Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 21:09:51 Player: feather Result: Destroyed by AG-65792 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (163) 815 Value Destroyed (4355) 4355 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (2153) 2153 TOTAL SCORE: 12003 Bonus ------- High Alert Combat Kills 291 Follower Combat Kills 1018 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -456 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 94/100 System Corruption 0% Temperature Danger (422) Movement Rolling (165) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY (20) --- Cooled Aerolev Unit Cooled Aerolev Unit Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Experimental Heat Sink Improved Cooling System Zionite Biocell (600) Compact Matter Pod (150) Improved Terrain Scanner Zionite Weapon Casing Zionite Phaser-S Gauss Cannon Gauss Cannon Heavy Rocket Launcher Scatter Rocket Array Power Maul CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled Aerolev Unit Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Makeshift Light Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Armored Huge Wheel Cooled Aerolev Unit Improved Energy Well Compact Matter Pod Improved Sensor Array Improved Terrain Scanner Makeshift Salvage Targeting Computer Kinecellerator Transmission Jammer Layered Light Armor Plating Hardlight Generator Cooled Phase Gun Gauss Cannon Gauss Cannon Heavy Rocket Launcher Scatter Rocket Array Power Maul CR-A16's Pointy Stick GAL Module [Rating: 71] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Cooled Phase Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 4 | . . . . . 3 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 209 | 7 28 2 . 3 47 17 48 7 5 5 40 Power 19 | 1 4 . . . 6 . 3 . . . 5 Engine 10 | 1 4 . . . 3 . 1 . . . 1 Core 5 | . . . . . 3 . 2 . . . . Reactor 4 | . . . . . . . . . . . 4 Propulsion 26 | 2 11 2 . . 4 1 1 1 . . 4 Treads . | . . . . . . . . . . . . Leg 6 | 2 4 . . . . . . . . . . Wheel 17 | . 7 2 . . 4 1 . 1 . . 2 Hover 3 | . . . . . . . 1 . . . 2 Flight . | . . . . . . . . . . . . Utility 67 | 2 4 . . . 17 2 20 2 2 4 14 Device 36 | 1 1 . . . 10 2 14 1 1 1 5 Storage 5 | 1 2 . . . . . . . 1 . 1 Processor 11 | . 1 . . . 6 . 2 1 . 1 . Hackware . | . . . . . . . . . . . . Protection 15 | . . . . . 1 . 4 . . 2 8 Artifact . | . . . . . . . . . . . . Weapon 97 | 2 9 . . 3 20 14 24 4 3 1 17 Energy Gun 10 | 1 1 . . . . 1 1 1 . . 5 Energy Cannon 15 | . . . . 1 3 1 5 1 . . 4 Ballistic Gun 25 | 1 4 . . 2 11 5 2 . . . . Ballistic Cannon 22 | . 2 . . . 3 . 11 . 1 . 5 Launcher 11 | . . . . . . 1 3 2 2 . 3 Special Weapon 2 | . . . . . . 2 . . . . . Impact Weapon 8 | . . . . . 2 3 2 . . 1 . Slashing Weapon 3 | . 2 . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 20 | . . . . . 3 3 4 . 1 . 9 Parts Lost 18 | . 4 . . . 6 . 1 . . . 7 Power 4 | . 1 . . . 1 . . . . . 2 Propulsion 5 | . 1 . . . 2 . 1 . . . 1 Utility 8 | . 1 . . . 3 . . . . . 4 Weapon 1 | . 1 . . . . . . . . . . Highest Loss Streak 5 | . 2 . . . 4 . 1 . . . 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 100 97 86 88 91 92 92 91 87 Engine 4 | . 14 14 14 14 2 . . . . . 3 Core 8 | . . . . . 6 9 14 15 15 15 4 Leg 1 | . 12 . . . . . . . . . . Wheel 13 | . 15 28 28 28 18 17 13 7 7 7 10 Hover 2 | . . . . . . . . 