Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 17:42:29 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1941) 1941 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 4803 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 402/550 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (490) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Weapon Cycler > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink High-capacity Storage Unit High-capacity Matter Pod (0) Structural Scanner Experimental Sensor Array Seismic Detector Weapon Cycler Light Armor Plating Hardlight Generator Shield Generator EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Weapon Cycler > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Experimental Sensor Array Seismic Detector Light Armor Plating Hardlight Generator Shield Generator EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Light Cannon Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Makeshift Spear [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 57 | 6 6 4 19 2 . 3 17 Power 5 | 1 . 1 1 . . 1 1 Engine 3 | 1 . 1 1 . . . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 14 | 2 1 . 6 . . 1 4 Treads 12 | 2 1 . 5 . . 1 3 Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 20 | 1 2 1 6 2 . 1 7 Device 9 | . 1 . . 2 . 1 5 Storage 4 | 1 1 1 1 . . . . Processor 3 | . . . 2 . . . 1 Hackware . | . . . . . . . . Protection 4 | . . . 3 . . . 1 Artifact . | . . . . . . . . Weapon 18 | 2 3 2 6 . . . 5 Energy Gun 3 | 1 . . 2 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 8 | 1 2 1 1 . . . 3 Ballistic Cannon 5 | . 1 1 1 . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 1 . . 1 Parts Lost 25 | . . 2 10 . . 3 10 Power 5 | . . 1 1 . . 1 2 Propulsion 9 | . . . 3 . . 1 5 Utility 7 | . . 1 3 . . 1 2 Weapon 4 | . . . 3 . . . 1 Highest Loss Streak 4 | . . 2 4 . . 2 4 To Critical Strikes . | . . . . . . . . Average Backups 19 | 2 12 15 15 24 24 24 24 Power 1 | . 1 . . 2 2 2 1 Propulsion 5 | . 6 6 3 7 7 6 4 Utility 6 | . 2 4 6 8 8 8 8 Weapon 5 | . 2 4 5 7 7 7 8 Tool/Special . | . . . . . . . . Unused Backups 31 | . 3 1 . 2 . . 25 Power 4 | . . . . . . . 4 Propulsion 5 | . 2 . . . . . 3 Utility 9 | . . 1 . 1 . . 7 Weapon 13 | . 1 . . 1 . . 11 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 98 98 92 100 100 86 90 Engine 10 | . 14 13 10 11 11 . . Core 1 | . . . . . . 9 8 Treads 30 | . 28 28 32 33 33 32 25 Device 10 | . 13 12 . 10 11 11 17 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . . 4 . . . 3 Protection 6 | . . . 11 11 11 . 3 Energy Gun 11 | . 8 . 3 22 22 22 2 Ballistic Gun 6 | . 13 14 5 . . . 13 Ballistic Cannon 4 | . 4 14 5 . . . 2 Peak Build Rating 34 | 6 10 11 19 26 19 21 34 Average Rating 16 | 4 8 10 14 18 19 19 27 On Entrance 12 | . 6 10 10 18 19 19 20 Naked Turns . | . . . . . . . . Heaviest Build 99 | 13 32 52 99 98 98 92 99 Greatest Support 80 | 40 40 40 60 60 60 60 80 Greatest Overweight (x) 6 | . . 1 2 1 1 1 6 Average Overweight (x) . | . . . . 1 1 1 2 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 Average Capacity 21 | 6 13 16 24 25 25 25 25 Most Carried 25 | 4 15 16 25 25 25 25 25 Average Carried 19 | 2 12 15 15 24 24 24 24 Final Capacity 25 | 8 15 20 25 25 25 25 25 Final Carried 25 | 4 15 15 25 25 24 24 25 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1969 | 209 101 484 574 20 . 30 551 Remotely . | . . . . . . . . Salvage Created 2390 | . 166 250 943 161 . 283 587 Parts 128 | . 13 13 48 13 . 11 30 Haulers Intercepted 7 | . 2 . 2 . . . 3 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 1 7 18 7 . 6 12 Melee 4 | . . . 4 . . . . Guns 25 | . 1 3 3 7 . 5 6 Cannons 20 | . . 4 10 . . . 6 Classes Destroyed 11 | . 4 2 4 1 . . . Worker 3 | . . 1 2 . . . . Builder 1 | . 1 . . . . . . Tunneler 1 | . . 1 . . . . . Hauler 7 | . 2 . 2 . . . 3 Recycler 2 | . . . 1 . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 8 | . . . . 5 . 3 . Grunt 37 | . 1 7 14 2 . 3 10 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 4 | . . . 2 . . . 2 Best Kill Streak 7 | . 2 2 6 3 . 4 7 Combat Bots Only 6 | . 1 2 4 3 . 3 6 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 376 | . 7 65 100 32 . 51 121 Missed 84 | . 2 12 18 6 . 10 36 Damage Taken 4002 | . 54 697 1174 195 . 567 1315 Core 409 | . . 110 78 7 . 66 148 Absorbed by Shields 54 | . . . . 54 . . . Core Remaining (%) 72 | 100 . 56 . . . 62 . Volleys Fired 194 | . 20 30 53 10 . 24 57 Largest 2 | . 2 2 2 2 . 2 2 Hottest 112 | . 60 53 112 112 . 112 112 Shots Fired 371 | . 40 60 90 20 . 48 113 Gun 233 | . 26 30 41 20 . 48 68 Cannon 138 | . 14 30 49 . . . 