 3 . 3 . . . . . 2 . . . . 4 1 . . . 2 2 2 3 . 3 6 . 5 . 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 3 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Assembled 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 4 5 3 3 1 9 5 2 4 5 . . 2 4 2 3 6 . 2 3 3 3 . 2 12 1 5 11 3 8 3 8 4 1 5 Combat Bots Only 11 | . 4 1 3 1 8 5 2 4 5 . . 2 4 2 3 6 . 2 3 3 3 . 2 5 1 5 11 3 7 3 8 4 1 5 Max Kills in Single Turn 4 | 1 1 2 2 1 3 3 1 2 3 . . 1 4 1 2 2 . 2 2 1 3 . 1 4 1 4 3 1 2 1 3 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Exploded 4 | . . . . 1 2 3 . . 3 . . 1 4 . 2 2 . 2 . 1 3 . . 4 . 4 3 . . . 3 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 1552 | . 61 16 71 . 44 65 10 71 38 6 . 8 36 67 78 45 . 16 107 20 39 . 56 99 12 11 13 37 92 166 32 124 . 112 Missed 480 | . 19 5 19 . 11 19 2 21 19 1 . 5 15 19 24 15 . 4 32 6 9 . 17 33 4 4 4 6 26 59 13 39 . 30 Hits 1072 | . 42 11 52 . 33 46 8 50 19 5 . 3 21 48 54 30 . 12 75 14 30 . 39 66 8 7 9 31 66 107 19 85 . 82 Melee 19 | . . . 2 . . 2 . . . . . . . . 9 . . . . . . . . . . . 1 5 . . . . . . Projectile 1053 | . 42 11 50 . 33 44 8 50 19 5 . 3 21 48 45 30 . 12 75 14 30 . 39 66 8 7 8 26 66 107 19 85 . 82 AOE 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 9 Critical Strikes 59 | . . . 2 . 2 3 1 1 . . . 1 1 1 4 . . . 7 . 1 . 3 4 2 1 2 1 3 9 . 1 . 9 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 Damage Taken 18982 | . 480 225 787 9 404 701 105 786 279 77 . 104 368 569 1067 491 . 244 1417 235 428 . 673 1071 116 103 410 556 1109 1482 383 1637 . 2666 Core 1904 | . 84 . 82 . 47 78 7 91 15 14 . . 29 68 176 33 . 59 85 . 23 . 116 78 28 . 50 63 44 133 15 158 . 328 Absorbed by Shields 1695 | . . . . . . . . . . . . . . . . . . . . . . . . 142 44 39 81 169 314 272 103 163 . 368 Reduced by Siege Mode 110 | . . . . . . . . . . . . . . . . . . . . . . . 30 19 . 4 . 32 25 . . . . . Ignored by Resistances 135 | . . . . . . . . . . . . . . . . . . . . 42 87 . . . . . . . . . . 6 . . Regen/Repaired (Parts) 2058 | . 140 . . . . . . . . . . . . . . . . . 156 65 118 . 39 115 89 15 270 34 152 211 71 198 30 355 Core Remaining (%) 73 | 100 . 66 . 79 . . 76 . . . . . 78 . . . . 60 . . . . 77 . . . . 80 . 72 . 87 . 37 Volleys Fired 816 | 12 54 15 42 1 33 47 24 20 9 1 . 11 20 28 15 12 . 12 42 12 14 . 8 30 13 14 15 13 30 38 25 68 14 124 Largest 3 | 2 2 2 3 3 3 3 3 3 3 1 . 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 390 | 60 91 98 121 121 121 126 173 178 178 43 . 178 178 180 180 183 . 194 194 99 99 . 96 101 101 101 101 101 282 300 302 302 315 390 Shots Fired 1844 | 24 105 31 120 3 91 93 69 56 16 1 . 21 42 83 25 20 . 26 126 26 38 . 23 85 34 33 28 35 76 85 57 148 24 200 Gun 1217 | 24 85 16 78 2 58 48 46 36 7 . . 11 22 55 14 12 . 21 126 21 35 . 23 83 34 28 20 33 75 84 32 82 5 1 Cannon 542 | . 20 15 42 1 29 38 23 20 3 . . 5 11 28 2 . . . . . . . . . . . . . 1 1 20 65 19 199 Launcher 85 | . . . . . 4 7 . . 6 1 . 5 9 . 9 8 . 5 . 5 3 . . 2 . 5 8 2 . . 5 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 751 | 12 38 16 78 2 58 48 33 18 4 . . 6 11 27 6 4 . 7 104 21 35 . 23 83 34 28 20 33 . . . . . 2 Thermal 995 | . 67 15 42 1 29 38 36 38 6 . . 10 22 56 10 8 . 14 22 . . . . . . . . . 75 85 52 147 24 198 Explosive 58 | . . . . . 4 7 . . . . . 5 6 . 4 8 . 1 . 5 3 . . 2 . 5 . 2 . . 5 1 . . Electromagnetic 39 | 12 . . . . . . . . 6 1 . . 3 . 5 . . 4 . . . . . . . . 8 . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 34 | 11 12 6 13 . 14 13 5 11 3 . . 4 5 15 3 2 . 17 20 15 6 . 5 13 11 15 7 20 13 13 15 19 3 34 Robot Miss Streak 6 | 1 4 4 3 2 3 2 6 3 1 . . 1 1 5 3 5 . 2 2 1 6 . 2 4 1 1 3 2 3 3 2 4 3 3 Penetration Max 3 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . . . 1 . 1 2 . . . . . . 3 Secondary Targets 17 | . 1 . . . . . . . . . . . . . 2 . . . 4 . . . 1 5 . . 1 . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 . . 1 . 1 1 . . . . Capacitor 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Shots Hit Robots 1075 | 18 60 16 64 . 58 42 30 31 6 . . 10 21 53 9 5 . 16 91 18 21 5 13 55 21 16 15 28 42 47 37 85 7 135 Core Hits 677 | 8 29 8 33 2 37 38 14 16 9 . . 18 30 21 16 22 . 16 49 13 13 3 7 45 9 12 34 13 27 15 31 36 1 52 Critical Kills 19 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 1 2 . 1 . . 1 5 2 3 Critical Parts Destroyed 26 | . . . 1 . . . . . . . . . . . . . . . 5 . 1 . . 1 2 1 1 . . . . 2 . 12 Critical Strikes 68 | . . . 2 . . . . . 1 . . 1 2 3 . . . . 7 . 1 . 1 2 3 3 1 1 2 . 1 7 2 28 Burn 10 | . . . . . . . . . 1 . . 1 2 3 . . . . 1 . . . . . . . . . 2 . . . . . Meltdown 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 3 Destroy 48 | . . . 1 . . . . . . . . . . . . . . . 6 . 1 . 1 2 3 3 1 1 . . 1 3 . 25 Melee Attacks 45 | . . . . . . 6 . 3 . . . . 2 . . . . . 4 . . 5 . 5 1 1 . . 6 5 . 4 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . 6 . 3 . . . . 2 . . . . . 4 . . 5 . 5 1 1 . . 6 . . . 1 2 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47802 | 252 863 359 1442 70 1650 1322 670 858 557 . . 635 1755 1314 750 840 . 651 2644 930 689 484 287 2278 582 802 2768 644 1647 1715 2007 3923 385 12029 Guns 19065 | 193 575 137 657 . 668 418 422 604 135 . . 151 293 844 155 75 . 279 2644 424 344 . 287 1726 582 466 548 644 1647 1715 755 1618 59 . Cannons 17632 | . 288 213 775 . 650 345 241 196 . . . 101 214 470 26 . . . . . . . . . . . . . . . 358 1801 326 11628 Explosions 9802 | 59 . . . 70 332 559 . 54 422 . . 383 1248 . 569 765 . 372 . 506 345 . . 480 . 336 2220 . . . 894 188 . . Melee 1062 | . . . . . . . . . . . . . . . . . . . . . . 484 . 72 . . . . . . . 296 . 210 Ramming 241 | . . 9 10 . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . 20 . 191 Kinetic 10819 | 61 264 137 657 . 668 418 311 255 89 . . 77 117 326 86 43 . 69 2220 424 344 . 287 1726 582 466 548 644 . . . . . . Thermal 27303 | 59 599 213 775 70 650 345 352 545 177 . . 175 520 988 95 32 . 210 424 . . . . . . . 1167 . 