7 7 7 1 Device 8 | . 9 . . . 11 16 12 7 7 6 4 Storage 9 | . 15 14 14 14 9 9 7 7 7 7 7 Processor 19 | . 1 14 14 14 19 18 21 29 30 28 19 Protection 2 | . . . . . 3 . 3 . . 1 12 Energy Gun 1 | . 1 . . . . . . 4 2 . . Energy Cannon 1 | . . . . 1 1 . . 4 2 . 1 Ballistic Gun 7 | . 14 28 28 24 13 9 2 . . . . Ballistic Cannon 3 | . 8 . . . . . 6 4 . . 4 Launcher 2 | . . . . . . . . . 10 8 7 Impact Weapon 1 | . . . . . 1 7 3 . . 5 . Peak Build Rating 71 | 7 12 13 14 29 70 45 64 62 62 59 71 Average Rating 42 | 3 8 12 13 15 38 42 52 59 58 57 63 On Entrance 31 | . 7 12 13 14 14 41 43 57 61 58 59 Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 13 60 53 53 65 77 58 99 93 70 70 82 Greatest Support 40 | 20 20 20 20 20 38 38 38 28 28 28 40 Greatest Overweight (x) 6 | 4 5 2 2 3 6 1 3 3 2 2 3 Average Overweight (x) 1 | 1 1 2 2 2 1 1 1 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 11 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 19 20 20 20 19 20 20 19 Class Distribution -------------------- 59% | Mutant 14% | Skirmisher 8% | Assassin 5% | Commander-Mutant 4% | Scavenger-Mutant 3% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -8/Storage Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 4575 | 214 935 166 . 2 948 174 899 512 256 74 395 Remotely . | . . . . . . . . . . . . Salvage Created 5101 | 60 906 95 . 12 1533 222 1468 72 447 . 286 Parts 304 | 8 71 5 . 1 88 12 89 2 14 . 14 Haulers Intercepted 9 | . 2 . . . 4 1 2 . . . . Recyclers Shooed 6 | 1 1 . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 11 11 2 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 95 | . 17 1 . 1 31 2 23 2 14 . 4 Guns 24 | . 9 1 . . 11 2 1 . . . . Cannons 30 | . 8 . . . 6 . 10 2 . . 4 AOE 36 | . . . . 1 11 . 10 . 14 . . Classes Destroyed 20 | 1 8 . . . 6 . 3 1 . . 1 Worker 10 | . 1 1 . . 2 . 6 . . . . Builder 23 | . 6 1 . . 3 4 9 . . . . Tunneler 4 | 2 . . . . 2 . . . . . . Hauler 9 | . 2 . . . 4 1 2 . . . . Recycler 8 | . 2 . . . 1 . 5 . . . . Operator 3 | . 3 . . . . . . . . . . Watcher 8 | . 3 . . . 3 1 1 . . . . Swarmer 24 | . 6 . . 1 7 1 3 . 6 . . Grunt 35 | . 11 1 . . 11 1 6 1 4 . . Brawler 3 | . . . . . 1 . . . 2 . . Duelist 5 | . . . . . 1 . 2 . 2 . . Protector 2 | . . . . . . . 2 . . . . Sentry 6 | . . . . . 6 . . . . . . Demolisher 1 | . . . . . 1 . . . . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 7 | . . . . . 3 . 4 . . . . Programmer 4 | . . . . . . . 4 . . . . Heavy 1 | . . . . . 1 . . . . . . Z-Light 4 | . . . . . . . . . . . 4 Wasp 1 | . . . . . . . . . . . 1 Savage 2 | . . . . . . . . . 1 . 1 Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 15 | 1 4 2 . 1 13 3 15 1 7 . 3 Combat Bots Only 11 | . 4 1 . 1 11 1 10 1 7 . 3 Max Kills in Single Turn 7 | 1 1 2 . 1 3 1 7 1 7 . 2 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 6 | . . . . 1 2 . 2 . 6 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 476 | . 102 10 . 6 151 21 99 20 16 . 51 Missed 138 | . 29 2 . 1 42 7 37 3 7 . 10 Damage Taken 5508 | . 900 133 . 39 1501 167 715 207 209 . 1637 Core 1312 | . 152 30 . . 353 35 125 20 39 . 558 Absorbed by Shields 204 | . . . . . 44 . 160 . . . . Redirected to Shielding 118 | . . . . . . . . . . . 118 Ignored by Resistances 124 | . . . . . . . 124 . . . . Regen/Repaired (Parts) 197 | . 89 . . . . 