Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 13:22:23 Player: Mr Goldstein Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (4) 20 Value Destroyed (138) 138 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2487) 2487 TOTAL SCORE: 7965 Bonus ------- Pacifist 1987 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Launcher Guidance Computer Improved Utility Shielding Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Hacking Suite Falx Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Launcher Guidance Computer Improved Utility Shielding Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Matter Neutralizer Datajack > --- INVENTORY -------- Hacking Suite Hacking Suite Falx [Rating: 34] Favorites ----------- Power None Propulsion None Utility Improved System Shield Device Experimental Power Amplifier Processor Improved Launcher Guidance Computer Hackware Improved System Shield Protection Improved Utility Shielding Weapon Datajack Energy Gun Thermic Laser Energy Cannon Matter Neutralizer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . 2 2 2 . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 18 | . . . . . . . 2 . 4 4 2 2 4 . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 11 | . . . . . . . 1 . 4 . 2 2 2 . Device 2 | . . . . . . . . . . . 2 . . . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 . Hackware 6 | . . . . . . . 1 . 3 . . 2 . . Protection 2 | . . . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 7 | . . . . . . . 1 . . 4 . . 2 . Energy Gun 1 | . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . Parts Lost 4 | . . . . . . . . . 1 1 . . 1 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . 1 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 15 | . . . . . . . 6 . 9 22 23 24 38 34 Hackware 9 | . . . . . . . 6 . 6 12 11 12 23 22 Protection 2 | . . . . . . . . . 2 5 5 5 5 5 Special Melee Weapon 1 | . . . . . . . . . . 1 5 5 3 . Naked Turns 432 | . 30 68 88 63 96 75 12 . . . . . . . Heaviest Build 6 | . . . . . . . 3 . 2 6 3 3 3 2 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . 1 3 3 5 5 5 5 3 3 Average Carried 2 | . . . . . . . 1 3 4 4 5 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . 1 3 3 5 5 5 3 3 3 Class Distribution -------------------- 52% | Mutant 47% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Matter Collected 344 | . . . 30 . . . . . 12 28 204 . 66 4 Remotely . | . . . . . . . . . . . . . . . Salvage Created 109 | . . . . . . . . . . 109 . . . . Parts 7 | . . . . . . . . . . 7 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 Prevented 1 | . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Combat Hostiles Destroyed 4 | . . . . . . . . . . 4 . . . . Melee 1 | . . . . . . . . . . 1 . . . . AOE 3 | . . . . . . . . . . 3 . . . . Classes Destroyed 1 | . . . . . . . . . . 1 . . . . Swarmer 4 | . . . . . . . . . . 4 . . . . Best Kill Streak 4 | . . . . . . . . . . 4 . . . . Combat Bots Only 4 | . . . . . . . . . . 4 . . . . Max Kills in Single Turn 3 | . . . . . . . . . . 3 . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Damage Taken 2086 | . . 119 128 245 145 96 . . 193 558 . . 160 442 Core 1920 | . . 119 128 245 145 96 . . 183 498 . . 122 384 Absorbed by Shields 21 | . . . . . . . . . 21 . . . . . Redirected to Shielding 77 | . . . . . . . . . 6 22 . . 12 37 Core Remaining (%) 69 | 100 . 52 68 55 . . 65 . 78 . . . . . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . . . 4 . . . . Core Hits 18 | . . . . . . . . . . 18 . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . 1 . . 13 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . 1 . . 12 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 511 | . . . 20 8 5 . . . . 478 . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 353 | . . . . . . . . . . 353 . . . . Melee 105 | . . . . . . . . . . 105 . . . . Ramming 53 | . . . 20 8 5 . . . . 20 . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 353 | . . . . . . . . . . 353 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . . 105 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 1 . 1 3 3 3 3 3 Average Corruption 2 | . . . . . 1 1 1 . 1 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . 3 . . . 2 3 3 2 Message Errors 4 | . . . . . . . . . . . 1 2 . 1 Matter Fused 3 | . . . . . . . 1 . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . 1 . . . 1 . 1 . Data Loss (minor) 2 | . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 5 | . . . . . . . . . . 5 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 5 | . . . . . . . . . . 