1647 1715 1113 3419 385 11628 Explosive 6088 | . . . . . 332 559 . 54 . . . 383 820 . 303 765 . 123 . 506 345 . . 480 . 336 . . . . 894 188 . . Electromagnetic 2289 | 132 . . . . . . . . 291 . . . 298 . 266 . . 249 . . . . . . . . 1053 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 766 | . . . . . . . . . . . . . . . . . . . . . . 484 . 72 . . . . . . . . . 210 Piercing 296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 296 . . Highest Corruption 11 | . 3 3 . . . 2 2 3 4 4 4 . . 8 . . . . 9 11 11 11 11 5 7 8 8 . 4 3 . 7 . 9 Average Corruption 5 | . 2 3 . . . 1 2 1 3 4 4 . . 5 . . . . 4 10 11 11 11 4 6 7 8 . 3 2 . 5 . 6 Corruption Purged 21 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 426 | . 39 22 . . . 13 22 7 18 15 1 . . 18 . . . . 28 31 55 13 33 12 16 16 1 . 1 9 . 21 . 35 Message Errors 98 | . 10 4 . . . 3 4 3 3 3 . . . 2 . . . . 8 9 14 5 4 4 4 6 . . 1 . . 3 . 8 Matter Fused 102 | . 8 4 . . . 3 3 2 5 6 . . . 4 . . . . 6 7 14 2 11 2 4 2 1 . . 3 . 5 . 10 Heat Flow Errors 54 | . 6 3 . . . 1 3 1 5 1 1 . . 3 . . . . 3 1 7 2 7 . 1 2 . . . . . 3 . 4 Energy Discharges 53 | . 5 3 . . . 1 4 . 1 2 . . . 4 . . . . 2 4 7 2 5 4 3 . . . . 1 . 2 . 3 Parts Rejected 8 | . 1 . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . 1 . 2 . . Parts Fused 4 | . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 50 | . 4 3 . . . 3 3 1 . 1 . . . 3 . . . . 5 7 3 2 1 . 2 1 . . . 3 . 3 . 5 Data Loss (major) 21 | . . 2 . . . . 1 . . 1 . . . 1 . . . . 2 2 3 . 1 1 1 2 . . . 1 . 2 . 1 Misfires 16 | . 2 1 . . . 1 2 . 2 . . . . 1 . . . . . . 3 . . . 1 1 . . . . . . . 2 Alerts 12 | . 2 1 . . . . 1 . 1 . . . . . . . . . . . 1 . 3 . . 2 . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 7 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 2 Overload Shots 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 20 . . . 2 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Overflow Damage 1346 | . . . . . 4 . 3 . 28 . . 7 39 . 16 5 . . . 9 53 159 . 12 . 15 154 . . . . 292 29 521 Projectiles 713 | . . . . . 4 . 3 . . . . 6 . . . . . . . . . . . . . . . . . . . 224 29 447 Explosions 320 | . . . . . . . . . 28 . . 1 39 . 16 5 . . . 9 53 . . . . 15 154 . . . . . . . Melee 313 | . . . . . . . . . . . . . . . . . . . . . . 159 . 12 . . . . . . . 68 . 74 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . 9 15 52 . 83 32 . . . . . 21 . . . . . . . . . . . . . . . . . . . Shots 8 | . . . . 1 1 2 . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 17 | . . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Targets Rammed 22 | . . 2 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 425 | 60 344 265 134 24 236 229 342 173 247 245 269 111 146 239 21 18 . 72 277 233 367 213 293 327 141 149 267 219 8 32 425 256 . 386 Average Temperature 77 | 33 75 104 24 20 74 24 87 32 73 134 146 37 51 46 8 10 . 30 100 76 97 95 115 95 45 51 190 88 8 20 129 109 . 133 Received Heat Transfer 2581 | . 195 63 330 . 144 216 63 18 15 . . 54 108 174 171 36 . 72 288 . 18 . . 81 . . 28 93 33 111 20 205 . 45 Effects 10 | . 3 . . . . . . . . . . . . . . . . . 1 1 1 . . 2 . . 1 . . . 1 . . . Shutdowns 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . 1 . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 . . . . 1 Total Turns 86 | . . . . . . . . . . . . . . . . . . . . . . . 18 13 . 7 . 20 24 . . . . 4 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . 18 13 . 7 . 20 24 . . . . 4 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . . 1 . . . 3 . . . . 3 . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 13 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 2 3 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 2 3 Parts Melted 59 | . 1 . 3 . 1 1 . 2 . . . . 2 7 . . . . 2 . . . . . . . 1 . 16 8 1 6 6 2 Heat Transferred 25795 | 100 1218 370 1147 100 962 555 555 816 298 . . 422 1044 1936 161 75 . 436 908 . . . . . . . 600 . 2679 2211 1258 3201 285 4458 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | 2 . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . 6 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 3 | . . . 1 . 1 3 2 . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 2 Low Security (%) 81 | 100 100 100 63 100 95 . . 100 . . . . . 100 . . . . 94 . . . . 53 . . . . 98 100 100 86 39 73 Level 1 11 | . . . 36 . 4 19 43 . . . . . . . . . . . 5 . . . . 31 . . . . 1 . . 13 60 17 Level 2 4 | . . . . . . 17 56 . . . . . . . . . . . . . . . . 14 . . . . . . . . . 9 Level 3 2 | . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1081 | 15 185 115 270 95 332 1081 617 197 . . . . . 97 . . . . 207 . . . . 433 . . . . 202 117 199 238 290 497 Initial 526 | . . . 35 95 . 204 526 137 . . . . . 97 . . . . . . . . . . . . . . . 77 48 20 127 104 Average 126 | 2 36 20 150 20 67 703 429 68 . . . . . 27 . . . . 51 . . . . 182 . . . . 80 45 56 94 214 261 Influence Increases 11607 | 20 458 305 986 49 710 897 491 438 200 . . . 789 282 175 205 . 135 567 60 145 10 50 648 55 160 536 105 372 431 366 691 274 997 Destroy 0b10 Robot/C 6380 | . 180 180 540 . 400 500 260 180 180 . . . 440 140 140 180 . 100 300 60 120 . 40 340 40 140 380 80 240 180 240 340 100 360 Destroy 0b10 Robot/NC 460 | 20 50 15 65 . 55 5 55 15 . . . . . 15 . . . 10 20 . . 10 . 45 5 . 10 . 5 5 5 15 5 30 Destroy Leader 1132 | . 40 40 162 . 86 40 66 60 20 . . . 50 42 20 10 . 10 70 . 10 . 10 66 10 20 . 10 50 22 40 42 42 94 Allied During Kill 651 | . . 38 149 . 48 54 54 . . . . . 209 . . . . . . . . . . . . . 41 . . . . . 58 . Successful Hack 265 | . 66 . 41 . 23 14 18 44 . . . . . 10 . . . . 5 . . . . 10 . . . . . 10 . . 24 . Disable Machine 705 | . 15 15 15 30 45 30 15 30 . . . . . 45 . . . . 60 . . . . 75 . . . . 15 120 . 105 . 90 Anti-Garrison Action 250 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1044 | . 2 2 14 19 23 39 8 34 . . . . . 30 . . . . 112 . . . . 112 . . . . 32 34 36 129 45 373 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 705 | . 