108 . . . . . Core Remaining (%) 52 | 100 . . . 27 . 29 . . . . . Volleys Fired 289 | 5 108 4 . 3 71 11 54 9 5 . 19 Largest 2 | 2 2 2 . 1 2 2 2 2 2 . 2 Hottest 120 | 70 70 46 . 100 100 56 100 96 89 . 120 Shots Fired 503 | 10 212 8 . 3 114 12 83 17 8 . 36 Gun 317 | 10 168 8 . . 97 12 13 1 . . 8 Cannon 169 | . 44 . . 3 17 . 64 15 . . 26 Launcher 17 | . . . . . . . 6 1 8 . 2 Special . | . . . . . . . . . . . . Kinetic 405 | 5 194 8 . . 97 12 57 14 . . 18 Thermal 73 | 5 18 . . 3 17 . 20 2 . . 8 Explosive 17 | . . . . . . . 6 1 8 . 2 Electromagnetic . | . . . . . . . . . . . . Phasic 8 | . . . . . . . . . . . 8 Robot Hit Streak 11 | 3 9 10 . . 11 5 9 10 2 . 5 Robot Miss Streak 6 | 1 6 1 . 3 6 2 3 1 4 . 6 Penetration Max 1 | . . . . . 1 . 1 . . . . Secondary Targets 3 | . . 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 300 | 6 124 7 . . 75 13 41 10 6 . 18 Core Hits 209 | 3 45 4 . 1 49 5 58 4 30 . 10 Critical Kills 8 | . . . . . 5 . 3 . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . Critical Strikes 19 | . 3 . . . 6 1 7 1 . . 1 Burn 1 | . 1 . . . . . . . . . . Meltdown 6 | . . . . . 3 . 3 . . . . Destroy 3 | . . . . . 3 . . . . . . Blast 8 | . 2 . . . . . 4 1 . . 1 Smash 1 | . . . . . . 1 . . . . . Melee Attacks 61 | . 13 . . . 6 23 19 . . . . Impact 44 | . . . . . 3 22 19 . . . . Slashing 16 | . 13 . . . 3 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . 1 . . . 1 6 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13489 | 79 1745 116 . 105 4047 559 4363 249 1382 . 844 Guns 3469 | 79 1289 116 . . 1338 143 215 25 . . 264 Cannons 3642 | . 393 . . . 1126 . 1514 224 . . 385 Explosions 5673 | . . . . 105 1506 . 2485 . 1382 . 195 Melee 705 | . 63 . . . 77 416 149 . . . . Ramming . | . . . . . . . . . . . . Kinetic 4315 | 54 1504 116 . . 1338 143 713 191 . . 256 Thermal 5787 | 25 178 . . 105 2632 . 2660 58 . . 129 Explosive 2418 | . . . . . . . 841 . 1382 . 195 Electromagnetic . | . . . . . . . . . . . . Impact 642 | . . . . . 77 416 149 . . . . Slashing 63 | . 63 . . . . . . . . . . Piercing . | . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . . 264 Highest Corruption 2 | . 1 1 1 1 . . 2 2 2 2 . Average Corruption 1 | . 1 1 1 1 . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . 2 1 1 1 . . 4 7 12 1 . Message Errors 5 | . 1 1 . . . . . 1 2 . . Matter Fused 9 | . . . . . . . 1 3 4 1 . Heat Flow Errors 7 | . . . . . . . 1 1 5 . . Energy Discharges 3 | . 1 . . . . . 1 . 1 . . Data Loss (minor) 3 | . . . 1 1 . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1095 | . 48 . . 35 442 280 279 . 7 . 4 Projectiles 448 | . 15 . . . 265 . 164 . . . 4 Explosions 262 | . . . . 35 120 . 100 . 7 . . Melee 385 | . 33 . . . 57 280 15 . . . . Knockbacks 13 | . 5 . . . 1 1 6 . . . . Impact 3 | . . . . . 1 1 1 . . . . Kinetic 9 | . 5 . . . . . 4 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 160 | . . . . . 113 . 12 6 29 . . Shots 5 | . . . . . 2 . 1 1 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 568 | 38 169 9 . 48 190 . 467 195 279 . 568 Average Temperature 119 | 12 47 4 . 21 53 . 133 69 97 . 213 Received Heat Transfer 1467 | . 465 63 . . 366 54 138 21 54 . 306 Effects 25 | . . . . . . . 6 . . . 19 Shutdowns 2 | . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . 2 Interference 8 | . . . . . . . 1 . . . 7 Matter Decay 3 | . . . . . . . 