45 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 274 | . 34 60 71 . . . 109 Thermal 84 | . 6 . 6 20 . 48 4 Explosive . | . . . . . . . . Electromagnetic 13 | . . . 13 . . . . Robot Hit Streak 35 | . 5 15 35 6 . 9 22 Robot Miss Streak 4 | . 4 3 2 4 . 4 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . 1 . 1 2 Max Gunslinging Chain 1 | . . . . 1 . 1 1 Shots Hit Robots 285 | . 23 44 95 12 . 28 83 Core Hits 95 | . 8 14 31 7 . 10 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 15 | . . 1 6 . . 4 4 Burn 4 | . . . . . . 4 . Destroy 1 | . . . . . . . 1 Blast 5 | . . 1 1 . . . 3 Impale 5 | . . . 5 . . . . Melee Attacks 29 | . . . 29 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 29 | . . . 29 . . . . Sneak Attacks 4 | . . . 4 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5518 | . 352 726 1905 281 . 475 1779 Guns 2738 | . 203 387 528 237 . 475 908 Cannons 2072 | . 140 336 725 . . . 871 Explosions . | . . . . . . . . Melee 652 | . . . 652 . . . . Ramming 56 | . 9 3 . 44 . . . Kinetic 3757 | . 287 723 1021 . . . 1726 Thermal 875 | . 56 . 54 237 . 475 53 Explosive . | . . . . . . . . Electromagnetic 178 | . . . 178 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 652 | . . . 652 . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 2 | . 2 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . 8 12 . . . . . Message Errors 4 | . 2 2 . . . . . Matter Fused 6 | . 1 5 . . . . . Heat Flow Errors 2 | . 2 . . . . . . Energy Discharges 2 | . 2 . . . . . . Data Loss (minor) 2 | . . 2 . . . . . Data Loss (major) 3 | . 1 2 . . . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 46 | . . . 22 . . . 24 Projectiles 24 | . . . . . . . 24 Explosions . | . . . . . . . . Melee 22 | . . . 22 . . . . Knockbacks 25 | . 1 3 12 . . . 9 Impact . | . . . . . . . . Kinetic 24 | . 1 3 11 . . . 9 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 5 | . 1 1 . 3 . . . Targets Rammed 6 | . 1 2 . 3 . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 256 | . 202 69 176 256 . 167 151 Average Temperature 59 | . 68 36 40 106 . 74 46 Received Heat Transfer 2044 | . 30 450 477 34 . 243 810 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 1 | . . . . 1 . . . Heat Transferred 2197 | . 125 . 111 518 . 1332 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 147 | . 35 55 147 90 . 90 115 Initial 5 | . . . 5 3 . . . Average 21 | . 2 9 53 15 . 30 22 Influence Increases 1546 | . 73 210 504 228 . 175 356 Destroy 0b10 Robot/C 1060 | . 20 140 360 180 . 120 240 Destroy 0b10 Robot/NC 75 | . 20 10 25 . . 5 15 Destroy Leader 226 | . 6 30 84 30 . 20 56 Allied During Kill 18 | . . . . 18 . . . Successful Hack 20 | . 12 . 4 . . . 4 Disable Machine 45 | . . 15 . . . 15 15 Destroy Structure 12 | . . . 1 . . . 11 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 75 | . 15 15 15 . . 15 15 Influence Decreases 1424 | . 73 195 499 221 . 175 261 Time Decay 1257 | . 73 193 419 221 . 175 176 Lost Part 167 | . . 2 80 . . . 85 Squads Dispatched 8 | . . . 2 . . . 6 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . . . 2 . . . 4 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 7 8 28 10 . 7 18 Peak Tracking Total 6 | . 3 2 6 4 . 3 6 Tactical Retreats 5 | . 1 1 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . . . 1 1 Max in Single Turn 1 | . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 6 . 3 . 1 . 1 Terminals 10 | . 6 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 11 . 3 . 1 . 1 Successful 10 | . 5 . 3 . 1 . 1 Failed 6 | . 6 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 11 . 3 . . . 1 Terminals 15 | . 11 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Record 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 5 . 3 . . . 1 Terminals 9 | . 5 . 3 . . . 1 Skim 9 | . 5 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 3 . 2 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 41 | . . . . 41 41 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 85 | . . . . 85 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2527 | . 1021 1110 338 58 . . . Sensors 1 | . . . . 1 . . . Terrain 2131 | . 1021 1110 . . . . . T.N.C. 395 | . . . 338 57 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7755 | 89 1089 1221 1307 2136 679 417 817 Spaces Moved 3197 | 51 572 644 425 812 278 142 273 Core 4 | 4 . . . . . . . Treads 3073 | 47 572 644 425 812 278 142 153 Legs . | . . . . . . . . Wheels 120 | . . . . . . . 120 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 175 Average Speed 208 | 151 160 172 236 240 240 240 218 Slowest Speed 325 | 160 160 240 320 240 240 240 325 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 76 94 40 99 49 37 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . 1 1 . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 10 | . . . . . . . 10 Melee . | . . . . . . . . Projectile 10 | . . . . . . . 10 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3922 | 60 707 698 594 977 292 170 424 Wait 336 | . 86 12 45 143 12 . 38 Move 3190 | 50 571 643 424 811 277 141 273 Hop . | . . . . . . . . Pick Up 61 | 4 15 3 16 4 1 1 17 Fast Attach 30 | 6 4 . 9 . . 1 10 Attach 17 | . . 2 7 1 . 1 6 Detach 3 | . . . 1 . . . 2 Swap 18 | . 2 2 9 1 . 2 2 Drop 37 | . 8 3 1 4 2 . 19 Fire 194 | . 20 30 53 10 . 24 57 Melee 29 | . . . 29 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 1 2 . 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 11) 518 | -10/Materials | Discovered new exit (range 3) 611 | -10/Materials | Discovered new exit (range 6) 847 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Identified exit to Materials 928 | -10/Materials | Learned location of 2 exits from Materials 976 | -10/Materials | Learned 2 Storage zone layouts 1016 | -10/Materials | Learned 4 Recycling zone layouts 1048 | -10/Materials | Learned location of Storage (-8) 1069 | -10/Materials | Learned location of 1 exit from Storage 1102 | -10/Materials | Learned Storage stockpile data 1134 | -10/Materials | Learned 4 Subcaves zone layouts 1179 | -10/Materials | Entered Mines 1398 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1491 | -10/Mines | Discovered exit to Materials (range 6) 1790 | -10/Mines | Found a hidden stash of uninstalled traps 1867 | -10/Mines | Discovered exit to Materials (range 13) 1936 | -10/Mines | Learned location of 1 exit from Materials 2400 | -10/Mines | Entered Materials 2400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2401 | -9/Materials | Identified exit to Mines 2401 | -9/Materials | Identified exit to Materials 2688 | -9/Materials | Discovered exit to Mines (range 7) 2781 | -9/Materials | Lost 4 parts (1p1n1u1w) 3707 | -9/Materials | Entered Mines 3755 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3763 | -9/Mines | Found Prototype Device 3764 | -9/Mines | Identified Exp. Sensor Array 3808 | -9/Mines | Assembled infested the area 4802 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4878 | -9/Mines | Learned Materials emergency access door positions 4904 | -9/Mines | Discovered exit to Materials (range 8) 4942 | -9/Mines | Discovered exit to Materials (range 6) 5829 | -9/Mines | Discovered new exit (range 5) 5843 | -9/Mines | Entered Exiles 5843 | -9/Exiles | Accompanied by 2 allies 5873 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5903 | -9/Exiles | Met 8R-AWN 5942 | -9/Exiles | Met EX-HEX 6038 | -9/Exiles | Met EX-DEC 6050 | -9/Exiles | Learned location of Zion (-7) 6253 | -9/Exiles | Discovered new exit (range 10) 6522 | -9/Exiles | Entered Mines 6877 | -8/Mines | Discovered exit to Materials (range 16) 6939 | -8/Mines | Entered Materials 6939 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7278 | -8/Materials | Build established: Scavenger-Mutant 7365 | -8/Materials | Lost 4 parts (1p2n1u) 7724 | -8/Materials | Garrison activated, responded to threat 7756 | -8/Materials | Self-destructed Last Messages --------------- 07724_ G-47 Trooper calls for garrison reinforcements. 07724_ ALERT: Activating Garrison Access M001. 07724_ U-05 Engineer builds a Wall. 07726_ U-05 Engineer knocked back. 07728_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07731_ Destroyed Lgt. Nuclear Core. 07731_ G-47 Trooper knocked back. 07733_ Lgt. Treads destroyed. 07739_ Destroyed Imp. Heat Sink. 07739_ G-47 Trooper knocked back. 07739_ G-47 Trooper destroyed. 07745_ Dropped Com. Wheel. 07749_ Dropped Imp. Flight Unit. 07749_ Acquired Com. Wheel. 07750_ Dropped Hcp. Matter Pod. 07751_ Extracted 200 matter. 07751_ Acquired Hcp. Matter Pod. 07753_ Adv. Assault Cannon destroyed. 07755_ Lgt. Treads destroyed. 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""" =%%;;;##???????????????? | | ????????????? % """ =% gg ????????????????? | | ????????????? %u%= % ???????????????? | | ?????????????? % ???????????????? | | ??????????????##?####+####;;;####???????????????? | | ??????????????????? ?????###???????????????????? | | ??????????????????? ????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokTachyonChip Manual? 0 Play Time 00:36:27 Cumulative 262.8 hours Start 2025.02.28 @ 15:53:20 End 2025.02.28 @ 17:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 236 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb9424bb-7514-4120-8786-15fe94dd1556