105 15 . . 15 15 15 75 . . . . 90 . 15 15 . 15 . . 15 . . . . . 105 15 30 60 45 60 . . Influence Decreases 11078 | 20 458 214 831 295 396 130 1269 670 259 12 . . 634 383 229 205 . 135 378 249 72 83 50 267 436 160 209 432 234 482 417 515 323 631 Entered New Map 2020 | . . . 56 151 . 110 555 166 27 3 . . . 58 21 . . . . 71 . 73 . . 142 . . 327 . 61 39 16 85 59 Time Decay 8018 | 20 458 214 565 144 373 . 374 494 232 9 . . 514 325 158 205 . 135 348 178 72 10 50 247 294 160 122 105 214 401 368 459 238 532 Lost Part 290 | . . . 20 . . 20 . 10 . . . . . . 50 . . . 30 . . . . 20 . . 10 . 20 20 10 40 . 40 Lost Ally 277 | . . . 40 . . . 40 . . . . . 120 . . . . . . . . . . . . . 77 . . . . . . . Purge Threat 473 | . . . 150 . 23 . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . . 3 . 4 . 1 4 . . . . 1 3 . . . . 5 . . . . 1 . . . . 2 4 2 7 4 8 Investigation 8 | . . . 2 . 1 . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . Extermination 25 | . . . . . . . . 3 . . . . . 3 . . . . 3 . . . . 1 . . . . 2 3 . 3 1 6 Reinforcement 15 | . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 3 3 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 30 | . 4 . 3 . . . 3 . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 1 11 1 . 3 Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 26 Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 26 Times Spotted 478 | . 25 9 34 1 21 25 15 12 10 3 . 11 27 10 10 4 . 7 17 3 7 . 2 24 2 3 53 5 17 24 20 30 9 38 Peak Tracking Total 14 | . 6 3 5 1 4 6 3 4 4 3 . 3 7 3 5 4 . 3 3 3 5 . 2 5 2 2 14 4 4 5 8 8 1 4 Tactical Retreats 29 | . 3 1 . . 1 1 1 1 . . . . 3 . 1 1 . 1 . . 1 . . . . . 3 1 1 3 3 3 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 20 | . 4 2 2 . 1 1 . . . . . . . 3 . . . . 4 . . . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 66 | . 1 1 1 2 3 9 1 2 . . . 2 2 3 . 1 . . 4 . . . . 5 . . . . 1 8 . 10 . 10 Max in Single Turn 3 | . 1 . 1 2 1 1 . 1 . . . 1 1 2 . 1 . . 3 . . . . 1 . . . . 1 1 . 1 . 2 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 78 | . 10 1 10 . 8 3 7 7 . 1 . . 1 1 . 1 4 1 3 . 2 4 . 1 1 . 1 . 1 4 1 3 2 . Terminals 39 | . 7 . 9 . 6 3 6 6 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 . 2 1 . Garrison Access 7 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 . Total Hacks 264 | . 42 1 38 . 30 6 26 19 . 1 . . 3 4 . 1 34 2 5 . 7 17 . 2 1 . 1 . 1 9 2 7 5 . Successful 167 | . 21 1 19 . 18 1 15 6 . 1 . . 3 1 . 1 34 2 4 . 7 17 . 1 1 . 1 . . 6 . 6 1 . Failed 94 | . 21 . 19 . 11 5 10 13 . . . . . 3 . . . . 1 . . . . 1 . . . . 1 3 2 . 4 . Catastrophic 12 | . 2 . 2 . 1 . 3 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Database Lockouts 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 123 | . 29 . 35 . 23 5 18 7 . . 4 . . . . . . . . . . . . . . . 1 . . . . . . 1 Terminals 142 | . 33 . 35 . 26 6 21 16 . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 14 | . 7 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . . . . 3 . 5 . . . . . . 4 . . . . 2 . . . . . . . . . 1 6 . 6 4 . Garrison Access 10 | . . . . . 1 . . 3 . . . . . . . . . . 1 . . . . . . . . . . 1 2 1 1 . Terminal Hacks 103 | . 7 1 9 . 6 1 9 3 . 1 . . 3 . . 1 34 2 . . 7 17 . . 1 . 1 . . . . . . . Record 27 | . . . . . . . . . . . . . 3 . . . 11 2 . . 6 5 . . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . . . . . . . 13 . . . . 4 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 24 | . 5 . 7 . 2 . 2 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 6 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Scan Component 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 2 . 4 . . . . . . 1 . . . . 2 . . . . . . . . . . 4 . 5 1 . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . 4 . 5 1 . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 29 | . 8 . 8 . 9 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 29 | . 8 . 8 . 9 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 3 . 2 . 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 10 . 10 . 7 3 7 6 . . . . 1 1 . . . . 3 . . . . 1 . . . . 1 3 1 . 2 1 Full Trace Events 4 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 1 . . . . . . . . . 13 . . . . 4 . . . . . . . . . 2 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . 4 . 5 1 . Parts Repaired 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 230 | . 90 . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 19 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 29 | . 1 3 . . . 3 . . . . 10 . . . . . . . . . . . . . . . 5 . . . . 1 3 3 Largest Group 10 | . 1 4 4 1 1 4 4 . . . 10 10 7 . . . . . . . . . . . . . 5 . . . . 1 3 3 Highest-Rated Group 379 | . 36 76 76 33 33 79 79 . . . 264 264 191 . . . . . . . . . . . . . 267 . . . . 26 379 376 Highest-Rated Ally 135 | . 36 36 36 33 33 33 31 . . . 31 31 31 . . . . . . . . . . . . . 56 . . . . 26 135 132 Initial Warlord ECA Mod 8 | . . . . . . . 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 2 2 1 1 Total Orders 28 | . . 2 . . . . . . . . . . 1 2 . . . . 2 . . . . 3 . . 5 . . 6 1 4 . 2 STAY 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 20 | . . . . . . . . . . . . . 1 2 . . . . 2 . . . . 3 . . . . . 5 1 4 . 2 Ally Attacks 309 | . . 22 51 1 19 24 45 . . . . 49 32 . . . . . . . . . . . . . 44 . . . . . 19 3 Total Damage 6760 | . . 298 982 21 514 667 575 . . . . 752 625 . . . . . . . . . . . . . 1653 . . . . . 635 38 Kills 84 | . . 7 16 1 8 6 14 . . . . 12 7 . . . . . . . . . . . . . 10 . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 40414 | 45 2329 1415 1481 640 1180 972 870 1337 1125 614 1780 571 1237 1186 1552 1323 129 1018 1741 816 1362 337 835 745 717 712 1677 753 950 1413 1519 1491 514 4028 Optics 17862 | . . . . . . . . . . . . . . . . . . . . 809 1362 337 835 745 717 712 1677 753 950 1413 1519 1491 514 4028 Sensors 26323 | . . . . . . . . . 