1 . . . 2 Short Circuit 3 | . . . . . . . 1 . . . 2 Damage (minor) 3 | . . . . . . . 1 . . . 2 Damage (major) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . . . 3 7 1 . . . . Impact Corruptions 12 | . . . . . 2 9 1 . . . . Robots Melted 6 | . . . . . 3 . 3 . . . . Combat Hostiles 5 | . . . . . 3 . 2 . . . . Parts Melted 14 | . 1 . . . 5 . 6 . . . 2 Heat Transferred 5910 | 74 592 . . 80 2560 . 2355 87 . . 162 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 837 | 10 192 126 . 215 837 599 568 . . . . Initial 353 | . 6 58 . . 83 353 206 . . . . Average 218 | 4 88 100 . 94 411 313 203 . . . . Maximum Alert Level 3 | . . . . 1 3 2 2 . . . . Low Security (%) 61 | 100 100 100 . 74 20 37 55 . . . . Level 1 20 | . . . . 25 35 28 30 . . . . Level 2 14 | . . . . . 26 33 13 . . . . Level 3 3 | . . . . . 17 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 5 . . . 10 7 7 . 1 . . Investigation 7 | . 2 . . . 3 1 1 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 13 | . 3 . . . 3 3 4 . . . . Assault 2 | . . . . . 1 . . . 1 . . Garrison 6 | . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 5 | . 2 . . . 2 . 1 . . . . Communications Jammed 11 | . . . . . . 11 . . . . . Distress Signals 11 | . . . . . . 11 . . . . . Times Spotted 154 | . 29 2 . 4 46 10 28 8 17 . 10 Peak Tracking Total 13 | . 3 2 . 2 11 4 8 3 13 . 3 Tactical Retreats 12 | . 3 . . . 6 . 1 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 5 | . 2 . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 16 | . . . . . 6 3 5 1 1 . . Max in Single Turn 2 | . . . . . 2 1 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 26 | . 6 1 2 . 5 8 4 . . . . Terminals 19 | . 5 . . . 5 7 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 73 | . 18 1 5 . 13 29 7 . . . . Successful 34 | . 7 1 5 . 5 13 3 . . . . Failed 39 | . 11 . . . 8 16 4 . . . . Catastrophic 6 | . 1 . . . 4 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 11 . 1 . 9 11 1 . . 4 . Terminals 55 | . 13 . . . 13 24 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 12 | . 5 . . . . 5 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 25 | . 3 1 5 . 5 9 2 . . . . Record 4 | . . . 4 . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . Open Door 3 | . . 1 . . . 2 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Alert Level 4 | . . . . . 1 3 . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . 4 . . . . 4 1 . . . . Scan Component 5 | . 2 . . . . 2 1 . . . . Repair 4 | . 2 . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 6 . . . 5 5 3 . . . . Full Trace Events 4 | . 1 . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . 2 . . . . . Time 134 | . 64 . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 1 . 4 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 28 | . . 3 . . . 10 . 4 2 9 . Largest Group 11 | . . 3 3 3 3 10 . 4 3 11 11 Highest-Rated Group 251 | . . 40 40 40 40 173 . 91 66 251 251 Highest-Rated Ally 32 | . . 16 16 16 16 29 . 31 32 32 32 Total Orders 3 | . . . . . . 3 . . . . . EXPLORE 2 | . . . . . . 2 . . . . . RETURN 1 | . . . . . . 1 . . . . . Ally Attacks 299 | . . 9 . 14 31 127 . 23 13 . 82 Total Damage 4038 | . . 101 . 135 208 1491 . 487 219 . 1397 Kills 47 | . . 1 . 6 4 17 . 6 1 . 12 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . 2 . 