5 . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . 9 4 2 . . . . 123 . . . . Shots 3 | . . . . . . . . . . 3 . . . . Rammed 11 | . . . 4 1 2 . . . . 4 . . . . Targets Rammed 11 | . . . 4 1 2 . . . . 4 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 217 | . . . . 14 . . . . . . . . 217 . Average Temperature 90 | . . . . 14 . . . . . . . . 101 . Received Heat Transfer 504 | . . . 66 153 42 . . . . 90 . . 63 90 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Peak Influence 305 | . . . 45 55 99 49 49 23 23 305 106 89 . . Initial 106 | . . . . 18 24 34 34 23 18 11 106 74 . . Average 61 | . . . 2 30 35 38 46 23 18 193 106 79 . . Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . Low Security (%) 91 | 100 100 100 100 100 100 100 100 100 100 37 100 100 . . Level 1 8 | . . . . . . . . . . 62 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . 2 2 . . . 1 1 . 2 . 1 Investigation 3 | . . . . 1 . . . . . . . 2 . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . . . 1 2 . . . 1 1 . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Distress Signals 2 | . . . 1 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 94 | . . 17 9 8 9 6 . . 4 14 . 1 9 17 Peak Tracking Total 25 | . . 25 9 7 5 6 . . 3 8 . 1 6 12 Tactical Retreats 11 | . . . 1 . 1 . . . 1 4 . . 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Traps Triggered 6 | . . . . 1 1 . . . 2 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Machines Disabled 3 | . . . . . . . . . . 3 . . . . Max in Single Turn 3 | . . . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Machines Accessed 6 | . . . . 1 . . 1 1 . . . 1 2 . Terminals 4 | . . . . 1 . . 1 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 11 | . . . . 1 . . 2 2 . . . 3 3 . Successful 6 | . . . . 1 . . 1 1 . . . . 3 . Failed 5 | . . . . . . . 1 1 . . . 3 . . Catastrophic 1 | . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . 3 . . Terminals 8 | . . . . 1 . . 2 2 . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . 1 . . 1 1 . . . . 3 . Record 2 | . . . . . . . . . . . . . 2 . Open Door 1 | . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . 1 . . 1 1 . . . 1 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Total Allies 3 | . . . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . . . 3 . Highest-Rated Group 60 | . . . . . . . . . . . . . 60 . Highest-Rated Ally 20 | . . . . . . . . . . . . . 20 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . 3 . Total Damage 105 | . . . . . . . . . . . . . 105 . Kills 1 | . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Turns Passed 1235 | 9 30 68 88 63 96 75 143 3 86 131 98 98 176 71 Spaces Moved 2231 | 18 59 135 168 124 188 140 269 6 96 171 189 192 334 142 Core 2231 | 18 59 135 168 124 188 140 269 6 96 171 189 192 334 142 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 100 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 18 37 21 16 9 80 5 1 82 7 90 7 51 34 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . Known Exits Taken 3 | . . . . . . . 1 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . . Scrap Searched 4 | . . . . . . . . . . . . . 3 1 Spaces Dug 3 | . . . . . . . 1 . . 2 . . . . Terrain Destroyed 3 | . . . . . . . 1 . . 2 . . . . Melee 3 | . . . . . . . 1 . . 2 . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Fac Was Fac Upp Upp Total 2317 | 17 58 134 171 124 190 144 275 5 132 198 192 193 342 142 Wait 7 | . . . . . . 4 . . . 3 . . . . Move 2219 | 17 58 134 167 123 188 139 268 5 95 171 188 191 333 142 Hop . | . . . . . . . . . . . . . . . Pick Up 9 | . . . . . . 1 3 . 4 . . . 1 . Fast Attach 11 | . . . . . . . . . 4 1 2 . 4 . Attach 7 | . . . . . . . 2 . . 3 . 2 . . Detach 4 | . . . . . . . 1 . . 3 . . . . Swap . | . . . . . . . . . . . . . . . Drop 8 | . . . . . . . . . 2 . 2 . 4 . Fire . | . . . . . . . . . . . . . . . Melee 14 | . . . . . . . 1 . . 13 . . . . Ram 11 | . . . 4 1 2 . . . . 4 . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 27 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 7) 40 | -10/Materials | Entered Mines 96 | -10/Mines | Assembled infested the area 106 | -10/Mines | Discovered new exit (range 5) 108 | -10/Mines | Entered Materials 108 | -9/Materials | Evolved 2 slots: Utility x2 190 | -9/Materials | Discovered new exit (range 13) 196 | -9/Materials | Entered another Materials area 196 | -8/Materials | Evolved 2 slots: Utility x2 253 | -8/Materials | Discovered new exit (range 13) 259 | -8/Materials | Entered Factory 259 | -7/Factory | Evolved 2 slots: Utility x2 305 | -7/Factory | Build established: Mutant 355 | -7/Factory | Sucked down chute 355 | -7/Factory | Entered Waste 379 | -7/Waste | Spotted C-40 Crusher 379 | -7/Waste | Spotted C-40 Crusher 379 | -7/Waste | Spotted C-40 Crusher 409 | -7/Waste | Spotted C-40 Crusher 411 | -7/Waste | Spotted C-40 Crusher 412 | -7/Waste | Spotted C-40 Crusher 425 | -7/Waste | Discovered new exit (range 10) 430 | -7/Waste | Entered Factory 443 | -7/Factory | Identified exit to Factory 573 | -7/Factory | Entered another Factory area 573 | -6/Factory | Evolved 2 slots: Utility x2 576 | -6/Factory | Identified exit to DSF 576 | -6/Factory | Entered DSF 629 | -6/DSF | Additional patrols routed to DSF 631 | -6/DSF | Discovered new exit (range 14) 662 | -6/DSF | Entered Factory 662 | -5/Factory | Evolved 2 slots: Utility x2 793 | -5/Factory | Sucked down chute 793 | -5/Factory | Entered Waste 793 | -5/Waste | The area was eerily silent 803 | -5/Waste | Found Adv. Force Booster 876 | -5/Waste | Discovered new exit (range 16) 891 | -5/Waste | Entered Factory 964 | -5/Factory | Build established: Hacker-Mutant 987 | -5/Factory | Discovered new exit (range 4) 989 | -5/Factory | Entered Upper Caves 1002 | -5/Upper Caves | A Commander dispatched an escort 1014 | -5/Upper Caves | Learned Factory trap positions 1032 | -5/Upper Caves | Identified exit to Upper Caves 1115 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1115 | -5/Upper Caves | Core integrity fell below 50% 1165 | -5/Upper Caves | Entered another Upper Caves area 1167 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1171 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1175 | -5/Upper Caves | Core integrity fell below 20% 1181 | -5/Upper Caves | Learned 4 Factory zone layouts 1192 | -5/Upper Caves | Encountered a Warlord checkpoint 1236 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- LOCATION=UPPER CAVES GOAL=ESCAPE 01166_ Slug penetrates Wall. 01167_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01168_ Penetrated by Slug. 01170_ B-60 Warrior springs to life. 01171_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 01172_ Penetrated by Slug. 01175_ Y-72 Warden: "REQUESTING BACKUP." 01181_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 01182_ System corrupted: Component data lost. 01192_ 0F-D6X(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 01197_ Searching scrap... 01197_ Found Mak. Leg. 01197_ Found 28 Matter. 01198_ Acquired 4 matter. 01218_ PSOIQ=FQX5FTA,K>AE%V9DHM|UE 01223_ Imp. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#??????????????????????? ????? | | ????????????????## ????????????????????## #???? | | ??????????????### ??????????????????? ###?? | | ????????????? ??????????????????? ? | | ????????????? ???????????####??? ? | | ???????????? #?#####???## ##?? ? | | ???????????? ## #???? ##? | | ????????????? p ????# ## ? | | ??????????????? p #????# #?? | | ?????????????????# ###### #??? | | ?????????????????# ## #??? | | ?????????????????????# #??? | | ?????????????????????### @ ###??????? | | ???????????????????????## #????????? | | ????????????????????????### ##### ##???????? | | ??????????????????????????# #???### #???????? | | ??????????????????????????#####?????# #???????? | | ????????????????????????????????????# ##???????? | | ????????????????????????????????????## ##????? #? | | ?????????????????????????????????????# ##### #? | | ?????????????????????????????????????# #? | | ????????????????????????????????????## #? | | ????????????????????????????????????# ## | | ????????????????????????????????????### #??? | | ??????????????????????????????????????### #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# ####### | | ???????????????????????????????????????## ## # | | ??????????????????????????????????????## # | | ?????????????????????????????????????## | | ?????????????????????????????????????# | | ????????????????????????????????????# ### | | ???????????????????????????????????# ## | | ???????????????????????????????????# ?#?# | | ???????????????????????????????????# ???# | | ??????????????????????????????????# ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 50 Launcher Accuracy 30 Offensive Hacking 20 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedGreatBoomstick Manual? 0 Play Time 00:15:08 Cumulative 125.2 hours Start 2023.04.18 @ 13:05:34 End 2023.04.18 @ 13:22:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78fba794-8a6e-4321-81fb-5949b8804cef