1112 614 1769 571 1237 1102 1483 1323 129 985 1503 816 1305 313 835 732 712 712 1635 753 935 1398 1515 1454 514 866 Terrain 9482 | . . . . . 1064 3 . 679 . . . . . . . . . . . . . . . 510 609 672 969 590 573 1015 1509 1289 . . Seismic 21082 | 45 2329 1415 1481 640 1180 972 870 1337 1070 614 1780 5 . 1125 1552 1323 129 1018 1557 . . . . . . . . . . . . . . 640 Decoding 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cloaking 8636 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 732 753 941 1413 1283 1486 514 1514 Jamming 6050 | . . . . . . . . . . . . . . . . 1 . 33 174 710 1319 337 500 397 . . . . . . . 515 514 1550 ECM 1589 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340 1249 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 3 . . . . . . 2 1 2 . 1 . 2 2 . 1 . . 3 . 2 . . 1 . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . 1 2 . . . . 2 . . . . 3 . . . . . 5 1 4 . 2 Drone Recoveries 20 | . . . . . . . . . . . . . 1 2 . . . . 2 . . . . 3 . . . . . 5 1 4 . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 41757 | 151 2380 1415 1687 640 1180 972 870 1482 1141 614 1780 1096 1410 1243 1552 1360 129 1018 1768 816 1362 337 835 745 717 712 1677 753 950 1413 1519 1491 514 4028 Spaces Moved 21236 | 66 951 553 607 88 424 464 451 841 634 356 1012 577 717 572 732 752 76 544 766 412 754 184 472 317 327 398 831 393 357 690 1186 1001 321 2410 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17251 | 64 951 553 607 88 424 464 451 841 634 356 1012 577 717 572 732 752 76 544 766 412 754 184 472 317 327 398 831 393 357 458 . . . 1167 Legs 3983 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 1186 1001 321 1243 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 162 156 156 170 170 170 170 170 170 170 170 170 170 163 165 165 165 163 160 160 160 160 163 160 102 96 96 97 97 Average Speed 161 | 156 215 240 240 240 160 162 158 157 170 170 170 170 170 174 170 170 170 170 180 165 165 165 164 161 160 160 160 163 165 147 108 97 98 135 Slowest Speed 320 | 160 240 240 320 240 162 162 162 170 170 170 170 170 170 250 250 170 170 170 250 165 165 165 245 163 160 160 163 163 250 250 172 101 100 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 56 | 4 94 99 70 13 41 68 44 23 72 60 85 62 70 13 84 79 68 64 15 59 79 61 74 12 52 59 86 61 10 81 40 71 8 82 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 14 | . . . 1 . 1 . . . 1 . 2 . . . 2 . 1 1 . . 2 3 . . . . . . . . . . . . Known Exits Taken 32 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . . . . . . 4 2 3 . 1 . 4 3 . 3 . 1 2 . 2 . 1 2 . 1 . . . . . . Spaces Dug 368 | . . . 4 . 10 8 2 3 . . . . 77 . 13 40 . . 4 . 11 . . 13 1 58 . 34 13 26 2 21 10 18 Terrain Destroyed 1127 | 8 . 2 10 19 20 12 12 47 18 . . 44 118 23 57 60 . 15 64 57 24 . 7 57 16 110 15 41 16 29 24 40 14 148 Melee 27 | . . . . . . 2 . 3 . . . . 2 . . . . . 4 . . . . 3 1 1 . . 6 4 . . 1 . Projectile 330 | . . 2 10 . 2 3 12 1 . . . 1 1 2 1 3 . 1 30 4 11 . 7 27 15 14 1 7 10 25 8 32 13 87 AOE 769 | 8 . . . 19 18 7 . 43 18 . . 43 115 21 56 57 . 14 29 53 13 . . 27 . 95 14 34 . . 16 8 . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 27222 | 89 1187 612 757 515 864 594 564 956 679 365 1077 673 862 755 1009 815 76 619 1055 524 840 211 515 473 494 443 1149 476 648 1003 1388 1393 503 3039 Wait 3598 | 1 121 29 67 427 368 30 46 44 16 1 42 67 104 90 243 28 1 25 143 86 59 2 13 60 130 16 168 58 186 164 112 214 136 301 Move 21202 | 65 950 552 606 87 424 463 450 840 633 355 1011 576 716 571 731 751 75 543 765 411 753 183 471 316 326 397 830 392 356 689 1185 1000 320 2409 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 278 | 3 28 7 14 . 11 1 12 11 2 2 4 3 . 8 5 6 . 13 18 2 1 2 8 11 4 1 8 2 11 15 17 11 8 29 Fast Attach 223 | 7 3 1 2 . . . 1 1 1 1 8 4 . 19 1 3 . . 22 . 1 8 2 8 4 2 22 . 17 19 7 27 3 29 Attach 67 | . . . 4 . 2 2 . 3 . . . . . 3 5 2 . . 3 . 1 1 2 4 . . 3 . 6 8 2 3 2 11 Detach 34 | . . . . . . . . . . . . . . 5 . 1 . . 1 . . 1 . 1 . . 3 . 4 4 2 3 1 8 Swap 365 | . 17 2 7 . 11 17 10 18 15 2 . 5 19 11 6 6 . 11 24 10 10 . 3 21 8 9 4 8 12 29 14 21 7 28 Drop 460 | 1 14 4 13 . 15 4 19 15 3 3 12 7 1 20 2 6 . 15 33 3 1 9 8 17 8 3 27 3 20 32 24 41 11 66 Fire 816 | 12 54 15 42 1 33 47 24 20 9 1 . 11 20 28 15 12 . 12 42 12 14 . 8 30 13 14 15 13 30 38 25 68 14 124 Melee 45 | . . . . . . 6 . 3 . . . . 2 . . . . . 4 . . 5 . 5 1 1 . . 6 5 . 4 1 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 21 | . . 2 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 14 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 112 | . . . . . . 24 . . . . . . . . 1 . . . . . . . . . . . 69 . . . . . . 18 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 635 | -10/Materials | Discovered new exit (range 8) 685 | -10/Materials | Repaired Lgt. Treads 711 | -10/Materials | Repaired Lgt. Treads 751 | -10/Materials | Repaired Imp. Heat Sink 1637 | -10/Materials | Botcube activated 1649 | -10/Materials | Botcube completed mutation into treaded form, armed with 2 cannons. 1769 | -10/Materials | Discovered new exit (range 16) 1905 | -10/Materials | Identified exit to Materials 2093 | -10/Materials | Discovered exit to Materials (range 12) 2257 | -10/Materials | Identified exit to Subcaves 2292 | -10/Materials | Learned 4 Recycling zone layouts 2318 | -10/Materials | Learned 2 Storage zone layouts 2340 | -10/Materials | Learned location of 2 exits from Subcaves 2363 | -10/Materials | Learned 4 Recycling zone layouts 2530 | -10/Materials | Identified exit to Mines 2532 | -10/Materials | Entered Mines 2532 | -10/Mines | Accompanied by 1 ally 3014 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3309 | -10/Mines | Discovered exit to Subcaves (range 11) 3468 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3501 | -10/Mines | Learned 2 Materials zone layouts 3617 | -10/Mines | Learned Materials stockpile data 3769 | -10/Mines | Build established: Commander-Mutant 3947 | -10/Mines | Entered Materials 3947 | -9/Materials | Accompanied by 4 allies 3947 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3948 | -9/Materials | Identified exit to Materials 3948 | -9/Materials | Identified exit to Mines 4265 | -9/Materials | Build established: Commander-Gunner 5249 | -9/Materials | Learned location of Zion (-7) 5301 | -9/Materials | Learned location of 3 exits from Materials 5634 | -9/Materials | Entered Mines 5634 | -9/Mines | Accompanied by 1 ally 5635 | -9/Mines | Assembled infested the area 5640 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5818 | -9/Mines | Build established: Gunner 6176 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6176 | -9/Mines | Discovered new exit (range 5) 6274 | -9/Mines | Entered Materials 6274 | -8/Materials | Accompanied by 1 ally 6274 | -8/Materials | Evolved 2 slots: Propulsion x2 6275 | -8/Materials | Identified exit to Factory 6465 | -8/Materials | Central database locked down 6586 | -8/Materials | Build established: Scavenger-Skirmisher 6945 | -8/Materials | Learned 2 Storage zone layouts 7011 | -8/Materials | Learned Factory stockpile data 7065 | -8/Materials | Learned 4 Recycling zone layouts 7107 | -8/Materials | Learned 8 Factory zone layouts 7178 | -8/Materials | Learned location of 1 exit from Storage 7226 | -8/Materials | Learned Storage stockpile data 7283 | -8/Materials | Learned Storage stockpile data 7384 | -8/Materials | Garrison activated, responded to threat 7431 | -8/Materials | Destroyed 8 combat bots 7454 | -8/Materials | Identified exit to Garrison 7454 | -8/Materials | Entered Garrison 7454 | -8/Garrison | Accompanied by 1 ally 7455 | -8/Garrison | Identified exit to Materials 7496 | -8/Garrison | Triggered checkpoint 7553 | -8/Garrison | Garrison Relay disabled 7632 | -8/Garrison | Triggered checkpoint 7633 | -8/Garrison | Triggered checkpoint 7661 | -8/Garrison | Triggered checkpoint 7663 | -8/Garrison | Build established: Scavenger-Gunner 7726 | -8/Garrison | Triggered checkpoint 7764 | -8/Garrison | Triggered checkpoint 7800 | -8/Garrison | Garrison Relay disabled 7956 | -8/Garrison | Discovered exit to Materials (range 10) 7990 | -8/Garrison | Triggered checkpoint 8025 | -8/Garrison | Garrison Relay disabled 8220 | -8/Garrison | Triggered checkpoint 8237 | -8/Garrison | Garrison Relay disabled 8329 | -8/Garrison | Discovered exit to Materials (range 12) 8334 | -8/Garrison | Triggered checkpoint 8378 | -8/Garrison | Discovered exit to Materials (range 5) 8426 | -8/Garrison | Entered Materials 8426 | -8/Materials | Accompanied by 4 allies 8773 | -8/Materials | Central database locked down 8786 | -8/Materials | Discovered exit to Factory (range 11) 8811 | -8/Materials | Found Powered Armor 8814 | -8/Materials | Found Powered Armor 9296 | -8/Materials | Entered Factory 9296 | -7/Factory | Evolved 2 slots: Utility x2 9595 | -7/Factory | Build established: Scavenger-Tank 10176 | -7/Factory | Discovered new exit (range 15) 10218 | -7/Factory | Identified exit to Factory 10580 | -7/Factory | Discovered new exit (range 4) 10584 | -7/Factory | Identified exit to Storage 10746 | -7/Factory | Discovered new exit (range 8) 10763 | -7/Factory | Identified exit to Lower Caves 10778 | -7/Factory | Entered Lower Caves 10883 | -7/Lower Caves | Met a Warlord Commander 10884 | -7/Lower Caves | Learned location of Warlord (-4) 10885 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10894 | -7/Lower Caves | Found Encrypted Comm Array 11042 | -7/Lower Caves | Identified exit to Lower Caves 11071 | -7/Lower Caves | Build established: Skirmisher 11362 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11610 | -7/Lower Caves | Learned Factory emergency access door positions 11903 | -7/Lower Caves | Ambushed by wild Derelicts 11919 | -7/Lower Caves | Entered another Lower Caves area 12520 | -7/Lower Caves | Discovered new exit (range 7) 12531 | -7/Lower Caves | Identified exit to Zion 12533 | -7/Lower Caves | Entered Zion 12596 | -7/Zion | System corruption cleaned by Quarantine Array 12791 | -7/Zion | Discovered new exit (range 11) 12810 | -7/Zion | Identified exit to Proximity Caves 12990 | -7/Zion | Learned location of 1 exit from Factory 13143 | -7/Zion | Learned location of Quarantine (-3) 13192 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13226 | -7/Zion | Learned location of Storage (-7) 13275 | -7/Zion | Given the Hacking Drone Bay 13276 | -7/Zion | Found Prototype Device 13276 | -7/Zion | Identified Hacking Drone Bay 13512 | -7/Zion | Met Imprinter 13567 | -7/Zion | Found Prototype Device 13567 | -7/Zion | Identified Phasing AFG 13678 | -7/Zion | Received a visual enhancement algorithm 13739 | -7/Zion | Gained Derelict followers 13793 | -7/Zion | Identified exit to Deep Caves 13955 | -7/Zion | Gained Derelict followers 14247 | -7/Zion | Opened final containment barrier to the Deep Caves 14274 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14313 | -7/Zion | Entered Deep Caves 14313 | -7/Deep Caves | Accompanied by 10 allies 14657 | -7/Deep Caves | Attacked by Z-Imprinter 14659 | -7/Deep Caves | Z-Facility disabled 14668 | -7/Deep Caves | Destroyed Z-Imprinter 14899 | -7/Deep Caves | Build established: Gunner 15107 | -7/Deep Caves | Found Surveybot 24 Chip 15224 | -7/Deep Caves | Discovered new exit (range 6) 15231 | -7/Deep Caves | Identified exit to Proximity Caves 15318 | -7/Deep Caves | Found Surveybot 24 Scanner 15399 | -7/Deep Caves | Build established: Skirmisher 15409 | -7/Deep Caves | Entered Proximity Caves 15409 | -6/Proximity Caves | Accompanied by 7 allies 15648 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15797 | -6/Proximity Caves | Learned Factory emergency access door positions 16038 | -6/Proximity Caves | Discovered exit to Factory (range 9) 16344 | -6/Proximity Caves | Spotted B-75 Beast 16369 | -6/Proximity Caves | Allies destroyed B-75 Beast 16400 | -6/Proximity Caves | Lost 4 allies 16482 | -6/Proximity Caves | Attracted the attention of an 0b10 base 16520 | -6/Proximity Caves | Lost 3 allies 16638 | -6/Proximity Caves | Learned 8 Research zone layouts 16638 | -6/Proximity Caves | Learned Armory terminal intel 16819 | -6/Proximity Caves | Entered Factory 16819 | -6/Factory | Evolved 2 slots: Utility x2 16820 | -6/Factory | Identified exit to Lower Caves 17579 | -6/Factory | Discovered new exit (range 7) 17589 | -6/Factory | Identified exit to Extension 18062 | -6/Factory | Entered Lower Caves 18070 | -6/Lower Caves | Encountered a Warlord checkpoint 18428 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 18701 | -6/Lower Caves | Learned location of Extension (-6) 18951 | -6/Lower Caves | Spotted B-75 Beast 19596 | -6/Lower Caves | Discovered new exit (range 10) 19609 | -6/Lower Caves | Identified exit to Lower Caves 19614 | -6/Lower Caves | Entered another Lower Caves area 19615 | -6/Lower Caves | Encountered a Warlord checkpoint 19624 | -6/Lower Caves | Discovered new exit (range 10) 19660 | -6/Lower Caves | Identified exit to Factory 20004 | -6/Lower Caves | Attracted the attention of an 0b10 base 20162 | -6/Lower Caves | Spotted B-75 Beast 20517 | -6/Lower Caves | Discovered new exit (range 16) 20600 | -6/Lower Caves | Identified exit to Data Miner 20728 | -6/Lower Caves | Learned 4 Factory zone layouts 20974 | -6/Lower Caves | Entered Data Miner 20975 | -6/Data Miner | Discovered new exit (range 6) 20982 | -6/Data Miner | Identified exit to Proximity Caves 21008 | -6/Data Miner | Met Data Miner 21037 | -6/Data Miner | Learned location of Section 7 (-2) 21037 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21064 | -6/Data Miner | Received God Mode back door access code from Data Miner 21103 | -6/Data Miner | Entered Proximity Caves 21105 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21442 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 22088 | -5/Proximity Caves | Discovered exit to Factory (range 7) 22121 | -5/Proximity Caves | Entered Factory 22121 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22122 | -5/Factory | Identified exit to Factory 22548 | -5/Factory | Fabricated Lgt. Regenerative Plating? 22801 | -5/Factory | Discovered new exit (range 13) 22864 | -5/Factory | Identified exit to Upper Caves 23172 | -5/Factory | Build established: Skirmisher 23495 | -5/Factory | Discovered exit to Factory (range 11) 23889 | -5/Factory | Entered Upper Caves 24161 | -5/Upper Caves | Discovered new exit (range 22) 24189 | -5/Upper Caves | Spotted B-75 Beast 24229 | -5/Upper Caves | Ambushed by research squad 24230 | -5/Upper Caves | System corruption reached 10% 24519 | -5/Upper Caves | Identified exit to Upper Caves 24705 | -5/Upper Caves | Entered another Upper Caves area 25061 | -5/Upper Caves | Learned location of 1 exit from Factory 25156 | -5/Upper Caves | Discovered exit to Factory (range 4) 25157 | -5/Upper Caves | Encountered a Warlord checkpoint 25513 | -5/Upper Caves | Entered an active Warlord outpost 25553 | -5/Upper Caves | Learned Factory terminal intel 25553 | -5/Upper Caves | Learned Armory terminal intel 25553 | -5/Upper Caves | Learned Factory garrison access intel 25882 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25889 | -5/Upper Caves | Discovered new exit (range 14) 26066 | -5/Upper Caves | Identified exit to Zhirov 26067 | -5/Upper Caves | Entered Zhirov 26069 | -5/Zhirov | Discovered new exit (range 3) 26071 | -5/Zhirov | Identified exit to Proximity Caves 26099 | -5/Zhirov | Met Zhirov 26135 | -5/Zhirov | Learned location of Testing (-2) 26135 | -5/Zhirov | Learned location of Command (-1) 26145 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26170 | -5/Zhirov | Found Alien Artifact 26170 | -5/Zhirov | Identified Integrated Reactor 26170 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26193 | -5/Zhirov | Found Alien Artifact 26404 | -5/Zhirov | Entered Proximity Caves 26779 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 27047 | -4/Proximity Caves | Learned Research terminal intel 27196 | -4/Proximity Caves | Discovered exit to Factory (range 5) 27239 | -4/Proximity Caves | Entered Factory 27239 | -4/Factory | Evolved 2 slots: Utility x2 27240 | -4/Factory | Identified exit to Research 27242 | -4/Factory | Loaded intel: 26 terminal locations 27243 | -4/Factory | Loaded intel: 4 garrison access locations 27326 | -4/Factory | Identified exit to Upper Caves 27984 | -4/Factory | Entered Upper Caves 27985 | -4/Upper Caves | Identified exit to Upper Caves 28701 | -4/Upper Caves | Entered another Upper Caves area 28747 | -4/Upper Caves | Discovered exit to Research (range 20) 29002 | -4/Upper Caves | Learned Research security intel 29030 | -4/Upper Caves | Discovered new exit (range 24) 29412 | -4/Upper Caves | Identified exit to Warlord 29413 | -4/Upper Caves | Entered Warlord 29434 | -4/Warlord | Discovered new exit (range 24) 29468 | -4/Warlord | System corruption cleaned by Quarantine Array 29614 | -4/Warlord | Opened Warlord's prototype stash 29620 | -4/Warlord | Found Prototype Reactor 29620 | -4/Warlord | Identified Vortex Chain Reactor 29635 | -4/Warlord | Found Prototype Device 29635 | -4/Warlord | Identified Exp. Cloaking Device 29660 | -4/Warlord | Found Prototype Processor 29660 | -4/Warlord | Identified Spectral Analyzer 30137 | -4/Warlord | Visited the Vortex Lab 30150 | -4/Warlord | Warlord's base attacked by MAIN.C 30150 | -4/Warlord | Found Prototype Energy Cannon 30150 | -4/Warlord | Identified Vortex Cannon 30291 | -4/Warlord | Met Warlord 30345 | -4/Warlord | Build established: Commander-Skirmisher 30500 | -4/Warlord | Warlord forces counterattacked 30582 | -4/Warlord | Spotted Striker 30590 | -4/Warlord | Spotted Executioner 30599 | -4/Warlord | P-70 Sage assimilated allied D9-PE6(Y) 30610 | -4/Warlord | Spotted Executioner 30612 | -4/Warlord | Spotted Striker 30612 | -4/Warlord | P-70 Sage assimilated allied C3-3NM(l) 30612 | -4/Warlord | Destroyed Striker 30629 | -4/Warlord | Destroyed Executioner 30642 | -4/Warlord | Destroyed Executioner 30668 | -4/Warlord | Destroyed 11 combat bots 30672 | -4/Warlord | Lost 29 allies 30825 | -4/Warlord | Warlord base infiltrated, sounded retreat 30826 | -4/Warlord | Enhanced Grunt warped into view 30826 | -4/Warlord | Enhanced Grunt warped into view 30826 | -4/Warlord | Enhanced Grunt warped into view 30826 | -4/Warlord | Enhanced Demolisher warped into view 30826 | -4/Warlord | Enhanced Demolisher warped into view 30826 | -4/Warlord | Enhanced Demolisher warped into view 30830 | -4/Warlord | Build established: Tank 31006 | -4/Warlord | Spotted Executioner 31014 | -4/Warlord | Found Prototype Launcher 31014 | -4/Warlord | Identified Chain Missile Launcher 31063 | -4/Warlord | Spotted Striker 31063 | -4/Warlord | Spotted Striker 31064 | -4/Warlord | Spotted Striker 31081 | -4/Warlord | Identified exit to Proximity Caves 31090 | -4/Warlord | Entered Proximity Caves 31116 | -3/Proximity Caves | Lost 12 allies 31678 | -3/Proximity Caves | Build established: Skirmisher 31764 | -3/Proximity Caves | Discovered exit to Research (range 24) 31843 | -3/Proximity Caves | Entered Research 31843 | -3/Research | Evolved 2 slots: Utility x2 31844 | -3/Research | Identified exit to Quarantine 31846 | -3/Research | Loaded intel: 26 terminal locations 32386 | -3/Research | Destroyed 7 combat bots 32793 | -3/Research | Entered Quarantine 32870 | -3/Quarantine | Cryocooling Duct disabled 32885 | -3/Quarantine | Ambient heat levels rising (+20) 32885 | -3/Quarantine | Non-combat units ordered to evacuate 32920 | -3/Quarantine | Build established: Scavenger-Skirmisher 32998 | -3/Quarantine | Repaired Adv. Remote Shield 33184 | -3/Quarantine | Found Alien Energy Cannon 33184 | -3/Quarantine | Identified Core Cannon 33219 | -3/Quarantine | Found Alien Artifact 33219 | -3/Quarantine | Identified Phase Redirector 33615 | -3/Quarantine | Found Alien Artifact 33618 | -3/Quarantine | Identified Subatomic Replicator 33618 | -3/Quarantine | Used Subatomic Replicator to replicate Hvy. Antimatter Reactor 34013 | -3/Quarantine | Discovered new exit (range 20) 34027 | -3/Quarantine | Identified Transdimensional Reconstructor 34027 | -3/Quarantine | Warped through subspace 34065 | -3/Quarantine | Found Alien Artifact 34065 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 34065 | -3/Quarantine | Warped through subspace 34176 | -3/Quarantine | Found Transdimensional Reconstructor 34179 | -3/Quarantine | Found Transdimensional Reconstructor 34202 | -3/Quarantine | Identified exit to Research 34206 | -3/Quarantine | Entered Research 34206 | -2/Research | Warlord forces began assault on 0b10 34206 | -2/Research | Evolved 2 slots: Utility x2 34231 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 34316 | -2/Research | Research machine network offline 34439 | -2/Research | Lost 3 allies 34553 | -2/Research | Met up with Warlord 34557 | -2/Research | Borebot progress halted 34590 | -2/Research | Discovered new exit (range 21) 34610 | -2/Research | Identified exit to Access 34633 | -2/Research | Spotted Executioner 34658 | -2/Research | Build established: Skirmisher 34660 | -2/Research | Found Prototype Processor 34660 | -2/Research | Identified Exp. Signal Interpreter 34847 | -2/Research | Spotted Striker 34861 | -2/Research | Spotted Executioner 34862 | -2/Research | Spotted Striker 34885 | -2/Research | Destroyed 8 combat bots 35200 | -2/Research | Borebot progress halted 35208 | -2/Research | Build established: Scavenger-Skirmisher 35217 | -2/Research | Discovered new exit (range 24) 35246 | -2/Research | Spotted B-90 Cyclops 35257 | -2/Research | Destroyed B-90 Cyclops 35414 | -2/Research | Discovered exit to Access (range 22) 35431 | -2/Research | Identified exit to Testing 35511 | -2/Research | Borebot progress halted 35629 | -2/Research | Spotted Executioner 35634 | -2/Research | Spotted Executioner 35715 | -2/Research | Given Cave Seal Controls access code 35725 | -2/Research | Entered Testing 35864 | -2/Testing | Found Prototype Launcher 35864 | -2/Testing | Identified Z-bomb Delivery System 36224 | -2/Testing | Found Prototype Device 36224 | -2/Testing | Identified Exp. Transmission Jammer 36285 | -2/Testing | Destroyed PD-4G5LTYO4UK 36393 | -2/Testing | Found Prototype Energy Cannon 36393 | -2/Testing | Identified Disintegrator 36609 | -2/Testing | Found Prototype Processor 36609 | -2/Testing | Identified Exp. Core Analyzer 36649 | -2/Testing | Found Prototype Energy Cannon 36649 | -2/Testing | Identified Null Cannon 36656 | -2/Testing | Spotted Striker 36665 | -2/Testing | Spotted Striker 36705 | -2/Testing | Stole the SGEMP Prototype 36855 | -2/Testing | Found Prototype Device 36855 | -2/Testing | Identified Exp. Thermal Defense Suite 36974 | -2/Testing | Build established: Infiltrator-Skirmisher 37003 | -2/Testing | Central database locked down 37216 | -2/Testing | Entered Access 37216 | -1/Access | Evolved 2 slots: Power x1, Utility x1 37217 | -1/Access | Delivered the SGEMP Prototype to Zhirov 37217 | -1/Access | Zhirov transferred Access data 37218 | -1/Access | Loaded intel: 120 machine locations 37218 | -1/Access | Loaded intel: 53 trap records 37218 | -1/Access | Identified exit to Surface 37218 | -1/Access | Discovered exit to Surface (range 104) 37218 | -1/Access | Identified exit to Command 37218 | -1/Access | Discovered exit to Command (range 88) 37371 | -1/Access | Zhirov warped through subspace 37699 | -1/Access | Build established: Infiltrator-Assassin 37730 | -1/Access | Entered Command 38032 | -1/Command | Build established: Infiltrator-Mutant 38377 | -1/Command | Phase Generator disabled 38678 | -1/Command | Build established: Infiltrator-Assassin 38906 | -1/Command | Disengaged cave seal 38906 | -1/Command | Derelicts emerged from the dark tunnel 38906 | -1/Command | Welcomed Warlord to Command 39157 | -1/Command | Found Quantum Capacitor 39179 | -1/Command | Lost 4 allies 39251 | -1/Command | Spotted M Guard 39258 | -1/Command | Spotted M Guard 39258 | -1/Command | Spotted Combat Programmer 39258 | -1/Command | Spotted Combat Programmer 39262 | -1/Command | Warlord commented on Warlord statues 39268 | -1/Command | Destroyed Combat Programmer 39308 | -1/Command | Lost 6 allies 39315 | -1/Command | All MAIN.C guards destroyed 39318 | -1/Command | Lost 4 parts (2p1n1u) 39359 | -1/Command | Found Prototype Reactor 39359 | -1/Command | Identified Zero-point Reactor 39399 | -1/Command | Met MAIN.C 39420 | -1/Command | Warlord shut down involuntarily 39426 | -1/Command | 0b10 Conduit disabled 39434 | -1/Command | MAIN.C activated Command garrisons 39439 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 39471 | -1/Command | Lost 4 allies 39497 | -1/Command | Core integrity fell below 50% 39538 | -1/Command | Discovered exit to Surface (range 28) 39538 | -1/Command | Discovered exit to Surface (range 83) 39538 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39624 | -1/Command | Found Zero-point Reactor 39627 | -1/Command | Found Vortex Chain Reactor 39639 | -1/Command | Found Exp. ECM Suite 39664 | -1/Command | Found Exp. System Purifier 39723 | -1/Command | Build established: Gunner 39764 | -1/Command | Found Cld. Nova Cannon 39791 | -1/Command | Found Centrium Heavy Armor Plating 39796 | -1/Command | Found Exp. Hardlight Generator 40066 | -1/Command | Build established: Tank 40142 | -1/Command | Found Fusion Bomb Launcher 41159 | -1/Command | Found Prototype Launcher 41159 | -1/Command | Identified Gui. Micro-nuke Launcher 41702 | -1/Command | Build established: Gunner 41758 | *** | Escaped! Last Messages --------------- 41574_ S-43 Plague is broken beyond repair. 41575_ Attempting to rewire S-43 Plague. 41575_ S-43 Plague is broken beyond repair. 41576_ Attempting to rewire S-43 Plague. 41576_ S-43 Plague is broken beyond repair. 41577_ Slammed into S-43 Plague. 41587_ Slammed into C-57 Dissector. 41587_ Destroyed Imp. Melee Analysis Suite. 41587_ C-57 Dissector system corrupted by crushing effect. 41588_ C-57 Dissector system terminally corrupted. 41588_ Adv. Surge Thruster fried. 41588_ Crushed C-57 Dissector. 41588_ C-57 Dissector destroyed. 41589_ Slammed into S-43 Plague. 41591_ Crushed S-43 Plague. 41591_ S-43 Plague destroyed. 41592_ Slammed into S-43 Plague. 41660_ ZY-L1N cannot be rewired. Map ----- +----------------------------------------------------+ | # #????????????????? | | # #????????????????? | | # #????????????????? | | # ######## #????????????????? | | ############# ^^^ # / #????????????????? | | #############^ # # #????????????????? | | ] #^ # # #????????????????? | | # !!!! # # #????????????????? | | # ^! # # ######???????????? | | [ # !! ######## # #???????????? | | + ######## # #???????????? | | #######+##### # #???????????? | | # "" #??# ########## # #???????????? | | # """" #??# ###+####???????# # #???????????? | | # """" #??# # !#???????# + #???????????? | | # "" #??#### #???????# # #???????????? | | # #?????# #???????# # #???????????? | | # ####### #???????# # #???????????? | | # + + #??????##+######???????????? | | # ####### ! #??????# #????????????? | | # #?????########??????# #????????????? | | #####+##############?????????# #??########### | | ### #?# #?????????# #??#?????????? | | #?# #???####### #??#?######### | | #?# "" #???# ## #??#?#""""""" | | #?#"""" % #???# @ ## #??#?#"" | | #?#"""" #???# ## #??#?#""""" | | #?# "" #???### ## #??#?#"""""""" | | #?# #?????# ## #??#?#" " | | #?# #?????# ## #??#?#"" """" | | #?#####+#####?????# ## #??#?#"" """" | | ##### ########## ## #??#?# " """" | | "" #####+###??#?# " | | T" = = #????#?# " | | ### ##### ########## ########????#?#"""""" | | ################???????# #???????????#?#"" | | #### """T""" #???????# #???????????#?# | | + + """ """ ######### #######?????### | | #### # #######"" | | #### # ^ | | + + # "" | | #### # " | | #??# # " ####" """" | | #??##+######+### ^ #?# # " """ | | #???# #???# ##"## """ | | #####+##### # #?#"####### | | ## # "### ##?????? | | ## # "" "" ############# | | ## # ^""R"" ###?????????? | | ## """" # """" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 100 Energy Generation 101 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Evasion (%) 70 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 25 Kinecelleration 40 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Kinecellerator | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-73 Enforcer | -2/Testing | Archive R-10 Processor | -2/Testing | Archive E-15 Imp | -2/Testing | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Lgt. Treads | 45% | -10/Materials Lgt. Treads | 62% | -10/Materials Imp. Heat Sink | 72% | -10/Materials Adv. Remote Shield | 48% | -3/Quarantine Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Autogun | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Coil Gun | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Biometal Leg | -3/Quarantine | Hacked Flexi-carbon Leg | -3/Quarantine | Hacked Quantum Rifle | -3/Quarantine | Hacked Dispersion Rifle | -3/Quarantine | Hacked Hvy. Shield Leg | -2/Testing | Hacked Imp. Thunder Leg | -2/Testing | Hacked Quantum Reactor | -2/Testing | Hacked Particle Reactor | -2/Testing | Hacked Enh. Nova Cannon | -2/Testing | Hacked Centrium Leg | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Core Cannon Phase Redirector Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Sorry Old Pal Challenges ------------ None Game ------ Seed MicrodissipatorAssemblyRay Manual? 0 Play Time 04:55:14 Cumulative 309.6 hours Start 2026.01.17 @ 12:26:02 End 2026.01.17 @ 17:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7f233b6-6b82-4d00-a104-eed54231d673