2 . Drone Launches 1 | . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 11413 | 138 1858 261 386 183 1390 871 1784 1096 832 1177 1437 Spaces Moved 7644 | 88 1140 214 346 148 941 481 1186 751 591 857 901 Core 67 | 67 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 479 | 21 458 . . . . . . . . . . Wheels 7092 | . 682 214 346 148 941 481 1186 751 591 857 895 Hover 6 | . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 95 105 105 130 130 130 110 Average Speed 118 | 116 113 110 110 110 104 105 114 130 130 130 127 Slowest Speed 250 | 250 190 110 110 125 170 105 145 145 130 130 231 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 4 100 40 71 51 63 63 26 92 76 79 82 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched 12 | . . 1 . 1 . . . 4 2 4 . Spaces Dug 85 | . 7 . . 11 3 12 39 13 . . . Terrain Destroyed 509 | . 7 . . 44 159 12 140 15 118 . 14 Melee 36 | . 7 . . . 3 12 14 . . . . Projectile 49 | . . . . 3 7 . 22 3 . . 14 AOE 423 | . . . . 41 148 . 104 12 118 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 9344 | 110 1480 233 353 159 1197 776 1470 851 640 924 1151 Wait 802 | 5 134 8 3 1 53 219 118 52 20 42 147 Move 7633 | 87 1139 213 345 147 940 480 1185 750 590 856 901 Hop . | . . . . . . . . . . . . Pick Up 113 | 6 31 2 2 2 27 7 15 2 3 9 7 Fast Attach 65 | 6 3 . . . 15 5 12 . . 2 22 Attach 39 | 1 5 . . 3 15 1 7 1 . 1 5 Detach 38 | . 2 . . . 13 1 8 . . 3 11 Swap 105 | . 20 2 . . 17 11 29 6 5 2 13 Drop 146 | . 25 4 3 3 40 9 23 3 1 9 26 Fire 289 | 5 108 4 . 3 71 11 54 9 5 . 19 Melee 61 | . 13 . . . 6 23 19 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 44 | . . . . . . . . 28 16 . . Trap . | . . . . . . . . . . . . Miscellaneous 9 | . . . . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 8) 697 | -10/Materials | Build established: Scavenger-Mutant 1228 | -10/Materials | Build established: Mutant 1251 | -10/Materials | Repaired Assault Rifle 1270 | -10/Materials | Discovered new exit (range 3) 1290 | -10/Materials | Repaired Hacking Suite? 1507 | -10/Materials | Discovered new exit (range 15) 1735 | -10/Materials | Discovered new exit (range 7) 1856 | -10/Materials | Core integrity fell below 50% 1968 | -10/Materials | Discovered new exit (range 14) 1997 | -10/Materials | Entered Mines 2032 | -10/Mines | Discovered new exit (range 7) 2037 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2060 | -10/Mines | Discovered new exit (range 15) 2147 | -10/Mines | Learned 2 Materials zone layouts 2151 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2199 | -10/Mines | Discovered new exit (range 5) 2258 | -10/Mines | Entered Exiles 2258 | -10/Exiles | Accompanied by 3 allies 2273 | -10/Exiles | Discovered new exit (range 15) 2286 | -10/Exiles | Met 8R-AWN 2304 | -10/Exiles | Met EX-HEX 2338 | -10/Exiles | Met EX-BIN 2351 | -10/Exiles | Aligned with FarCom system 2352 | -10/Exiles | Given EX-Vault access code 2381 | -10/Exiles | Met EX-DEC 2387 | -10/Exiles | Learned location of Zion (-7) 2443 | -10/Exiles | Opened EX-Vault 2454 | -10/Exiles | Found YOLO Cannon 2478 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2630 | -10/Exiles | Discovered new exit (range 10) 2644 | -10/Exiles | Left Exiles lab with YOLO Cannon 2644 | -10/Exiles | Entered Mines 2644 | -9/Mines | Accompanied by 3 allies 2725 | -9/Mines | Learned Materials garrison access intel 2784 | -9/Mines | Discovered new exit (range 15) 2827 | -9/Mines | Entered Materials 2827 | -8/Materials | Accompanied by 3 allies 2827 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2828 | -8/Materials | Identified exit to Factory 2830 | -8/Materials | Loaded intel: 1 garrison access location 2958 | -8/Materials | Garrison activated, responded to threat 3002 | -8/Materials | Lost 3 allies 3126 | -8/Materials | Build established: Skirmisher 3758 | -8/Materials | Found Prototype Device 3758 | -8/Materials | Identified Active Sensor Suite 3762 | -8/Materials | Lost 4 parts (2n2u) 3771 | -8/Materials | Destroyed 11 combat bots 4005 | -8/Materials | Core integrity fell below 50% 4020 | -8/Materials | Discovered exit to Factory (range 16) 4027 | -8/Materials | First assault squad dispatched 4032 | -8/Materials | Identified exit to Storage 4217 | -8/Materials | Entered Storage 4541 | -8/Storage | Discovered new exit (range 13) 4551 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4611 | -8/Storage | Repaired ECM Suite 4657 | -8/Storage | Repaired Arm. Huge Wheel 4692 | -8/Storage | Found Prototype Launcher 4692 | -8/Storage | Identified Scatter Rocket Array 4702 | -8/Storage | Used back door to open Recycling access 4788 | -8/Storage | Garrison activated, responded to threat 4872 | -8/Storage | Lost 6 allies 5088 | -8/Storage | Entered Factory 5088 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5323 | -7/Factory | Build established: Infiltrator-Assassin 5491 | -7/Factory | Discovered new exit (range 11) 5504 | -7/Factory | Identified exit to Lower Caves 6565 | -7/Factory | Build established: Skirmisher 6591 | -7/Factory | Cargo convoy interrupted 6645 | -7/Factory | Destroyed 10 combat bots 6872 | -7/Factory | Entered Lower Caves 6873 | -7/Lower Caves | Build established: Mutant 6963 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7132 | -7/Lower Caves | Encountered a Warlord checkpoint 7324 | -7/Lower Caves | Build established: Commander-Mutant 7393 | -7/Lower Caves | Learned Factory stockpile data 7663 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7886 | -7/Lower Caves | Discovered new exit (range 13) 7900 | -7/Lower Caves | Identified exit to Lower Caves 7968 | -7/Lower Caves | Entered another Lower Caves area 7968 | -7/Lower Caves | Accompanied by 3 allies 7992 | -7/Lower Caves | Build established: Mutant 8381 | -7/Lower Caves | Encountered a Warlord checkpoint 8401 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8437 | -7/Lower Caves | Destroyed 7 combat bots 8442 | -7/Lower Caves | Lost 3 allies 8780 | -7/Lower Caves | Discovered new exit (range 8) 8789 | -7/Lower Caves | Identified exit to Zion 8800 | -7/Lower Caves | Entered Zion 8800 | -7/Zion | Accompanied by 2 allies 8854 | -7/Zion | System corruption cleaned by Quarantine Array 8915 | -7/Zion | Learned location of 1 exit from Factory 8963 | -7/Zion | Gained Derelict followers 9081 | -7/Zion | Learned Factory emergency access door positions 9109 | -7/Zion | Learned Factory emergency access door positions 9139 | -7/Zion | Found GAL Module 9230 | -7/Zion | Learned location of Data Miner (-6) 9262 | -7/Zion | Found CR-A16's Pointy Stick 9522 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9538 | -7/Zion | Gained Derelict followers 9927 | -7/Zion | Opened final containment barrier to the Deep Caves 9948 | -7/Zion | Discovered new exit (range 5) 9950 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9977 | -7/Zion | Entered Deep Caves 9977 | -7/Deep Caves | Accompanied by 11 allies 10248 | -7/Deep Caves | Attacked by Z-Imprinter 10267 | -7/Deep Caves | Allies destroyed Z-Imprinter 10291 | -7/Deep Caves | Lost 3 allies 10413 | -7/Deep Caves | Z-Facility disabled 10423 | -7/Deep Caves | Found Prototype Protection 10423 | -7/Deep Caves | Identified Zio. Weapon Casing 10489 | -7/Deep Caves | Lost 5 allies 10680 | -7/Deep Caves | Core integrity fell below 50% 10800 | -7/Deep Caves | Found Zio. Weapon Casing 10811 | -7/Deep Caves | Found Zio. Weapon Casing 11280 | -7/Deep Caves | Discovered new exit (range 7) 11378 | -7/Deep Caves | Spotted AG-65792 11412 | -7/Deep Caves | Core integrity fell below 20% 11414 | -7/Deep Caves | Destroyed by AG-65792 with Assembled Focal Cannon Last Messages --------------- 10804_ Acquired Cld. Plasma Cannon. 10807_ Dropped Cld. Plasma Cannon. 10811_ Acquired Zio. Weapon Casing. 10814_ Acquired 42 matter. 10819_ Acquired Arm. Wheel. 10832_ Acquired Imp. Cooling System. 10848_ Dropped Zio. Weapon Casing. 10849_ Acquired Zio. Light Carapace. 11280_ EXIT=FOUND 11378_ Zio. Light Carapace destroyed. 11379_ AG-65792: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11381_ Lyr. Light Armor Plating destroyed. 11393_ XC-A8O(M) destroyed. 11395_ LR-E4D(h) destroyed. 11405_ Imp. Deuterium Engine destroyed. 11405_ Zio. Light DM Reactor destroyed. 11406_ Destroyed Lgt. Treads. 11406_ Destroyed Prototype Device. 11407_ AG-65792 GOLEM Unit beginning Prototype Device integration. 11408_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????## #?## ##?# # | | ???????????????????????????????## ### ### | | ???????????????????????????????# ## | | ??????????????????????????????## ### | | ??????????????????????????????# ##?# | | ??????????????????????????????# ###??## | | ??????????????????????????????## ### ##?????## | | ?????????????????????????? ????##??## #???##### | | ???????????????????????? ????????# ##?## ## | | ????????????????????? ?????#### ### # | | ??????????????????? #???## # | | ???????????????? != #???# # | | ?????????????? /s #??## | | ???????????? #?## ##### | | ???????????? #?# ##???## | | ??????????? ### ##?????# | | ??????????? / ## ##???### | | ?????????? ### #??## | | ?????????? / #?### #??# | | ?????????? = /s ###### #### | | ????????? / ## ### | | ?????????"" G ##?## | | ????????" * #???## | | ?????????" ####### #????# | | ????????" b * ##????#### #????? | | ?????????" @ !%;;#???????## #????? | | ????????" # # ###????????# ##????? | | ????????? #### ## ## ##??????????####?????? | | ?????????"" ??????# ?# ?###????????????????????? | | ???????????????????#??# ????????????????????????? | | ???????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 49 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Armor Coverage 550 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed TowerXenonChainsaw Manual? 0 Play Time 02:07:52 Cumulative 72.6 hours Start 2025.02.05 @ 00:31:39 End 2025.02.09 @ 21:09:51 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5d911614-d28c-45e1-8ecc-2ab51a61fbac