Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 11:38:41 Player: btracker Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1544) 1544 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 4453 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Targeting Computer Kinecellerator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved EM Shotgun Heavy Laser Light EM Pulse Cannon EMP Blaster Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Large Battery Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun Heavy Laser Heavy Laser High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Kinecellerator Improved EM Shotgun Spread Laser Field Laser Heavy Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle High-powered Shotgun High-powered Shotgun Improved Light Cannon EMP Blaster Missile Launcher Heavy Flail [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . . 2 Weapon 2 | . . 2 . . . Parts Attached 58 | . 4 17 2 16 19 Power 8 | . . 3 . 3 2 Engine 5 | . . 3 . 1 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 7 | . . 3 . 4 . Treads . | . . . . . . Leg 7 | . . 3 . 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 . . 1 5 Device 1 | . . . . . 1 Storage 3 | . 1 . . . 2 Processor 4 | . 1 . . 1 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 35 | . 2 11 2 8 12 Energy Gun 11 | . . . . 5 6 Energy Cannon 7 | . 2 5 . . . Ballistic Gun 7 | . . 3 . . 4 Ballistic Cannon 1 | . . 1 . . . Launcher 8 | . . 2 2 2 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . Corrupted Parts 1 | . . . . 1 . System Corruption 5 | . . . . 5 . Parts Lost 12 | . . . . 2 10 Power 3 | . . . . 1 2 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 4 | . . . . 1 3 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 91 99 100 99 92 Engine 9 | . 14 11 11 6 3 Leg 26 | . 28 22 22 36 26 Storage 11 | . 14 11 11 9 14 Processor 10 | . 6 11 11 9 15 Energy Gun 6 | . . . . 23 15 Energy Cannon 10 | . 13 22 . . . Ballistic Gun 9 | . 14 10 11 2 5 Ballistic Cannon 4 | . . 8 11 1 . Launcher 4 | . . 2 22 3 5 Impact Weapon 1 | . . . . 5 1 Peak Build Rating 42 | 6 11 21 21 32 42 Average Rating 20 | 6 8 17 21 29 35 On Entrance 16 | 6 6 11 21 21 32 Naked Turns . | . . . . . . Heaviest Build 67 | 12 23 32 29 30 67 Greatest Support 68 | 20 20 34 34 68 68 Greatest Overweight (x) 3 | . 1 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 Average Capacity 10 | 8 8 10 10 10 18 Most Carried 17 | 6 10 10 10 10 17 Average Carried 9 | 6 7 9 10 9 12 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 5 Class Distribution -------------------- 80% | Gunner 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1100 | 200 40 396 63 237 164 Remotely . | . . . . . . Salvage Created 2227 | . 236 907 42 797 245 Parts 127 | . 12 58 4 38 15 Haulers Intercepted 4 | . 1 1 . 2 . Recyclers Shooed 6 | . . 3 . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 38 | . 2 19 3 9 5 Melee 1 | . . . . 1 . Guns 13 | . . 5 . 5 3 Cannons 13 | . 2 11 . . . AOE 9 | . . 2 3 3 1 Classes Destroyed 11 | . 4 5 . 1 1 Worker 4 | . . 1 . 2 1 Builder 3 | . . 1 . 1 1 Hauler 4 | . 1 1 . 2 . Recycler 5 | . 1 1 . 3 . Watcher 4 | . 1 2 . 1 . Swarmer 9 | . . 6 3 . . Grunt 16 | . 2 8 . 4 2 Brawler 1 | . . 1 . . . Sentry 8 | . . 4 . 2 2 Hunter 3 | . . . . 3 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 3 6 3 5 4 Combat Bots Only 4 | . 2 4 3 4 2 Max Kills in Single Turn 3 | . 1 2 3 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 344 | . 2 51 2 49 240 Missed 127 | . . 15 2 16 94 Damage Taken 2812 | . 21 431 40 683 1637 Core 898 | . . 98 14 82 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 100 . 72 85 . Volleys Fired 90 | . 5 41 1 25 18 Largest 4 | . 2 4 4 4 4 Hottest 234 | . 112 191 125 191 234 Shots Fired 257 | . 10 117 4 59 67 Gun 152 | . . 41 1 54 56 Cannon 85 | . 10 73 1 1 . Launcher 20 | . . 3 2 4 11 Special . | . . . . . . Kinetic 109 | . . 72 2 6 29 Thermal 45 | . . . . 23 22 Explosive 14 | . . 3 1 3 7 Electromagnetic 89 | . 10 42 1 27 9 Robot Hit Streak 23 | . 3 23 1 9 10 Robot Miss Streak 4 | . 1 3 3 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 159 | . 5 71 1 42 40 Core Hits 104 | . 5 33 3 44 19 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . 1 1 . 2 1 Burn 1 | . . . . 1 . Destroy 1 | . . . . . 1 Corrupt 2 | . 1 1 . . . Smash 1 | . . . . 1 . Melee Attacks 11 | . . . . 11 . Impact 11 | . . . . 11 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4216 | . 134 1672 131 1367 912 Guns 1762 | . . 356 15 703 688 Cannons 1202 | . 134 1050 . 18 . Explosions 1129 | . . 216 113 576 224 Melee 58 | . . . . 58 . Ramming 65 | . . 50 3 12 . Kinetic 1059 | . . 711 15 31 302 Thermal 862 | . . 36 . 521 305 Explosive 685 | . . 180 63 275 167 Electromagnetic 1487 | . 134 695 50 470 138 Impact 58 | . . . . 58 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 2 Average Corruption 6 | . . . . 8 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . 17 2 Message Errors 4 | . . . . 2 2 Matter Fused 3 | . . . . 3 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Misfires 2 | . . . . 2 . Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 64 | . . 5 1 58 . Projectiles 5 | . . 5 . . . Explosions 1 | . . . 1 . . Melee 58 | . . . . 58 . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . 40 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed 14 | . . 12 1 1 . Kicked 14 | . . 12 1 1 . Crushed . | . . . . . . Highest Temperature 588 | . 108 289 57 243 588 Average Temperature 123 | . 42 109 33 67 243 Received Heat Transfer 495 | . 12 129 . 54 300 Effects 18 | . . . . 1 17 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . 1 1 Matter Decay 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 3 | . . . . . 3 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 5 | . . 1 1 3 . Impact Corruptions 2 | . . . . 2 . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 1457 | . . 50 . 815 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 1 1 4 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 535 | . 52 362 235 535 341 Initial 183 | . . 21 141 91 183 Average 184 | . 13 170 228 335 211 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 57 | 100 100 65 7 27 62 Level 1 35 | . . 34 92 36 37 Level 2 6 | . . . . 35 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 . 4 5 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . . 2 . 2 . Assault . | . . . . . . Garrison 5 | . . . . 1 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 1 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 4 36 3 24 8 Peak Tracking Total 5 | . 3 5 3 5 3 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . 1 . 4 . Max in Single Turn 2 | . . 1 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . 1 2 . . 1 Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 9 | . 5 2 . . 2 Successful 3 | . 2 1 . . . Failed 6 | . 3 1 . . 2 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 2 | . 2 . . . . Emergency Access Points 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . 7 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3169 | 4 585 1186 379 580 435 Spaces Moved 1587 | 4 276 541 286 240 240 Core 7 | . . . . . 7 Treads . | . . . . . . Legs 1580 | 4 276 541 286 240 233 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 125 130 130 100 Average Speed 147 | 120 127 178 130 130 138 Slowest Speed 270 | 120 190 190 130 130 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 28 | 2 41 44 56 20 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . 8 . Terrain Destroyed 95 | . . 20 15 48 12 Melee 8 | . . . . 8 . Projectile 1 | . . 1 . . . AOE 86 | . . 19 15 40 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2201 | 3 502 666 289 445 296 Wait 383 | . 200 35 . 140 8 Move 1582 | 3 275 540 285 239 240 Hop . | . . . . . . Pick Up 21 | . 9 5 . 4 3 Fast Attach 18 | . 3 6 . 4 5 Attach 11 | . . 3 . 4 4 Detach 10 | . 1 2 . 1 6 Swap 30 | . 1 8 2 9 10 Drop 31 | . 8 14 . 7 2 Fire 90 | . 5 41 1 25 18 Melee 11 | . . . . 11 . Ram . | . . . . . . Kick 14 | . . 12 1 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 9) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Weapon x2 896 | -9/Materials | Build established: Gunner 1688 | -9/Materials | Discovered new exit (range 16) 1776 | -9/Materials | Entered Mines 1836 | -9/Mines | Assembled infested the area 1947 | -9/Mines | Learned Materials garrison access intel 2110 | -9/Mines | Learned location of Storage (-7) 2143 | -9/Mines | Discovered new exit (range 7) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Evolved 2 slots: Propulsion x2 2156 | -8/Materials | Loaded intel: 1 garrison access location 2376 | -8/Materials | Crushed by falling debris 2648 | -8/Materials | Garrison activated, responded to threat 2689 | -8/Materials | Discovered new exit (range 16) 2735 | -8/Materials | Entered Factory 2735 | -7/Factory | Evolved 2 slots: Utility x2 2984 | -7/Factory | Garrison activated, responded to threat 3043 | -7/Factory | Core integrity fell below 50% 3146 | -7/Factory | Core integrity fell below 20% 3170 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03095_ U-05 Engineer lays Concrete. 03101_ U-05 Engineer builds a Wall. 03103_ The unstable cave ceiling collapses. 03104_ 84FHU2U:VSK C N9O 4X3NBEXC:1QIM61ZS, 03105_ U-05 Engineer lays Concrete. 03108_ U-05 Engineer destroyed. 03110_ Y-54 Guardian emerges from the garrison. 03117_ The unstable cave ceiling collapses. 03132_ :XNG5:3SOMYP FT3UO2ZWWWVD< 03132_ Missile Launcher destroyed. 03132_ R-06 Scavenger collects Lgt. Treads. 03135_ Y-54 Guardian emerges from the garrison. 03141_ Deuterium Engine destroyed. 03141_ Lrg. Battery destroyed. 03156_ Titanium Leg destroyed. 03157_ Hpw. Shotgun destroyed. 03159_ Titanium Leg destroyed. 03162_ Dropped Hcp. Storage Unit. 03163_ Hpw. Shotgun destroyed. 03165_ Lgt. Nuclear Core destroyed. 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